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Red Hat Bugzilla – Attachment 311371 Details for
Bug 454619
X freezes during startup with infinite loop when using elographics touch screen driver
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X log when booting with the elographics driver disabled, then enabling it and restarting X using CTRL-ALT-BACKSPACE and tracing a finger on the touch-screen
Xorg.0.log_boot_without_elographics_enable_restart_x_with_elographics_enabled_and_tracing_finger (text/plain), 58.97 KB, created by
Uwe Kubosch
on 2008-07-09 12:57:49 UTC
(
hide
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Description:
X log when booting with the elographics driver disabled, then enabling it and restarting X using CTRL-ALT-BACKSPACE and tracing a finger on the touch-screen
Filename:
MIME Type:
Creator:
Uwe Kubosch
Created:
2008-07-09 12:57:49 UTC
Size:
58.97 KB
patch
obsolete
> >X.Org X Server 1.4.99.905 (1.5.0 RC 5) >Release Date: 5 September 2007 >X Protocol Version 11, Revision 0 >Build Operating System: Linux 2.6.18-53.1.19.el5 i686 >Current Operating System: Linux vehicle-102.gfs.no 2.6.25.9-76.fc9.i686 #1 SMP Fri Jun 27 16:14:35 EDT 2008 i686 >Build Date: 01 July 2008 11:17:13AM >Build ID: xorg-x11-server 1.4.99.905-1.20080701.fc9 > Before reporting problems, check http://wiki.x.org > to make sure that you have the latest version. >Module Loader present >Markers: (--) probed, (**) from config file, (==) default setting, > (++) from command line, (!!) notice, (II) informational, > (WW) warning, (EE) error, (NI) not implemented, (??) unknown. >(==) Log file: "/var/log/Xorg.0.log", Time: Wed Jul 9 14:36:11 2008 >(==) Using config file: "/etc/X11/xorg.conf" >(==) ServerLayout "Default Layout" >(**) |-->Screen "Screen0" (0) >(**) | |-->Monitor "<default monitor>" >(**) | |-->Device "Videocard0" >(==) No monitor specified for screen "Screen0". > Using a default monitor configuration. >(**) |-->Input Device "Keyboard0" >(**) |-->Input Device "Touchscreen" >(==) Automatically adding devices >(==) Automatically enabling devices >(==) No FontPath specified. Using compiled-in default. >(==) FontPath set to: > catalogue:/etc/X11/fontpath.d, > built-ins >(==) ModulePath set to "/usr/lib/xorg/modules" >(II) No default mouse found, adding one >(**) |-->Input Device "<default pointer>" >(II) Open ACPI successful (/var/run/acpid.socket) >(II) Loader magic: 0x81ed400 >(II) Module ABI versions: > X.Org ANSI C Emulation: 0.4 > X.Org Video Driver: 4.1 > X.Org XInput driver : 2.1 > X.Org Server Extension : 1.1 > X.Org Font Renderer : 0.6 >(II) Loader running on linux >(--) using VT number 7 > >(--) PCI:*(0@0:2:0) Intel Corporation 82852/855GM Integrated Graphics Device rev 2, Mem @ 0xf0000000/0, 0xffa80000/0, I/O @ 0x0000ec00/0 >(--) PCI: (0@0:2:1) Intel Corporation 82852/855GM Integrated Graphics Device rev 2, Mem @ 0xe8000000/0, 0xff980000/0 >(II) System resource ranges: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [5] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] >(II) LoadModule: "extmod" > >(II) Loading /usr/lib/xorg/modules/extensions//libextmod.so >(II) Module extmod: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 1.0.0 > Module class: X.Org Server Extension > ABI class: X.Org Server Extension, version 1.1 >(II) Loading extension SELinux >(II) Loading extension SHAPE >(II) Loading extension MIT-SUNDRY-NONSTANDARD >(II) Loading extension BIG-REQUESTS >(II) Loading extension SYNC >(II) Loading extension MIT-SCREEN-SAVER >(II) Loading extension XC-MISC >(II) Loading extension XFree86-VidModeExtension >(II) Loading extension XFree86-Misc >(II) Loading extension XFree86-DGA >(II) Loading extension DPMS >(II) Loading extension TOG-CUP >(II) Loading extension Extended-Visual-Information >(II) Loading