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Red Hat Bugzilla – Attachment 572858 Details for
Bug 805681
Sumwars segfaults when run on x86_64 with an rv530 GPU
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Requested logs
ogre.log (text/x-log), 28.21 KB, created by
Bruno Wolff III
on 2012-03-26 19:38:55 UTC
(
hide
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Description:
Requested logs
Filename:
MIME Type:
Creator:
Bruno Wolff III
Created:
2012-03-26 19:38:55 UTC
Size:
28.21 KB
patch
obsolete
>14:24:08: Creating resource group General >14:24:08: Creating resource group Internal >14:24:08: Creating resource group Autodetect >14:24:08: SceneManagerFactory for type 'DefaultSceneManager' registered. >14:24:08: Registering ResourceManager for type Material >14:24:08: Registering ResourceManager for type Mesh >14:24:08: Registering ResourceManager for type Skeleton >14:24:08: MovableObjectFactory for type 'ParticleSystem' registered. >14:24:08: OverlayElementFactory for type Panel registered. >14:24:08: OverlayElementFactory for type BorderPanel registered. >14:24:08: OverlayElementFactory for type TextArea registered. >14:24:08: Registering ResourceManager for type Font >14:24:08: ArchiveFactory for archive type FileSystem registered. >14:24:08: ArchiveFactory for archive type Zip registered. >14:24:08: DDS codec registering >14:24:08: FreeImage version: 3.10.0 >14:24:08: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details >14:24:08: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,sgi,exr,j2k,j2c,jp2 >14:24:08: Registering ResourceManager for type HighLevelGpuProgram >14:24:08: Registering ResourceManager for type Compositor >14:24:08: MovableObjectFactory for type 'Entity' registered. >14:24:08: MovableObjectFactory for type 'Light' registered. >14:24:08: MovableObjectFactory for type 'BillboardSet' registered. >14:24:08: MovableObjectFactory for type 'ManualObject' registered. >14:24:08: MovableObjectFactory for type 'BillboardChain' registered. >14:24:08: MovableObjectFactory for type 'RibbonTrail' registered. >14:24:08: Loading library /usr/lib64/OGRE/RenderSystem_GL >14:24:08: Installing plugin: GL RenderSystem >14:24:08: OpenGL Rendering Subsystem created. >14:24:08: Plugin successfully installed >14:24:08: Loading library /usr/lib64/OGRE/Plugin_ParticleFX >14:24:08: Installing plugin: ParticleFX >14:24:08: Particle Emitter Type 'Point' registered >14:24:08: Particle Emitter Type 'Box' registered >14:24:08: Particle Emitter Type 'Ellipsoid' registered >14:24:08: Particle Emitter Type 'Cylinder' registered >14:24:08: Particle Emitter Type 'Ring' registered >14:24:08: Particle Emitter Type 'HollowEllipsoid' registered >14:24:08: Particle Affector Type 'LinearForce' registered >14:24:08: Particle Affector Type 'ColourFader' registered >14:24:08: Particle Affector Type 'ColourFader2' registered >14:24:08: Particle Affector Type 'ColourImage' registered >14:24:08: Particle Affector Type 'ColourInterpolator' registered >14:24:08: Particle Affector Type 'Scaler' registered >14:24:08: Particle Affector Type 'Rotator' registered >14:24:08: Particle Affector Type 'DirectionRandomiser' registered >14:24:08: Particle Affector Type 'DeflectorPlane' registered >14:24:08: Plugin successfully installed >14:24:08: Loading library /usr/lib64/OGRE/Plugin_OctreeSceneManager >14:24:08: Installing plugin: Octree & Terrain Scene Manager >14:24:08: Plugin successfully installed >14:24:08: *-*-* OGRE Initialising >14:24:08: *-*-* Version 1.7.3 (Cthugha) >14:24:08: CPU Identifier & Features >14:24:08: ------------------------- >14:24:08: * CPU ID: GenuineIntel: Intel(R) Xeon(R) CPU 5120 @ 1.86GHz >14:24:08: * SSE: yes >14:24:08: * SSE2: yes >14:24:08: * SSE3: yes >14:24:08: * MMX: yes >14:24:08: * MMXEXT: yes >14:24:08: * 3DNOW: no >14:24:08: * 3DNOWEXT: no >14:24:08: * CMOV: