Login
Log in using an SSO provider:
Fedora Account System
Red Hat Associate
Red Hat Customer
Login using a Red Hat Bugzilla account
Forgot Password
Create an Account
Red Hat Bugzilla – Attachment 420010 Details for
Bug 599842
FTBFS liquidwar-5.6.4-6.fc12: ImplicitDSOLinking
Home
New
Search
Simple Search
Advanced Search
My Links
Browse
Requests
Reports
Current State
Search
Tabular reports
Graphical reports
Duplicates
Other Reports
User Changes
Plotly Reports
Bug Status
Bug Severity
Non-Defaults
Product Dashboard
Help
Page Help!
Bug Writing Guidelines
What's new
Browser Support Policy
5.0.4.rh90 Release notes
FAQ
Guides index
User guide
Web Services
Contact
Legal
[?]
This site requires JavaScript to be enabled to function correctly, please enable it.
build.log
build.log (text/plain), 84.79 KB, created by
FTBFS
on 2010-06-03 20:38:13 UTC
(
hide
)
Description:
build.log
Filename:
MIME Type:
Creator:
FTBFS
Created:
2010-06-03 20:38:13 UTC
Size:
84.79 KB
patch
obsolete
>Mock Version: 1.1.1 >ENTER do(['bash', '--login', '-c', 'rpmbuild -bs --target i686 --nodeps builddir/build/SPECS/liquidwar.spec'], False, '/var/lib/mock/fedora-development-i386-liquidwar-5.6.4-6.fc12.src.rpm/root/', None, 25200, True, 0, 8116, 14667, None, logger=<mock.trace_decorator.getLog object at 0x275db50>) >Executing command: ['bash', '--login', '-c', 'rpmbuild -bs --target i686 --nodeps builddir/build/SPECS/liquidwar.spec'] >Building target platforms: i686 >Building for target i686 >Wrote: /builddir/build/SRPMS/liquidwar-5.6.4-6.fc14.src.rpm >Child returncode was: 0 >LEAVE do --> > >ENTER do(['bash', '--login', '-c', 'rpmbuild -bb --target i686 --nodeps builddir/build/SPECS/liquidwar.spec'], False, '/var/lib/mock/fedora-development-i386-liquidwar-5.6.4-6.fc12.src.rpm/root/', None, 25200, True, 0, 8116, 14667, None, logger=<mock.trace_decorator.getLog object at 0x275db50>) >Executing command: ['bash', '--login', '-c', 'rpmbuild -bb --target i686 --nodeps builddir/build/SPECS/liquidwar.spec'] >Building target platforms: i686 >Building for target i686 >Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.Gk9PkM >+ umask 022 >+ cd /builddir/build/BUILD >+ LANG=C >+ export LANG >+ unset DISPLAY >+ cd /builddir/build/BUILD >+ rm -rf liquidwar-5.6.4 >+ /usr/bin/gzip -dc /builddir/build/SOURCES/liquidwar-5.6.4.tar.gz >+ /bin/tar -xf - >+ STATUS=0 >+ '[' 0 -ne 0 ']' >+ cd liquidwar-5.6.4 >+ /bin/chmod -Rf a+rX,u+w,g-w,o-w . >+ sed -i 's/install\(\s\+-c\)\?\s\+-s/install/g' Makefile.in >+ sed -i -e 's:^\.B /usr/share/doc/liquidwar $:\.B /usr/share/doc/liquidwar-doc-5.6.4:' -e 's:^or $:directory (from :' -e 's:^\.B /usr/local/share/doc/liquidwar$:the liquidwar-doc :' -e 's:^directories, :package), :' doc/man/begin.man.in >+ for i in de dk fr >+ iconv -f ISO-8859-1 -t UTF8 README.de >+ mv de README.de >+ for i in de dk fr >+ iconv -f ISO-8859-1 -t UTF8 README.dk >+ mv dk README.dk >+ for i in de dk fr >+ iconv -f ISO-8859-1 -t UTF8 README.fr >+ mv fr README.fr >+ exit 0 >Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.61bdLs >+ umask 022 >+ cd /builddir/build/BUILD >+ cd liquidwar-5.6.4 >+ LANG=C >+ export LANG >+ unset DISPLAY >+ CFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables' >+ export CFLAGS >+ CXXFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables' >+ export CXXFLAGS >+ FFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -I/usr/lib/gfortran/modules' >+ export FFLAGS >+ ./configure --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --program-prefix= --disable-dependency-tracking --prefix=/usr --exec-prefix=/usr --bindir=/usr/bin --sbindir=/usr/sbin --sysconfdir=/etc --datadir=/usr/share --includedir=/usr/include --libdir=/usr/lib --libexecdir=/usr/libexec --localstatedir=/var --sharedstatedir=/var/lib --mandir=/usr/share/man --infodir=/usr/share/info --disable-target-opt >checking for i686-pc-linux-gnu-gcc... no >checking for gcc... gcc >checking for C compiler default output file name... a.out >checking whether the C compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C compiler... yes >checking whether gcc accepts -g... yes >checking for gcc option to accept ISO C89... none needed >checking build system type... i686-pc-linux-gnu >checking host system type... i686-pc-linux-gnu >checking target system type... i686-pc-linux-gnu >checking for snprintf... yes >checking for allegro-config... yes >checking for Allegro... found 4.2.3. >checking for dat... yes >checking how to run the C preprocessor... gcc -E >checking for grep that handles long lines and -e... /bin/grep >checking for egrep... /bin/grep -E >checking for ANSI C header files... yes >checking for sys/types.h... yes >checking for sys/stat.h... yes >checking for stdlib.h... yes >checking for string.h... yes >checking for memory.h... yes >checking for strings.h... yes >checking for inttypes.h... yes >checking for stdint.h... yes >checking for unistd.h... yes >checking arpa/inet.h usability... yes >checking arpa/inet.h presence... yes >checking for arpa/inet.h... yes >checking ctype.h usability... yes >checking ctype.h presence... yes >checking for ctype.h... yes >checking errno.h usability... yes >checking errno.h presence... yes >checking for errno.h... yes >checking fcntl.h usability... yes >checking fcntl.h presence... yes >checking for fcntl.h... yes >checking netinet/in.h usability... yes >checking netinet/in.h presence... yes >checking for netinet/in.h... yes >checking pthread.h usability... yes >checking pthread.h presence... yes >checking for pthread.h... yes >checking signal.h usability... yes >checking signal.h presence... yes >checking for signal.h... yes >checking stdio.h usability... yes >checking stdio.h presence... yes >checking for stdio.h... yes >checking for stdlib.h... (cached) yes >checking for string.h... (cached) yes >checking sys/socket.h usability... yes >checking sys/socket.h presence... yes >checking for sys/socket.h... yes >checking sys/time.h usability... yes >checking sys/time.h presence... yes >checking for sys/time.h... yes >checking for sys/types.h... (cached) yes >checking time.h usability... yes >checking time.h presence... yes >checking for time.h... yes >checking for unistd.h... (cached) yes >checking for pthread_create in -lpthread... yes >checking for as... yes >checking for python... yes >checking for gzip... yes >checking for latex... yes >checking for dvips... yes >checking for pdflatex... yes >checking for makeinfo... yes >checking for assembly... enabled >checking for plain text doc... enabled >checking for HTML doc... enabled >checking for man page... enabled >checking for info page... enabled >checking for PostScript doc... enabled >checking for PDF doc... enabled >checking for php3 doc... disabled >checking for UWiKiCMS doc... disabled >checking for debug mode... disabled >checking wether electric fence should be used... disabled >checking for static link... disabled >checking for target specific optimizations... disabled >checking for gmake... yes >checking for which GNU Make to use... gmake >configure: creating ./config.status >config.status: creating Makefile >config.status: WARNING: Makefile.in seems to ignore the --datarootdir setting >config.status: creating src/Makefile >config.status: WARNING: src/Makefile.in seems to ignore the --datarootdir setting >config.status: creating src/Makefile.dep >config.status: creating src/base.h >config.status: creating src/lwwin.rc >config.status: creating utils/Makefile >config.status: creating data/Makefile >config.status: creating data/back/Makefile >config.status: creating data/font/Makefile >config.status: creating data/map/Makefile >config.status: creating data/sfx/Makefile >config.status: creating data/texture/Makefile >config.status: creating data/maptex/Makefile >config.status: creating data/water/Makefile >config.status: creating data/music/Makefile >config.status: creating doc/Makefile >config.status: creating doc/html/index.html >config.status: creating doc/tex/liquidwar.tex >config.status: creating doc/man/begin.man >config.status: creating doc/texi/begin.texi >config.status: creating misc/liquidward >config.status: creating misc/macosx_info.plist >config.status: creating misc/liquidwar.nsi >config.status: creating liquidwar.spec >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >The configuration options to generate binaries are: >Target : default >Debug : no >Static link : no >Assembly : yes >Snprintf : using system library >The command line to compile .c files in this directory is: >cc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -I/usr/include -c -O2 -fomit-frame-pointer -Wall -W -DCONFIG_UNIX_CFG=".liquidwarrc" -DCONFIG_UNIX_DAT="/usr/share/games/liquidwar/liquidwar.dat" -DCONFIG_UNIX_MAP="/usr/share/games/liquidwar/map/" -DCONFIG_UNIX_TEX="/usr/share/games/liquidwar/texture/" -DCONFIG_UNIX_MID="/usr/share/games/liquidwar/music/" -DCONFIG_UNIX_SRV="/usr/games/liquidwar-server" -DCONFIG_UNIX_GEN="/usr/games/liquidwar-mapgen" -DASM -DUNIX -D_THREAD_SAFE >The command line to compile .s files in this directory is: >as --32 >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >The command line to compile .c files in this directory is: >cc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -I/usr/include -c -Wall -W >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >Type "gmake" to build Liquid War 5.6.4. >+ MAKE_FLAGS='DEBUG_FLAGS= GAMEDIR=/usr/bin DATADIR=/usr/share/liquidwar' >+ make config DEBUG_FLAGS= GAMEDIR=/usr/bin DATADIR=/usr/share/liquidwar >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >The configuration options to generate binaries are: >Target : default >Debug : no >Static link : no >Assembly : yes >Snprintf : using system library >The command line to compile .c files in this directory is: >cc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -I/usr/include -c -Wall -W -DCONFIG_UNIX_CFG=".liquidwarrc" -DCONFIG_UNIX_DAT="/usr/share/liquidwar/liquidwar.dat" -DCONFIG_UNIX_MAP="/usr/share/liquidwar/map/" -DCONFIG_UNIX_TEX="/usr/share/liquidwar/texture/" -DCONFIG_UNIX_MID="/usr/share/liquidwar/music/" -DCONFIG_UNIX_SRV="/usr/bin/liquidwar-server" -DCONFIG_UNIX_GEN="/usr/bin/liquidwar-mapgen" -DASM -DUNIX -D_THREAD_SAFE >The command line to compile .s files in this directory is: >as --32 >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >The command line to compile .c files in this directory is: >cc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -I/usr/include -c -Wall -W >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >+ make -j4 DEBUG_FLAGS= GAMEDIR=/usr/bin DATADIR=/usr/share/liquidwar >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. >Creating txt/rules.txt from xml/rules.xml >Compiling liquidwarcol.c >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. >Compiling about.c (cpu=default, debug=no, asm=yes) >Compiling advanced.c (cpu=default, debug=no, asm=yes) >Building liquidwarcol >Compiling alleg2.c (cpu=default, debug=no, asm=yes) >Creating txt/authors.txt from xml/authors.xml >Creating txt/mailinglists.txt from xml/mailinglists.xml >Creating txt/fanfic.txt from xml/fanfic.xml >Creating txt/options.txt from xml/options.xml >Compiling liquidwarmap.c >Creating txt/network.txt from xml/network.xml >liquidwarmap.c: In function 'update_readable_name': >liquidwarmap.c:395: warning: ignoring return value of 'fread', declared with attribute warn_unused_result >liquidwarmap.c: In function 'write_to_disk': >liquidwarmap.c:498: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwarmap.c:499: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwarmap.c:500: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwarmap.c:501: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >Creating txt/parameters.txt from xml/parameters.xml >Creating txt/platforms.txt from xml/platforms.xml >Building liquidwarmap >Compiling area.c (cpu=default, debug=no, asm=yes) >Creating txt/userlevels.txt from xml/userlevels.xml >Compiling liquidwartex.c >Creating txt/algorithm.txt from xml/algorithm.xml >liquidwartex.c: In function 'write_to_disk': >liquidwartex.c:386: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwartex.c:388: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwartex.c:389: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >Compiling army.c (cpu=default, debug=no, asm=yes) >Creating txt/source.txt from xml/source.xml >Building liquidwartex >Compiling asm.c (cpu=default, debug=no, asm=yes) >Creating txt/bugs.txt from xml/bugs.xml >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/back' >Converting lw5back.pcx to lw5back.converted.pcx >Compiling autoplay.c (cpu=default, debug=no, asm=yes) >Creating txt/todo.txt from xml/todo.xml >Creating back.dat >Creating txt/wip.txt from xml/wip.xml >back.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX >Writing back.dat >Reading back.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/back/palette.pcx -> PALETTE_PCX >Writing back.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/back' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/font' >Creating font.dat >font.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/degrad10.pcx -> DEGRAD10_PCX >Writing font.dat >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/degrad20.pcx -> DEGRAD20_PCX >Writing font.dat >Creating txt/copying.txt from xml/copying.xml >Compiling back.c (cpu=default, debug=no, asm=yes) >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/mouse20.pcx -> MOUSE20_PCX >Writing font.dat >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/mouse40.pcx -> MOUSE40_PCX >Writing font.dat >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/palette.pcx -> PALETTE_PCX >Writing font.dat >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/void1.pcx -> VOID1_PCX >Writing font.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/font' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/map' >Converting 007.pcx to 007.map >Converting 2d.bmp to 2d.map >Converting 213.pcx to 213.map >Creating html/rules.html from xml/rules.xml >Converting 3d.bmp to 3d.map >Converting 3x3.bmp to 3x3.map >Converting 4zones.pcx to 4zones.map >Compiling basicopt.c (cpu=default, debug=no, asm=yes) >Converting 666.pcx to 666.map >Converting 8.bmp to 8.map >Converting ac.bmp to ac.map >Creating html/authors.html from xml/authors.xml >Converting alstar1.pcx to alstar1.map >Compiling bigdata.c (cpu=default, debug=no, asm=yes) >Converting anaglyph1.bmp to anaglyph1.map >Converting anaglyph2.bmp to anaglyph2.map >Converting aquarium.pcx to aquarium.map >Creating html/mailinglists.html from xml/mailinglists.xml >Converting around.bmp to around.map >Converting bestiole.pcx to bestiole.map >Converting biere.pcx to biere.map >Converting big.bmp to big.map >Creating html/fanfic.html from xml/fanfic.xml >Compiling capture.c (cpu=default, debug=no, asm=yes) >Creating html/options.html from xml/options.xml >Converting blemmya.bmp to blemmya.map >Converting boa.pcx to boa.map >Converting bored.bmp to bored.map >Converting bonoball.pcx to bonoball.map >Converting bubbles.bmp to bubbles.map >Converting card.bmp to card.map >Converting carreaux.pcx to carreaux.map >Compiling chat.c (cpu=default, debug=no, asm=yes) >Creating html/network.html from xml/network.xml >Converting carres.pcx to carres.map >Converting centrik.pcx to centrik.map >Converting charming.bmp to charming.map >Converting chenille.pcx to chenille.map >Converting chess.bmp to chess.map >Converting chinois.pcx to chinois.map >Converting circle.bmp to circle.map >Converting circlus.bmp to circlus.map >Converting clean.bmp to clean.map >Converting clown.pcx to clown.map >Creating html/parameters.html from xml/parameters.xml >Converting coccinel.pcx to coccinel.map >Converting coeurs.pcx to coeurs.map >Converting confuse.bmp to confuse.map >Converting cornet3b.pcx to cornet3b.map >Converting crown.pcx to crown.map >Converting darkone1.bmp to darkone1.map >Converting darkone2.bmp to darkone2.map >Converting darkone3.bmp to darkone3.map >Creating html/platforms.html from xml/platforms.xml >Converting darkone4.bmp to darkone4.map >Converting derivsol.pcx to derivsol.map >Converting dirt.bmp to dirt.map >Converting donuts.pcx to donuts.map >Converting echange.pcx to echange.map >Converting echlune.pcx to echlune.map >Creating html/userlevels.html from xml/userlevels.xml >Converting egg.bmp to egg.map >Converting etoile.pcx to etoile.map >Converting eyes.bmp to eyes.map >Compiling checksum.c (cpu=default, debug=no, asm=yes) >Converting feuille.pcx to feuille.map >Converting fille.pcx to fille.map >Converting fils.pcx to fils.map >Converting flo1.pcx to flo1.map >Converting garcon.pcx to garcon.map >Converting garden.bmp to garden.map >Converting glasses.pcx to glasses.map >Creating html/algorithm.html from xml/algorithm.xml >Converting h.bmp to h.map >Compiling code.c (cpu=default, debug=no, asm=yes) >Converting haricot.pcx to haricot.map >Converting hi.bmp to hi.map >Converting honey.bmp to honey.map >Creating html/source.html from xml/source.xml >Converting honeymoon.bmp to honeymoon.map >Converting jabberwocky.bmp to jabberwocky.map >Converting lapin.pcx to lapin.map >Converting labyrint.bmp to labyrint.map >Converting liqwar.pcx to liqwar.map >Converting logo.bmp to logo.map >Converting lost.bmp to lost.map >Converting lw.bmp to lw.map >Compiling config.c (cpu=default, debug=no, asm=yes) >Converting lwtab002.pcx to lwtab002.map >Converting lwtab003.pcx to lwtab003.map >Creating html/bugs.html from xml/bugs.xml >Converting lwtab004.pcx to lwtab004.map >Converting lwtab005.pcx to lwtab005.map >Converting lwtab006.pcx to lwtab006.map >Creating html/todo.html from xml/todo.xml >Compiling connect.c (cpu=default, debug=no, asm=yes) >Creating html/wip.html from xml/wip.xml >Creating html/copying.html from xml/copying.xml >Creating man/rules.man from xml/rules.xml >Compiling controls.c (cpu=default, debug=no, asm=yes) >Creating man/authors.man from xml/authors.xml >Compiling cursor.c (cpu=default, debug=no, asm=yes) >Creating man/mailinglists.man from xml/mailinglists.xml >Creating man/fanfic.man from xml/fanfic.xml >Compiling decal.c (cpu=default, debug=no, asm=yes) >Creating man/options.man from xml/options.xml >Creating man/network.man from xml/network.xml >Compiling dialog.c (cpu=default, debug=no, asm=yes) >Creating man/parameters.man from xml/parameters.xml >Creating man/platforms.man from xml/platforms.xml >Compiling disk.c (cpu=default, debug=no, asm=yes) >Creating man/userlevels.man from xml/userlevels.xml >Creating man/algorithm.man from xml/algorithm.xml >Creating man/source.man from xml/source.xml >Compiling disp.c (cpu=default, debug=no, asm=yes) >Creating man/bugs.man from xml/bugs.xml >Compiling distor.c (cpu=default, debug=no, asm=yes) >Creating man/todo.man from xml/todo.xml >Creating man/wip.man from xml/wip.xml >Creating man/copying.man from xml/copying.xml >Compiling dnsutil.c (cpu=default, debug=no, asm=yes) >Building man/liquidwar.man... >Compressing man/liquidwar.6.gz... >Compiling error.c (cpu=default, debug=no, asm=yes) >Creating texi/rules.texi from xml/rules.xml >Creating texi/authors.texi from xml/authors.xml >Compiling exec2.c (cpu=default, debug=no, asm=yes) >Compiling exit.c (cpu=default, debug=no, asm=yes) >Creating texi/mailinglists.texi from xml/mailinglists.xml >Creating texi/fanfic.texi from xml/fanfic.xml >Creating texi/options.texi from xml/options.xml >Compiling fighter.c (cpu=default, debug=no, asm=yes) >Converting lwtab008.pcx to lwtab008.map >Converting lwtab009.pcx to lwtab009.map >Converting lwtabbar.pcx to lwtabbar.map >Converting lwtabdrt.pcx to lwtabdrt.map >Converting lwtabgen.pcx to lwtabgen.map >Converting lwtabmic.pcx to lwtabmic.map >Converting lwtabrec.pcx to lwtabrec.map >Converting lwtabses.pcx to lwtabses.map >Converting lwtabto2.pcx to lwtabto2.map >Converting lwtabto4.pcx to lwtabto4.map >Converting lwtabtom.pcx to lwtabtom.map >Creating texi/network.texi from xml/network.xml >Converting lwtabtru.pcx to lwtabtru.map >Converting lwtabvid.pcx to lwtabvid.map >Converting marionet.pcx to marionet.map >Converting metation.bmp to metation.map >Creating texi/parameters.texi from xml/parameters.xml >Compiling