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Red Hat Bugzilla – Attachment 420013 Details for
Bug 599842
FTBFS liquidwar-5.6.4-6.fc12: ImplicitDSOLinking
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build.log
build.log (text/plain), 84.45 KB, created by
FTBFS
on 2010-06-03 20:38:16 UTC
(
hide
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Description:
build.log
Filename:
MIME Type:
Creator:
FTBFS
Created:
2010-06-03 20:38:16 UTC
Size:
84.45 KB
patch
obsolete
>Mock Version: 1.1.1 >ENTER do(['bash', '--login', '-c', 'rpmbuild -bs --target x86_64 --nodeps builddir/build/SPECS/liquidwar.spec'], False, '/var/lib/mock/fedora-development-x86_64-liquidwar-5.6.4-6.fc12.src.rpm/root/', None, 25200, True, 0, 8116, 14667, None, logger=<mock.trace_decorator.getLog object at 0x1318b10>) >Executing command: ['bash', '--login', '-c', 'rpmbuild -bs --target x86_64 --nodeps builddir/build/SPECS/liquidwar.spec'] >Building target platforms: x86_64 >Building for target x86_64 >Wrote: /builddir/build/SRPMS/liquidwar-5.6.4-6.fc14.src.rpm >Child returncode was: 0 >LEAVE do --> > >ENTER do(['bash', '--login', '-c', 'rpmbuild -bb --target x86_64 --nodeps builddir/build/SPECS/liquidwar.spec'], False, '/var/lib/mock/fedora-development-x86_64-liquidwar-5.6.4-6.fc12.src.rpm/root/', None, 25200, True, 0, 8116, 14667, None, logger=<mock.trace_decorator.getLog object at 0x1318b10>) >Executing command: ['bash', '--login', '-c', 'rpmbuild -bb --target x86_64 --nodeps builddir/build/SPECS/liquidwar.spec'] >Building target platforms: x86_64 >Building for target x86_64 >Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.s34iN9 >+ umask 022 >+ cd /builddir/build/BUILD >+ LANG=C >+ export LANG >+ unset DISPLAY >+ cd /builddir/build/BUILD >+ rm -rf liquidwar-5.6.4 >+ /usr/bin/gzip -dc /builddir/build/SOURCES/liquidwar-5.6.4.tar.gz >+ /bin/tar -xf - >+ STATUS=0 >+ '[' 0 -ne 0 ']' >+ cd liquidwar-5.6.4 >+ /bin/chmod -Rf a+rX,u+w,g-w,o-w . >+ sed -i 's/install\(\s\+-c\)\?\s\+-s/install/g' Makefile.in >+ sed -i -e 's:^\.B /usr/share/doc/liquidwar $:\.B /usr/share/doc/liquidwar-doc-5.6.4:' -e 's:^or $:directory (from :' -e 's:^\.B /usr/local/share/doc/liquidwar$:the liquidwar-doc :' -e 's:^directories, :package), :' doc/man/begin.man.in >+ for i in de dk fr >+ iconv -f ISO-8859-1 -t UTF8 README.de >+ mv de README.de >+ for i in de dk fr >+ iconv -f ISO-8859-1 -t UTF8 README.dk >+ mv dk README.dk >+ for i in de dk fr >+ iconv -f ISO-8859-1 -t UTF8 README.fr >+ mv fr README.fr >+ exit 0 >Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.0TUANq >+ umask 022 >+ cd /builddir/build/BUILD >+ cd liquidwar-5.6.4 >+ LANG=C >+ export LANG >+ unset DISPLAY >+ CFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic' >+ export CFLAGS >+ CXXFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic' >+ export CXXFLAGS >+ FFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -I/usr/lib64/gfortran/modules' >+ export FFLAGS >+ ./configure --build=x86_64-unknown-linux-gnu --host=x86_64-unknown-linux-gnu --program-prefix= --disable-dependency-tracking --prefix=/usr --exec-prefix=/usr --bindir=/usr/bin --sbindir=/usr/sbin --sysconfdir=/etc --datadir=/usr/share --includedir=/usr/include --libdir=/usr/lib64 --libexecdir=/usr/libexec --localstatedir=/var --sharedstatedir=/var/lib --mandir=/usr/share/man --infodir=/usr/share/info --disable-target-opt --disable-asm >checking for x86_64-unknown-linux-gnu-gcc... no >checking for gcc... gcc >checking for C compiler default output file name... a.out >checking whether the C compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C compiler... yes >checking whether gcc accepts -g... yes >checking for gcc option to accept ISO C89... none needed >checking build system type... x86_64-unknown-linux-gnu >checking host system type... x86_64-unknown-linux-gnu >checking target system type... x86_64-unknown-linux-gnu >checking for snprintf... yes >checking for allegro-config... yes >checking for Allegro... found 4.2.3. >checking for dat... yes >checking how to run the C preprocessor... gcc -E >checking for grep that handles long lines and -e... /bin/grep >checking for egrep... /bin/grep -E >checking for ANSI C header files... yes >checking for sys/types.h... yes >checking for sys/stat.h... yes >checking for stdlib.h... yes >checking for string.h... yes >checking for memory.h... yes >checking for strings.h... yes >checking for inttypes.h... yes >checking for stdint.h... yes >checking for unistd.h... yes >checking arpa/inet.h usability... yes >checking arpa/inet.h presence... yes >checking for arpa/inet.h... yes >checking ctype.h usability... yes >checking ctype.h presence... yes >checking for ctype.h... yes >checking errno.h usability... yes >checking errno.h presence... yes >checking for errno.h... yes >checking fcntl.h usability... yes >checking fcntl.h presence... yes >checking for fcntl.h... yes >checking netinet/in.h usability... yes >checking netinet/in.h presence... yes >checking for netinet/in.h... yes >checking pthread.h usability... yes >checking pthread.h presence... yes >checking for pthread.h... yes >checking signal.h usability... yes >checking signal.h presence... yes >checking for signal.h... yes >checking stdio.h usability... yes >checking stdio.h presence... yes >checking for stdio.h... yes >checking for stdlib.h... (cached) yes >checking for string.h... (cached) yes >checking sys/socket.h usability... yes >checking sys/socket.h presence... yes >checking for sys/socket.h... yes >checking sys/time.h usability... yes >checking sys/time.h presence... yes >checking for sys/time.h... yes >checking for sys/types.h... (cached) yes >checking time.h usability... yes >checking time.h presence... yes >checking for time.h... yes >checking for unistd.h... (cached) yes >checking for pthread_create in -lpthread... yes >checking for as... yes >checking for python... yes >checking for gzip... yes >checking for latex... yes >checking for dvips... yes >checking for pdflatex... yes >checking for makeinfo... yes >checking for assembly... disabled >checking for plain text doc... enabled >checking for HTML doc... enabled >checking for man page... enabled >checking for info page... enabled >checking for PostScript doc... enabled >checking for PDF doc... enabled >checking for php3 doc... disabled >checking for UWiKiCMS doc... disabled >checking for debug mode... disabled >checking wether electric fence should be used... disabled >checking for static link... disabled >checking for target specific optimizations... disabled >checking for gmake... yes >checking for which GNU Make to use... gmake >configure: creating ./config.status >config.status: creating Makefile >config.status: WARNING: Makefile.in seems to ignore the --datarootdir setting >config.status: creating src/Makefile >config.status: WARNING: src/Makefile.in seems to ignore the --datarootdir setting >config.status: creating src/Makefile.dep >config.status: creating src/base.h >config.status: creating src/lwwin.rc >config.status: creating utils/Makefile >config.status: creating data/Makefile >config.status: creating data/back/Makefile >config.status: creating data/font/Makefile >config.status: creating data/map/Makefile >config.status: creating data/sfx/Makefile >config.status: creating data/texture/Makefile >config.status: creating data/maptex/Makefile >config.status: creating data/water/Makefile >config.status: creating data/music/Makefile >config.status: creating doc/Makefile >config.status: creating doc/html/index.html >config.status: creating doc/tex/liquidwar.tex >config.status: creating doc/man/begin.man >config.status: creating doc/texi/begin.texi >config.status: creating misc/liquidward >config.status: creating misc/macosx_info.plist >config.status: creating misc/liquidwar.nsi >config.status: creating liquidwar.spec >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >The configuration options to generate binaries are: >Target : default >Debug : no >Static link : no >Assembly : no >Snprintf : using system library >The command line to compile .c files in this directory is: >cc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -I/usr/include -c -O2 -fomit-frame-pointer -Wall -W -m64 -DCONFIG_UNIX_CFG=".liquidwarrc" -DCONFIG_UNIX_DAT="/usr/share/games/liquidwar/liquidwar.dat" -DCONFIG_UNIX_MAP="/usr/share/games/liquidwar/map/" -DCONFIG_UNIX_TEX="/usr/share/games/liquidwar/texture/" -DCONFIG_UNIX_MID="/usr/share/games/liquidwar/music/" -DCONFIG_UNIX_SRV="/usr/games/liquidwar-server" -DCONFIG_UNIX_GEN="/usr/games/liquidwar-mapgen" -DUNIX -D_THREAD_SAFE >The command line to compile .s files in this directory is: >as --32 >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >The command line to compile .c files in this directory is: >cc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -I/usr/include -c -Wall -W >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >Type "gmake" to build Liquid War 5.6.4. >+ MAKE_FLAGS='DEBUG_FLAGS= GAMEDIR=/usr/bin DATADIR=/usr/share/liquidwar' >+ make config DEBUG_FLAGS= GAMEDIR=/usr/bin DATADIR=/usr/share/liquidwar >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >The configuration options to generate binaries are: >Target : default >Debug : no >Static link : no >Assembly : no >Snprintf : using system library >The command line to compile .c files in this directory is: >cc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -I/usr/include -c -Wall -W -m64 -DCONFIG_UNIX_CFG=".liquidwarrc" -DCONFIG_UNIX_DAT="/usr/share/liquidwar/liquidwar.dat" -DCONFIG_UNIX_MAP="/usr/share/liquidwar/map/" -DCONFIG_UNIX_TEX="/usr/share/liquidwar/texture/" -DCONFIG_UNIX_MID="/usr/share/liquidwar/music/" -DCONFIG_UNIX_SRV="/usr/bin/liquidwar-server" -DCONFIG_UNIX_GEN="/usr/bin/liquidwar-mapgen" -DUNIX -D_THREAD_SAFE >The command line to compile .s files in this directory is: >as --32 >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >The command line to compile .c files in this directory is: >cc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -I/usr/include -c -Wall -W >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >+ make -j8 DEBUG_FLAGS= GAMEDIR=/usr/bin DATADIR=/usr/share/liquidwar >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule.gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >gmake[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. >Creating txt/rules.txt from xml/rules.xml >Compiling liquidwarcol.c >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. >Compiling about.c (cpu=default, debug=no, asm=no) >Creating txt/authors.txt from xml/authors.xml >Compiling advanced.c (cpu=default, debug=no, asm=no) >Creating txt/mailinglists.txt from xml/mailinglists.xml >Creating txt/fanfic.txt from xml/fanfic.xml >Building liquidwarcol >Compiling alleg2.c (cpu=default, debug=no, asm=no) >Creating txt/options.txt from xml/options.xml >Compiling liquidwarmap.c >Creating txt/network.txt from xml/network.xml >liquidwarmap.c: In function 'update_readable_name': >liquidwarmap.c:395: warning: ignoring return value of 'fread', declared with attribute warn_unused_result >liquidwarmap.c: In function 'write_to_disk': >liquidwarmap.c:498: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwarmap.c:499: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwarmap.c:500: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwarmap.c:501: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >Creating txt/parameters.txt from xml/parameters.xml >Creating txt/platforms.txt from xml/platforms.xml >Building liquidwarmap >Creating txt/userlevels.txt from xml/userlevels.xml >Compiling liquidwartex.c >Creating txt/algorithm.txt from xml/algorithm.xml >liquidwartex.c: In function 'write_to_disk': >liquidwartex.c:386: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwartex.c:388: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >liquidwartex.c:389: warning: ignoring return value of 'fwrite', declared with attribute warn_unused_result >Creating txt/source.txt from xml/source.xml >Creating txt/bugs.txt from xml/bugs.xml >Building liquidwartex >Compiling area.c (cpu=default, debug=no, asm=no) >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >gmake[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/back' >Converting lw5back.pcx to lw5back.converted.pcx >Creating txt/todo.txt from xml/todo.xml >Creating back.dat >back.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX >Writing back.dat >Reading back.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/back/palette.pcx -> PALETTE_PCX >Writing back.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/back' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/font' >Creating font.dat >font.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/degrad10.pcx -> DEGRAD10_PCX >Writing font.dat >Creating txt/wip.txt from xml/wip.xml >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/degrad20.pcx -> DEGRAD20_PCX >Writing font.dat >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/mouse20.pcx -> MOUSE20_PCX >Writing font.dat >Compiling army.c (cpu=default, debug=no, asm=no) >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/mouse40.pcx -> MOUSE40_PCX >Writing font.dat >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/palette.pcx -> PALETTE_PCX >Writing font.dat >Reading font.dat >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/void1.pcx -> VOID1_PCX >Writing font.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/font' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/map' >Converting 007.pcx to 007.map >Converting 2d.bmp to 2d.map >Converting 213.pcx to 213.map >Converting 3d.bmp to 3d.map >Creating txt/copying.txt from xml/copying.xml >Converting 3x3.bmp to 3x3.map >Converting 4zones.pcx to 4zones.map >Converting 666.pcx to 666.map >Converting 8.bmp to 8.map >Converting ac.bmp to ac.map >Converting alstar1.pcx to alstar1.map >Converting anaglyph1.bmp to anaglyph1.map >Converting anaglyph2.bmp to anaglyph2.map >Converting aquarium.pcx to aquarium.map >Converting around.bmp to around.map >Converting bestiole.pcx to bestiole.map >Converting biere.pcx to biere.map >Creating html/rules.html from xml/rules.xml >Converting big.bmp to big.map >Converting blemmya.bmp to blemmya.map >Converting boa.pcx to boa.map >Converting bored.bmp to bored.map >Compiling asm.c (cpu=default, debug=no, asm=no) >Converting bonoball.pcx to bonoball.map >Converting bubbles.bmp to bubbles.map >Converting card.bmp to card.map >Converting carreaux.pcx to carreaux.map >Converting carres.pcx to carres.map >Creating html/authors.html from xml/authors.xml >Converting centrik.pcx to centrik.map >Converting charming.bmp to charming.map >Converting chenille.pcx to chenille.map >Converting chess.bmp to chess.map >Converting chinois.pcx to chinois.map >Converting circle.bmp to circle.map >Converting circlus.bmp to circlus.map >Compiling autoplay.c (cpu=default, debug=no, asm=no) >Converting clean.bmp to clean.map >Converting clown.pcx to clown.map >Converting coccinel.pcx to coccinel.map >Converting coeurs.pcx to coeurs.map >Converting confuse.bmp to confuse.map >Converting cornet3b.pcx to cornet3b.map >Converting crown.pcx to crown.map >Creating html/mailinglists.html from xml/mailinglists.xml >Converting darkone1.bmp to darkone1.map >Converting darkone2.bmp to darkone2.map >Converting darkone3.bmp to darkone3.map >Converting darkone4.bmp to darkone4.map >Converting derivsol.pcx to derivsol.map >Converting dirt.bmp to dirt.map >Converting donuts.pcx to donuts.map >Converting echange.pcx to echange.map >Converting echlune.pcx to echlune.map >Converting egg.bmp to egg.map >Creating html/fanfic.html from xml/fanfic.xml >Converting etoile.pcx to etoile.map >Converting eyes.bmp to eyes.map >Converting feuille.pcx to feuille.map >Converting fille.pcx to fille.map >Converting fils.pcx to fils.map >Converting flo1.pcx to flo1.map >Converting garcon.pcx to garcon.map >Converting garden.bmp to garden.map >Compiling back.c (cpu=default, debug=no, asm=no) >Converting glasses.pcx to glasses.map >Converting h.bmp to h.map >Creating html/options.html from xml/options.xml >Converting haricot.pcx to haricot.map >Converting hi.bmp to hi.map >Converting honey.bmp to honey.map >Converting honeymoon.bmp to honeymoon.map >Converting jabberwocky.bmp to jabberwocky.map >Converting lapin.pcx to lapin.map >Converting labyrint.bmp to labyrint.map >Converting liqwar.pcx to liqwar.map >Compiling basicopt.c (cpu=default, debug=no, asm=no) >Converting logo.bmp to logo.map >Creating html/network.html from xml/network.xml >Converting lost.bmp to lost.map >Converting lw.bmp to lw.map >Converting lwtab002.pcx to lwtab002.map >Converting lwtab003.pcx to lwtab003.map >Converting lwtab004.pcx to lwtab004.map >Converting lwtab005.pcx to lwtab005.map >Converting lwtab006.pcx to lwtab006.map >Compiling bigdata.c (cpu=default, debug=no, asm=no) >Converting lwtab008.pcx to lwtab008.map >Converting lwtab009.pcx to lwtab009.map >Converting lwtabbar.pcx to lwtabbar.map >Converting lwtabdrt.pcx to lwtabdrt.map >Converting lwtabgen.pcx to lwtabgen.map >Converting lwtabmic.pcx to lwtabmic.map >Converting lwtabrec.pcx to lwtabrec.map >Converting lwtabses.pcx to lwtabses.map >Creating html/parameters.html from xml/parameters.xml >Converting lwtabto2.pcx to lwtabto2.map >Converting lwtabto4.pcx to lwtabto4.map >Converting lwtabtom.pcx to lwtabtom.map >Converting lwtabtru.pcx to lwtabtru.map >Converting lwtabvid.pcx to lwtabvid.map >Converting marionet.pcx to marionet.map >Converting metation.bmp to metation.map >Converting mouse1.bmp to mouse1.map >Converting muehle.bmp to muehle.map >Converting musique.pcx to musique.map >Creating html/platforms.html from xml/platforms.xml >Converting net1.pcx to net1.map >Converting net2.pcx to net2.map >Compiling capture.c (cpu=default, debug=no, asm=no) >Converting ordino.pcx to ordino.map >Converting paper.bmp to paper.map >Converting papercut.bmp to papercut.map >Converting papillon.pcx to papillon.map >Converting pastel.bmp to pastel.map >Converting place.bmp to place.map >Creating html/userlevels.html from xml/userlevels.xml >Converting penta.pcx to penta.map >Converting peur.pcx to peur.map >Converting pieuvre.pcx to pieuvre.map >Converting pigface.pcx to pigface.map >Converting platform.pcx to platform.map >Converting poisson.pcx to poisson.map >Converting policier.pcx to policier.map >Converting portable.pcx to portable.map >Converting puckman.bmp to puckman.map >Converting quaders.bmp to quaders.map >Converting rect.bmp to rect.map >Compiling chat.c (cpu=default, debug=no, asm=no) >Converting rectangle.bmp to rectangle.map >Creating html/algorithm.html from xml/algorithm.xml >Converting rene02.bmp to rene02.map >Converting rene03.bmp to rene03.map >Converting rene04.bmp to rene04.map >Converting rolz.bmp to rolz.map >Converting rough.bmp to rough.map >Converting sgdb.pcx to sgdb.map >Converting skull.bmp to skull.map >Converting skullbig.bmp to skullbig.map >Converting slimy.bmp to slimy.map >Creating html/source.html from xml/source.xml >Compiling checksum.c (cpu=default, debug=no, asm=no) >Converting smile.bmp to smile.map >Converting sol.pcx to sol.map >Converting sonnesystem.bmp to sonnesystem.map >Converting spagueti.pcx to spagueti.map >Converting strike.pcx to strike.map >Converting tag.bmp to tag.map >Converting tuyaux.pcx to tuyaux.map >Converting tiles.bmp to tiles.map >Converting tilt.pcx to tilt.map >Converting tipi.pcx to tipi.map >Converting titanic.pcx to titanic.map >Compiling code.c (cpu=default, debug=no, asm=no) >Converting trumpet.pcx to trumpet.map >Creating html/bugs.html from xml/bugs.xml >Converting tulipes.pcx to tulipes.map >Converting underground.bmp to underground.map >Converting velo.pcx to velo.map >Converting village.pcx to village.map >Converting void.pcx to void.map >Converting volet.pcx to volet.map >Converting watch.bmp to watch.map >Converting world1.bmp to world1.map >Converting world2.bmp to world2.map >Creating html/todo.html from xml/todo.xml >Converting world3.bmp to world3.map >Converting world4.bmp to world4.map >Converting z.pcx to z.map >Creating map.dat >map.