extension XVideo >(II) Loading extension XVideo-MotionCompensation >(II) Loading extension X-Resource >(II) LoadModule: "dbe" > >(II) Loading /usr/lib/xorg/modules/extensions//libdbe.so >(II) Module dbe: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 1.0.0 > Module class: X.Org Server Extension > ABI class: X.Org Server Extension, version 1.1 >(II) Loading extension DOUBLE-BUFFER >(II) LoadModule: "glx" > >(II) Loading /usr/lib/xorg/modules/extensions//libglx.so >(II) Module glx: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 1.0.0 > ABI class: X.Org Server Extension, version 1.1 >(==) AIGLX enabled >(==) Exporting typical set of GLX visuals >(II) Loading extension GLX >(II) LoadModule: "freetype" > >(II) Loading /usr/lib/xorg/modules/fonts//libfreetype.so >(II) Module freetype: vendor="X.Org Foundation & the After X-TT Project" > compiled for 1.4.99.905, module version = 2.1.0 > Module class: X.Org Font Renderer > ABI class: X.Org Font Renderer, version 0.6 >(II) Loading font FreeType >(II) LoadModule: "dri" > >(II) Loading /usr/lib/xorg/modules/extensions//libdri.so >(II) Module dri: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 1.0.0 > ABI class: X.Org Server Extension, version 1.1 >(II) Loading extension XFree86-DRI >(II) LoadModule: "dri2" > >(II) Loading /usr/lib/xorg/modules/extensions//libdri2.so >(II) Module dri2: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 1.0.0 > ABI class: X.Org Server Extension, version 1.1 >(II) Loading extension DRI2 >(II) LoadModule: "intel" > >(II) Loading /usr/lib/xorg/modules/drivers//intel_drv.so >(II) Module intel: vendor="X.Org Foundation" > compiled for 1.4.99.902, module version = 2.2.1 > Module class: X.Org Video Driver > ABI class: X.Org Video Driver, version 4.0 >(II) Loading sub module "intel_master" >(II) LoadModule: "intel_master" > >(II) Loading /usr/lib/xorg/modules/drivers//intel_master_drv.so >(II) Module intel: vendor="X.Org Foundation" > compiled for 1.4.99.902, module version = 2.3.2 > Module class: X.Org Video Driver > ABI class: X.Org Video Driver, version 4.0 >(II) LoadModule: "kbd" > >(II) Loading /usr/lib/xorg/modules/input//kbd_drv.so >(II) Module kbd: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.3.0 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.0 >(II) LoadModule: "elographics" > >(II) Loading /usr/lib/xorg/modules/input//elographics_drv.so >(II) Module elographics: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.2.0 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.0 >(II) LoadModule: "mouse" > >(II) Loading /usr/lib/xorg/modules/input//mouse_drv.so >(II) Module mouse: vendor="X.Org Foundation" > compiled for 1.4.99.901, module version = 1.3.0 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.0 >(II) intel: Driver for Intel Integrated Graphics Chipsets: i810, > i810-dc100, i810e, i815, i830M, 845G, 852GM/855GM, 865G, 915G, > E7221 (i915), 915GM, 945G, 945GM, 945GME, 965G, G35, 965Q, 946GZ, > 965GM, 965GME/GLE, G33, Q35, Q33, Intel Integrated Graphics Device >(II) Primary Device is: PCI 00@00:02:0 >(II) resource ranges after xf86ClaimFixedResources() call: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [5] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] >(II) resource ranges after probing: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B] > [5] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B] > [6] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B] > [7] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [8] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [9] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B] > [10] 0 0 0x000003c0 - 0x000003df (0x20) IS[B] >(II) Loading sub module "int10" >(II) LoadModule: "int10" > >(II) Loading /usr/lib/xorg/modules//libint10.so >(II) Module