game.c (cpu=default, debug=no, asm=yes) >Converting mouse1.bmp to mouse1.map >Converting muehle.bmp to muehle.map >Creating texi/platforms.texi from xml/platforms.xml >Converting musique.pcx to musique.map >Converting net1.pcx to net1.map >Creating texi/userlevels.texi from xml/userlevels.xml >Converting net2.pcx to net2.map >Compiling gfxmode.c (cpu=default, debug=no, asm=yes) >Converting ordino.pcx to ordino.map >Converting paper.bmp to paper.map >Creating texi/algorithm.texi from xml/algorithm.xml >Creating texi/source.texi from xml/source.xml >Compiling grad.c (cpu=default, debug=no, asm=yes) >Converting papercut.bmp to papercut.map >Creating texi/bugs.texi from xml/bugs.xml >Compiling graphics.c (cpu=default, debug=no, asm=yes) >Creating texi/todo.texi from xml/todo.xml >Creating texi/wip.texi from xml/wip.xml >Creating texi/copying.texi from xml/copying.xml >Compiling help.c (cpu=default, debug=no, asm=yes) >Building texi/liquidwar.texi... >Building info/liquidwar.info.gz... >Compiling httputil.c (cpu=default, debug=no, asm=yes) >Compiling info.c (cpu=default, debug=no, asm=yes) >Converting papillon.pcx to papillon.map >Converting pastel.bmp to pastel.map >Converting place.bmp to place.map >Converting penta.pcx to penta.map >Converting peur.pcx to peur.map >Creating tex/rules.tex from xml/rules.xml >Converting pieuvre.pcx to pieuvre.map >Converting pigface.pcx to pigface.map >Converting platform.pcx to platform.map >Converting poisson.pcx to poisson.map >Creating tex/authors.tex from xml/authors.xml >Converting policier.pcx to policier.map >Converting portable.pcx to portable.map >Converting puckman.bmp to puckman.map >Compiling init.c (cpu=default, debug=no, asm=yes) >Converting quaders.bmp to quaders.map >Converting rect.bmp to rect.map >Converting rectangle.bmp to rectangle.map >Creating tex/mailinglists.tex from xml/mailinglists.xml >Converting rene02.bmp to rene02.map >Converting rene03.bmp to rene03.map >Converting rene04.bmp to rene04.map >Converting rolz.bmp to rolz.map >Converting rough.bmp to rough.map >Converting sgdb.pcx to sgdb.map >Compiling internet.c (cpu=default, debug=no, asm=yes) >Converting skull.bmp to skull.map >Creating tex/fanfic.tex from xml/fanfic.xml >Converting skullbig.bmp to skullbig.map >Converting slimy.bmp to slimy.map >Creating tex/options.tex from xml/options.xml >Converting smile.bmp to smile.map >Converting sol.pcx to sol.map >Creating tex/network.tex from xml/network.xml >Converting sonnesystem.bmp to sonnesystem.map >Compiling joystick.c (cpu=default, debug=no, asm=yes) >Creating tex/parameters.tex from xml/parameters.xml >Converting spagueti.pcx to spagueti.map >Converting strike.pcx to strike.map >Converting tag.bmp to tag.map >Compiling keyboard.c (cpu=default, debug=no, asm=yes) >Creating tex/platforms.tex from xml/platforms.xml >Converting tuyaux.pcx to tuyaux.map >Converting tiles.bmp to tiles.map >Creating tex/userlevels.tex from xml/userlevels.xml >Compiling keyexch.c (cpu=default, debug=no, asm=yes) >Compiling lang.c (cpu=default, debug=no, asm=yes) >Creating tex/algorithm.tex from xml/algorithm.xml >Converting tilt.pcx to tilt.map >Converting tipi.pcx to tipi.map >Converting titanic.pcx to titanic.map >Creating tex/source.tex from xml/source.xml >Converting trumpet.pcx to trumpet.map >Compiling langde.c (cpu=default, debug=no, asm=yes) >Converting tulipes.pcx to tulipes.map >Converting underground.bmp to underground.map >Converting velo.pcx to velo.map >Converting village.pcx to village.map >Converting void.pcx to void.map >Converting volet.pcx to volet.map >Converting watch.bmp to watch.map >Converting world1.bmp to world1.map >Creating tex/bugs.tex from xml/bugs.xml >Converting world2.bmp to world2.map >Converting world3.bmp to world3.map >Converting world4.bmp to world4.map >Converting z.pcx to z.map >Compiling langdk.c (cpu=default, debug=no, asm=yes) >Creating map.dat >Creating tex/todo.tex from xml/todo.xml >map.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/007.map -> 007_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/2d.map -> 2D_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/213.map -> 213_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/3d.map -> 3D_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/3x3.map -> 3X3_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/4zones.map -> 4ZONES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/666.map -> 666_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/8.map -> 8_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/ac.map -> AC_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/alstar1.map -> ALSTAR1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/anaglyph1.map -> ANAGLYPH1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/anaglyph2.map -> ANAGLYPH2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/aquarium.map -> AQUARIUM_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/around.map -> AROUND_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/bestiole.map -> BESTIOLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/biere.map -> BIERE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/big.map -> BIG_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/blemmya.map -> BLEMMYA_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/boa.map -> BOA_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/bored.map -> BORED_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/bonoball.map -> BONOBALL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/bubbles.map -> BUBBLES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/card.map -> CARD_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/carreaux.map -> CARREAUX_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/carres.map -> CARRES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/centrik.map -> CENTRIK_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/charming.map -> CHARMING_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/chenille.map -> CHENILLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/chess.map -> CHESS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/chinois.map -> CHINOIS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/circle.map -> CIRCLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/circlus.map -> CIRCLUS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/clean.map -> CLEAN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/clown.map -> CLOWN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/coccinel.map -> COCCINEL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/coeurs.map -> COEURS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/confuse.map -> CONFUSE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/cornet3b.map -> CORNET3B_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/crown.map -> CROWN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/darkone1.map -> DARKONE1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/darkone2.map -> DARKONE2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/darkone3.map -> DARKONE3_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/darkone4.map -> DARKONE4_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/derivsol.map -> DERIVSOL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/dirt.map -> DIRT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/donuts.map -> DONUTS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/echange.map -> ECHANGE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/echlune.map -> ECHLUNE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/egg.map -> EGG_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/etoile.map -> ETOILE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/eyes.map -> EYES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/feuille.map -> FEUILLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/fille.map -> FILLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/fils.map -> FILS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/flo1.map -> FLO1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/garcon.map -> GARCON_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/garden.map -> GARDEN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/glasses.map -> GLASSES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/h.map -> H_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/haricot.map -> HARICOT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/hi.map -> HI_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/honey.map -> HONEY_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/honeymoon.map -> HONEYMOON_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/jabberwocky.map -> JABBERWOCKY_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lapin.map -> LAPIN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/labyrint.map -> LABYRINT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/liqwar.map -> LIQWAR_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/logo.map -> LOGO_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lost.map -> LOST_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lw.map -> LW_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab002.map -> LWTAB002_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab003.map -> LWTAB003_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab004.map -> LWTAB004_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab005.map -> LWTAB005_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab006.map -> LWTAB006_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab008.map -> LWTAB008_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab009.map -> LWTAB009_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabbar.map -> LWTABBAR_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabdrt.map -> LWTABDRT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabgen.map -> LWTABGEN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabmic.map -> LWTABMIC_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabrec.map -> LWTABREC_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabses.map -> LWTABSES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabto2.map -> LWTABTO2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabto4.map -> LWTABTO4_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabtom.map -> LWTABTOM_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabtru.map -> LWTABTRU_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabvid.map -> LWTABVID_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/marionet.map -> MARIONET_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/metation.map -> METATION_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/mouse1.map -> MOUSE1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/muehle.map -> MUEHLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/musique.map -> MUSIQUE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/net1.map -> NET1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/net2.map -> NET2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/ordino.map -> ORDINO_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/paper.map -> PAPER_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/papercut.map -> PAPERCUT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/papillon.map -> PAPILLON_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/pastel.map -> PASTEL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/place.map -> PLACE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/penta.map -> PENTA_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/peur.map -> PEUR_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/pieuvre.map -> PIEUVRE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/pigface.map -> PIGFACE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/platform.map -> PLATFORM_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/poisson.map -> POISSON_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/policier.map -> POLICIER_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/portable.map -> PORTABLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/puckman.map -> PUCKMAN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/quaders.map -> QUADERS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rect.map -> RECT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rectangle.map -> RECTANGLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rene02.map -> RENE02_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rene03.map -> RENE03_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rene04.map -> RENE04_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rolz.map -> ROLZ_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rough.map -> ROUGH_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/sgdb.map -> SGDB_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/skull.map -> SKULL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/skullbig.map -> SKULLBIG_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/slimy.map -> SLIMY_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/smile.map -> SMILE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/sol.map -> SOL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/sonnesystem.map -> SONNESYSTEM_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/spagueti.map -> SPAGUETI_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/strike.map -> STRIKE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tag.map -> TAG_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tuyaux.map -> TUYAUX_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tiles.map -> TILES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tilt.map -> TILT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tipi.map -> TIPI_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/titanic.map -> TITANIC_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/trumpet.map -> TRUMPET_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tulipes.map -> TULIPES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/underground.map -> UNDERGROUND_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/velo.map -> VELO_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/village.map -> VILLAGE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/void.map -> VOID_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/volet.map -> VOLET_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/watch.map -> WATCH_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/world1.map -> WORLD1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/world2.map -> WORLD2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/world3.map -> WORLD3_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/world4.map -> WORLD4_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/z.map -> Z_MAP >Writing map.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/map' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/sfx' >Creating sfx.dat >Creating tex/wip.tex from xml/wip.xml >sfx.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/clock1.wav -> CLOCK1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/crowd1.wav -> CROWD1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/cuckoo.wav -> CUCKOO_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/foghorn.wav -> FOGHORN_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/splash1.wav -> SPLASH1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/war.wav -> WAR_WAV >Writing sfx.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/sfx' >Compiling langen.c (cpu=default, debug=no, asm=yes) >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/texture' >Converting amethyst.gimp.pcx to amethyst.pcx >Converting amethyst.pcx to amethyst.tex >Converting bricks.gimp.pcx to bricks.pcx >Creating tex/copying.tex from xml/copying.xml >Converting bricks.pcx to bricks.tex >Compiling langfr.c (cpu=default, debug=no, asm=yes) >Converting crash1.gimp.pcx to crash1.pcx >Converting crash1.pcx to crash1.tex >Converting electricblue.gimp.pcx to electricblue.pcx >Converting electricblue.pcx to electricblue.tex >Building tex/liquidwar.dvi... >Converting granite2.gimp.pcx to granite2.pcx >Converting granite2.pcx to granite2.tex >Converting greenmess.gimp.pcx to greenmess.pcx >Converting greenmess.pcx to greenmess.tex >Converting lumps.gimp.pcx to lumps.pcx >Converting lumps.pcx to lumps.tex >Converting marble3.gimp.pcx to marble3.pcx >Converting marble3.pcx to marble3.tex >Converting pebbles.gimp.pcx to pebbles.pcx >Converting pebbles.pcx to pebbles.tex >Converting pine.gimp.pcx to pine.pcx >Converting pine.pcx to pine.tex >Compiling language.c (cpu=default, debug=no, asm=yes) >Converting poolbottom.gimp.pcx to poolbottom.pcx >Converting poolbottom.pcx to poolbottom.tex >Converting qbert.gimp.pcx to qbert.pcx >Converting qbert.pcx to qbert.tex >Converting redcubes.gimp.pcx to redcubes.pcx >Converting redcubes.pcx to redcubes.tex >Converting smallsquares.gimp.pcx to smallsquares.pcx >Converting smallsquares.pcx to smallsquares.tex >Converting terra.gimp.pcx to terra.pcx >Converting terra.pcx to terra.tex >Converting wood2.gimp.pcx to wood2.pcx >Converting wood2.pcx to wood2.tex >Creating texture.dat >texture.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/amethyst.tex -> AMETHYST_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/bricks.tex -> BRICKS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/crash1.tex -> CRASH1_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/electricblue.tex -> ELECTRICBLUE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/granite2.tex -> GRANITE2_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/greenmess.tex -> GREENMESS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/lumps.tex -> LUMPS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/marble3.tex -> MARBLE3_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/pebbles.tex -> PEBBLES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/pine.tex -> PINE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/poolbottom.tex -> POOLBOTTOM_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/qbert.tex -> QBERT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/redcubes.tex -> REDCUBES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/smallsquares.tex -> SMALLSQUARES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/terra.tex -> TERRA_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/wood2.tex -> WOOD2_TEX >Writing texture.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/texture' >Compiling level.c (cpu=default, debug=no, asm=yes) >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/maptex' >Converting 2d.orig.bmp to 2d.bmp >Converting 2d.bmp to 2d.tex >Converting 3d.orig.bmp to 3d.bmp >Converting 3d.bmp to 3d.tex >Converting 3x3.orig.bmp to 3x3.bmp >Converting 3x3.bmp to 3x3.tex >Converting ac.orig.bmp to ac.bmp >Converting ac.bmp to ac.tex >Converting anaglyph1.orig.bmp to anaglyph1.bmp >Converting anaglyph1.bmp to anaglyph1.tex >Converting anaglyph2.orig.bmp to anaglyph2.bmp >Converting anaglyph2.bmp to anaglyph2.tex >Converting around.orig.bmp to around.bmp >Converting around.bmp to around.tex >Converting big.orig.bmp to big.bmp >This is pdfTeXk, Version 3.141592-1.40.3 (Web2C 7.5.6) > %&-line parsing enabled. >Converting big.bmp to big.tex >Compiling logcli.c (cpu=default, debug=no, asm=yes) >Converting blemmya.orig.bmp to blemmya.bmp >Converting blemmya.bmp to blemmya.tex >Converting bored.orig.bmp to bored.bmp >Converting bored.bmp to bored.tex >Compiling main.c (cpu=default, debug=no, asm=yes) >Converting card.orig.bmp to card.bmp >Converting card.bmp to card.tex >Converting charming.orig.bmp to charming.bmp >Converting charming.bmp to charming.tex >Converting chess.orig.bmp to chess.bmp >Compiling map.c (cpu=default, debug=no, asm=yes) >Converting chess.bmp to chess.tex >Converting circle.orig.bmp to circle.bmp >Converting circle.bmp to circle.tex >Converting circlus.orig.bmp to circlus.bmp >entering extended mode >(./liquidwar.tex >LaTeX2e <2005/12/01> >Babel <v3.8h> and hyphenation patterns for english, usenglishmax, dumylang, noh >yphenation, arabic, basque, bulgarian, coptic, welsh, czech, slovak, german, ng >erman, danish, esperanto, spanish, catalan, galician, estonian, farsi, finnish, > french, greek, monogreek, ancientgreek, croatian, hungarian, interlingua, ibyc >us, indonesian, icelandic, italian, latin, mongolian, dutch, norsk, polish, por >tuguese, pinyin, romanian, russian, slovenian, uppersorbian, serbian, swedish, >turkish, ukenglish, ukrainian, loaded. >(/usr/share/texmf/tex/latex/base/book.cls >Document Class: book 2005/09/16 v1.4f Standard LaTeX document class >(/usr/share/texmf/tex/latex/base/bk10.clo)Converting circlus.bmp to circlus.tex >Converting clean.orig.bmp to clean.bmp >)Converting clean.bmp to clean.tex >Converting confuse.orig.bmp to confuse.bmp >Converting confuse.bmp to confuse.tex >Converting dirt.orig.bmp to dirt.bmp >No file liquidwar.aux. >[1]Converting dirt.bmp to dirt.tex >Converting egg.orig.bmp to egg.bmp > [2] >No file liquidwar.toc. >(./rules.tex [3] [4] >Chapter 1. >[5] [6]) (./authors.tex [7] [8] >Chapter 2. >[9] >Overfull \hbox (92.03096pt too wide) in paragraph at lines 66--68 >[]\OT1/cmr/m/n/10 David Redick : wrote an ex-ter-nal ran-dom map gen-er-a-tor, >avail-able on http://xdavidx.sqrville.org/lwmapgen/index.html >) (./mailinglists.tex [10] >Chapter 3. >Overfull \hbox (60.64066pt too wide) in paragraph at lines 35--37 >\OT1/cmr/m/n/10 I have have set up a web-based chat-box which is ac-ces-si-ble >here: http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[11]) (./fanfic.tex [12] >Chapter 4. >Underfull \vbox (badness 2318) has occurred while \output is active [13] >[14]) (./options.tex [15] [16] >Chapter 5. >[17] >Overfull \hbox (116.66985pt too wide) in paragraph at lines 49--53 >\OT1/cmr/m/n/10 us-ing an ex-ter-nal pro-gram, "lwmap-gen", de-vel-opped by Dav >id Redick, avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[18] [19] [20] [21]) (./network.tex [22] >Chapter 6. >[23] >Overfull \hbox (4.68234pt too wide) in paragraph at lines 89--92 >\OT1/cmr/m/n/10 Start the client on com-puter A nor-mally by typ-ing "liq-uid-w >ar" on GNU/Linux or double-click "lwwin.exe" >[24] [25]Converting egg.bmp to egg.tex >Overfull \hbox (32.86409pt too wide) in paragraph at lines 225--229 >[]\OT1/cmr/m/n/10 Note that you can also get the list of avail-able servers fro >m http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[26] [27] [28] [29] [30]) (./parameters.tex [31] [32] >Chapter 7. >[33] [34] [35]) (./platforms.tex [36] >Chapter 8. >[37] [38]) (./userlevels.tex [39] [40] >Chapter 9. >Overfull \hbox (1.16963pt too wide) in paragraph at lines 46--48 >[]\OT1/cmr/m/n/10 The de-fault path for maps is "custom$\OMS/cmsy/m/n/10 n$\OT1 >/cmr/m/n/10 map$\OMS/cmsy/m/n/10 n$\OT1/cmr/m/n/10 " on win-dows, and "/usr/loc >al/share/games/liquidwar/map" >Underfull \vbox (badness 10000) has occurred while \output is active [41]) >(./algorithm.tex [42] >Chapter 10. >[43] [44] >Overfull \hbox (26.68697pt too wide) in paragraph at lines 138--139 >[]\OT1/cmr/m/n/10 zone 2 has a size of 2. It's linked with zones 3 (ENE,ESE), 5 > (SE), 4 (SSE,SSW) and 1 (SW,WSW,WNW). >Overfull \hbox (4.048pt too wide) in paragraph at lines 142--143 >[]\OT1/cmr/m/n/10 zone 6 has a size of 1. It's linked with zones 5 (NNW,NNE), 7 > (ENE,ESE) and 4 (WSW,WNW,NW). >[45] [46]) (./source.tex [47] [48] >Chapter 11. >Underfull \vbox (badness 1558) has occurred while \output is active [49] >[50] [51] [52] [53] >Overfull \hbox (90.46602pt too wide) in paragraph at lines 335--343 >\OT1/cmr/m/n/10 tri-bu-tion. This pro-gram has been coded by David Redick, is a >lso avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[54] >Overfull \hbox (20.83624pt too wide) in paragraph at lines 444--451 >[]\OT1/cmr/m/n/10 BTW, there's a clear ad-van-tage in us-ing custom-made log fu >nc-tions in-stead of plain calls to "fprintf(stderr,...". >[55]Converting eyes.orig.bmp to eyes.bmp > [56] [57] [58]) (./bugs.tex [59] [60] >Chapter 12. >Overfull \hbox (41.53073pt too wide) in paragraph at lines 10--15 >[]\OT1/cmr/m/n/10 Besides, it hap-pens that now most bug re-ports come from the > De-bian track-ing sys-tem "http://bugs.debian.org/cgi- >Overfull \hbox (44.7253pt too wide) in paragraph at lines 16--23 >\OT1/cmr/m/n/10 It's ac-ces-si-ble on http://www.ufoot.org/bugtracker/ or "http >://www.ufoot.org/bugtracker/index.php?project=2". >[61] [62] >Overfull \hbox (90.94643pt too wide) in paragraph at lines 131--134 >\OT1/cmr/m/n/10 ...which cre-ates au-dio from MIDI us-ing a set of patches (mor >e info here: http://www.talula.demon.co.uk/allegro/digmid.html) >[63] >Overfull \hbox (33.44225pt too wide) in paragraph at lines 177--177 >[]\OT1/cmtt/m/n/10 Man or machine, face or code, must stand strong and solid; m >ust not just ooze away as slime.[] >) (./todo.tex [64] >Chapter 13. >Overfull \hbox (103.13261pt too wide) in paragraph at lines 29--34 >\OT1/cmr/m/n/10 Since sum-mer 2005, Liq-uid War 6, a com-plete rewrite of Liq-u >id War, is on its way. See http://www.gnu.org/software/liquidwar6/ >) (./wip.tex [65] [66] >Chapter 14. >Overfull \hbox (64.14069pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 Whenever Liq-uid War is re-leased, I usu-ally pass the good new >s to Fresh-meat ( http://freshmeat.net/projects/liquidwar/ >Overfull \hbox (66.82706pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 ). Then all re-leases are ac-ces-si-ble from the main down-load > page, which is http://www.ufoot.org/liquidwar/v5/download. >Overfull \hbox (45.64182pt too wide) in paragraph at lines 37--39 >[]\OT1/cmr/m/n/10 Step 2: point on the repos-i-tory, which is ac-ces-si-ble (re >ad-only) on http://arch.sv.gnu.org/archives/liquidwar/. >[67] >Overfull \hbox (7.07692pt too wide) in paragraph at lines 53--56 >[]\OT1/cmr/m/n/10 Besides, most de-vel-oppe-ment is now done on Liq-uid War 6. >See http://www.gnu.org/software/liquidwar6/ >) (./copying.tex [68] >Chapter 15. >) [69] (./liquidwar.aux) ) >(see the transcript file for additional information) >Output written on liquidwar.dvi (69 pages, 164032 bytes). >Transcript written on liquidwar.log. >Compiling maptex.c (cpu=default, debug=no, asm=yes) >Converting eyes.bmp to eyes.tex >This is pdfTeXk, Version 3.141592-1.40.3 (Web2C 7.5.6) > %&-line parsing enabled. >Converting garden.orig.bmp to garden.bmp >entering extended mode >(./liquidwar.tex >LaTeX2e <2005/12/01> >Babel <v3.8h> and hyphenation patterns for english, usenglishmax, dumylang, noh >yphenation, arabic, basque, bulgarian, coptic, welsh, czech, slovak, german, ng >erman, danish, esperanto, spanish, catalan, galician, estonian, farsi, finnish, > french, greek, monogreek, ancientgreek, croatian, hungarian, interlingua, ibyc >us, indonesian, icelandic, italian, latin, mongolian, dutch, norsk, polish, por >tuguese, pinyin, romanian, russian, slovenian, uppersorbian, serbian, swedish, >turkish, ukenglish, ukrainian, loaded. >(/usr/share/texmf/tex/latex/base/book.cls >Document Class: book 2005/09/16 v1.4f Standard LaTeX document class >(/usr/share/texmf/tex/latex/base/bk10.clo)) (./liquidwar.aux) [1] [2] >(./liquidwar.toc [3] [4]) (./rules.tex [5] [6] >Chapter 1. >[7] [8]) (./authors.tex [9] [10] >Chapter 2. >[11]Converting garden.bmp to garden.tex >Overfull \hbox (92.03096pt too wide) in paragraph at lines 66--68 >[]\OT1/cmr/m/n/10 David Redick : wrote an ex-ter-nal ran-dom map gen-er-a-tor, >avail-able on http://xdavidx.sqrville.org/lwmapgen/index.html >) (./mailinglists.tex [12] >Chapter 3. >Overfull \hbox (60.64066pt too wide) in paragraph at lines 35--37 >\OT1/cmr/m/n/10 I have have set up a web-based chat-box which is ac-ces-si-ble >here: http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[13]) (./fanfic.tex [14] >Chapter 4. >Underfull \vbox (badness 2318) has occurred while \output is active [15] >[16]) (./options.tex [17] [18] >Chapter 5. >[19] >Overfull \hbox (116.66985pt too wide) in paragraph at lines 49--53 >\OT1/cmr/m/n/10 us-ing an ex-ter-nal pro-gram, "lwmap-gen", de-vel-opped by Dav >id Redick, avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[20] [21] [22] [23]) (./network.tex [24] >Chapter 6. >[25] >Overfull \hbox (4.68234pt too wide) in paragraph at lines 89--92 >\OT1/cmr/m/n/10 Start the client on com-puter A nor-mally by typ-ing "liq-uid-w >ar" on GNU/Linux or double-click "lwwin.exe" >[26] [27] >Overfull \hbox (32.86409pt too wide) in paragraph at lines 225--229 >[]\OT1/cmr/m/n/10 Note that you can also get the list of avail-able servers fro >m http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[28] [29] [30] [31] [32]) (./parameters.tex [33] [34] >Chapter 7. >[35Converting honey.orig.bmp to honey.bmp >] [36] [37]) (./platforms.tex [38] >Chapter 8. >[39] [40]) (./userlevels.tex [41] [42] >Chapter 9. >Overfull \hbox (1.16963pt too wide) in paragraph at lines 46--48 >[]\OT1/cmr/m/n/10 The de-fault path for maps is "custom$\OMS/cmsy/m/n/10 n$\OT1 >/cmr/m/n/10 map$\OMS/cmsy/m/n/10 n$\OT1/cmr/m/n/10 " on win-dows, and "/usr/loc >al/share/games/liquidwar/map" >Underfull \vbox (badness 10000) has occurred while \output is active [43]) >(./algorithm.tex [44] >Chapter 10. >[45] [46] >Overfull \hbox (26.68697pt too wide) in paragraph at lines 138--139 >[]\OT1/cmr/m/n/10 zone 2 has a size of 2. It's linked with zones 3 (ENE,ESE), 5 > (SE), 4 (SSE,SSW) and 1 (SW,WSW,WNW). >Overfull \hbox (4.048pt too wide) in paragraph at lines 142--143 >[]\OT1/cmr/m/n/10 zone 6 has a size of 1. It's linked with zones 5 (NNW,NNE), 7 > (ENE,ESE) and 4 (WSW,WNW,NW). >[47Compiling menu.c (cpu=default, debug=no, asm=yes) >] [48]) (./source.tex [49] [50] >Chapter 11. >Underfull \vbox (badness 1558) has occurred while \output is active [51] >[52] [53] [54] [55] >Overfull \hbox (90.46602pt too wide) in paragraph at lines 335--343 >\OT1/cmr/m/n/10 tri-bu-tion. This pro-gram has been coded by David Redick, is a >lso avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[56] >Overfull \hbox (20.83624pt too wide) in paragraph at lines 444--451 >[]\OT1/cmr/m/n/10 BTW, there's a clear ad-van-tage in us-ing custom-made log fu >nc-tions in-stead of plain calls to "fprintf(stderr,...". >[57] [58] [59] [60]) (./bugs.tex [61] [62]Converting honey.bmp to honey.tex >Chapter 12. >Overfull \hbox (41.53073pt too wide) in paragraph at lines 10--15 >[]\OT1/cmr/m/n/10 Besides, it hap-pens that now most bug re-ports come from the > De-bian track-ing sys-tem "http://bugs.debian.org/cgi- >Overfull \hbox (44.7253pt too wide) in paragraph at lines 16--23 >\OT1/cmr/m/n/10 It's ac-ces-si-ble on http://www.ufoot.org/bugtracker/ or "http >://www.ufoot.org/bugtracker/index.php?project=2". >[63] [64] >Overfull \hbox (90.94643pt too wide) in paragraph at lines 131--134 >\OT1/cmr/m/n/10 ...which cre-ates au-dio from MIDI us-ing a set of patches (mor >e info here: http://www.talula.demon.co.uk/allegro/digmid.html) >[65] >Overfull \hbox (33.44225pt too wide) in paragraph at lines 177--177 >[]\OT1/cmtt/m/n/10 Man or machine, face or code, must stand strong and solid; m >ust not just ooze away as slime.