yes >14:24:08: * TSC: yes >14:24:08: * FPU: yes >14:24:08: * PRO: yes >14:24:08: * HT: no >14:24:08: ------------------------- >14:24:08: ****************************** >*** Starting GLX Subsystem *** >****************************** >14:24:08: GLRenderSystem::_createRenderWindow "Summoning Wars", 1280x1024 fullscreen miscParams: FSAA=0 displayFrequency=60 MHz gamma=No vsync=No >14:24:08: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at /builddir/build/BUILD/ogre-1.7.3/OgreMain/src/OgreResourceGroupManager.cpp (line 753) >14:24:08: GLXWindow::create used FBConfigID = 141 >14:24:08: GL_VERSION = 2.1 Mesa 8.0.1 >14:24:08: GL_VENDOR = X.Org R300 Project >14:24:08: GL_RENDERER = Gallium 0.4 on ATI RV530 >14:24:08: GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_NV_primitive_restart GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_gpu_program_parameters GL_EXT_texture_compression_latc GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_shader_texture_lod GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_robustness GL_ARB_texture_storage >14:24:08: Supported GLX extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap >14:24:08: *************************** >14:24:08: *** GL Renderer Started *** >14:24:08: *************************** >14:24:08: Registering ResourceManager for type GpuProgram >14:24:08: GLSL support detected >14:24:08: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) >14:24:08: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 >14:24:08: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_SHORT_GR PF_SHORT_RGB >14:24:08: RenderSystem capabilities >14:24:08: ------------------------- >14:24:08: RenderSystem Name: OpenGL Rendering Subsystem >14:24:08: GPU Vendor: unknown >14:24:08: Device Name: Gallium 0.4 on ATI RV530 >14:24:08: Driver Version: 2.1.0.0 >14:24:08: * Fixed function pipeline: yes >14:24:08: * Hardware generation of mipmaps: yes >14:24:08: * Texture blending: yes >14:24:08: * Anisotropic texture filtering: yes >14:24:08: * Dot product texture operation: yes >14:24:08: * Cube mapping: yes >14:24:08: * Hardware stencil buffer: yes >14:24:08: - Stencil depth: 8 >14:24:08: - Two sided stencil support: yes >14:24:08: - Wrap stencil values: yes >14:24:08: * Hardware vertex / index buffers: yes >14:24:08: * Vertex programs: yes >14:24:08: * Number of floating-point constants for vertex programs: 4096 >14:24:08: * Number of integer constants for vertex programs: 0 >14:24:08: * Number of boolean constants for vertex programs: 0 >14:24:08: * Fragment programs: yes >14:24:08: * Number of floating-point constants for fragment programs: 256 >14:24:08: * Number of integer constants for fragment programs: 0 >14:24:08: * Number of boolean constants for fragment programs: 0 >14:24:08: * Geometry programs: no >14:24:08: * Number of floating-point constants for geometry programs: 0 >14:24:08: * Number of integer constants for geometry programs: 0 >14:24:08: * Number of boolean constants for geometry programs: 0 >14:24:08: * Supported Shader Profiles: arbfp1 arbvp1 glsl >14:24:08: * Texture Compression: yes >14:24:08: - DXT: no >14:24:08: - VTC: no >14:24:08: - PVRTC: no >14:24:08: * Scissor Rectangle: yes >14:24:08: * Hardware Occlusion Query: yes >14:24:08: * User clip planes: yes >14:24:08: * VET_UBYTE4 vertex element type: yes >14:24:08: * Infinite far plane projection: yes >14:24:08: * Hardware render-to-texture: yes >14:24:08: * Floating point textures: no >14:24:08: * Non-power-of-two textures: yes >14:24:08: * Volume textures: yes >14:24:08: * Multiple Render Targets: 4 >14:24:08: - With different bit depths: yes >14:24:08: * Point Sprites: yes >14:24:08: * Extended point parameters: yes >14:24:08: * Max Point Size: 4096 >14:24:08: * Vertex texture fetch: no >14:24:08: * Number of world matrices: 0 >14:24:08: * Number of texture units: 