int10: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 1.0.0 > ABI class: X.Org Video Driver, version 4.1 >(II) Loading sub module "vbe" >(II) LoadModule: "vbe" > >(II) Loading /usr/lib/xorg/modules//libvbe.so >(II) Module vbe: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 1.1.0 > ABI class: X.Org Video Driver, version 4.1 >(II) Loading sub module "vgahw" >(II) LoadModule: "vgahw" > >(II) Loading /usr/lib/xorg/modules//libvgahw.so >(II) Module vgahw: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 0.1.0 > ABI class: X.Org Video Driver, version 4.1 >(**) intel(0): Depth 24, (--) framebuffer bpp 32 >(==) intel(0): RGB weight 888 >(==) intel(0): Default visual is TrueColor >(II) intel(0): Integrated Graphics Chipset: Intel(R) 855GME >(--) intel(0): Chipset: "852GM/855GM" >(--) intel(0): Linear framebuffer at 0xF0000000 >(--) intel(0): IO registers at addr 0xFFA80000 >(II) intel(0): 2 display pipes available. >(==) intel(0): Using EXA for acceleration >(II) Loading sub module "ddc" >(II) LoadModule: "ddc" >(II) Module "ddc" already built-in >(II) Loading sub module "i2c" >(II) LoadModule: "i2c" >(II) Module "i2c" already built-in >(II) intel(0): Output VGA has no monitor section >(II) intel(0): I2C bus "CRTDDC_A" initialized. >(II) intel(0): Output LVDS has no monitor section >(II) intel(0): I2C bus "LVDSDDC_C" initialized. >(II) intel(0): Attempting to determine panel fixed mode. >(II) intel(0): I2C device "LVDSDDC_C:ddc2" registered at address 0xA0. >(II) intel(0): I2C device "LVDSDDC_C:ddc2" removed. >(II) Loading sub module "int10" >(II) LoadModule: "int10" > >(II) Reloading /usr/lib/xorg/modules//libint10.so >(II) intel(0): initializing int10 >(WW) intel(0): Bad V_BIOS checksum >(II) intel(0): Primary V_BIOS segment is: 0xc000 >(II) intel(0): VESA BIOS detected >(II) intel(0): VESA VBE Version 3.0 >(II) intel(0): VESA VBE Total Mem: 16192 kB >(II) intel(0): VESA VBE OEM: Intel(r)852GM/852GME/855GM/855GME Graphics Chip Accelerated VGA BIOS >(II) intel(0): VESA VBE OEM Software Rev: 1.0 >(II) intel(0): VESA VBE OEM Vendor: Intel Corporation >(II) intel(0): VESA VBE OEM Product: Intel(r)852GM/852GME/855GM/855GME Graphics Controller >(II) intel(0): VESA VBE OEM Product Rev: Hardware Version 0.0 >(II) intel(0): I2C bus "DVODDC_D" initialized. >(II) Loading sub module "sil164" >(II) LoadModule: "sil164" > >(II) Loading /usr/lib/xorg/modules/drivers//sil164.so >(II) Module sil164: vendor="X.Org Foundation" > compiled for 1.4.99.902, module version = 1.0.0 > ABI class: X.Org Video Driver, version 4.0 >(II) intel(0): I2C bus "DVOI2C_E" initialized. >(II) Loading sub module "ch7xxx" >(II) LoadModule: "ch7xxx" > >(II) Loading /usr/lib/xorg/modules/drivers//ch7xxx.so >(II) Module ch7xxx: vendor="X.Org Foundation" > compiled for 1.4.99.902, module version = 1.0.0 > ABI class: X.Org Video Driver, version 4.0 >(II) intel(0): I2C bus "DVOI2C_E" removed. >(II) intel(0): I2C bus "DVOI2C_E" initialized. >(II) intel(0): ch7xxx not detected; got 0x01 from DVOI2C_E slave 236. >(II) Loading sub module "ivch" >(II) LoadModule: "ivch" > >(II) Loading /usr/lib/xorg/modules/drivers//ivch.so >(II) Module ivch: vendor="X.Org Foundation" > compiled for 1.4.99.902, module version = 1.0.0 > ABI class: X.Org Video Driver, version 4.0 >(II) intel(0): I2C bus "DVOI2C_E" removed. >(II) intel(0): I2C bus "DVOI2C_B" initialized. >(II) Loading sub module "tfp410" >(II) LoadModule: "tfp410" > >(II) Loading /usr/lib/xorg/modules/drivers//tfp410.so >(II) Module tfp410: vendor="X.Org Foundation" > compiled for 1.4.99.902, module version = 1.0.0 > ABI class: X.Org Video Driver, version 4.0 >(II) intel(0): I2C bus "DVOI2C_B" removed. >(II) intel(0): I2C bus "DVOI2C_E" initialized. >(II) Loading sub module "ch7017" >(II) LoadModule: "ch7017" > >(II) Loading /usr/lib/xorg/modules/drivers//ch7017.so >(II) Module ch7017: vendor="X.Org Foundation" > compiled for 1.4.99.902, module version = 1.0.0 > ABI class: X.Org Video Driver, version 4.0 >(II) intel(0): I2C bus "DVOI2C_E" removed. >(II) intel(0): I2C bus "DVOI2C_E" initialized. >(II) intel(0): I2C bus "DVOI2C_E" removed. >(II) intel(0): I2C bus "DVODDC_D" removed. >(II) intel(0): I2C device "LVDSDDC_C:ddc2" registered at address 0xA0. >(II) intel(0): I2C device "LVDSDDC_C:ddc2" removed. >(II) intel(0): Output VGA disconnected >(II) intel(0): Output LVDS connected >(II) intel(0): Using exact sizes for initial modes >(II) intel(0): Output LVDS using initial mode 1024x768 >(II) intel(0): Monitoring connected displays enabled >(II) intel(0): detected 128 kB GTT. >(II) intel(0): detected 16252 kB stolen memory. >(==) intel(0): video overlay key set to 0x101fe >(==) intel(0): Will not try to enable page flipping >(==) intel(0): Triple buffering disabled >(==) intel(0): Intel XvMC decoder disabled >(==) intel(0): Using gamma correction (1.0, 1.0, 1.0) >(==) intel(0): DPI set to (96, 96) >(II) Loading sub module "fb" >(II) LoadModule: "fb" > >(II) Loading /usr/lib/xorg/modules//libfb.so >(II) Module fb: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 1.0.0 > ABI class: X.Org ANSI C Emulation, version 0.4 >(II) Loading sub module "exa" >(II) LoadModule: "exa" > >(II) Loading /usr/lib/xorg/modules//libexa.so >(II) Module exa: vendor="X.Org Foundation" > compiled for 1.4.99.905, module version = 2.4.0 > ABI class: X.Org Video Driver, version 4.1 >(II) Loading sub module "ramdac" >(II) LoadModule: "ramdac" >(II) Module "ramdac" already built-in >(II) intel(0): Comparing regs from server start up to After PreInit >(WW) intel(0): Register 0x61200 (PP_STATUS) changed from 0xd0000009 to 0xd000000a >(WW) intel(0): PP_STATUS before: on, ready, sequencing on >(WW) intel(0): PP_STATUS after: on, ready, sequencing on >(==) Depth 24 pixmap format is 32 bpp >(II) do I need RAC? No, I don't. >(II) resource ranges after preInit: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B](OprD) > [5] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B](OprD) > [6] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B](OprD) > [7] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [8] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [9] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B](OprU) > [10] 0 0 0x000003c0 - 0x000003df (0x20) IS[B](OprU) >(II) intel(0): Kernel reported 108544 total, 1 used >(II) intel(0): I830CheckAvailableMemory: 434172 kB available >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 12, (OK) >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 12, (OK) >drmOpenByBusid: Searching for BusID pci:0000:00:02.0 >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 12, (OK) >drmOpenByBusid: drmOpenMinor returns 12 >drmOpenByBusid: drmGetBusid reports pci:0000:00:02.0 >(II) [drm] DRM interface version 1.3 >(II) [drm] DRM open master succeeded. >(II) intel(0): [drm] Using the DRM lock SAREA also for drawables. >(II) intel(0): [drm] framebuffer mapped by ddx driver >(II) intel(0): [drm] added 1 reserved context for kernel >(II) intel(0): X context handle = 0x1 >(II) intel(0): [drm] installed DRM signal handler >(**) intel(0): Framebuffer compression disabled >(**) intel(0): Tiling enabled >(==) intel(0): VideoRam: 131072 KB >(II) intel(0): Attempting memory allocation with tiled buffers. >(WW) intel(0): xf86AllocateGARTMemory: allocation of 10 pages failed > (Cannot allocate memory) >(II) intel(0): Tiled allocation successful. >(II) intel(0): [drm] Registers = 0xffa80000 >(II) intel(0): [drm] ring buffer = 0xf0000000 >(II) intel(0): [drm] mapped front buffer at 0xf0400000, handle = 0xf0400000 >(II) intel(0): [drm] mapped back