[] >) (./todo.tex [66] >Chapter 13. >Overfull \hbox (103.13261pt too wide) in paragraph at lines 29--34 >\OT1/cmr/m/n/10 Since sum-mer 2005, Liq-uid War 6, a com-plete rewrite of Liq-u >id War, is on its way. See http://www.gnu.org/software/liquidwar6/ >) (./wip.tex [67]Converting honeymoon.orig.bmp to honeymoon.bmp > [68] >Chapter 14. >Overfull \hbox (64.14069pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 Whenever Liq-uid War is re-leased, I usu-ally pass the good new >s to Fresh-meat ( http://freshmeat.net/projects/liquidwar/ >Overfull \hbox (66.82706pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 ). Then all re-leases are ac-ces-si-ble from the main down-load > page, which is http://www.ufoot.org/liquidwar/v5/download. >Overfull \hbox (45.64182pt too wide) in paragraph at lines 37--39 >[]\OT1/cmr/m/n/10 Step 2: point on the repos-i-tory, which is ac-ces-si-ble (re >ad-only) on http://arch.sv.gnu.org/archives/liquidwar/. >[69] >Overfull \hbox (7.07692pt too wide) in paragraph at lines 53--56 >[]\OT1/cmr/m/n/10 Besides, most de-vel-oppe-ment is now done on Liq-uid War 6. >See http://www.gnu.org/software/liquidwar6/ >) (./copying.tex [70] >Chapter 15. >) [71] (./liquidwar.aux) ) >(see the transcript file for additional information) >Output written on liquidwar.dvi (71 pages, 193252 bytes). >Transcript written on liquidwar.log. >Building ps/liquidwar.ps... >Converting honeymoon.bmp to honeymoon.tex >Converting jabberwocky.orig.bmp to jabberwocky.bmp >Converting jabberwocky.bmp to jabberwocky.tex >Compiling mesh.c (cpu=default, debug=no, asm=yes) >Converting labyrint.orig.bmp to labyrint.bmp >Converting labyrint.bmp to labyrint.tex >Converting logo.orig.bmp to logo.bmp >Converting logo.bmp to logo.tex >Converting lost.orig.bmp to lost.bmp >Converting lost.bmp to lost.tex >Converting lw.orig.bmp to lw.bmp >Converting lw.bmp to lw.tex >Building pdf/liquidwar.pdf... >Converting metation.orig.bmp to metation.bmp >This is pdfTeXk, Version 3.141592-1.40.3 (Web2C 7.5.6) > %&-line parsing enabled. >Converting metation.bmp to metation.tex >Converting paper.orig.bmp to paper.bmp >entering extended mode >(./liquidwar.tex >LaTeX2e <2005/12/01> >Babel <v3.8h> and hyphenation patterns for english, usenglishmax, dumylang, noh >yphenation, arabic, basque, bulgarian, coptic, welsh, czech, slovak, german, ng >erman, danish, esperanto, spanish, catalan, galician, estonian, farsi, finnish, > french, greek, monogreek, ancientgreek, croatian, hungarian, interlingua, ibyc >us, indonesian, icelandic, italian, latin, mongolian, dutch, norsk, polish, por >tuguese, pinyin, romanian, russian, slovenian, uppersorbian, serbian, swedish, >turkish, ukenglish, ukrainian, loaded. >(/usr/share/texmf/tex/latex/base/book.cls >Document Class: book 2005/09/16 v1.4f Standard LaTeX document class >(/usr/share/texmf/tex/latex/base/bk10.clo)) (./liquidwar.aux) [1{/usr/share/tex >mf/fonts/map/pdftex/updmap/pdftex.mapCompiling message.c (cpu=default, debug=no, asm=yes) >Converting paper.bmp to paper.tex >}] [2] (./liquidwar.toc [3] [4]) >(./rules.tex [5] [6] >Chapter 1. >[7] [8]) (./authors.tex [9] [10] >Chapter 2. >[11] >Overfull \hbox (92.03096pt too wide) in paragraph at lines 66--68 >[]\OT1/cmr/m/n/10 David Redick : wrote an ex-ter-nal ran-dom map gen-er-a-tor, >avail-able on http://xdavidx.sqrville.org/lwmapgen/index.html >) (./mailinglists.tex [12]Converting papercut.orig.bmp to papercut.bmp >Chapter 3. >Overfull \hbox (60.64066pt too wide) in paragraph at lines 35--37 >\OT1/cmr/m/n/10 I have have set up a web-based chat-box which is ac-ces-si-ble >here: http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[13]) (./fanfic.tex [14] >Chapter 4. >Underfull \vbox (badness 2318) has occurred while \output is active [15] >[16]) (./options.tex [17] [18] >Chapter 5. >[19] >Overfull \hbox (116.66985pt too wide) in paragraph at lines 49--53 >\OT1/cmr/m/n/10 us-ing an ex-ter-nal pro-gram, "lwmap-gen", de-vel-opped by Dav >id Redick, avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[20] [21] [22] [23Converting papercut.bmp to papercut.tex >]) (./network.tex [24] >Chapter 6. >[25Compiling mouse.c (cpu=default, debug=no, asm=yes) >] >Overfull \hbox (4.68234pt too wide) in paragraph at lines 89--92 >\OT1/cmr/m/n/10 Start the client on com-puter A nor-mally by typ-ing "liq-uid-w >ar" on GNU/Linux or double-click "lwwin.exe" >[26] [27] >Overfull \hbox (32.86409pt too wide) in paragraph at lines 225--229 >[]\OT1/cmr/m/n/10 Note that you can also get the list of avail-able servers fro >m http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[28] [29] [30] [31]Converting pastel.orig.bmp to pastel.bmp > [32]) (./parameters.tex [33] [34] >Chapter 7. >[35] [36] [37]) (./platforms.tex [38] >Chapter 8. >[39] [40]) (./userlevels.tex [41] [42] >Chapter 9. >Overfull \hbox (1.16963pt too wide) in paragraph at lines 46--48 >[]\OT1/cmr/m/n/10 The de-fault path for maps is "custom$\OMS/cmsy/m/n/10 n$\OT1 >/cmr/m/n/10 map$\OMS/cmsy/m/n/10 n$\OT1/cmr/m/n/10 " on win-dows, and "/usr/loc >al/share/games/liquidwar/map" >Underfull \vbox (badness 10000) has occurred while \output is active [43]) >(./algorithm.tex [44] >Chapter 10. >[45] [46] >Overfull \hbox (26.68697pt too wide) in paragraph at lines 138--139 >[]\OT1/cmr/m/n/10 zone 2 has a size of 2. It's linked with zones 3 (ENE,ESE), 5 > (SE), 4 (SSE,SSW) and 1 (SW,WSW,WNW). >Overfull \hbox (4.048pt too wide) in paragraph at lines 142--143 >[]\OT1/cmr/m/n/10 zone 6 has a size of 1. It's linked with zones 5 (NNW,NNE), 7 > (ENE,ESE) and 4 (WSW,WNW,NW). >[47] [48]) (./source.tex [49] [50] >Chapter 11. >Underfull \vbox (badness 1558) has occurred while \output is active [51] >[52] [53]Converting pastel.bmp to pastel.tex > [54] [55] >Overfull \hbox (90.46602pt too wide) in paragraph at lines 335--343 >\OT1/cmr/m/n/10 tri-bu-tion. This pro-gram has been coded by David Redick, is a >lso avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[56] >Overfull \hbox (20.83624pt too wide) in paragraph at lines 444--451 >[]\OT1/cmr/m/n/10 BTW, there's a clear ad-van-tage in us-ing custom-made log fu >nc-tions in-stead of plain calls to "fprintf(stderr,...". >[57] [58] [59] [60]) (./bugs.tex [61] [62]Converting place.orig.bmp to place.bmp >Chapter 12. >Overfull \hbox (41.53073pt too wide) in paragraph at lines 10--15 >[]\OT1/cmr/m/n/10 Besides, it hap-pens that now most bug re-ports come from the > De-bian track-ing sys-tem "http://bugs.debian.org/cgi- >Overfull \hbox (44.7253pt too wide) in paragraph at lines 16--23 >\OT1/cmr/m/n/10 It's ac-ces-si-ble on http://www.ufoot.org/bugtracker/ or "http >://www.ufoot.org/bugtracker/index.php?project=2". >[63] [64] >Overfull \hbox (90.94643pt too wide) in paragraph at lines 131--134 >\OT1/cmr/m/n/10 ...which cre-ates au-dio from MIDI us-ing a set of patches (mor >e info here: http://www.talula.demon.co.uk/allegro/digmid.html) >[65] >Overfull \hbox (33.44225pt too wide) in paragraph at lines 177--177 >[]\OT1/cmtt/m/n/10 Man or machine, face or code, must stand strong and solid; m >ust not just ooze away as slime.[] >) (./todo.tex [66]Compiling move.c (cpu=default, debug=no, asm=yes) >Chapter 13. >Overfull \hbox (103.13261pt too wide) in paragraph at lines 29--34 >\OT1/cmr/m/n/10 Since sum-mer 2005, Liq-uid War 6, a com-plete rewrite of Liq-u >id War, is on its way. See http://www.gnu.org/software/liquidwar6/ >) (./wip.tex [67] [68] >Chapter 14. >Overfull \hbox (64.14069pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 Whenever Liq-uid War is re-leased, I usu-ally pass the good new >s to Fresh-meat ( http://freshmeat.net/projects/liquidwar/ >Overfull \hbox (66.82706pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 ). Then all re-leases are ac-ces-si-ble from the main down-load > page, which is http://www.ufoot.org/liquidwar/v5/download. >Overfull \hbox (45.64182pt too wide) in paragraph at lines 37--39 >[]\OT1/cmr/m/n/10 Step 2: point on the repos-i-tory, which is ac-ces-si-ble (re >ad-only) on http://arch.sv.gnu.org/archives/liquidwar/. >[69] >Overfull \hbox (7.07692pt too wide) in paragraph at lines 53--56 >[]\OT1/cmr/m/n/10 Besides, most de-vel-oppe-ment is now done on Liq-uid War 6. >See http://www.gnu.org/software/liquidwar6/ >) (./copying.tex [70] >Chapter 15. >) [71] (./liquidwar.aux) ) >(see the transcript file for additional information)</usr/share/texmf/fonts/typ >e1/bluesky/cm/cmbx10.pfbConverting place.bmp to place.tex >></usr/share/texmf/fonts/type1/bluesky/cm/cmbx12.pfb></ >usr/share/texmf/fonts/type1/bluesky/cm/cmmi10.pfb></usr/share/texmf/fonts/type1 >/bluesky/cm/cmr10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmr12.pfb></usr/ >share/texmf/fonts/type1/bluesky/cm/cmr17.pfb></usr/share/texmf/fonts/type1/blue >sky/cm/cmsl10.pfb>Converting puckman.orig.bmp to puckman.bmp ></usr/share/texmf/fonts/type1/bluesky/cm/cmsy10.pfb></usr/sha >re/texmf/fonts/type1/bluesky/cm/cmtt10.pfb> >Output written on liquidwar.pdf (71 pages, 222720 bytes). >Transcript written on liquidwar.log. >Converting puckman.bmp to puckman.tex >This is pdfTeXk, Version 3.141592-1.40.3 (Web2C 7.5.6) > %&-line parsing enabled. >entering extended mode >(./liquidwar.tex >LaTeX2e <2005/12/01> >Babel <v3.8h> and hyphenation patterns for english, usenglishmax, dumylang, noh >yphenation, arabic, basque, bulgarian, coptic, welsh, czech, slovak, german, ng >erman, danish, esperanto, spanish, catalan, galician, estonian, farsi, finnish, > french, greek, monogreek, ancientgreek, croatian, hungarian, interlingua, ibyc >us, indonesian, icelandic, italian, latin, mongolian, dutch, norsk, polish, por >tuguese, pinyin, romanian, russian, slovenian, uppersorbian, serbian, swedish, >turkish, ukenglish, ukrainian, loaded. >(/usr/share/texmf/tex/latex/base/book.cls >Document Class: book 2005/09/16 v1.4f Standard LaTeX document class >(/usr/share/texmf/tex/latex/base/bk10.clo))Converting rect.orig.bmp to rect.bmp > (./liquidwar.aux) [1{/usr/share/tex >mf/fonts/map/pdftex/updmap/pdftex.map}] [2] (./liquidwar.toc [3] [4]) >(./rules.tex [5] [6] >Chapter 1. >[7] [8]Converting rect.bmp to rect.tex >) (./authors.tex [9] [10] >Chapter 2. >[11] >Overfull \hbox (92.03096pt too wide) in paragraph at lines 66--68 >[]\OT1/cmr/m/n/10 David Redick : wrote an ex-ter-nal ran-dom map gen-er-a-tor, >avail-able on http://xdavidx.sqrville.org/lwmapgen/index.html >) (./mailinglists.tex [12] >Chapter 3. >Overfull \hbox (60.64066pt too wide) in paragraph at lines 35--37 >\OT1/cmr/m/n/10 I have have set up a web-based chat-box which is ac-ces-si-ble >here: http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[13]) (./fanfic.tex [14] >Chapter 4. >Underfull \vbox (badness 2318) has occurred while \output is active [15Compiling music.c (cpu=default, debug=no, asm=yes) >] >[16]) (./options.tex [17] [18] >Chapter 5. >[19Converting rectangle.orig.bmp to rectangle.bmp >] >Overfull \hbox (116.66985pt too wide) in paragraph at lines 49--53 >\OT1/cmr/m/n/10 us-ing an ex-ter-nal pro-gram, "lwmap-gen", de-vel-opped by Dav >id Redick, avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[20] [21] [22] [23]) (./network.tex [24] >Chapter 6. >[25] >Overfull \hbox (4.68234pt too wide) in paragraph at lines 89--92 >\OT1/cmr/m/n/10 Start the client on com-puter A nor-mally by typ-ing "liq-uid-w >ar" on GNU/Linux or double-click "lwwin.exe" >[26] [27] >Overfull \hbox (32.86409pt too wide) in paragraph at lines 225--229 >[]\OT1/cmr/m/n/10 Note that you can also get the list of avail-able servers fro >m http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[28] [29]Converting rectangle.bmp to rectangle.tex > [30] [31] [32]) (./parameters.tex [33] [34] >Chapter 7. >[35] [36]Converting rough.orig.bmp to rough.bmp > [37]) (./platforms.tex [38] >Chapter 8. >[39] [40]) (./userlevels.tex [41] [42] >Chapter 9. >Overfull \hbox (1.16963pt too wide) in paragraph at lines 46--48 >[]\OT1/cmr/m/n/10 The de-fault path for maps is "custom$\OMS/cmsy/m/n/10 n$\OT1 >/cmr/m/n/10 map$\OMS/cmsy/m/n/10 n$\OT1/cmr/m/n/10 " on win-dows, and "/usr/loc >al/share/games/liquidwar/map" >Underfull \vbox (badness 10000) has occurred while \output is active [43]) >(./algorithm.tex [44] >Chapter 10. >[45] [46] >Overfull \hbox (26.68697pt too wide) in paragraph at lines 138--139 >[]\OT1/cmr/m/n/10 zone 2 has a size of 2. It's linked with zones 3 (ENE,ESE), 5 > (SE), 4 (SSE,SSW) and 1 (SW,WSW,WNW). >Overfull \hbox (4.048pt too wide) in paragraph at lines 142--143 >[]\OT1/cmr/m/n/10 zone 6 has a size of 1. It's linked with zones 5 (NNW,NNE), 7 > (ENE,ESE) and 4 (WSW,WNW,NW). >[47Converting rough.bmp to rough.tex >] [48]) (./source.tex [49] [50]Compiling mutxunix.c (cpu=default, debug=no, asm=yes) >Chapter 11. >Underfull \vbox (badness 1558) has occurred while \output is active [51] >[52] [53]Converting skullbig.orig.bmp to skullbig.bmp > [54] [55] >Overfull \hbox (90.46602pt too wide) in paragraph at lines 335--343 >\OT1/cmr/m/n/10 tri-bu-tion. This pro-gram has been coded by David Redick, is a >lso avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[56] >Overfull \hbox (20.83624pt too wide) in paragraph at lines 444--451 >[]\OT1/cmr/m/n/10 BTW, there's a clear ad-van-tage in us-ing custom-made log fu >nc-tions in-stead of plain calls to "fprintf(stderr,...". >[57] [58] [59] [60]) (./bugs.tex [61] [62] >Chapter 12. >Overfull \hbox (41.53073pt too wide) in paragraph at lines 10--15 >[]\OT1/cmr/m/n/10 Besides, it hap-pens that now most bug re-ports come from the > De-bian track-ing sys-tem "http://bugs.debian.org/cgi- >Overfull \hbox (44.7253pt too wide) in paragraph at lines 16--23 >\OT1/cmr/m/n/10 It's ac-ces-si-ble on http://www.ufoot.org/bugtracker/ or "http >://www.ufoot.org/bugtracker/index.php?project=2". >[63] [64] >Overfull \hbox (90.94643pt too wide) in paragraph at lines 131--134 >\OT1/cmr/m/n/10 ...which cre-ates au-dio from MIDI us-ing a set of patches (mor >e info here: http://www.talula.demon.co.uk/allegro/digmid.html) >[65] >Overfull \hbox (33.44225pt too wide) in paragraph at lines 177--177 >[]\OT1/cmtt/m/n/10 Man or machine, face or code, must stand strong and solid; m >ust not just ooze away as slime.[] >) (./todo.tex [66] >Chapter 13. >Overfull \hbox (103.13261pt too wide) in paragraph at lines 29--34 >\OT1/cmr/m/n/10 Since sum-mer 2005, Liq-uid War 6, a com-plete rewrite of Liq-u >id War, is on its way. See http://www.gnu.org/software/liquidwar6/ >) (./wip.tex [67] [68] >Chapter 14. >Overfull \hbox (64.14069pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 Whenever Liq-uid War is re-leased, I usu-ally pass the good new >s to Fresh-meat ( http://freshmeat.net/projects/liquidwar/ >Overfull \hbox (66.82706pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 ). Then all re-leases are ac-ces-si-ble from the main down-load > page, which is http://www.ufoot.org/liquidwar/v5/download. >Overfull \hbox (45.64182pt too wide) in paragraph at lines 37--39 >[]\OT1/cmr/m/n/10 Step 2: point on the repos-i-tory, which is ac-ces-si-ble (re >ad-only) on http://arch.sv.gnu.org/archives/liquidwar/. >[69] >Overfull \hbox (7.07692pt too wide) in paragraph at lines 53--56 >[]\OT1/cmr/m/n/10 Besides, most de-vel-oppe-ment is now done on Liq-uid War 6. >See http://www.gnu.org/software/liquidwar6/ >) (./copying.tex [70] >Chapter 15. >) [71] (./liquidwar.aux) ) >(see the transcript file for additional information)</usr/share/texmf/fonts/typ >e1/bluesky/cm/cmbx10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmbx12.pfb></ >usr/share/texmf/fonts/type1/bluesky/cm/cmmi10.pfb></usr/share/texmf/fonts/type1 >/bluesky/cm/cmr10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmr12.pfb></usr/ >share/texmf/fonts/type1/bluesky/cm/cmr17.pfbCompiling netconf.c (cpu=default, debug=no, asm=yes) >></usr/share/texmf/fonts/type1/blue >sky/cm/cmsl10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmsy10.pfb></usr/sha >re/texmf/fonts/type1/bluesky/cm/cmtt10.pfbConverting skullbig.bmp to skullbig.tex >> >Output written on liquidwar.pdf (71 pages, 222720 bytes). >Transcript written on liquidwar.log. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >Converting skull.orig.bmp to skull.bmp >Converting skull.bmp to skull.tex >Converting slimy.orig.bmp to slimy.bmp >Converting slimy.bmp to slimy.tex >Converting smile.orig.bmp to smile.bmp >Converting smile.bmp to smile.tex >Converting sonnesystem.orig.bmp to sonnesystem.bmp >Compiling netgame.c (cpu=default, debug=no, asm=yes) >Converting sonnesystem.bmp to sonnesystem.tex >Converting tiles.orig.bmp to tiles.bmp >Converting tiles.bmp to tiles.tex >Converting underground.orig.bmp to underground.bmp >Converting underground.bmp to underground.tex >Converting watch.orig.bmp to watch.bmp >Compiling netkey.c (cpu=default, debug=no, asm=yes) >Converting watch.bmp to watch.tex >Converting lwtab002.orig.pcx to lwtab002.pcx >Converting lwtab002.pcx to lwtab002.tex >Converting lwtab003.orig.pcx to lwtab003.pcx >Converting lwtab003.pcx to lwtab003.tex >Converting lwtab004.orig.pcx to lwtab004.pcx >Converting lwtab004.pcx to lwtab004.tex >Converting lwtab006.orig.pcx to lwtab006.pcx >Compiling netmap.c (cpu=default, debug=no, asm=yes) >Converting lwtab006.pcx to lwtab006.tex >Converting lwtab008.orig.pcx to lwtab008.pcx >Converting lwtab008.pcx to lwtab008.tex >Converting lwtab009.orig.pcx to lwtab009.pcx >Converting lwtab009.pcx to lwtab009.tex >Converting lwtabbar.orig.pcx to lwtabbar.pcx >Converting lwtabbar.pcx to lwtabbar.tex >Converting lwtabdrt.orig.pcx to lwtabdrt.pcx >Converting lwtabdrt.pcx to lwtabdrt.tex >Converting lwtabmic.orig.pcx to lwtabmic.pcx >Converting lwtabmic.pcx to lwtabmic.tex >Converting lwtabrec.orig.pcx to lwtabrec.pcx >Converting lwtabrec.pcx to lwtabrec.tex >Converting lwtabses.orig.pcx to lwtabses.pcx >Converting lwtabses.pcx to lwtabses.tex >Converting lwtabto2.orig.pcx to lwtabto2.pcx >Compiling netmess.c (cpu=default, debug=no, asm=yes) >Converting lwtabto2.pcx to lwtabto2.tex >Converting lwtabto4.orig.pcx to lwtabto4.pcx >Converting lwtabto4.pcx to lwtabto4.tex >Converting lwtabtom.orig.pcx to lwtabtom.pcx >Converting lwtabtom.pcx to lwtabtom.tex >Converting lwtabtru.orig.pcx to lwtabtru.pcx >Converting lwtabtru.pcx to lwtabtru.tex >Creating maptex.dat >maptex.