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Red Hat Bugzilla – Attachment 306710 Details for
Bug 446489
X hangs on Fedora 9 when driver set to openchrome
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Xorg.log XAA lockup
Xorg.0.log-oc-xaa-xterm (text/plain), 154.26 KB, created by
Vesa Ruokonen
on 2008-05-26 22:01:55 UTC
(
hide
)
Description:
Xorg.log XAA lockup
Filename:
MIME Type:
Creator:
Vesa Ruokonen
Created:
2008-05-26 22:01:55 UTC
Size:
154.26 KB
patch
obsolete
> >X.Org X Server 1.4.99.901 (1.5.0 RC 1) >Release Date: 5 September 2007 >X Protocol Version 11, Revision 0 >Build Operating System: Linux 2.6.18-53.1.14.el5xen i686 >Current Operating System: Linux sabre.local 2.6.25.3-18.fc9.i686 #1 SMP Tue May 13 05:38:53 EDT 2008 i686 >Build Date: 06 May 2008 03:35:07PM >Build ID: xorg-x11-server 1.4.99.901-29.20080415.fc9 > Before reporting problems, check http://wiki.x.org > to make sure that you have the latest version. >Module Loader present >Markers: (--) probed, (**) from config file, (==) default setting, > (++) from command line, (!!) notice, (II) informational, > (WW) warning, (EE) error, (NI) not implemented, (??) unknown. >(==) Log file: "/var/log/Xorg.0.log", Time: Sun May 25 15:35:40 2008 >(==) Using config file: "/etc/X11/xorg.conf" >(==) ServerLayout "Default Layout" >(**) |-->Screen "Screen0" (0) >(**) | |-->Monitor "Monitor0" >(**) | |-->Device "Videocard0" >(**) |-->Input Device "Mouse0" >(**) |-->Input Device "Keyboard0" >(==) Automatically adding devices >(==) Automatically enabling devices >(==) Including the default font path catalogue:/etc/X11/fontpath.d,built-ins. >(**) FontPath set to: > catalogue:/etc/X11/fontpath.d, > catalogue:/etc/X11/fontpath.d, > built-ins >(==) ModulePath set to "/usr/lib/xorg/modules" >(II) Open ACPI successful (/var/run/acpid.socket) >(II) Loader magic: 0x81f8400 >(II) Module ABI versions: > X.Org ANSI C Emulation: 0.3 > X.Org Video Driver: 4.0 > X.Org XInput driver : 2.0 > X.Org Server Extension : 1.0 > X.Org Font Renderer : 0.5 >(II) Loader running on linux >(--) using VT number 8 > >(--) PCI:*(0@1:0:0) VIA Technologies, Inc. K8M890 [Chrome9] Integrated Video rev 17, Mem @ 0xc0000000/0, 0xdd000000/0 >(II) System resource ranges: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [5] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [6] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [7] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [8] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [9] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [10] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [11] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [12] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [13] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [14] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [15] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [16] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [17] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [18] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [19] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [20] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [21] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [22] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [23] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [24] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [25] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [26] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [27] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [28] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [29] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [30] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [31] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [32] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [33] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [34] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [35] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [36] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [37] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [38] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [39] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [40] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [41] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [42] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [43] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [44] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [45] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [46] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [47] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [48] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [49] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [50] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [51] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [52] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [53] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [54] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [55] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [56] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [57] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [58] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [59] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [60] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [61] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [62] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [63] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [64] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [65] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] >(II) "extmod" will be loaded by default. >(II) "dbe" will be loaded by default. >(II) "glx" will be loaded by default. >(II) "freetype" will be loaded by default. >(II) "dri" will be loaded by default. >(II) "dri2" will be loaded by default. >(II) LoadModule: "extmod" > >(II) Loading /usr/lib/xorg/modules/extensions//libextmod.so >(II) Module extmod: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.0.0 > Module class: X.Org Server Extension > ABI class: X.Org Server Extension, version 1.0 >(II) Loading extension SELinux >(II) Loading extension SHAPE >(II) Loading extension MIT-SUNDRY-NONSTANDARD >(II) Loading extension BIG-REQUESTS >(II) Loading extension SYNC >(II) Loading extension MIT-SCREEN-SAVER >(II) Loading extension XC-MISC >(II) Loading extension XFree86-VidModeExtension >(II) Loading extension XFree86-Misc >(II) Loading extension XFree86-DGA >(II) Loading extension DPMS >(II) Loading extension TOG-CUP >(II) Loading extension Extended-Visual-Information >(II) Loading extension XVideo >(II) Loading extension XVideo-MotionCompensation >(II) Loading extension X-Resource >(II) LoadModule: "dbe" > >(II) Loading /usr/lib/xorg/modules/extensions//libdbe.so >(II) Module dbe: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.0.0 > Module class: X.Org Server Extension > ABI class: X.Org Server Extension, version 1.0 >(II) Loading extension DOUBLE-BUFFER >(II) LoadModule: "glx" > >(II) Loading /usr/lib/xorg/modules/extensions//libglx.so >(II) Module glx: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.0.0 > ABI class: X.Org Server Extension, version 1.0 >(==) AIGLX enabled >(==) Exporting typical set of GLX visuals >(II) Loading extension GLX >(II) LoadModule: "freetype" > >(II) Loading /usr/lib/xorg/modules/fonts//libfreetype.so >(II) Module freetype: vendor="X.Org Foundation & the After X-TT Project" > compiled for 1.4.99.901, module version = 2.1.0 > Module class: X.Org Font Renderer > ABI class: X.Org Font Renderer, version 0.5 >(II) Loading font FreeType >(II) LoadModule: "dri" > >(II) Loading /usr/lib/xorg/modules/extensions//libdri.so >(II) Module dri: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.0.0 > ABI class: X.Org Server Extension, version 1.0 >(II) Loading extension XFree86-DRI >(II) LoadModule: "dri2" > >(II) Loading /usr/lib/xorg/modules/extensions//libdri2.so >(II) Module dri2: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.0.0 > ABI class: X.Org Server Extension, version 1.0 >(II) Loading extension DRI2 >(II) LoadModule: "openchrome" > >(II) Loading /usr/lib/xorg/modules/drivers//openchrome_drv.so >(II) Module openchrome: vendor="http://openchrome.org/" > compiled for 1.4.99.901, module version = 0.2.902 > Module class: X.Org Video Driver > ABI class: X.Org Video Driver, version 4.0 >(II) LoadModule: "mouse" > >(II) Loading /usr/lib/xorg/modules/input//mouse_drv.so >(II) Module mouse: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.3.0 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.0 >(II) LoadModule: "kbd" > >(II) Loading /usr/lib/xorg/modules/input//kbd_drv.so >(II) Module kbd: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.3.0 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.0 >(II) OPENCHROME: Driver for VIA Chrome chipsets: CLE266, KM400/KN400, > K8M800/K8N800, PM800/PM880/CN400, P4M800Pro/VN800/CN700, > K8M890/K8N890, P4M900/VN896/CN896, CX700/VX700, P4M890 >(II) Primary Device is: PCI 01@00:00:0 >(!!) VIA Technologies does not support this driver in any way. >(!!) For support, please refer to http://www.openchrome.org/. >(!!) (development build, compiled on Wed Apr 16 18:16:55 2008) >(II) resource ranges after probing: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [5] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [6] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [7] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [8] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [9] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [10] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [11] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [12] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [13] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [14] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [15] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [16] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [17] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [18] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [19] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [20] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [21] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [22] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [23] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [24] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [25] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [26] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [27] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [28] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [29] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [30] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [31] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [32] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [33] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [34] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [35] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [36] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [37] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [38] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [39] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [40] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [41] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [42] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [43] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [44] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [45] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [46] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [47] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [48] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [49] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [50] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [51] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [52] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [53] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [54] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [55] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [56] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [57] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [58] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [59] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [60] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [61] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [62] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [63] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [64] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [65] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] >(II) CHROME(0): VIAPreInit >(II) Loading sub module "vgahw" >(II) LoadModule: "vgahw" > >(II) Loading /usr/lib/xorg/modules//libvgahw.so >(II) Module vgahw: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 0.1.0 > ABI class: X.Org Video Driver, version 4.0 >(II) CHROME(0): VIAGetRec >(**) CHROME(0): Depth 24, (--) framebuffer bpp 32 >(==) CHROME(0): RGB weight 888 >(==) CHROME(0): Default visual is TrueColor >(--) CHROME(0): Chipset: K8M890/K8N890 >(--) CHROME(0): Chipset revision: 0 >(--) CHROME(0): Probed amount of VideoRAM = 65536 kB >(II) CHROME(0): Setting up default chipset options. >(II) CHROME(0): VIASetupDefaultOptions >(II) CHROME(0): Reading config file... >(**) CHROME(0): Option "NoXVDMA" "true" >(II) CHROME(0): Starting to parse config file options... >(==) CHROME(0): Shadow framebuffer is disabled. >(==) CHROME(0): Hardware acceleration is enabled. >(==) CHROME(0): Using XAA acceleration architecture. >(==) CHROME(0): Using hardware two-color cursors and software full-color cursors. >(==) CHROME(0): GPU virtual command queue will be enabled. >(==) CHROME(0): DRI IRQ will be enabled if DRI is enabled. >(==) CHROME(0): AGP DMA will be disabled if DRI is enabled. >(**) CHROME(0): PCI DMA will not be used for XV image transfer if DRI is enabled. >(==) CHROME(0): Will not enable VBE modes. >(==) CHROME(0): VBE VGA register save & restore will not be used > if VBE modes are enabled. >(==) CHROME(0): Xv Bandwidth check is enabled. >(==) CHROME(0): Will not impose a limit on video RAM reserved for DRI. >(==) CHROME(0): Will try to allocate 32768 kB of AGP memory. >(==) CHROME(0): Digital output bus width is 12 bits. >(==) CHROME(0): DVI Center is disabled. >(==) CHROME(0): Panel size is not selected from config file. >(==) CHROME(0): Panel will not be forced. >(==) CHROME(0): TV dotCrawl is disabled. >(==) CHROME(0): TV deflicker is set to 0. >(==) CHROME(0): No default TV type is set. >(==) CHROME(0): No default TV output signal type is set. >(II) CHROME(0): VIAMapMMIO >(--) CHROME(0): mapping MMIO @ 0xdd000000 with size 0x9000 >(--) CHROME(0): mapping BitBlt MMIO @ 0xdd200000 with size 0x20000 >(II) CHROME(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0, hwp->PIOOffset is 0x0000 >(==) CHROME(0): Will not print VGA registers. >(==) CHROME(0): Will not scan I2C buses. >(II) CHROME(0): ...Finished parsing config file options. >(--) CHROME(0): Detected MSI K9VGM-V. >(II) CHROME(0): Detected MemClk 8 >(II) CHROME(0): ViaGetMemoryBandwidth >(II) CHROME(0): Detected TV standard: NTSC. >(==) CHROME(0): Using gamma correction (1.0, 1.0, 1.0) >(II) Loading sub module "i2c" >(II) LoadModule: "i2c" >(II) Module "i2c" already built-in >(II) CHROME(0): ViaI2CInit >(II) CHROME(0): ViaI2CBus1Init >(II) CHROME(0): I2C bus "I2C bus 1" initialized. >(II) CHROME(0): ViaI2cBus2Init >(II) CHROME(0): I2C bus "I2C bus 2" initialized. >(II) CHROME(0): ViaI2CBus3Init >(II) CHROME(0): I2C bus "I2C bus 3" initialized. >(II) Loading sub module "ddc" >(II) LoadModule: "ddc" >(II) Module "ddc" already built-in >(II) CHROME(0): I2C device "I2C bus 1:ddc2" registered at address 0xA0. >(II) CHROME(0): Manufacturer: MED Model: 9799 Serial#: 20068 >(II) CHROME(0): Year: 2004 Week: 4 >(II) CHROME(0): EDID Version: 1.3 >(II) CHROME(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V >(II) CHROME(0): Sync: Separate >(II) CHROME(0): Max Image Size [cm]: horiz.: 37 vert.: 22 >(II) CHROME(0): Gamma: 2.20 >(II) CHROME(0): DPMS capabilities: Off; RGB/Color Display >(II) CHROME(0): First detailed timing is preferred mode >(II) CHROME(0): redX: 0.640 redY: 0.349 greenX: 0.287 greenY: 0.587 >(II) CHROME(0): blueX: 0.146 blueY: 0.142 whiteX: 0.296 whiteY: 0.300 >(II) CHROME(0): Supported VESA Video Modes: >(II) CHROME(0): 720x400@70Hz >(II) CHROME(0): 640x480@60Hz >(II) CHROME(0): 640x480@67Hz >(II) CHROME(0): 640x480@72Hz >(II) CHROME(0): 640x480@75Hz >(II) CHROME(0): 800x600@56Hz >(II) CHROME(0): 800x600@60Hz >(II) CHROME(0): 800x600@72Hz >(II) CHROME(0): 800x600@75Hz >(II) CHROME(0): 832x624@75Hz >(II) CHROME(0): 1024x768@60Hz >(II) CHROME(0): 1024x768@70Hz >(II) CHROME(0): 1024x768@75Hz >(II) CHROME(0): Manufacturer's mask: 0 >(II) CHROME(0): Supported Future Video Modes: >(II) CHROME(0): #0: hsize: 1024 vsize 768 refresh: 60 vid: 16481 >(II) CHROME(0): Supported additional Video Mode: >(II) CHROME(0): clock: 65.0 MHz Image Size: 370 x 222 mm >(II) CHROME(0): h_active: 1024 h_sync: 1048 h_sync_end 1184 h_blank_end 1344 h_border: 0 >(II) CHROME(0): v_active: 768 v_sync: 771 v_sync_end 777 v_blanking: 806 v_border: 0 >(II) CHROME(0): Ranges: V min: 56 V max: 76 Hz, H min: 31 H max: 61 kHz, PixClock max 80 MHz >(II) CHROME(0): Serial No: 6ZO404020068 >(II) CHROME(0): Monitor name: MD2617TL >(II) CHROME(0): EDID (in hex): >(II) CHROME(0): 00ffffffffffff0034a49997644e0000 >(II) CHROME(0): 040e0103682516782ad99fa359499625 >(II) CHROME(0): 244b4cbfee0061400101010101010101 >(II) CHROME(0): 01010101010164190040410026301888 >(II) CHROME(0): 360072de10000018000000fd00384c1f >(II) CHROME(0): 3d08000a202020202020000000ff0036 >(II) CHROME(0): 5a4f3430343032303036380a000000fc >(II) CHROME(0): 004d4432363137544c202020202000c4 >(II) CHROME(0): EDID vendor "MED", prod id 38809 >(II) CHROME(0): Using hsync ranges from config file >(II) CHROME(0): Using vrefresh ranges from config file >(II) CHROME(0): Printing DDC gathered Modelines: >(II) CHROME(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) >(II) CHROME(0): Modeline "800x600"x0.0 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) >(II) CHROME(0): Modeline "800x600"x0.0 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) >(II) CHROME(0): Modeline "640x480"x0.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) >(II) CHROME(0): Modeline "640x480"x0.0 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) >(II) CHROME(0): Modeline "640x480"x0.0 30.24 640 704 768 864 480 483 486 525 -hsync -vsync (35.0 kHz) >(II) CHROME(0): Modeline "640x480"x0.