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/007.map -> 007_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/2d.map -> 2D_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/213.map -> 213_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/3d.map -> 3D_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/3x3.map -> 3X3_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/4zones.map -> 4ZONES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/666.map -> 666_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/8.map -> 8_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/ac.map -> AC_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/alstar1.map -> ALSTAR1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/anaglyph1.map -> ANAGLYPH1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/anaglyph2.map -> ANAGLYPH2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/aquarium.map -> AQUARIUM_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/around.map -> AROUND_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/bestiole.map -> BESTIOLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/biere.map -> BIERE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/big.map -> BIG_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/blemmya.map -> BLEMMYA_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/boa.map -> BOA_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/bored.map -> BORED_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/bonoball.map -> BONOBALL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/bubbles.map -> BUBBLES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/card.map -> CARD_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/carreaux.map -> CARREAUX_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/carres.map -> CARRES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/centrik.map -> CENTRIK_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/charming.map -> CHARMING_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/chenille.map -> CHENILLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/chess.map -> CHESS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/chinois.map -> CHINOIS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/circle.map -> CIRCLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/circlus.map -> CIRCLUS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/clean.map -> CLEAN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/clown.map -> CLOWN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/coccinel.map -> COCCINEL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/coeurs.map -> COEURS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/confuse.map -> CONFUSE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/cornet3b.map -> CORNET3B_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/crown.map -> CROWN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/darkone1.map -> DARKONE1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/darkone2.map -> DARKONE2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/darkone3.map -> DARKONE3_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/darkone4.map -> DARKONE4_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/derivsol.map -> DERIVSOL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/dirt.map -> DIRT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/donuts.map -> DONUTS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/echange.map -> ECHANGE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/echlune.map -> ECHLUNE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/egg.map -> EGG_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/etoile.map -> ETOILE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/eyes.map -> EYES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/feuille.map -> FEUILLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/fille.map -> FILLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/fils.map -> FILS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/flo1.map -> FLO1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/garcon.map -> GARCON_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/garden.map -> GARDEN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/glasses.map -> GLASSES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/h.map -> H_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/haricot.map -> HARICOT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/hi.map -> HI_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/honey.map -> HONEY_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/honeymoon.map -> HONEYMOON_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/jabberwocky.map -> JABBERWOCKY_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lapin.map -> LAPIN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/labyrint.map -> LABYRINT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/liqwar.map -> LIQWAR_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/logo.map -> LOGO_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lost.map -> LOST_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lw.map -> LW_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab002.map -> LWTAB002_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab003.map -> LWTAB003_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab004.map -> LWTAB004_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab005.map -> LWTAB005_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab006.map -> LWTAB006_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab008.map -> LWTAB008_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtab009.map -> LWTAB009_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabbar.map -> LWTABBAR_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabdrt.map -> LWTABDRT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabgen.map -> LWTABGEN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabmic.map -> LWTABMIC_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabrec.map -> LWTABREC_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabses.map -> LWTABSES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabto2.map -> LWTABTO2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabto4.map -> LWTABTO4_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabtom.map -> LWTABTOM_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabtru.map -> LWTABTRU_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/lwtabvid.map -> LWTABVID_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/marionet.map -> MARIONET_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/metation.map -> METATION_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/mouse1.map -> MOUSE1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/muehle.map -> MUEHLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/musique.map -> MUSIQUE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/net1.map -> NET1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/net2.map -> NET2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/ordino.map -> ORDINO_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/paper.map -> PAPER_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/papercut.map -> PAPERCUT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/papillon.map -> PAPILLON_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/pastel.map -> PASTEL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/place.map -> PLACE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/penta.map -> PENTA_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/peur.map -> PEUR_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/pieuvre.map -> PIEUVRE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/pigface.map -> PIGFACE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/platform.map -> PLATFORM_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/poisson.map -> POISSON_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/policier.map -> POLICIER_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/portable.map -> PORTABLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/puckman.map -> PUCKMAN_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/quaders.map -> QUADERS_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rect.map -> RECT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rectangle.map -> RECTANGLE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rene02.map -> RENE02_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rene03.map -> RENE03_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rene04.map -> RENE04_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rolz.map -> ROLZ_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/rough.map -> ROUGH_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/sgdb.map -> SGDB_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/skull.map -> SKULL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/skullbig.map -> SKULLBIG_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/slimy.map -> SLIMY_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/smile.map -> SMILE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/sol.map -> SOL_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/sonnesystem.map -> SONNESYSTEM_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/spagueti.map -> SPAGUETI_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/strike.map -> STRIKE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tag.map -> TAG_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tuyaux.map -> TUYAUX_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tiles.map -> TILES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tilt.map -> TILT_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tipi.map -> TIPI_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/titanic.map -> TITANIC_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/trumpet.map -> TRUMPET_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/tulipes.map -> TULIPES_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/underground.map -> UNDERGROUND_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/velo.map -> VELO_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/village.map -> VILLAGE_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/void.map -> VOID_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/volet.map -> VOLET_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/watch.map -> WATCH_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/world1.map -> WORLD1_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/world2.map -> WORLD2_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/world3.map -> WORLD3_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/world4.map -> WORLD4_MAP >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/z.map -> Z_MAP >Writing map.