16 >14:24:08: * Stencil buffer depth: 8 >14:24:08: * Number of vertex blend matrices: 0 >14:24:08: * Render to Vertex Buffer : no >14:24:08: * GL 1.5 without VBO workaround: no >14:24:08: * Frame Buffer objects: yes >14:24:08: * Frame Buffer objects (ARB extension): no >14:24:08: * Frame Buffer objects (ATI extension): no >14:24:08: * PBuffer support: yes >14:24:08: * GL 1.5 without HW-occlusion workaround: no >14:24:08: Registering ResourceManager for type Texture >14:24:08: DefaultWorkQueue('Root') initialising on thread 0x27b8050. >14:24:08: DefaultWorkQueue('Root')::WorkerFunc - thread 0x27fe250 starting. >14:24:08: DefaultWorkQueue('Root')::WorkerFunc - thread 0x29275b0 starting. >14:24:08: Particle Renderer Type 'billboard' registered >14:24:08: SceneManagerFactory for type 'OctreeSceneManager' registered. >14:24:08: SceneManagerFactory for type 'TerrainSceneManager' registered. >14:24:08: Creating resource group GUI >14:24:08: Added resource location '/usr/local/share/sumwars/resources/gui/configs' of type 'FileSystem' to resource group 'GUI' >14:24:08: Added resource location '/usr/local/share/sumwars/resources/gui/fonts' of type 'FileSystem' to resource group 'GUI' >14:24:08: Added resource location '/usr/local/share/sumwars/resources/gui/imagesets' of type 'FileSystem' to resource group 'GUI' >14:24:08: Added resource location '/usr/local/share/sumwars/resources/gui/layouts' of type 'FileSystem' to resource group 'GUI' >14:24:08: Added resource location '/usr/local/share/sumwars/resources/gui/looknfeel' of type 'FileSystem' to resource group 'GUI' >14:24:08: Added resource location '/usr/local/share/sumwars/resources/gui/schemes' of type 'FileSystem' to resource group 'GUI' >14:24:08: Added resource location '/usr/local/share/sumwars/resources/gui/animations' of type 'FileSystem' to resource group 'GUI' >14:24:08: Creating resource group GUI_XML_schemas >14:24:08: Added resource location '/usr/local/share/sumwars/resources/gui/xml_schemas' of type 'FileSystem' to resource group 'GUI_XML_schemas' >14:24:09: Added resource location '/usr/local/share/sumwars/resources/models/' of type 'FileSystem' to resource group 'General' >14:24:09: Added resource location '/usr/local/share/sumwars/resources/models/mine' of type 'FileSystem' to resource group 'General' >14:24:09: Added resource location '/usr/local/share/sumwars/resources/models/veg' of type 'FileSystem' to resource group 'General' >14:24:09: Added resource location '/usr/local/share/sumwars/resources/materials/scripts' of type 'FileSystem' to resource group 'General' >14:24:09: Added resource location '/usr/local/share/sumwars/resources/materials/programs' of type 'FileSystem' to resource group 'General' >14:24:09: Added resource location '/usr/local/share/sumwars/resources/materials/textures' of type 'FileSystem' to resource group 'General' >14:24:09: Creating resource group Particles >14:24:09: Added resource location '/usr/local/share/sumwars/resources/particle/ogre_1_6' of type 'FileSystem' to resource group 'Particles' >14:24:09: Creating resource group abilities >14:24:09: Added resource location '/usr/local/share/sumwars/data/abilities' of type 'FileSystem' to resource group 'abilities' >14:24:09: Creating resource group emotionsets >14:24:09: Added resource location '/usr/local/share/sumwars/resources/emotionsets' of type 'FileSystem' to resource group 'emotionsets' >14:24:09: Creating resource group itempictures >14:24:09: Added resource location '/usr/local/share/sumwars/resources/itempictures' of type 'FileSystem' to resource group 'itempictures' >14:24:09: Creating resource group items >14:24:09: Added resource location '/usr/local/share/sumwars/data/items' of type 'FileSystem' to resource group 'items' >14:24:09: Creating resource group lua >14:24:09: Added resource location '/usr/local/share/sumwars/data/lua' of