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) >(II) CHROME(0): Modeline "720x400"x0.0 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) >(II) CHROME(0): Modeline "1024x768"x0.0 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) >(II) CHROME(0): Modeline "1024x768"x0.0 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) >(II) CHROME(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) >(II) CHROME(0): Modeline "832x624"x0.0 57.28 832 864 928 1152 624 625 628 667 -hsync -vsync (49.7 kHz) >(II) CHROME(0): Modeline "800x600"x0.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) >(II) CHROME(0): Modeline "800x600"x0.0 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) >(II) CHROME(0): Modeline "1024x768"x60.0 64.11 1024 1080 1184 1344 768 769 772 795 -hsync +vsync (47.7 kHz) >(II) CHROME(0): ViaOutputsDetect >(II) CHROME(0): VIATVDetect >(II) CHROME(0): ViaOutputsSelect >(II) CHROME(0): ViaOutputsSelect: X Configuration: 0x00 >(II) CHROME(0): ViaOutputsSelect: BIOS Initialised register: 0x00 >(II) CHROME(0): ViaOutputsSelect: CRT. >(II) CHROME(0): ViaModesAttach >(II) CHROME(0): Monitor0: Using hsync range of 31.00-61.00 kHz >(II) CHROME(0): Monitor0: Using vrefresh range of 56.00-76.00 Hz >(II) CHROME(0): Monitor0: Using maximum pixel clock of 80.00 MHz >(II) CHROME(0): Clock range: 20.00 to 230.00 MHz >(II) CHROME(0): ViaValidMode: Validating 640x350 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "640x350" (vrefresh out of range) >(II) CHROME(0): Not using default mode "320x175" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 640x400 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "640x400" (vrefresh out of range) >(II) CHROME(0): Not using default mode "320x200" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 720x400 (35500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "720x400" (vrefresh out of range) >(II) CHROME(0): Not using default mode "360x200" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 640x480 (25175) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "320x240" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 640x480 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "320x240" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 640x480 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "320x240" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 640x480 (36000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "640x480" (vrefresh out of range) >(II) CHROME(0): Not using default mode "320x240" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 800x600 (36000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "400x300" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 800x600 (40000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "400x300" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 800x600 (50000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "400x300" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 800x600 (49500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "400x300" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 800x600 (56300) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "800x600" (vrefresh out of range) >(II) CHROME(0): Not using default mode "400x300" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1024x768 (44900) >(II) CHROME(0): Not using default mode "1024x768" (interlace mode not supported) >(II) CHROME(0): Not using default mode "512x384" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1024x768 (65000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "512x384" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1024x768 (75000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "512x384" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1024x768 (78750) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "512x384" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1024x768 (94500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1024x768" (hsync out of range) >(II) CHROME(0): Not using default mode "512x384" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1152x864 (108000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1152x864" (hsync out of range) >(II) CHROME(0): Not using default mode "576x432" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1280x960 (108000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1280x960" (mode clock too high) >(II) CHROME(0): Not using default mode "640x480" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1280x960 (148500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1280x960" (hsync out of range) >(II) CHROME(0): Not using default mode "640x480" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1280x1024 (108000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1280x1024" (hsync out of range) >(II) CHROME(0): Not using default mode "640x512" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1280x1024 (135000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1280x1024" (hsync out of range) >(II) CHROME(0): Not using default mode "640x512" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1280x1024 (157500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1280x1024" (hsync out of range) >(II) CHROME(0): Not using default mode "640x512" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1600x1200 (162000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1600x1200" (hsync out of range) >(II) CHROME(0): Not using default mode "800x600" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1600x1200 (175500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1600x1200" (hsync out of range) >(II) CHROME(0): Not using default mode "800x600" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1600x1200 (189000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1600x1200" (hsync out of range) >(II) CHROME(0): Not using default mode "800x600" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1600x1200 (202500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1600x1200" (hsync out of range) >(II) CHROME(0): Not using default mode "800x600" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1600x1200 (229500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1600x1200" (hsync out of range) >(II) CHROME(0): Not using default mode "800x600" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1792x1344 (204800) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1792x1344" (hsync out of range) >(II) CHROME(0): Not using default mode "896x672" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "1792x1344" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "896x672" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1856x1392 (218300) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1856x1392" (hsync out of range) >(II) CHROME(0): Not using default mode "928x696" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "1856x1392" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "928x696" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "1920x1440" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "960x720" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "1920x1440" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "960x720" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 832x624 (57284) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "416x312" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1152x864 (81620) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1152x864" (mode clock too high) >(II) CHROME(0): Not using default mode "576x432" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1152x864 (96770) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1152x864" (hsync out of range) >(II) CHROME(0): Not using default mode "576x432" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1152x864 (104990) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1152x864" (hsync out of range) >(II) CHROME(0): Not using default mode "576x432" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1152x864 (119650) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1152x864" (hsync out of range) >(II) CHROME(0): Not using default mode "576x432" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1152x864 (121500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1152x864" (hsync out of range) >(II) CHROME(0): Not using default mode "576x432" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1152x864 (143470) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1152x864" (hsync out of range) >(II) CHROME(0): Not using default mode "576x432" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1360x768 (72000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1360x768" (monitor doesn't support reduced blanking) >(II) CHROME(0): Not using default mode "680x384" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1360x768 (84750) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1360x768" (mode clock too high) >(II) CHROME(0): Not using default mode "680x384" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1400x1050 (122000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1400x1050" (hsync out of range) >(II) CHROME(0): Not using default mode "700x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1400x1050 (145060) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1400x1050" (hsync out of range) >(II) CHROME(0): Not using default mode "700x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1400x1050 (155800) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): CrtcHSyncEnd out of range. >(II) CHROME(0): Not using default mode "1400x1050" (horizontal sync too wide) >(II) CHROME(0): Not using default mode "700x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1400x1050 (179260) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1400x1050" (hsync out of range) >(II) CHROME(0): Not using default mode "700x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1440x900 (106500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1440x900" (mode clock too high) >(II) CHROME(0): Not using default mode "720x450" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1600x1024 (103125) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1600x1024" (hsync out of range) >(II) CHROME(0): Not using default mode "800x512" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1680x1050 (119000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1680x1050" (hsync out of range) >(II) CHROME(0): Not using default mode "840x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1680x1050 (146250) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1680x1050" (hsync out of range) >(II) CHROME(0): Not using default mode "840x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1680x1050 (174000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1680x1050" (hsync out of range) >(II) CHROME(0): Not using default mode "840x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1680x1050 (187000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1680x1050" (hsync out of range) >(II) CHROME(0): Not using default mode "840x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1680x1050 (214750) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1680x1050" (hsync out of range) >(II) CHROME(0): Not using default mode "840x525" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1920x1080 (138500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1920x1080" (hsync out of range) >(II) CHROME(0): Not using default mode "960x540" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1920x1200 (154000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using default mode "1920x1200" (hsync out of range) >(II) CHROME(0): Not using default mode "960x600" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "1920x1440" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "960x720" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "2048x1536" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "1024x768" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "2048x1536" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "1024x768" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "2048x1536" (bad mode clock/interlace/doublescan) >(II) CHROME(0): Not using default mode "1024x768" (bad mode clock/interlace/doublescan) >(II) CHROME(0): ViaValidMode: Validating 1024x768 (65000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (40000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (36000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (30240) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (25200) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 720x400 (28320) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (78800) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (75000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (65000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 832x624 (57284) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (49500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (50000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (64108) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): Not using mode "1280x768" (no mode of this name) >(II) CHROME(0): ViaValidMode: Validating 1024x768 (65000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (49500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (78800) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (75000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (65000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (64108) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (78750) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (75000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 1024x768 (65000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 832x624 (57284) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 832x624 (57284) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (50000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (40000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (36000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (49500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (50000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (40000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 800x600 (36000) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (30240) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (25200) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (31500) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 640x480 (25175) >(II) CHROME(0): ViaModePrimaryVGAValid >(II) CHROME(0): ViaValidMode: Validating 720x400 (28320) >(II) CHROME(0): ViaModePrimaryVGAValid >(--) CHROME(0): Virtual size is 1024x768 (pitch 1024) >(**) CHROME(0): *Driver mode "1024x768": 65.0 MHz (scaled from 2405.0 MHz), 48.4 kHz, 60.0 Hz >(II) CHROME(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) >(**) CHROME(0): *Driver mode "800x600": 49.5 MHz (scaled from 1831.5 MHz), 46.9 kHz, 75.0 Hz >(II) CHROME(0): Modeline "800x600"x75.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) >(**) CHROME(0): *Driver mode "640x480": 31.5 MHz (scaled from 1165.5 MHz), 37.5 kHz, 75.0 Hz >(II) CHROME(0): Modeline "640x480"x75.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) >(**) CHROME(0): Driver mode "1024x768": 78.8 MHz (scaled from 2915.6 MHz), 60.1 kHz, 75.1 Hz >(II) CHROME(0): Modeline "1024x768"x75.1 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) >(**) CHROME(0): Driver mode "1024x768": 75.0 MHz (scaled from 2775.0 MHz), 56.5 kHz, 70.1 Hz >(II) CHROME(0): Modeline "1024x768"x70.1 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) >(**) CHROME(0): Driver mode "1024x768": 65.0 MHz (scaled from 2405.0 MHz), 48.4 kHz, 60.0 Hz >(II) CHROME(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) >(**) CHROME(0): Driver mode "1024x768": 64.1 MHz (scaled from 2372.0 MHz), 47.7 kHz, 60.0 Hz >(II) CHROME(0): Modeline "1024x768"x60.0 64.11 1024 1080 1184 1344 768 769 772 795 -hsync +vsync (47.7 kHz) >(**) CHROME(0): Default mode "1024x768": 78.8 MHz (scaled from 2913.8 MHz), 60.0 kHz, 75.0 Hz >(II) CHROME(0): Modeline "1024x768"x75.0 78.75 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.0 kHz) >(**) CHROME(0): Default mode "1024x768": 75.0 MHz (scaled from 2775.0 MHz), 56.5 kHz, 70.1 Hz >(II) CHROME(0): Modeline "1024x768"x70.1 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) >(**) CHROME(0): Default mode "1024x768": 65.0 MHz (scaled from 2405.0 MHz), 48.4 kHz, 60.0 Hz >(II) CHROME(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) >(**) CHROME(0): Driver mode "832x624": 57.3 MHz (scaled from 2119.5 MHz), 49.7 kHz, 74.6 Hz >(II) CHROME(0): Modeline "832x624"x74.6 57.28 832 864 928 1152 624 625 628 667 -hsync -vsync (49.7 kHz) >(**) CHROME(0): Default mode "832x624": 57.3 MHz (scaled from 2119.5 MHz), 49.7 kHz, 74.6 Hz >(II) CHROME(0): Modeline "832x624"x74.6 57.28 832 864 928 1152 624 625 628 667 -hsync -vsync (49.7 kHz) >(**) CHROME(0): Driver mode "800x600": 50.0 MHz (scaled from 1850.0 MHz), 48.1 kHz, 72.2 Hz >(II) CHROME(0): Modeline "800x600"x72.2 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) >(**) CHROME(0): Driver mode "800x600": 40.0 MHz (scaled from 1480.0 MHz), 37.9 kHz, 60.3 Hz >(II) CHROME(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) >(**) CHROME(0): Driver mode "800x600": 36.0 MHz (scaled from 1332.0 MHz), 35.2 kHz, 56.2 Hz >(II) CHROME(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) >(**) CHROME(0): Default mode "800x600": 49.5 MHz (scaled from 1831.5 MHz), 46.9 kHz, 75.0 Hz >(II) CHROME(0): Modeline "800x600"x75.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) >(**) CHROME(0): Default mode "800x600": 50.0 MHz (scaled from 1850.0 MHz), 48.1 kHz, 72.2 Hz >(II) CHROME(0): Modeline "800x600"x72.2 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) >(**) CHROME(0): Default mode "800x600": 40.0 MHz (scaled from 1480.0 MHz), 37.9 kHz, 60.3 Hz >(II) CHROME(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) >(**) CHROME(0): Default mode "800x600": 36.0 MHz (scaled from 1332.0 MHz), 35.2 kHz, 56.2 Hz >(II) CHROME(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) >(**) CHROME(0): Driver mode "640x480": 31.5 MHz (scaled from 1165.5 MHz), 37.9 kHz, 72.8 Hz >(II) CHROME(0): Modeline "640x480"x72.8 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) >(**) CHROME(0): Driver mode "640x480": 30.2 MHz (scaled from 1118.9 MHz), 35.0 kHz, 66.7 Hz >(II) CHROME(0): Modeline "640x480"x66.7 30.24 640 704 768 864 480 483 486 525 -hsync -vsync (35.0 kHz) >(**) CHROME(0): Driver mode "640x480": 25.2 MHz (scaled from 932.4 MHz), 31.5 kHz, 60.0 Hz >(II) CHROME(0): Modeline "640x480"x60.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) >(**) CHROME(0): Default mode "640x480": 31.5 MHz (scaled from 1165.5 MHz), 37.5 kHz, 75.0 Hz >(II) CHROME(0): Modeline "640x480"x75.