buffer at 0xf0800000, handle = 0xf0800000 >(II) intel(0): [drm] mapped depth buffer at 0xf1c00000, handle = 0xf1c00000 >(II) intel(0): [drm] mapped classic textures at 0xf2000000, handle = 0xf2000000 >(II) intel(0): [drm] Initialized kernel agp heap manager, 33554432 >(II) intel(0): [dri] visual configs initialized >(II) intel(0): adjusting plane->pipe mappings to allow for framebuffer compression >(II) intel(0): Page Flipping disabled >(II) intel(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0, hwp->PIOOffset is 0x0000 >(II) EXA(0): Offscreen pixmap area of 12582912 bytes >(II) EXA(0): Driver registered support for the following operations: >(II) Solid >(II) Copy >(II) Composite (RENDER acceleration) >(==) intel(0): Backing store disabled >(==) intel(0): Silken mouse enabled >(II) intel(0): Initializing HW Cursor >(II) intel(0): [DRI] installation complete >(II) intel(0): xf86BindGARTMemory: bind key 0 at 0x00fdf000 (pgoffset 4063) >(II) intel(0): xf86BindGARTMemory: bind key 1 at 0x00fe0000 (pgoffset 4064) >(II) intel(0): xf86BindGARTMemory: bind key 2 at 0x00fe4000 (pgoffset 4068) >(II) intel(0): xf86BindGARTMemory: bind key 3 at 0x00fe5000 (pgoffset 4069) >(II) intel(0): xf86BindGARTMemory: bind key 4 at 0x00fe9000 (pgoffset 4073) >(II) intel(0): xf86BindGARTMemory: bind key 5 at 0x00fea000 (pgoffset 4074) >(II) intel(0): xf86BindGARTMemory: bind key 6 at 0x01c00000 (pgoffset 7168) >(II) intel(0): xf86BindGARTMemory: bind key 7 at 0x02000000 (pgoffset 8192) >(II) intel(0): Fixed memory allocation layout: >(II) intel(0): 0x00000000-0x0001ffff: ring buffer (128 kB) >(II) intel(0): 0x00020000-0x00027fff: logical 3D context (32 kB) >(II) intel(0): 0x00400000-0x007fffff: front buffer (4096 kB) X tiled >(II) intel(0): 0x00800000-0x00bfffff: back buffer (4096 kB) X tiled >(II) intel(0): 0x00fdf000: end of stolen memory >(II) intel(0): 0x00fdf000-0x00fdffff: Core cursor (4 kB, 0x0000000013436000 physical >) >(II) intel(0): 0x00fe0000-0x00fe3fff: ARGB cursor (16 kB, 0x00000000137b0000 physical >) >(II) intel(0): 0x00fe4000-0x00fe4fff: Core cursor (4 kB, 0x00000000137c1000 physical >) >(II) intel(0): 0x00fe5000-0x00fe8fff: ARGB cursor (16 kB, 0x0000000013528000 physical >) >(II) intel(0): 0x00fe9000-0x00fe9fff: overlay registers (4 kB, 0x0000000013429000 physical >) >(II) intel(0): 0x00fea000-0x01be9fff: exa offscreen (12288 kB) >(II) intel(0): 0x01c00000-0x01ffffff: depth buffer (4096 kB) X tiled >(II) intel(0): 0x02000000-0x03ffffff: classic textures (32768 kB) >(II) intel(0): 0x08000000: end of aperture >(II) intel(0): Selecting standard 18 bit TMDS pixel format. >(II) intel(0): Output configuration: >(II) intel(0): Pipe A is off >(II) intel(0): Display plane B is now disabled and connected to pipe A. >(II) intel(0): Pipe B is on >(II) intel(0): Display plane A is now enabled and connected to pipe B. >(II) intel(0): Output VGA is connected to pipe none >(II) intel(0): Output LVDS is connected to pipe B >(II) intel(0): [drm] dma control initialized, using IRQ 16 >(II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled message. >(II) intel(0): DPMS enabled >(II) intel(0): Set up overlay video >(II) intel(0): direct rendering: Enabled >(--) RandR disabled >(II) Initializing built-in extension MIT-SHM >(II) Initializing built-in extension XInputExtension >(II) Initializing built-in extension XTEST >(II) Initializing built-in extension XKEYBOARD >(II) Initializing built-in extension XINERAMA >(II) Initializing built-in extension XFIXES >(II) Initializing built-in extension RENDER >(II) Initializing built-in extension RANDR >(II) Initializing built-in extension COMPOSITE >(II) Initializing built-in extension DAMAGE >(II) Initializing built-in extension XEVIE >(II) AIGLX: Screen 0 is not DRI2 capable >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 