type 'FileSystem' to resource group 'lua' >14:24:09: Creating resource group monsters >14:24:09: Added resource location '/usr/local/share/sumwars/data/monsters' of type 'FileSystem' to resource group 'monsters' >14:24:09: Creating resource group music >14:24:09: Added resource location '/usr/local/share/sumwars/resources/music' of type 'FileSystem' to resource group 'music' >14:24:09: Creating resource group npc >14:24:09: Added resource location '/usr/local/share/sumwars/data/npc' of type 'FileSystem' to resource group 'npc' >14:24:09: Creating resource group obj_templates >14:24:09: Added resource location '/usr/local/share/sumwars/data/obj_templates' of type 'FileSystem' to resource group 'obj_templates' >14:24:09: Creating resource group object_groups >14:24:09: Added resource location '/usr/local/share/sumwars/data/object_groups' of type 'FileSystem' to resource group 'object_groups' >14:24:09: Creating resource group objects >14:24:09: Added resource location '/usr/local/share/sumwars/data/objects' of type 'FileSystem' to resource group 'objects' >14:24:09: Creating resource group playerclasses >14:24:09: Added resource location '/usr/local/share/sumwars/data/playerclasses' of type 'FileSystem' to resource group 'playerclasses' >14:24:09: Creating resource group projectiles >14:24:09: Added resource location '/usr/local/share/sumwars/data/projectiles' of type 'FileSystem' to resource group 'projectiles' >14:24:09: Creating resource group quests >14:24:09: Added resource location '/usr/local/share/sumwars/data/quests' of type 'FileSystem' to resource group 'quests' >14:24:09: Creating resource group renderinfo >14:24:09: Added resource location '/usr/local/share/sumwars/data/renderinfo' of type 'FileSystem' to resource group 'renderinfo' >14:24:09: Creating resource group sound >14:24:09: Added resource location '/usr/local/share/sumwars/resources/sound' of type 'FileSystem' to resource group 'sound' >14:24:09: Creating resource group sounddata >14:24:09: Added resource location '/usr/local/share/sumwars/data/sound' of type 'FileSystem' to resource group 'sounddata' >14:24:09: Creating resource group translation >14:24:09: Added resource location '/usr/local/share/sumwars/translation' of type 'FileSystem' to resource group 'translation' >14:24:09: Creating resource group world >14:24:09: Added resource location '/usr/local/share/sumwars/data/world' of type 'FileSystem' to resource group 'world' >14:24:09: Creating resource group Savegame >14:24:09: Added resource location '/home/bruno//.sumwars/save' of type 'FileSystem' to resource group 'Savegame' >14:24:09: Initialising resource group General >14:24:09: Parsing scripts for resource group General >14:24:09: Parsing script berserk.material >14:24:09: Parsing script lich.material >14:24:09: Parsing script arrow.material >14:24:09: Parsing script hero_armor.material >14:24:09: Parsing script leavesAisen.material >14:24:09: Parsing script mute.material >14:24:09: Parsing script Item.material >14:24:09: Parsing script basicCircle.material >14:24:09: Parsing script mojo.material >14:24:09: Parsing script env_konzil.material >14:24:09: Parsing script undead Army.material >14:24:09: Parsing script aisenAmbient.material >14:24:09: Parsing script ruins.material >14:24:09: Parsing script ice.material >14:24:09: Parsing script smoke.material >14:24:09: Parsing script caveMonster.material >14:24:09: Parsing script lightning.material >14:24:09: Parsing script monsterAisen.material >14:24:09: Parsing script council_ground.material >14:24:09: Parsing script grass.material >14:24:09: Parsing script blood.material >14:24:09: Parsing script shield.material >14:24:09: Parsing script char.material >14:24:09: Parsing script council_monsters.material >14:24:09: Parsing script wood.material >14:24:09: Parsing script ends.material >14:24:09: Parsing script cave_ground.material >14:24:09: Parsing script Buttress_old.material >14:24:09: Parsing script env_mine.material >14:24:09: Parsing script confuse.material >14:24:09: Parsing script gimcrack.material >14:24:09: Parsing script spells.material >14:24:09: Parsing script blackParticle.material >14:24:09: Parsing script eye.material >14:24:09: Parsing script dummy.material >14:24:09: Parsing script highlight.material >14:24:09: Parsing script aisenVegetation.material >14:24:09: Parsing script cave.material >14:24:09: Finished parsing scripts for resource group General >14:24:09: Initialising resource group Particles >14:24:09: Parsing scripts for resource group Particles >14:24:09: Parsing script monster.particle >14:24:09: Compiler error: invalid parameters in monster.particle(60) >14:24:09: Compiler error: invalid parameters in monster.particle(61) >14:24:09: Compiler error: invalid parameters in monster.particle(62) >14:24:09: Compiler error: invalid parameters in monster.particle(103) >14:24:09: Compiler error: invalid parameters in monster.particle(104) >14:24:09: Compiler error: invalid parameters in monster.particle(105) >14:24:09: Compiler error: invalid parameters in monster.particle(146) >14:24:09: Compiler error: invalid parameters in monster.particle(147) >14:24:09: Compiler error: invalid parameters in monster.particle(148) >14:24:09: Compiler error: invalid parameters in monster.particle(189) >14:24:09: Compiler error: invalid parameters in monster.particle(190) >14:24:09: Compiler error: invalid parameters in monster.particle(191) >14:24:09: Compiler error: invalid parameters in monster.particle(283) >14:24:09: Compiler error: invalid parameters in monster.particle(284) >14:24:09: Compiler error: invalid parameters in monster.particle(285) >14:24:09: Compiler error: invalid parameters in monster.particle(299) >14:24:09: Compiler error: invalid parameters in monster.particle(300) >14:24:09: Compiler error: invalid parameters in monster.particle(301) >14:24:09: Compiler error: invalid parameters in monster.particle(315) >14:24:09: Compiler error: invalid parameters in monster.particle(316) >14:24:09: Compiler error: invalid parameters in monster.particle(317) >14:24:09: Compiler error: invalid parameters in monster.particle(541) >14:24:09: Compiler error: invalid parameters in monster.particle(542) >14:24:09: Compiler error: invalid parameters in monster.particle(543) >14:24:09: Parsing script spells.particle >14:24:09: Compiler error: invalid parameters in spells.particle(22) >14:24:09: Compiler error: invalid parameters in spells.particle(23) >14:24:09: Compiler error: invalid parameters in spells.particle(24) >14:24:09: Compiler error: invalid parameters in spells.particle(458) >14:24:09: Compiler error: invalid parameters in spells.particle(459) >14:24:09: Compiler error: invalid parameters in spells.particle(460) >14:24:09: Compiler error: invalid parameters in spells.particle(1345) >14:24:09: Compiler error: invalid parameters in spells.particle(1346) >14:24:09: Compiler error: invalid parameters in spells.particle(1347) >14:24:09: Compiler error: invalid parameters in spells.particle(1387) >14:24:09: Compiler error: invalid parameters in spells.particle(1388) >14:24:09: Compiler error: invalid parameters in spells.particle(1389) >14:24:09: Compiler error: invalid parameters in spells.particle(1403) >14:24:09: Compiler error: invalid parameters in spells.particle(1404) >14:24:09: Compiler error: invalid parameters in spells.particle(1405) >14:24:09: Compiler error: invalid parameters in spells.particle(1419) >14:24:09: Compiler error: invalid parameters in spells.particle(1420) >14:24:09: Compiler error: invalid parameters in spells.particle(1421) >14:24:09: Compiler error: invalid parameters in spells.particle(1435) >14:24:09: Compiler error: invalid