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/map' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/sfx' >Creating sfx.dat >sfx.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/clock1.wav -> CLOCK1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/crowd1.wav -> CROWD1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/cuckoo.wav -> CUCKOO_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/foghorn.wav -> FOGHORN_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/splash1.wav -> SPLASH1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/war.wav -> WAR_WAV >Writing sfx.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/sfx' >Creating html/wip.html from xml/wip.xml >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/texture' >Converting amethyst.gimp.pcx to amethyst.pcx >Compiling config.c (cpu=default, debug=no, asm=no) >Converting amethyst.pcx to amethyst.tex >Converting bricks.gimp.pcx to bricks.pcx >Converting bricks.pcx to bricks.tex >Converting crash1.gimp.pcx to crash1.pcx >Converting crash1.pcx to crash1.tex >Converting electricblue.gimp.pcx to electricblue.pcx >Converting electricblue.pcx to electricblue.tex >Converting granite2.gimp.pcx to granite2.pcx >Converting granite2.pcx to granite2.tex >Converting greenmess.gimp.pcx to greenmess.pcx >Creating html/copying.html from xml/copying.xml >Converting greenmess.pcx to greenmess.tex >Converting lumps.gimp.pcx to lumps.pcx >Converting lumps.pcx to lumps.tex >Converting marble3.gimp.pcx to marble3.pcx >Converting marble3.pcx to marble3.tex >Converting pebbles.gimp.pcx to pebbles.pcx >Converting pebbles.pcx to pebbles.tex >Converting pine.gimp.pcx to pine.pcx >Converting pine.pcx to pine.tex >Converting poolbottom.gimp.pcx to poolbottom.pcx >Creating man/rules.man from xml/rules.xml >Converting poolbottom.pcx to poolbottom.tex >Converting qbert.gimp.pcx to qbert.pcx >Converting qbert.pcx to qbert.tex >Converting redcubes.gimp.pcx to redcubes.pcx >Converting redcubes.pcx to redcubes.tex >Converting smallsquares.gimp.pcx to smallsquares.pcx >Converting smallsquares.pcx to smallsquares.tex >Converting terra.gimp.pcx to terra.pcx >Converting terra.pcx to terra.tex >Converting wood2.gimp.pcx to wood2.pcx >Compiling connect.c (cpu=default, debug=no, asm=no) >Converting wood2.pcx to wood2.tex >Creating texture.dat >Creating man/authors.man from xml/authors.xml >texture.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/amethyst.tex -> AMETHYST_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/bricks.tex -> BRICKS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/crash1.tex -> CRASH1_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/electricblue.tex -> ELECTRICBLUE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/granite2.tex -> GRANITE2_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/greenmess.tex -> GREENMESS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/lumps.tex -> LUMPS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/marble3.tex -> MARBLE3_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/pebbles.tex -> PEBBLES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/pine.tex -> PINE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/poolbottom.tex -> POOLBOTTOM_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/qbert.tex -> QBERT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/redcubes.tex -> REDCUBES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/smallsquares.tex -> SMALLSQUARES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/terra.tex -> TERRA_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/wood2.tex -> WOOD2_TEX >Writing texture.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/texture' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/maptex' >Converting 2d.orig.bmp to 2d.bmp >Converting 2d.bmp to 2d.tex >Converting 3d.orig.bmp to 3d.bmp >Converting 3d.bmp to 3d.tex >Converting 3x3.orig.bmp to 3x3.bmp >Converting 3x3.bmp to 3x3.tex >Converting ac.orig.bmp to ac.bmp >Creating man/mailinglists.man from xml/mailinglists.xml >Converting ac.bmp to ac.tex >Converting anaglyph1.orig.bmp to anaglyph1.bmp >Converting anaglyph1.bmp to anaglyph1.tex >Converting anaglyph2.orig.bmp to anaglyph2.bmp >Converting anaglyph2.bmp to anaglyph2.tex >Converting around.orig.bmp to around.bmp >Creating man/fanfic.man from xml/fanfic.xml >Converting around.bmp to around.tex >Converting big.orig.bmp to big.bmp >Converting big.bmp to big.tex >Creating man/options.man from xml/options.xml >Compiling controls.c (cpu=default, debug=no, asm=no) >Converting blemmya.orig.bmp to blemmya.bmp >Converting blemmya.bmp to blemmya.tex >Converting bored.orig.bmp to bored.bmp >Converting bored.bmp to bored.tex >Converting card.orig.bmp to card.bmp >Converting card.bmp to card.tex >Converting charming.orig.bmp to charming.bmp >Converting charming.bmp to charming.tex >Converting chess.orig.bmp to chess.bmp >Creating man/network.man from xml/network.xml >Converting chess.bmp to chess.tex >Converting circle.orig.bmp to circle.bmp >Converting circle.bmp to circle.tex >Compiling cursor.c (cpu=default, debug=no, asm=no) >Converting circlus.orig.bmp to circlus.bmp >Converting circlus.bmp to circlus.tex >Converting clean.orig.bmp to clean.bmp >Converting clean.bmp to clean.tex >Converting confuse.orig.bmp to confuse.bmp >Creating man/parameters.man from xml/parameters.xml >Converting confuse.bmp to confuse.tex >Converting dirt.orig.bmp to dirt.bmp >Converting dirt.bmp to dirt.tex >Converting egg.orig.bmp to egg.bmp >Converting egg.bmp to egg.tex >Converting eyes.orig.bmp to eyes.bmp >Converting eyes.bmp to eyes.tex >Converting garden.orig.bmp to garden.bmp >Creating man/platforms.man from xml/platforms.xml >Converting garden.bmp to garden.tex >Converting honey.orig.bmp to honey.bmp >Compiling decal.c (cpu=default, debug=no, asm=no) >Converting honey.bmp to honey.tex >Converting honeymoon.orig.bmp to honeymoon.bmp >Converting honeymoon.bmp to honeymoon.tex >Converting jabberwocky.orig.bmp to jabberwocky.bmp >Converting jabberwocky.bmp to jabberwocky.tex >Creating man/userlevels.man from xml/userlevels.xml >Converting labyrint.orig.bmp to labyrint.bmp >Converting labyrint.bmp to labyrint.tex >Converting logo.orig.bmp to logo.bmp >Converting logo.bmp to logo.tex >Converting lost.orig.bmp to lost.bmp >Converting lost.bmp to lost.tex >Creating man/algorithm.man from xml/algorithm.xml >Compiling dialog.c (cpu=default, debug=no, asm=no) >Converting lw.orig.bmp to lw.bmp >Converting lw.bmp to lw.tex >Converting metation.orig.bmp to metation.bmp >Converting metation.bmp to metation.tex >Converting paper.orig.bmp to paper.bmp >Converting paper.bmp to paper.tex >Creating man/source.man from xml/source.xml >Converting papercut.orig.bmp to papercut.bmp >Converting papercut.bmp to papercut.tex >Converting pastel.orig.bmp to pastel.bmp >Converting pastel.bmp to pastel.tex >Converting place.orig.bmp to place.bmp >Converting place.bmp to place.tex >Compiling disk.c (cpu=default, debug=no, asm=no) >Converting puckman.orig.bmp to puckman.bmp >Converting puckman.bmp to puckman.tex >Converting rect.orig.bmp to rect.bmp >Converting rect.bmp to rect.tex >Converting rectangle.orig.bmp to rectangle.bmp >Creating man/bugs.man from xml/bugs.xml >Converting rectangle.bmp to rectangle.tex >Converting rough.orig.bmp to rough.bmp >Converting rough.bmp to rough.tex >Converting skullbig.orig.bmp to skullbig.bmp >Converting skullbig.bmp to skullbig.tex >Converting skull.orig.bmp to skull.bmp >Converting skull.bmp to skull.tex >Creating man/todo.man from xml/todo.xml >Converting slimy.orig.bmp to slimy.bmp >Converting slimy.bmp to slimy.tex >Converting smile.orig.bmp to smile.bmp >Converting smile.bmp to smile.tex >Converting sonnesystem.orig.bmp to sonnesystem.bmp >Converting sonnesystem.bmp to sonnesystem.tex >Creating man/wip.man from xml/wip.xml >Converting tiles.orig.bmp to tiles.bmp >Compiling disp.c (cpu=default, debug=no, asm=no) >Converting tiles.bmp to tiles.tex >Converting underground.orig.bmp to underground.bmp >Converting underground.bmp to underground.tex >Converting watch.orig.bmp to watch.bmp >Converting watch.bmp to watch.tex >Creating man/copying.man from xml/copying.xml >Converting lwtab002.orig.pcx to lwtab002.pcx >Converting lwtab002.pcx to lwtab002.tex >Converting lwtab003.orig.pcx to lwtab003.pcx >Converting lwtab003.pcx to lwtab003.tex >Converting lwtab004.orig.pcx to lwtab004.pcx >Compiling distor.c (cpu=default, debug=no, asm=no) >Converting lwtab004.pcx to lwtab004.tex >Converting lwtab006.orig.pcx to lwtab006.pcx >Converting lwtab006.pcx to lwtab006.tex >Converting lwtab008.orig.pcx to lwtab008.pcx >Converting lwtab008.pcx to lwtab008.tex >Converting lwtab009.orig.pcx to lwtab009.pcx >Building man/liquidwar.man... >Compressing man/liquidwar.6.gz... >Converting lwtab009.pcx to lwtab009.tex >Converting lwtabbar.orig.pcx to lwtabbar.pcx >Converting lwtabbar.pcx to lwtabbar.tex >Converting lwtabdrt.orig.pcx to lwtabdrt.pcx >Creating texi/rules.texi from xml/rules.xml >Converting lwtabdrt.pcx to lwtabdrt.tex >Converting lwtabmic.orig.pcx to lwtabmic.pcx >Converting lwtabmic.pcx to lwtabmic.tex >Converting lwtabrec.orig.pcx to lwtabrec.pcx >Converting lwtabrec.pcx to lwtabrec.tex >Converting lwtabses.orig.pcx to lwtabses.pcx >Converting lwtabses.pcx to lwtabses.tex >Converting lwtabto2.orig.pcx to lwtabto2.pcx >Converting lwtabto2.pcx to lwtabto2.tex >Converting lwtabto4.orig.pcx to lwtabto4.pcx >Converting lwtabto4.pcx to lwtabto4.tex >Creating texi/authors.texi from xml/authors.xml >Converting lwtabtom.orig.pcx to lwtabtom.pcx >Converting lwtabtom.pcx to lwtabtom.tex >Converting lwtabtru.orig.pcx to lwtabtru.pcx >Converting lwtabtru.pcx to lwtabtru.tex >Creating maptex.dat >maptex.