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/2d.tex -> 2D_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/3d.tex -> 3D_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/3x3.tex -> 3X3_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/ac.tex -> AC_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/around.tex -> AROUND_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/big.tex -> BIG_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/blemmya.tex -> BLEMMYA_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/bored.tex -> BORED_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/card.tex -> CARD_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/charming.tex -> CHARMING_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/chess.tex -> CHESS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/circle.tex -> CIRCLE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/circlus.tex -> CIRCLUS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/clean.tex -> CLEAN_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/confuse.tex -> CONFUSE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/dirt.tex -> DIRT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/egg.tex -> EGG_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/eyes.tex -> EYES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/garden.tex -> GARDEN_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/honey.tex -> HONEY_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/honeymoon.tex -> HONEYMOON_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/labyrint.tex -> LABYRINT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/logo.tex -> LOGO_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lost.tex -> LOST_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lw.tex -> LW_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/metation.tex -> METATION_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/paper.tex -> PAPER_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/papercut.tex -> PAPERCUT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/pastel.tex -> PASTEL_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/place.tex -> PLACE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/puckman.tex -> PUCKMAN_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/rect.tex -> RECT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/rectangle.tex -> RECTANGLE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/rough.tex -> ROUGH_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/skullbig.tex -> SKULLBIG_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/skull.tex -> SKULL_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/slimy.tex -> SLIMY_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/smile.tex -> SMILE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/tiles.tex -> TILES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/underground.tex -> UNDERGROUND_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/watch.tex -> WATCH_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab002.tex -> LWTAB002_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab003.tex -> LWTAB003_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabCompiling netplay.c (cpu=default, debug=no, asm=yes) >004.tex -> LWTAB004_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab006.tex -> LWTAB006_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab008.tex -> LWTAB008_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab009.tex -> LWTAB009_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabbar.tex -> LWTABBAR_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabmic.tex -> LWTABMIC_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabrec.tex -> LWTABREC_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabses.tex -> LWTABSES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabto2.tex -> LWTABTO2_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabto4.tex -> LWTABTO4_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabtom.tex -> LWTABTOM_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabtru.tex -> LWTABTRU_TEX >Writing maptex.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/maptex' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/water' >Creating water.dat >water.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/amb3.wav -> AMB3_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/amb4.wav -> AMB4_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/bath1.wav -> BATH1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/bath2.wav -> BATH2_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/bubble.wav -> BUBBLE_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/flush.wav -> FLUSH_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/forest1.wav -> FOREST1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/kitch4.wav -> KITCH4_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/lavaflow.wav -> LAVAFLOW_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/niagara.wav -> NIAGARA_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/shower1.wav -> SHOWER1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/sodapor.wav -> SODAPOR_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/thundr2.wav -> THUNDR2_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/thundr3.wav -> THUNDR3_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/tidal.wav -> TIDAL_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/water.wav -> WATER_WAV >Writing water.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/water' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/music' >Creating music.dat >music.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/clarity.mid -> CLARITY_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/fodder.mid -> FODDER_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/headless.mid -> HEADLESS_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/marauder.mid -> MARAUDER_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/return.mid -> RETURN_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/thmoov.mid -> THMOOV_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/torqued.mid -> TORQUED_MID >Writing music.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/music' >Creating liquidwar.dat >Compiling network.c (cpu=default, debug=no, asm=yes) >Compiling options.c (cpu=default, debug=no, asm=yes) >Compiling palette.c (cpu=default, debug=no, asm=yes) >liquidwar.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/back/back.dat -> BACK_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/font.dat -> FONT_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/map.dat -> MAP_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/sfx.dat -> SFX_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/texture.dat -> TEXTURE_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/maptex.dat -> MAPTEX_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/water.dat -> WATER_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/music.dat -> MUSIC_DAT >Writing liquidwar.dat >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >Compiling parser.c (cpu=default, debug=no, asm=yes) >Compiling path.c (cpu=default, debug=no, asm=yes) >Compiling ping.c (cpu=default, debug=no, asm=yes) >Compiling pion.c (cpu=default, debug=no, asm=yes) >Compiling play.c (cpu=default, debug=no, asm=yes) >Compiling profile.c (cpu=default, debug=no, asm=yes) >Compiling protocol.c (cpu=default, debug=no, asm=yes) >Compiling random.c (cpu=default, debug=no, asm=yes) >Compiling rules.c (cpu=default, debug=no, asm=yes) >Compiling score.c (cpu=default, debug=no, asm=yes) >Compiling serial.c (cpu=default, debug=no, asm=yes) >Compiling sock2cli.c (cpu=default, debug=no, asm=yes) >Compiling sockex.c (cpu=default, debug=no, asm=yes) >Compiling sockunix.c (cpu=default, debug=no, asm=yes) >Compiling sound.c (cpu=default, debug=no, asm=yes) >Compiling speeds.c (cpu=default, debug=no, asm=yes) >Compiling startinf.c (cpu=default, debug=no, asm=yes) >Compiling startup.c (cpu=default, debug=no, asm=yes) >Compiling team.c (cpu=default, debug=no, asm=yes) >Compiling texture.c (cpu=default, debug=no, asm=yes) >Compiling thrdunix.c (cpu=default, debug=no, asm=yes) >Compiling ticker.c (cpu=default, debug=no, asm=yes) >Compiling time.c (cpu=default, debug=no, asm=yes) >Compiling viewport.c (cpu=default, debug=no, asm=yes) >Compiling volume.c (cpu=default, debug=no, asm=yes) >Compiling watchdog.c (cpu=default, debug=no, asm=yes) >Compiling wave.c (cpu=default, debug=no, asm=yes) >Compiling wwwcli.c (cpu=default, debug=no, asm=yes) >Assembling glouglou.s >Assembling monster.s >Assembling spread.s >Linking liquidwar (target=default, debug=no, static=no, asm=yes) >random.o: In function `generate_bitmap': >/builddir/build/BUILD/liquidwar-5.6.4/src/random.c:128: warning: the use of `tmpnam' is dangerous, better use `mkstemp' >Compiling execunix.c (cpu=default, debug=no, asm=yes) >Compiling logsrv.c (cpu=default, debug=no, asm=yes) >Compiling server.c (cpu=default, debug=no, asm=yes) >Compiling sock2srv.c (cpu=default, debug=no, asm=yes) >Compiling srvchan.c (cpu=default, debug=no, asm=yes) >Compiling srvcont.c (cpu=default, debug=no, asm=yes) >Compiling srvteam.c (cpu=default, debug=no, asm=yes) >Compiling srvtime.c (cpu=default, debug=no, asm=yes) >Compiling wwwsrv.c (cpu=default, debug=no, asm=yes) >In file included from /usr/include/string.h:642, > from wwwsrv.c:55: >In function 'strncpy', > inlined from 'lw_wwwsrv_init' at wwwsrv.c:107: >/usr/include/bits/string3.h:123: warning: call to __builtin___strncpy_chk will always overflow destination buffer >Linking liquidwar-server (target=default, debug=no, static=no) >Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=yes) >Linking liquidwar-mapgen (target=default, debug=no, static=no) >/usr/bin/ld: ../utils/lwmapgen/worms.o: undefined reference to symbol 'sincos@@GLIBC_2.1' >/usr/bin/ld: note: 'sincos@@GLIBC_2.1' is defined in DSO /lib/libm.so.6 so try adding it to the linker command line >/lib/libm.so.6: could not read symbols: Invalid operation >collect2: ld returned 1 exit status >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: *** [liquidwar-mapgen] Error 1 >make: *** [build_bin] Error 2 >error: Bad exit status from /var/tmp/rpm-tmp.61bdLs (%build) >RPM build errors: > Bad exit status from /var/tmp/rpm-tmp.61bdLs (%build) >Child returncode was: 1 >EXCEPTION: Command failed. See logs for output. > # ['bash', '--login', '-c', 'rpmbuild -bb --target i686 --nodeps builddir/build/SPECS/liquidwar.spec'] >Traceback (most recent call last): > File "/usr/lib/python2.6/site-packages/mock/trace_decorator.py", line 70, in trace > result = func(*args, **kw) > File "/usr/lib/python2.6/site-packages/mock/util.py", line 333, in do > raise mock.exception.Error, ("Command failed. See logs for output.\n # %s" % (command,), child.returncode) >Error: Command failed. See logs for output. > # ['bash', '--login', '-c', 'rpmbuild -bb --target i686 --nodeps builddir/build/SPECS/liquidwar.spec'] >LEAVE do --> EXCEPTION RAISED >
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Raw
Actions:
View
Attachments on
bug 599842
:
420009
| 420010 |
420011
|
420012
|
420013
|
420014