parameters in spells.particle(1436) >14:24:09: Compiler error: invalid parameters in spells.particle(1437) >14:24:09: Compiler error: invalid parameters in spells.particle(1451) >14:24:09: Compiler error: invalid parameters in spells.particle(1452) >14:24:09: Compiler error: invalid parameters in spells.particle(1453) >14:24:09: Compiler error: invalid parameters in spells.particle(1467) >14:24:09: Compiler error: invalid parameters in spells.particle(1468) >14:24:09: Compiler error: invalid parameters in spells.particle(1469) >14:24:09: Compiler error: invalid parameters in spells.particle(1647) >14:24:09: Compiler error: invalid parameters in spells.particle(1648) >14:24:09: Compiler error: invalid parameters in spells.particle(1649) >14:24:09: Compiler error: invalid parameters in spells.particle(1713) >14:24:09: Compiler error: invalid parameters in spells.particle(1714) >14:24:09: Compiler error: invalid parameters in spells.particle(1715) >14:24:09: Compiler error: invalid parameters in spells.particle(1757) >14:24:09: Compiler error: invalid parameters in spells.particle(1758) >14:24:09: Compiler error: invalid parameters in spells.particle(1759) >14:24:09: Parsing script combat.particle >14:24:09: Compiler error: invalid parameters in combat.particle(21) >14:24:09: Compiler error: invalid parameters in combat.particle(22) >14:24:09: Compiler error: invalid parameters in combat.particle(23) >14:24:09: Parsing script environment.particle >14:24:09: Parsing script status.particle >14:24:09: Finished parsing scripts for resource group Particles >14:24:09: Initialising resource group Savegame >14:24:09: Parsing scripts for resource group Savegame >14:24:09: Finished parsing scripts for resource group Savegame >14:24:09: Initialising resource group GUI >14:24:09: Parsing scripts for resource group GUI >14:24:09: Finished parsing scripts for resource group GUI >14:24:09: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,420x500x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,420x500x1. >14:24:09: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8B8G8R8,1146x1025x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1146x1025x1. >14:24:09: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8B8G8R8,1035x440x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1035x440x1. >14:24:09: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8B8G8R8,900x900x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,900x900x1. >14:24:09: Texture: _cegui_ogre_4: Loading 1 faces(PF_A8B8G8R8,94x105x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,94x105x1. >14:24:09: Texture: _cegui_ogre_5: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. >14:24:09: Texture: _cegui_ogre_6: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. >14:24:09: Texture: _cegui_ogre_7: Loading 1 faces(PF_A8B8G8R8,720x900x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,720x900x1. >14:24:09: Texture: _cegui_ogre_8: Loading 1 faces(PF_A8B8G8R8,900x900x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,900x900x1. >14:24:09: Texture: _cegui_ogre_9: Loading 1 faces(PF_A8B8G8R8,750x900x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,750x900x1. >14:24:10: Texture: _cegui_ogre_10: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. >14:24:10: Texture: _cegui_ogre_11: Loading 1 faces(PF_A8B8G8R8,1600x1200x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1600x1200x1. >14:24:10: Texture: _cegui_ogre_12: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. >14:24:11: Texture: _cegui_ogre_13: Loading 1 faces(PF_A8B8G8R8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. >14:24:11: Texture: _cegui_ogre_14: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. >14:24:13: Texture: _cegui_ogre_15: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
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