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/2d.tex -> 2D_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/3d.tex -> 3D_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/3x3.tex -> 3X3_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/ac.tex -> AC_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/around.tex -> AROUND_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/big.tex -> BIG_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/blemmya.tex -> BLEMMYA_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/bored.tex -> BORED_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/card.tex -> CARD_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/charming.tex -> CHARMING_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/chess.tex -> CHESS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/circle.tex -> CIRCLE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/circlus.tex -> CIRCLUS_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/clean.tex -> CLEAN_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/confuse.tex -> CONFUSE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/dirt.tex -> DIRT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/egg.tex -> EGG_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/eyes.tex -> EYES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/garden.tex -> GARDEN_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/honey.tex -> HONEY_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/honeymoon.tex -> HONEYMOON_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/labyrint.tex -> LABYRINT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/logo.tex -> LOGO_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lost.tex -> LOST_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lw.tex -> LW_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/metation.tex -> METATION_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/paper.tex -> PAPER_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/papercut.tex -> PAPERCUT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/pastel.tex -> PASTEL_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/place.tex -> PLACE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/puckman.tex -> PUCKMAN_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/rect.tex -> RECT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/rectangle.tex -> RECTANGLE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/rough.tex -> ROUGH_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/skullbig.tex -> SKULLBIG_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/skull.tex -> SKULL_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/slimy.tex -> SLIMY_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/smile.tex -> SMILE_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/tiles.tex -> TILES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/underground.tex -> UNDERGROUND_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/watch.tex -> WATCH_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab002.tex -> LWTAB002_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab003.tex -> LWTAB003_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabCreating texi/mailinglists.texi from xml/mailinglists.xml >Compiling dnsutil.c (cpu=default, debug=no, asm=no) >004.tex -> LWTAB004_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab006.tex -> LWTAB006_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab008.tex -> LWTAB008_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtab009.tex -> LWTAB009_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabbar.tex -> LWTABBAR_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabmic.tex -> LWTABMIC_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabrec.tex -> LWTABREC_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabses.tex -> LWTABSES_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabto2.tex -> LWTABTO2_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabto4.tex -> LWTABTO4_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabtom.tex -> LWTABTOM_TEX >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/lwtabtru.tex -> LWTABTRU_TEX >Writing maptex.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/maptex' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/water' >Creating water.dat >Creating texi/fanfic.texi from xml/fanfic.xml >water.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/amb3.wav -> AMB3_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/amb4.wav -> AMB4_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/bath1.wav -> BATH1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/bath2.wav -> BATH2_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/bubble.wav -> BUBBLE_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/flush.wav -> FLUSH_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/forest1.wav -> FOREST1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/kitch4.wav -> KITCH4_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/lavaflow.wav -> LAVAFLOW_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/niagara.wav -> NIAGARA_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/shower1.wav -> SHOWER1_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/sodapor.wav -> SODAPOR_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/thundr2.wav -> THUNDR2_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/thundr3.wav -> THUNDR3_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/tidal.wav -> TIDAL_WAV >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/water.wav -> WATER_WAV >Writing water.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/water' >gmake[2]: Entering directory `/builddir/build/BUILD/liquidwar-5.6.4/data/music' >Creating music.dat >Compiling error.c (cpu=default, debug=no, asm=no) >music.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/clarity.mid -> CLARITY_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/fodder.mid -> FODDER_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/headless.mid -> HEADLESS_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/marauder.mid -> MARAUDER_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/return.mid -> RETURN_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/thmoov.mid -> THMOOV_MID >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/torqued.mid -> TORQUED_MID >Writing music.dat >gmake[2]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data/music' >Creating liquidwar.dat >Creating texi/options.texi from xml/options.xml >Compiling exec2.c (cpu=default, debug=no, asm=no) >Creating texi/network.texi from xml/network.xml >Compiling exit.c (cpu=default, debug=no, asm=no) >liquidwar.dat not found: creating new datafile >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/back/back.dat -> BACK_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/font/font.dat -> FONT_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/map/map.dat -> MAP_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/sfx/sfx.dat -> SFX_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/texture/texture.dat -> TEXTURE_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/maptex/maptex.dat -> MAPTEX_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/water/water.dat -> WATER_DAT >Inserting /builddir/build/BUILD/liquidwar-5.6.4/data/music/music.dat -> MUSIC_DAT >Writing liquidwar.dat >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/data' >Creating texi/parameters.texi from xml/parameters.xml >Compiling fighter.c (cpu=default, debug=no, asm=no) >Creating texi/platforms.texi from xml/platforms.xml >Creating texi/userlevels.texi from xml/userlevels.xml >Creating texi/algorithm.texi from xml/algorithm.xml >Creating texi/source.texi from xml/source.xml >Compiling game.c (cpu=default, debug=no, asm=no) >Creating texi/bugs.texi from xml/bugs.xml >Compiling gfxmode.c (cpu=default, debug=no, asm=no) >Creating texi/todo.texi from xml/todo.xml >Creating texi/wip.texi from xml/wip.xml >Compiling grad.c (cpu=default, debug=no, asm=no) >Creating texi/copying.texi from xml/copying.xml >Building texi/liquidwar.texi... >Building info/liquidwar.info.gz... >Compiling graphics.c (cpu=default, debug=no, asm=no) >Creating tex/rules.tex from xml/rules.xml >Creating tex/authors.tex from xml/authors.xml >Creating tex/mailinglists.tex from xml/mailinglists.xml >Compiling help.c (cpu=default, debug=no, asm=no) >Creating tex/fanfic.tex from xml/fanfic.xml >Compiling httputil.c (cpu=default, debug=no, asm=no) >Creating tex/options.tex from xml/options.xml >Creating tex/network.tex from xml/network.xml >Compiling info.c (cpu=default, debug=no, asm=no) >Creating tex/parameters.tex from xml/parameters.xml >Creating tex/platforms.tex from xml/platforms.xml >Creating tex/userlevels.tex from xml/userlevels.xml >Creating tex/algorithm.tex from xml/algorithm.xml >Compiling init.c (cpu=default, debug=no, asm=no) >Creating tex/source.tex from xml/source.xml >Compiling internet.c (cpu=default, debug=no, asm=no) >Creating tex/bugs.tex from xml/bugs.xml >Creating tex/todo.tex from xml/todo.xml >Creating tex/wip.tex from xml/wip.xml >Compiling joystick.c (cpu=default, debug=no, asm=no) >Creating tex/copying.tex from xml/copying.xml >Building tex/liquidwar.dvi... >Compiling keyboard.c (cpu=default, debug=no, asm=no) >This is pdfTeXk, Version 3.141592-1.40.3 (Web2C 7.5.6) > %&-line parsing enabled. >entering extended mode >(./liquidwar.tex >LaTeX2e <2005/12/01> >Babel <v3.8h> and hyphenation patterns for english, usenglishmax, dumylang, noh >yphenation, arabic, basque, bulgarian, coptic, welsh, czech, slovak, german, ng >erman, danish, esperanto, spanish, catalan, galician, estonian, farsi, finnish, > french, greek, monogreek, ancientgreek, croatian, hungarian, interlingua, ibyc >us, indonesian, icelandic, italian, latin, mongolian, dutch, norsk, polish, por >tuguese, pinyin, romanian, russian, slovenian, uppersorbian, serbian, swedish, >turkish, ukenglish, ukrainian, loaded. >(/usr/share/texmf/tex/latex/base/book.cls >Document Class: book 2005/09/16 v1.4f Standard LaTeX document class >(/usr/share/texmf/tex/latex/base/bk10.clo)) >No file liquidwar.aux. >[1] [2] >No file liquidwar.toc. >(./rules.tex [3] [4] >Chapter 1. >[5] [6]) (./authors.tex [7] [8] >Chapter 2. >[9] >Overfull \hbox (92.03096pt too wide) in paragraph at lines 66--68 >[]\OT1/cmr/m/n/10 David Redick : wrote an ex-ter-nal ran-dom map gen-er-a-tor, >avail-able on http://xdavidx.sqrville.org/lwmapgen/index.html >) (./mailinglists.tex [10] >Chapter 3. >Overfull \hbox (60.64066pt too wide) in paragraph at lines 35--37 >\OT1/cmr/m/n/10 I have have set up a web-based chat-box which is ac-ces-si-ble >here: http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[11]) (./fanfic.tex [12] >Chapter 4. >Underfull \vbox (badness 2318) has occurred while \output is active [13] >[14]) (./options.tex [15] [16] >Chapter 5. >[17] >Overfull \hbox (116.66985pt too wide) in paragraph at lines 49--53 >\OT1/cmr/m/n/10 us-ing an ex-ter-nal pro-gram, "lwmap-gen", de-vel-opped by Dav >id Redick, avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[18] [19] [20] [21]) (./network.tex [22] >Chapter 6. >[23] >Overfull \hbox (4.68234pt too wide) in paragraph at lines 89--92 >\OT1/cmr/m/n/10 Start the client on com-puter A nor-mally by typ-ing "liq-uid-w >ar" on GNU/Linux or double-click "lwwin.exe" >[24] [25] >Overfull \hbox (32.86409pt too wide) in paragraph at lines 225--229 >[]\OT1/cmr/m/n/10 Note that you can also get the list of avail-able servers fro >m http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[26] [27] [28] [29] [30]) (./parameters.tex [31] [32] >Chapter 7. >[33] [34] [35]) (./platforms.tex [36] >Chapter 8. >[37] [38]) (./userlevels.tex [39] [40] >Chapter 9. >Overfull \hbox (1.16963pt too wide) in paragraph at lines 46--48 >[]\OT1/cmr/m/n/10 The de-fault path for maps is "custom$\OMS/cmsy/m/n/10 n$\OT1 >/cmr/m/n/10 map$\OMS/cmsy/m/n/10 n$\OT1/cmr/m/n/10 " on win-dows, and "/usr/loc >al/share/games/liquidwar/map" >Underfull \vbox (badness 10000) has occurred while \output is active [41]) >(./algorithm.tex [42] >Chapter 10. >[43] [44] >Overfull \hbox (26.68697pt too wide) in paragraph at lines 138--139 >[]\OT1/cmr/m/n/10 zone 2 has a size of 2. It's linked with zones 3 (ENE,ESE), 5 > (SE), 4 (SSE,SSW) and 1 (SW,WSW,WNW). >Overfull \hbox (4.048pt too wide) in paragraph at lines 142--143 >[]\OT1/cmr/m/n/10 zone 6 has a size of 1. It's linked with zones 5 (NNW,NNE), 7 > (ENE,ESE) and 4 (WSW,WNW,NW). >[45] [46]) (./source.tex [47] [48] >Chapter 11. >Underfull \vbox (badness 1558) has occurred while \output is active [49] >[50] [51] [52] [53] >Overfull \hbox (90.46602pt too wide) in paragraph at lines 335--343 >\OT1/cmr/m/n/10 tri-bu-tion. This pro-gram has been coded by David Redick, is a >lso avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[54] >Overfull \hbox (20.83624pt too wide) in paragraph at lines 444--451 >[]\OT1/cmr/m/n/10 BTW, there's a clear ad-van-tage in us-ing custom-made log fu >nc-tions in-stead of plain calls to "fprintf(stderr,...". >[55] [56] [57] [58]) (./bugs.tex [59] [60] >Chapter 12. >Overfull \hbox (41.53073pt too wide) in paragraph at lines 10--15 >[]\OT1/cmr/m/n/10 Besides, it hap-pens that now most bug re-ports come from the > De-bian track-ing sys-tem "http://bugs.debian.org/cgi- >Overfull \hbox (44.7253pt too wide) in paragraph at lines 16--23 >\OT1/cmr/m/n/10 It's ac-ces-si-ble on http://www.ufoot.org/bugtracker/ or "http >://www.ufoot.org/bugtracker/index.php?project=2". >[61] [62] >Overfull \hbox (90.94643pt too wide) in paragraph at lines 131--134 >\OT1/cmr/m/n/10 ...which cre-ates au-dio from MIDI us-ing a set of patches (mor >e info here: http://www.talula.demon.co.uk/allegro/digmid.html) >[63] >Overfull \hbox (33.44225pt too wide) in paragraph at lines 177--177 >[]\OT1/cmtt/m/n/10 Man or machine, face or code, must stand strong and solid; m >ust not just ooze away as slime.[] >) (./todo.tex [64] >Chapter 13. >Overfull \hbox (103.13261pt too wide) in paragraph at lines 29--34 >\OT1/cmr/m/n/10 Since sum-mer 2005, Liq-uid War 6, a com-plete rewrite of Liq-u >id War, is on its way. See http://www.gnu.org/software/liquidwar6/ >) (./wip.tex [65] [66] >Chapter 14. >Overfull \hbox (64.14069pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 Whenever Liq-uid War is re-leased, I usu-ally pass the good new >s to Fresh-meat ( http://freshmeat.net/projects/liquidwar/ >Overfull \hbox (66.82706pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 ). Then all re-leases are ac-ces-si-ble from the main down-load > page, which is http://www.ufoot.org/liquidwar/v5/download. >Overfull \hbox (45.64182pt too wide) in paragraph at lines 37--39 >[]\OT1/cmr/m/n/10 Step 2: point on the repos-i-tory, which is ac-ces-si-ble (re >ad-only) on http://arch.sv.gnu.org/archives/liquidwar/. >[67] >Overfull \hbox (7.07692pt too wide) in paragraph at lines 53--56 >[]\OT1/cmr/m/n/10 Besides, most de-vel-oppe-ment is now done on Liq-uid War 6. >See http://www.gnu.org/software/liquidwar6/ >) (./copying.tex [68] >Chapter 15. >) [69] (./liquidwar.aux) ) >(see the transcript file for additional information) >Output written on liquidwar.dvi (69 pages, 164032 bytes). >Transcript written on liquidwar.log. >Compiling keyexch.c (cpu=default, debug=no, asm=no) >This is pdfTeXk, Version 3.141592-1.40.3 (Web2C 7.5.6) > %&-line parsing enabled. >Compiling lang.c (cpu=default, debug=no, asm=no) >entering extended mode >(./liquidwar.tex >LaTeX2e <2005/12/01> >Babel <v3.8h> and hyphenation patterns for english, usenglishmax, dumylang, noh >yphenation, arabic, basque, bulgarian, coptic, welsh, czech, slovak, german, ng >erman, danish, esperanto, spanish, catalan, galician, estonian, farsi, finnish, > french, greek, monogreek, ancientgreek, croatian, hungarian, interlingua, ibyc >us, indonesian, icelandic, italian, latin, mongolian, dutch, norsk, polish, por >tuguese, pinyin, romanian, russian, slovenian, uppersorbian, serbian, swedish, >turkish, ukenglish, ukrainian, loaded. >(/usr/share/texmf/tex/latex/base/book.cls >Document Class: book 2005/09/16 v1.4f Standard LaTeX document class >(/usr/share/texmf/tex/latex/base/bk10.clo)) (./liquidwar.aux) [1] [2] >(./liquidwar.toc [3] [4]) (./rules.tex [5] [6] >Chapter 1. >[7] [8]) (./authors.tex [9] [10] >Chapter 2. >[11] >Overfull \hbox (92.03096pt too wide) in paragraph at lines 66--68 >[]\OT1/cmr/m/n/10 David Redick : wrote an ex-ter-nal ran-dom map gen-er-a-tor, >avail-able on http://xdavidx.sqrville.org/lwmapgen/index.html >) (./mailinglists.tex [12] >Chapter 3. >Overfull \hbox (60.64066pt too wide) in paragraph at lines 35--37 >\OT1/cmr/m/n/10 I have have set up a web-based chat-box which is ac-ces-si-ble >here: http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[13]) (./fanfic.tex [14] >Chapter 4. >Underfull \vbox (badness 2318) has occurred while \output is active [15] >[16]) (./options.tex [17] [18] >Chapter 5. >[19] >Overfull \hbox (116.66985pt too wide) in paragraph at lines 49--53 >\OT1/cmr/m/n/10 us-ing an ex-ter-nal pro-gram, "lwmap-gen", de-vel-opped by Dav >id Redick, avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[20] [21] [22] [23]) (./network.tex [24] >Chapter 6. >[25] >Overfull \hbox (4.68234pt too wide) in paragraph at lines 89--92 >\OT1/cmr/m/n/10 Start the client on com-puter A nor-mally by typ-ing "liq-uid-w >ar" on GNU/Linux or double-click "lwwin.exe" >[26] [27] >Overfull \hbox (32.86409pt too wide) in paragraph at lines 225--229 >[]\OT1/cmr/m/n/10 Note that you can also get the list of avail-able servers fro >m http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[28] [29] [30] [31] [32]) (./parameters.tex [33] [34] >Chapter 7. >[35] [36] [37]) (./platforms.tex [38] >Chapter 8. >[39] [40]) (./userlevels.texCompiling langde.c (cpu=default, debug=no, asm=no) > [41] [42] >Chapter 9. >Overfull \hbox (1.16963pt too wide) in paragraph at lines 46--48 >[]\OT1/cmr/m/n/10 The de-fault path for maps is "custom$\OMS/cmsy/m/n/10 n$\OT1 >/cmr/m/n/10 map$\OMS/cmsy/m/n/10 n$\OT1/cmr/m/n/10 " on win-dows, and "/usr/loc >al/share/games/liquidwar/map" >Underfull \vbox (badness 10000) has occurred while \output is active [43]) >(./algorithm.tex [44] >Chapter 10. >[45] [46] >Overfull \hbox (26.68697pt too wide) in paragraph at lines 138--139 >[]\OT1/cmr/m/n/10 zone 2 has a size of 2. It's linked with zones 3 (ENE,ESE), 5 > (SE), 4 (SSE,SSW) and 1 (SW,WSW,WNW). >Overfull \hbox (4.048pt too wide) in paragraph at lines 142--143 >[]\OT1/cmr/m/n/10 zone 6 has a size of 1. It's linked with zones 5 (NNW,NNE), 7 > (ENE,ESE) and 4 (WSW,WNW,NW). >[47] [48]) (./source.tex [49] [50] >Chapter 11. >Underfull \vbox (badness 1558) has occurred while \output is active [51] >[52] [53] [54] [55] >Overfull \hbox (90.46602pt too wide) in paragraph at lines 335--343 >\OT1/cmr/m/n/10 tri-bu-tion. This pro-gram has been coded by David Redick, is a >lso avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[56] >Overfull \hbox (20.83624pt too wide) in paragraph at lines 444--451 >[]\OT1/cmr/m/n/10 BTW, there's a clear ad-van-tage in us-ing custom-made log fu >nc-tions in-stead of plain calls to "fprintf(stderr,...". >[57] [58] [59] [60]) (./bugs.tex [61] [62] >Chapter 12. >Overfull \hbox (41.53073pt too wide) in paragraph at lines 10--15 >[]\OT1/cmr/m/n/10 Besides, it hap-pens that now most bug re-ports come from the > De-bian track-ing sys-tem "http://bugs.debian.org/cgi- >Overfull \hbox (44.7253pt too wide) in paragraph at lines 16--23 >\OT1/cmr/m/n/10 It's ac-ces-si-ble on http://www.ufoot.org/bugtracker/ or "http >://www.ufoot.org/bugtracker/index.php?project=2". >[63] [64] >Overfull \hbox (90.94643pt too wide) in paragraph at lines 131--134 >\OT1/cmr/m/n/10 ...which cre-ates au-dio from MIDI us-ing a set of patches (mor >e info here: http://www.talula.demon.co.uk/allegro/digmid.html) >[65] >Overfull \hbox (33.44225pt too wide) in paragraph at lines 177--177 >[]\OT1/cmtt/m/n/10 Man or machine, face or code, must stand strong and solid; m >ust not just ooze away as slime.