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) >(**) CHROME(0): Default mode "640x480": 31.5 MHz (scaled from 1165.5 MHz), 37.9 kHz, 72.8 Hz >(II) CHROME(0): Modeline "640x480"x72.8 31.50 640 664 704 832 480 489 492 520 -hsync -vsync (37.9 kHz) >(**) CHROME(0): Default mode "640x480": 25.2 MHz (scaled from 931.5 MHz), 31.5 kHz, 59.9 Hz >(II) CHROME(0): Modeline "640x480"x59.9 25.18 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) >(**) CHROME(0): Driver mode "720x400": 28.3 MHz (scaled from 1047.8 MHz), 31.5 kHz, 70.1 Hz >(II) CHROME(0): Modeline "720x400"x70.1 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) >(**) CHROME(0): Display dimensions: (370, 220) mm >(**) CHROME(0): DPI set to (70, 88) >(II) Loading sub module "fb" >(II) LoadModule: "fb" > >(II) Loading /usr/lib/xorg/modules//libfb.so >(II) Module fb: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.0.0 > ABI class: X.Org ANSI C Emulation, version 0.3 >(II) Loading sub module "xaa" >(II) LoadModule: "xaa" > >(II) Loading /usr/lib/xorg/modules//libxaa.so >(II) Module xaa: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.2.0 > ABI class: X.Org Video Driver, version 4.0 >(II) Loading sub module "ramdac" >(II) LoadModule: "ramdac" >(II) Module "ramdac" already built-in >(II) CHROME(0): VIAUnmapMem >(--) Depth 24 pixmap format is 32 bpp >(II) do I need RAC? No, I don't. >(II) resource ranges after preInit: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [5] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [6] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [7] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [8] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [9] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [10] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [11] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [12] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [13] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [14] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [15] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [16] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [17] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [18] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [19] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [20] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [21] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [22] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [23] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [24] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [25] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [26] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [27] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [28] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [29] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [30] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [31] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [32] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [33] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [34] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [35] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [36] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [37] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [38] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [39] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [40] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [41] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [42] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [43] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [44] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [45] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [46] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [47] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [48] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [49] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [50] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [51] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [52] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [53] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [54] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [55] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [56] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [57] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [58] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [59] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [60] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [61] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [62] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [63] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [64] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [65] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] >(II) CHROME(0): VIAScreenInit >(II) CHROME(0): VIAMapFB >(--) CHROME(0): mapping framebuffer @ 0xc0000000 with size 0x4000000 >(--) CHROME(0): Frame buffer start: 0xb400d000, free start: 0x300000 end: 0x4000000 >(II) CHROME(0): VIAMapMMIO >(--) CHROME(0): mapping MMIO @ 0xdd000000 with size 0x9000 >(--) CHROME(0): mapping BitBlt MMIO @ 0xdd200000 with size 0x20000 >(II) CHROME(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0, hwp->PIOOffset is 0x0000 >(II) CHROME(0): VIASave >(II) CHROME(0): Primary >(II) CHROME(0): Crtc... >(II) CHROME(0): TVSave... >(II) CHROME(0): VIAWriteMode >(II) CHROME(0): ViaModePrimary >(II) CHROME(0): ViaModePrimaryVGA >(II) CHROME(0): ViaModePrimaryVGA: Setting up 1024x768 >(II) CHROME(0): CrtcHTotal: 0x540 >(II) CHROME(0): CrtcHDisplay: 0x400 >(II) CHROME(0): CrtcHBlankStart: 0x400 >(II) CHROME(0): CrtcHBlankEnd: 0x540 >(II) CHROME(0): CrtcHSyncStart: 0x418 >(II) CHROME(0): CrtcHSyncEnd: 0x4A0 >(II) CHROME(0): CrtcVTotal: 0x326 >(II) CHROME(0): CrtcVDisplay: 0x300 >(II) CHROME(0): CrtcVSyncStart: 0x303 >(II) CHROME(0): CrtcVSyncEnd: 0x309 >(II) CHROME(0): CrtcVBlankStart: 0x300 >(II) CHROME(0): CrtcVBlankEnd: 0x326 >(II) CHROME(0): Offset: 0x200 >(II) CHROME(0): Fetch Count: 0x200 >(II) CHROME(0): ViaTVPower: Off. >(II) CHROME(0): ViaSetPrimaryFIFO >(II) CHROME(0): ViaSetPrimaryDotclock to 0x6b8c01 >(II) CHROME(0): ViaSetUseExternalClock >(II) CHROME(0): VIAAdjustFrame >(II) CHROME(0): VIAAdjustFrame >(II) CHROME(0): - Blanked >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 13, (OK) >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 13, (OK) >drmOpenByBusid: Searching for BusID PCI:1:0:0 >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 13, (OK) >drmOpenByBusid: drmOpenMinor returns 13 >drmOpenByBusid: drmGetBusid reports pci:0000:01:00.0 >(II) [drm] DRM