13, (OK) >drmOpenByBusid: Searching for BusID pci:0000:00:02.0 >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 13, (OK) >drmOpenByBusid: drmOpenMinor returns 13 >drmOpenByBusid: drmGetBusid reports pci:0000:00:02.0 >(II) AIGLX: enabled GLX_MESA_copy_sub_buffer >(II) AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control >(II) AIGLX: Loaded and initialized /usr/lib/dri/i915_dri.so >(II) GLX: Initialized DRI GL provider for screen 0 >(II) intel(0): Setting screen physical size to 270 x 203 >(**) Option "CoreKeyboard" >(**) Keyboard0: always reports core events >(**) Option "Protocol" "standard" >(**) Keyboard0: Protocol: standard >(**) Option "AutoRepeat" "500 30" >(**) Option "XkbRules" "xorg" >(**) Keyboard0: XkbRules: "xorg" >(**) Option "XkbModel" "pc105" >(**) Keyboard0: XkbModel: "pc105" >(**) Option "XkbLayout" "no" >(**) Keyboard0: XkbLayout: "no" >(**) Option "CustomKeycodes" "off" >(**) Keyboard0: CustomKeycodes disabled >(**) Option "CorePointer" >(**) TOUCHSCREEN: always reports core events >(**) Elographics X device name: TOUCHSCREEN >(**) Elographics associated screen: 0 >(**) Elographics untouch delay: 50 ms >(**) Elographics report delay: 10 ms >(**) Option "MaxX" "3738" >(**) Elographics maximum x position: 3738 >(**) Option "MinX" "341" >(**) Elographics minimum x position: 341 >(**) Option "MaxY" "3554" >(**) Elographics maximum y position: 3554 >(**) Option "MinY" "471" >(**) Elographics minimum y position: 471 >(**) Elographics device will work in Landscape mode >(WW) <default pointer>: No Device specified, looking for one... >(II) <default pointer>: Setting Device option to "/dev/input/mice" >(--) <default pointer>: Device: "/dev/input/mice" >(==) <default pointer>: Protocol: "Auto" >(**) Option "AlwaysCore" >(**) <default pointer>: always reports core events >(==) <default pointer>: Emulate3Buttons, Emulate3Timeout: 50 >(**) <default pointer>: ZAxisMapping: buttons 4 and 5 >(**) <default pointer>: Buttons: 9 >(**) <default pointer>: Sensitivity: 1 >(II) evaluating device (<default pointer>) >(II) XINPUT: Adding extended input device "<default pointer>" (type: MOUSE) >(II) evaluating device (TOUCHSCREEN) >(II) XINPUT: Adding extended input device "TOUCHSCREEN" (type: Elographics TouchScreen) >(II) evaluating device (Keyboard0) >(II) XINPUT: Adding extended input device "Keyboard0" (type: KEYBOARD) >(II) <default pointer>: Setting mouse protocol to "ExplorerPS/2" >(II) <default pointer>: ps2EnableDataReporting: succeeded >(**) Option "Device" "/dev/ttyS1" >(**) Option "BaudRate" "9600" >(**) Option "StopBits" "1" >(**) Option "DataBits" "8" >(**) Option "Parity" "None" >(**) Option "Vmin" "10" >(**) Option "Vtime" "1" >(**) Option "FlowControl" "None" >(--) Elographics touchscreen is a AccuTouch, connected through a serial link. >(--) The controller is a model E271-2200, firmware revision 2.0. >(II) config/hal: Adding input device Macintosh mouse button emulation >(II) LoadModule: "evdev" > >(II) Loading /usr/lib/xorg/modules/input//evdev_drv.so >(II) Module evdev: vendor="X.Org Foundation" > compiled for 0.0.0, module version = 1.0.0 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.0 >(**) Macintosh mouse button emulation: always reports core events >(**) Macintosh mouse button emulation: Device: "/dev/input/event0" >(II) Macintosh mouse button emulation: Found x and y relative axes >(II) Macintosh mouse button emulation: Found mouse buttons >(II) Macintosh mouse button emulation: Configuring as mouse >(II) XINPUT: Adding extended input device "Macintosh mouse button emulation" (type: MOUSE) >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping.
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bug 454619
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