[] >) (./todo.tex [66] >Chapter 13. >Overfull \hbox (103.13261pt too wide) in paragraph at lines 29--34 >\OT1/cmr/m/n/10 Since sum-mer 2005, Liq-uid War 6, a com-plete rewrite of Liq-u >id War, is on its way. See http://www.gnu.org/software/liquidwar6/ >) (./wip.tex [67] [68] >Chapter 14. >Overfull \hbox (64.14069pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 Whenever Liq-uid War is re-leased, I usu-ally pass the good new >s to Fresh-meat ( http://freshmeat.net/projects/liquidwar/ >Overfull \hbox (66.82706pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 ). Then all re-leases are ac-ces-si-ble from the main down-load > page, which is http://www.ufoot.org/liquidwar/v5/download. >Overfull \hbox (45.64182pt too wide) in paragraph at lines 37--39 >[]\OT1/cmr/m/n/10 Step 2: point on the repos-i-tory, which is ac-ces-si-ble (re >ad-only) on http://arch.sv.gnu.org/archives/liquidwar/. >[69] >Overfull \hbox (7.07692pt too wide) in paragraph at lines 53--56 >[]\OT1/cmr/m/n/10 Besides, most de-vel-oppe-ment is now done on Liq-uid War 6. >See http://www.gnu.org/software/liquidwar6/ >) (./copying.tex [70] >Chapter 15. >) [71] (./liquidwar.aux) ) >(see the transcript file for additional information) >Output written on liquidwar.dvi (71 pages, 193252 bytes). >Transcript written on liquidwar.log. >Building ps/liquidwar.ps... >Compiling langdk.c (cpu=default, debug=no, asm=no) >Building pdf/liquidwar.pdf... >This is pdfTeXk, Version 3.141592-1.40.3 (Web2C 7.5.6) > %&-line parsing enabled. >entering extended mode >(./liquidwar.tex >LaTeX2e <2005/12/01> >Babel <v3.8h> and hyphenation patterns for english, usenglishmax, dumylang, noh >yphenation, arabic, basque, bulgarian, coptic, welsh, czech, slovak, german, ng >erman, danish, esperanto, spanish, catalan, galician, estonian, farsi, finnish, > french, greek, monogreek, ancientgreek, croatian, hungarian, interlingua, ibyc >us, indonesian, icelandic, italian, latin, mongolian, dutch, norsk, polish, por >tuguese, pinyin, romanian, russian, slovenian, uppersorbian, serbian, swedish, >turkish, ukenglish, ukrainian, loaded. >(/usr/share/texmf/tex/latex/base/book.cls >Document Class: book 2005/09/16 v1.4f Standard LaTeX document class >(/usr/share/texmf/tex/latex/base/bk10.clo)) (./liquidwar.aux) [1{/usr/share/tex >mf/fonts/map/pdftex/updmap/pdftex.mapCompiling langen.c (cpu=default, debug=no, asm=no) >}] [2] (./liquidwar.toc [3] [4]) >(./rules.tex [5] [6] >Chapter 1. >[7] [8]) (./authors.tex [9] [10] >Chapter 2. >[11] >Overfull \hbox (92.03096pt too wide) in paragraph at lines 66--68 >[]\OT1/cmr/m/n/10 David Redick : wrote an ex-ter-nal ran-dom map gen-er-a-tor, >avail-able on http://xdavidx.sqrville.org/lwmapgen/index.html >) (./mailinglists.tex [12] >Chapter 3. >Overfull \hbox (60.64066pt too wide) in paragraph at lines 35--37 >\OT1/cmr/m/n/10 I have have set up a web-based chat-box which is ac-ces-si-ble >here: http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[13]) (./fanfic.tex [14] >Chapter 4. >Underfull \vbox (badness 2318) has occurred while \output is active [15] >[16]) (./options.tex [17] [18] >Chapter 5. >[19] >Overfull \hbox (116.66985pt too wide) in paragraph at lines 49--53 >\OT1/cmr/m/n/10 us-ing an ex-ter-nal pro-gram, "lwmap-gen", de-vel-opped by Dav >id Redick, avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[20] [21] [22] [23]) (./network.tex [24] >Chapter 6. >[25] >Overfull \hbox (4.68234pt too wide) in paragraph at lines 89--92 >\OT1/cmr/m/n/10 Start the client on com-puter A nor-mally by typ-ing "liq-uid-w >ar" on GNU/Linux or double-click "lwwin.exe" >[26] [27] >Overfull \hbox (32.86409pt too wide) in paragraph at lines 225--229 >[]\OT1/cmr/m/n/10 Note that you can also get the list of avail-able servers fro >m http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[28] [29] [30] [31] [32]) (./parameters.tex [33] [34] >Chapter 7. >[35] [36] [37]) (./platforms.tex [38Compiling langfr.c (cpu=default, debug=no, asm=no) >] >Chapter 8. >[39] [40]) (./userlevels.tex [41] [42] >Chapter 9. >Overfull \hbox (1.16963pt too wide) in paragraph at lines 46--48 >[]\OT1/cmr/m/n/10 The de-fault path for maps is "custom$\OMS/cmsy/m/n/10 n$\OT1 >/cmr/m/n/10 map$\OMS/cmsy/m/n/10 n$\OT1/cmr/m/n/10 " on win-dows, and "/usr/loc >al/share/games/liquidwar/map" >Underfull \vbox (badness 10000) has occurred while \output is active [43]) >(./algorithm.tex [44] >Chapter 10. >[45] [46] >Overfull \hbox (26.68697pt too wide) in paragraph at lines 138--139 >[]\OT1/cmr/m/n/10 zone 2 has a size of 2. It's linked with zones 3 (ENE,ESE), 5 > (SE), 4 (SSE,SSW) and 1 (SW,WSW,WNW). >Overfull \hbox (4.048pt too wide) in paragraph at lines 142--143 >[]\OT1/cmr/m/n/10 zone 6 has a size of 1. It's linked with zones 5 (NNW,NNE), 7 > (ENE,ESE) and 4 (WSW,WNW,NW). >[47] [48]) (./source.tex [49] [50] >Chapter 11. >Underfull \vbox (badness 1558) has occurred while \output is active [51] >[52] [53] [54] [55] >Overfull \hbox (90.46602pt too wide) in paragraph at lines 335--343 >\OT1/cmr/m/n/10 tri-bu-tion. This pro-gram has been coded by David Redick, is a >lso avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[56] >Overfull \hbox (20.83624pt too wide) in paragraph at lines 444--451 >[]\OT1/cmr/m/n/10 BTW, there's a clear ad-van-tage in us-ing custom-made log fu >nc-tions in-stead of plain calls to "fprintf(stderr,...". >[57] [58] [59] [60]) (./bugs.tex [61] [62] >Chapter 12. >Overfull \hbox (41.53073pt too wide) in paragraph at lines 10--15 >[]\OT1/cmr/m/n/10 Besides, it hap-pens that now most bug re-ports come from the > De-bian track-ing sys-tem "http://bugs.debian.org/cgi- >Overfull \hbox (44.7253pt too wide) in paragraph at lines 16--23 >\OT1/cmr/m/n/10 It's ac-ces-si-ble on http://www.ufoot.org/bugtracker/ or "http >://www.ufoot.org/bugtracker/index.php?project=2". >[63] [64] >Overfull \hbox (90.94643pt too wide) in paragraph at lines 131--134 >\OT1/cmr/m/n/10 ...which cre-ates au-dio from MIDI us-ing a set of patches (mor >e info here: http://www.talula.demon.co.uk/allegro/digmid.html) >[65] >Overfull \hbox (33.44225pt too wide) in paragraph at lines 177--177 >[]\OT1/cmtt/m/n/10 Man or machine, face or code, must stand strong and solid; m >ust not just ooze away as slime.[] >) (./todo.tex [66] >Chapter 13. >Overfull \hbox (103.13261pt too wide) in paragraph at lines 29--34 >\OT1/cmr/m/n/10 Since sum-mer 2005, Liq-uid War 6, a com-plete rewrite of Liq-u >id War, is on its way. See http://www.gnu.org/software/liquidwar6/ >) (./wip.tex [67] [68] >Chapter 14. >Overfull \hbox (64.14069pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 Whenever Liq-uid War is re-leased, I usu-ally pass the good new >s to Fresh-meat ( http://freshmeat.net/projects/liquidwar/ >Overfull \hbox (66.82706pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 ). Then all re-leases are ac-ces-si-ble from the main down-load > page, which is http://www.ufoot.org/liquidwar/v5/download. >Overfull \hbox (45.64182pt too wide) in paragraph at lines 37--39 >[]\OT1/cmr/m/n/10 Step 2: point on the repos-i-tory, which is ac-ces-si-ble (re >ad-only) on http://arch.sv.gnu.org/archives/liquidwar/. >[69] >Overfull \hbox (7.07692pt too wide) in paragraph at lines 53--56 >[]\OT1/cmr/m/n/10 Besides, most de-vel-oppe-ment is now done on Liq-uid War 6. >See http://www.gnu.org/software/liquidwar6/ >) (./copying.tex [70] >Chapter 15. >) [71] (./liquidwar.aux) ) >(see the transcript file for additional information)</usr/share/texmf/fonts/typ >e1/bluesky/cm/cmbx10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmbx12.pfb></ >usr/share/texmf/fonts/type1/bluesky/cm/cmmi10.pfb></usr/share/texmf/fonts/type1 >/bluesky/cm/cmr10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmr12.pfb></usr/ >share/texmf/fonts/type1/bluesky/cm/cmr17.pfb></usr/share/texmf/fonts/type1/blue >sky/cm/cmsl10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmsy10.pfb></usr/sha >re/texmf/fonts/type1/bluesky/cm/cmtt10.pfb> >Output written on liquidwar.pdf (71 pages, 222720 bytes). >Transcript written on liquidwar.log. >Compiling language.c (cpu=default, debug=no, asm=no) >This is pdfTeXk, Version 3.141592-1.40.3 (Web2C 7.5.6) > %&-line parsing enabled. >entering extended mode >(./liquidwar.tex >LaTeX2e <2005/12/01> >Babel <v3.8h> and hyphenation patterns for english, usenglishmax, dumylang, noh >yphenation, arabic, basque, bulgarian, coptic, welsh, czech, slovak, german, ng >erman, danish, esperanto, spanish, catalan, galician, estonian, farsi, finnish, > french, greek, monogreek, ancientgreek, croatian, hungarian, interlingua, ibyc >us, indonesian, icelandic, italian, latin, mongolian, dutch, norsk, polish, por >tuguese, pinyin, romanian, russian, slovenian, uppersorbian, serbian, swedish, >turkish, ukenglish, ukrainian, loaded. >(/usr/share/texmf/tex/latex/base/book.cls >Document Class: book 2005/09/16 v1.4f Standard LaTeX document class >(/usr/share/texmf/tex/latex/base/bk10.clo)) (./liquidwar.aux) [1{/usr/share/tex >mf/fonts/map/pdftex/updmap/pdftex.map}] [2] (./liquidwar.toc [3] [4]) >(./rules.tex [5] [6] >Chapter 1. >[7] [8]) (./authors.tex [9] [10] >Chapter 2. >[11] >Overfull \hbox (92.03096pt too wide) in paragraph at lines 66--68 >[]\OT1/cmr/m/n/10 David Redick : wrote an ex-ter-nal ran-dom map gen-er-a-tor, >avail-able on http://xdavidx.sqrville.org/lwmapgen/index.html >) (./mailinglists.tex [12] >Chapter 3. >Overfull \hbox (60.64066pt too wide) in paragraph at lines 35--37 >\OT1/cmr/m/n/10 I have have set up a web-based chat-box which is ac-ces-si-ble >here: http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[13]) (./fanfic.tex [14] >Chapter 4. >Underfull \vbox (badness 2318) has occurred while \output is active [15] >[16]) (./options.tex [17] [18] >Chapter 5. >[19] >Overfull \hbox (116.66985pt too wide) in paragraph at lines 49--53 >\OT1/cmr/m/n/10 us-ing an ex-ter-nal pro-gram, "lwmap-gen", de-vel-opped by Dav >id Redick, avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[20] [21] [22] [23Compiling level.c (cpu=default, debug=no, asm=no) >]) (./network.tex [24] >Chapter 6. >[25] >Overfull \hbox (4.68234pt too wide) in paragraph at lines 89--92 >\OT1/cmr/m/n/10 Start the client on com-puter A nor-mally by typ-ing "liq-uid-w >ar" on GNU/Linux or double-click "lwwin.exe" >[26] [27] >Overfull \hbox (32.86409pt too wide) in paragraph at lines 225--229 >[]\OT1/cmr/m/n/10 Note that you can also get the list of avail-able servers fro >m http://www.ufoot.org/liquidwar/v5/metaserver.php3 >[28] [29] [30] [31] [32]) (./parameters.tex [33] [34] >Chapter 7. >[35] [36] [37]) (./platforms.tex [38] >Chapter 8. >[39] [40]) (./userlevels.tex [41] [42] >Chapter 9. >Overfull \hbox (1.16963pt too wide) in paragraph at lines 46--48 >[]\OT1/cmr/m/n/10 The de-fault path for maps is "custom$\OMS/cmsy/m/n/10 n$\OT1 >/cmr/m/n/10 map$\OMS/cmsy/m/n/10 n$\OT1/cmr/m/n/10 " on win-dows, and "/usr/loc >al/share/games/liquidwar/map" >Underfull \vbox (badness 10000) has occurred while \output is active [43]) >(./algorithm.tex [44] >Chapter 10. >[45] [46] >Overfull \hbox (26.68697pt too wide) in paragraph at lines 138--139 >[]\OT1/cmr/m/n/10 zone 2 has a size of 2. It's linked with zones 3 (ENE,ESE), 5 > (SE), 4 (SSE,SSW) and 1 (SW,WSW,WNW). >Overfull \hbox (4.048pt too wide) in paragraph at lines 142--143 >[]\OT1/cmr/m/n/10 zone 6 has a size of 1. It's linked with zones 5 (NNW,NNE), 7 > (ENE,ESE) and 4 (WSW,WNW,NW). >[47] [48]) (./source.tex [49] [50] >Chapter 11. >Underfull \vbox (badness 1558) has occurred while \output is active [51] >[52] [53] [54] [55] >Overfull \hbox (90.46602pt too wide) in paragraph at lines 335--343 >\OT1/cmr/m/n/10 tri-bu-tion. This pro-gram has been coded by David Redick, is a >lso avail-able on http://www.cs.clemson.edu/$[]$dredick/lwmapgen/ >[56] >Overfull \hbox (20.83624pt too wide) in paragraph at lines 444--451 >[]\OT1/cmr/m/n/10 BTW, there's a clear ad-van-tage in us-ing custom-made log fu >nc-tions in-stead of plain calls to "fprintf(stderr,...". >[57] [58] [59] [60]) (./bugs.tex [61] [62] >Chapter 12. >Overfull \hbox (41.53073pt too wide) in paragraph at lines 10--15 >[]\OT1/cmr/m/n/10 Besides, it hap-pens that now most bug re-ports come from the > De-bian track-ing sys-tem "http://bugs.debian.org/cgi- >Overfull \hbox (44.7253pt too wide) in paragraph at lines 16--23 >\OT1/cmr/m/n/10 It's ac-ces-si-ble on http://www.ufoot.org/bugtracker/ or "http >://www.ufoot.org/bugtracker/index.php?project=2". >[63] [64] >Overfull \hbox (90.94643pt too wide) in paragraph at lines 131--134 >\OT1/cmr/m/n/10 ...which cre-ates au-dio from MIDI us-ing a set of patches (mor >e info here: http://www.talula.demon.co.uk/allegro/digmid.html) >[65] >Overfull \hbox (33.44225pt too wide) in paragraph at lines 177--177 >[]\OT1/cmtt/m/n/10 Man or machine, face or code, must stand strong and solid; m >ust not just ooze away as slime.[] >) (./todo.tex [66] >Chapter 13. >Overfull \hbox (103.13261pt too wide) in paragraph at lines 29--34 >\OT1/cmr/m/n/10 Since sum-mer 2005, Liq-uid War 6, a com-plete rewrite of Liq-u >id War, is on its way. See http://www.gnu.org/software/liquidwar6/ >) (./wip.tex [67] [68] >Chapter 14. >Overfull \hbox (64.14069pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 Whenever Liq-uid War is re-leased, I usu-ally pass the good new >s to Fresh-meat ( http://freshmeat.net/projects/liquidwar/ >Overfull \hbox (66.82706pt too wide) in paragraph at lines 4--9 >\OT1/cmr/m/n/10 ). Then all re-leases are ac-ces-si-ble from the main down-load > page, which is http://www.ufoot.org/liquidwar/v5/download. >Overfull \hbox (45.64182pt too wide) in paragraph at lines 37--39 >[]\OT1/cmr/m/n/10 Step 2: point on the repos-i-tory, which is ac-ces-si-ble (re >ad-only) on http://arch.sv.gnu.org/archives/liquidwar/. >[69] >Overfull \hbox (7.07692pt too wide) in paragraph at lines 53--56 >[]\OT1/cmr/m/n/10 Besides, most de-vel-oppe-ment is now done on Liq-uid War 6. >See http://www.gnu.org/software/liquidwar6/ >) (./copying.tex [70] >Chapter 15. >) [71] (./liquidwar.aux) ) >(see the transcript file for additional information)</usr/share/texmf/fonts/typ >e1/bluesky/cm/cmbx10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmbx12.pfb></ >usr/share/texmf/fonts/type1/bluesky/cm/cmmi10.pfb></usr/share/texmf/fonts/type1 >/bluesky/cm/cmr10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmr12.pfb></usr/ >share/texmf/fonts/type1/bluesky/cm/cmr17.pfb></usr/share/texmf/fonts/type1/blue >sky/cm/cmsl10.pfb></usr/share/texmf/fonts/type1/bluesky/cm/cmsy10.pfb></usr/sha >re/texmf/fonts/type1/bluesky/cm/cmtt10.pfb> >Output written on liquidwar.pdf (71 pages, 222720 bytes). >Transcript written on liquidwar.log. >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/doc' >Compiling logcli.c (cpu=default, debug=no, asm=no) >Compiling main.c (cpu=default, debug=no, asm=no) >Compiling map.c (cpu=default, debug=no, asm=no) >Compiling maptex.c (cpu=default, debug=no, asm=no) >Compiling menu.c (cpu=default, debug=no, asm=no) >Compiling mesh.c (cpu=default, debug=no, asm=no) >Compiling message.c (cpu=default, debug=no, asm=no) >Compiling mouse.c (cpu=default, debug=no, asm=no) >Compiling move.c (cpu=default, debug=no, asm=no) >Compiling music.c (cpu=default, debug=no, asm=no) >Compiling mutxunix.c (cpu=default, debug=no, asm=no) >Compiling netconf.c (cpu=default, debug=no, asm=no) >Compiling netgame.c (cpu=default, debug=no, asm=no) >Compiling netkey.c (cpu=default, debug=no, asm=no) >Compiling netmap.c (cpu=default, debug=no, asm=no) >Compiling netmess.c (cpu=default, debug=no, asm=no) >Compiling netplay.c (cpu=default, debug=no, asm=no) >Compiling network.c (cpu=default, debug=no, asm=no) >Compiling options.c (cpu=default, debug=no, asm=no) >Compiling palette.c (cpu=default, debug=no, asm=no) >Compiling parser.c (cpu=default, debug=no, asm=no) >Compiling path.c (cpu=default, debug=no, asm=no) >Compiling ping.c (cpu=default, debug=no, asm=no) >Compiling pion.c (cpu=default, debug=no, asm=no) >Compiling play.c (cpu=default, debug=no, asm=no) >Compiling profile.c (cpu=default, debug=no, asm=no) >Compiling protocol.c (cpu=default, debug=no, asm=no) >Compiling random.c (cpu=default, debug=no, asm=no) >Compiling rules.c (cpu=default, debug=no, asm=no) >Compiling score.c (cpu=default, debug=no, asm=no) >Compiling serial.c (cpu=default, debug=no, asm=no) >Compiling sock2cli.c (cpu=default, debug=no, asm=no) >Compiling sockex.c (cpu=default, debug=no, asm=no) >Compiling sockunix.c (cpu=default, debug=no, asm=no) >Compiling sound.c (cpu=default, debug=no, asm=no) >Compiling speeds.c (cpu=default, debug=no, asm=no) >Compiling startinf.c (cpu=default, debug=no, asm=no) >Compiling startup.c (cpu=default, debug=no, asm=no) >Compiling team.c (cpu=default, debug=no, asm=no) >Compiling texture.c (cpu=default, debug=no, asm=no) >Compiling thrdunix.c (cpu=default, debug=no, asm=no) >Compiling ticker.c (cpu=default, debug=no, asm=no) >Compiling time.c (cpu=default, debug=no, asm=no) >Compiling viewport.c (cpu=default, debug=no, asm=no) >Compiling volume.c (cpu=default, debug=no, asm=no) >Compiling watchdog.c (cpu=default, debug=no, asm=no) >Compiling wave.c (cpu=default, debug=no, asm=no) >Compiling wwwcli.c (cpu=default, debug=no, asm=no) >Linking liquidwar (target=default, debug=no, static=no, asm=no) >random.o: In function `generate_bitmap': >/builddir/build/BUILD/liquidwar-5.6.4/src/random.c:128: warning: the use of `tmpnam' is dangerous, better use `mkstemp' >Compiling execunix.c (cpu=default, debug=no, asm=no) >Compiling logsrv.c (cpu=default, debug=no, asm=no) >Compiling server.c (cpu=default, debug=no, asm=no) >Compiling sock2srv.c (cpu=default, debug=no, asm=no) >Compiling srvchan.c (cpu=default, debug=no, asm=no) >Compiling srvcont.c (cpu=default, debug=no, asm=no) >Compiling srvteam.c (cpu=default, debug=no, asm=no) >Compiling srvtime.c (cpu=default, debug=no, asm=no) >Compiling wwwsrv.c (cpu=default, debug=no, asm=no) >In file included from /usr/include/string.h:642, > from wwwsrv.c:55: >In function 'strncpy', > inlined from 'lw_wwwsrv_init' at wwwsrv.c:107: >/usr/include/bits/string3.h:123: warning: call to __builtin___strncpy_chk will always overflow destination buffer >Linking liquidwar-server (target=default, debug=no, static=no) >Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=no) >Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=no) >Linking liquidwar-mapgen (target=default, debug=no, static=no) >/usr/bin/ld: ../utils/lwmapgen/worms.o: undefined reference to symbol 'sincos@@GLIBC_2.2.5' >/usr/bin/ld: note: 'sincos@@GLIBC_2.2.5' is defined in DSO /lib64/libm.so.6 so try adding it to the linker command line >/lib64/libm.so.6: could not read symbols: Invalid operation >collect2: ld returned 1 exit status >gmake[1]: Leaving directory `/builddir/build/BUILD/liquidwar-5.6.4/src' >gmake[1]: *** [liquidwar-mapgen] Error 1 >make: *** [build_bin] Error 2 >error: Bad exit status from /var/tmp/rpm-tmp.0TUANq (%build) >RPM build errors: > Bad exit status from /var/tmp/rpm-tmp.0TUANq (%build) >Child returncode was: 1 >EXCEPTION: Command failed. See logs for output. > # ['bash', '--login', '-c', 'rpmbuild -bb --target x86_64 --nodeps builddir/build/SPECS/liquidwar.spec'] >Traceback (most recent call last): > File "/usr/lib/python2.6/site-packages/mock/trace_decorator.py", line 70, in trace > result = func(*args, **kw) > File "/usr/lib/python2.6/site-packages/mock/util.py", line 333, in do > raise mock.exception.Error, ("Command failed. See logs for output.\n # %s" % (command,), child.returncode) >Error: Command failed. See logs for output. > # ['bash', '--login', '-c', 'rpmbuild -bb --target x86_64 --nodeps builddir/build/SPECS/liquidwar.spec'] >LEAVE do --> EXCEPTION RAISED >
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