interface version 1.3 >(II) [drm] DRM open master succeeded. >(II) CHROME(0): [drm] Using the DRM lock SAREA also for drawables. >(II) CHROME(0): [drm] framebuffer handle = 0xc0000000 >(II) CHROME(0): [drm] added 1 reserved context for kernel >(II) CHROME(0): X context handle = 0x1 >(II) CHROME(0): [drm] installed DRM signal handler >(II) CHROME(0): [dri] visual configs initialized. >(II) CHROME(0): [drm] register handle = 0xdd000000 >(II) CHROME(0): [drm] framebuffer handle = 0xc0000000 >(II) CHROME(0): [drm] mmio Registers = 0xdd000000 >(II) CHROME(0): [dri] mmio mapped. >(II) CHROME(0): - Visuals set up >(II) CHROME(0): VIAInternalScreenInit >(II) CHROME(0): - B & W >(II) CHROME(0): Using 2304 lines for offscreen memory. >(II) CHROME(0): Using XFree86 Acceleration Architecture (XAA) > Screen to screen bit blits > Solid filled rectangles > 8x8 mono pattern filled rectangles > 8x8 color pattern filled rectangles > Solid Lines > Dashed Lines > Image Writes > Setting up tile and stipple cache: > 31 128x128 slots > 12 256x256 slots > 4 512x512 slots > 32 8x8 color pattern slots >(==) CHROME(0): Backing store disabled >(II) CHROME(0): - Backing store set up >(II) CHROME(0): - SW cursor set up >(II) CHROME(0): VIAHWCursorInit >(II) CHROME(0): - Def Color map set up >(II) CHROME(0): VIALoadPalette >(II) CHROME(0): VIALoadRgbLut >(II) CHROME(0): - Palette loaded >(**) Option "dpms" >(**) CHROME(0): DPMS enabled >(II) CHROME(0): - DPMS set up >(II) CHROME(0): - Color maps etc. set up >(II) CHROME(0): [drm] Detected AGP vendor 0x1106, device 0x0336 >(II) CHROME(0): [drm] Found AGP v3 compatible device. Trying AGP 8X mode. >(II) CHROME(0): [drm] Trying to enable AGP fast writes. >(II) CHROME(0): [drm] drmAgpEnabled succeeded >(II) CHROME(0): [drm] agpAddr = 0xd0000000 >(II) CHROME(0): [drm] agpBase = (nil) >(II) CHROME(0): [drm] agpAddr = 0xd0000000 >(II) CHROME(0): [drm] agpSize = 0x02000000 >(II) CHROME(0): [drm] agp physical addr = 0x00000000 >(II) CHROME(0): [dri] Using AGP. >(II) CHROME(0): [drm] Using 54251488 bytes for DRM memory heap. >(II) CHROME(0): [dri] Frame buffer initialized. >(II) CHROME(0): [DRI] installation complete >(II) CHROME(0): [dri] Kernel data initialized. >(II) CHROME(0): [drm] IRQ handler installed, using IRQ 16. >(II) CHROME(0): direct rendering enabled >Fulfilled via DRI at 12587008 >(II) CHROME(0): Benchmarking video copy. Less time is better. >(--) CHROME(0): Timed libc YUV420 copy... 50529222. Throughput: 18.8 MiB/s. >(--) CHROME(0): Timed kernel YUV420 copy... 46971269. Throughput: 20.2 MiB/s. >(--) CHROME(0): Timed SSE YUV420 copy... 24554400. Throughput: 38.7 MiB/s. >(--) CHROME(0): Timed MMX YUV420 copy... 24659880. Throughput: 38.5 MiB/s. >(--) CHROME(0): Timed 3DNow! YUV420 copy... 24644488. Throughput: 38.5 MiB/s. >(--) CHROME(0): Timed MMX2 YUV420 copy... 24656248. Throughput: 38.5 MiB/s. >Freed 12587008 (pool 2) >(--) CHROME(0): Using SSE YUV42X copy for video. >(WW) CHROME(0): [XvMC] XvMC is not supported on this chipset. >(II) CHROME(0): - Done >(==) RandR enabled >(II) Initializing built-in extension MIT-SHM >(II) Initializing built-in extension XInputExtension >(II) Initializing built-in extension XTEST >(II) Initializing built-in extension XKEYBOARD >(II) Initializing built-in extension XINERAMA >(II) Initializing built-in extension XFIXES >(II) Initializing built-in extension RENDER >(II) Initializing built-in extension RANDR >(II) Initializing built-in extension COMPOSITE >(II) Initializing built-in extension DAMAGE >(II) Initializing built-in extension XEVIE >(II) AIGLX: Screen 0 is not DRI2 capable >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 14, (OK) >drmOpenByBusid: Searching for BusID PCI:1:0:0 >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 14, (OK) >drmOpenByBusid: drmOpenMinor returns 14 >drmOpenByBusid: drmGetBusid reports pci:0000:01:00.0 >(II) AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control >(II) AIGLX: Loaded and initialized /usr/lib/dri/unichrome_dri.so >(II) GLX: Initialized DRI GL provider for screen 0 >(**) Option "Protocol" "IMPS/2" >(**) Mouse0: Device: "/dev/input/mice" >(**) Mouse0: Protocol: "IMPS/2" >(**) Option "CorePointer" >(**) Mouse0: always reports core events >(**) Option "Device" "/dev/input/mice" >(**) Option "Emulate3Buttons" "yes" >(**) Mouse0: Emulate3Buttons, Emulate3Timeout: 50 >(**) Option "ZAxisMapping" "4 5" >(**) Mouse0: ZAxisMapping: buttons 4 and 5 >(**) Mouse0: Buttons: 9 >(**) Mouse0: Sensitivity: 1 >(**) Option "CoreKeyboard" >(**) Keyboard0: always reports core events >(**) Option "Protocol" "standard" >(**) Keyboard0: Protocol: standard >(**) Option "AutoRepeat" "500 30" >(**) Option "XkbRules" "xorg" >(**) Keyboard0: XkbRules: "xorg" >(**) Option "XkbModel" "pc105" >(**) Keyboard0: XkbModel: "pc105" >(**) Option "XkbLayout" "fi" >(**) Keyboard0: XkbLayout: "fi" >(**) Option "CustomKeycodes" "off" >(**) Keyboard0: CustomKeycodes disabled >(II) evaluating device (Keyboard0) >(II) XINPUT: Adding extended input device "Keyboard0" (type: KEYBOARD) >(II) evaluating device (Mouse0) >(II) XINPUT: Adding extended input device "Mouse0" (type: MOUSE) >(II) Mouse0: ps2EnableDataReporting: succeeded >(II) LoadModule: "evdev" > >(II) Loading /usr/lib/xorg/modules/input//evdev_drv.so >(II) Module evdev: vendor="X.Org Foundation" > compiled for 0.0.0, module version = 1.0.0 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.0 >(**) Macintosh mouse button emulation: always reports core events >(**) Macintosh mouse button emulation: Device: "/dev/input/event0" >(II) Macintosh mouse button emulation: Found x and y relative axes >(II) Macintosh mouse button emulation: Found mouse buttons >(II) Macintosh mouse button emulation: Configuring as mouse >(II) XINPUT: Adding extended input device "Macintosh mouse button emulation" (type: MOUSE) >(**) PS/2 Logitech Mouse: always reports core events >(**) PS/2 Logitech Mouse: Device: "/dev/input/event2" >(II) PS/2 Logitech Mouse: Found x and y relative axes >(II) PS/2 Logitech Mouse: Found mouse buttons >(II) PS/2 Logitech Mouse: Configuring as mouse >(II) XINPUT: Adding extended input device "PS/2 Logitech Mouse" (type: MOUSE) >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop.
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bug 446489
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