Login
[x]
Log in using an account from:
Fedora Account System
Red Hat Associate
Red Hat Customer
Or login using a Red Hat Bugzilla account
Forgot Password
Login:
Hide Forgot
Create an Account
Red Hat Bugzilla – Attachment 591226 Details for
Bug 831267
Xorg stuck at 100%, infinite select() loop
[?]
New
Simple Search
Advanced Search
My Links
Browse
Requests
Reports
Current State
Search
Tabular reports
Graphical reports
Duplicates
Other Reports
User Changes
Plotly Reports
Bug Status
Bug Severity
Non-Defaults
|
Product Dashboard
Help
Page Help!
Bug Writing Guidelines
What's new
Browser Support Policy
5.0.4.rh83 Release notes
FAQ
Guides index
User guide
Web Services
Contact
Legal
This site requires JavaScript to be enabled to function correctly, please enable it.
Xorg.0.log
Xorg.0.log (text/x-log), 312.67 KB, created by
Roland Pallai
on 2012-06-12 15:46:11 UTC
(
hide
)
Description:
Xorg.0.log
Filename:
MIME Type:
Creator:
Roland Pallai
Created:
2012-06-12 15:46:11 UTC
Size:
312.67 KB
patch
obsolete
>[ 28.848] >X.Org X Server 1.12.0 >Release Date: 2012-03-04 >[ 28.848] X Protocol Version 11, Revision 0 >[ 28.848] Build Operating System: x86-14 2.6.32-220.4.1.el6.x86_64 >[ 28.848] Current Operating System: Linux dh.darknet 3.4.0-1.fc17.x86_64 #1 SMP Sun Jun 3 06:35:17 UTC 2012 x86_64 >[ 28.848] Kernel command line: BOOT_IMAGE=/vmlinuz-3.4.0-1.fc17.x86_64 root=/dev/mapper/ssd1vg-root ro rd.md=0 rd.dm=0 rd.lvm.lv=ssd1vg/swap KEYTABLE=us rd.luks.uuid=luks-6eb56688-2689-49f6-8de4-6b30a0fb7cf2 quiet SYSFONT=latarcyrheb-sun16 rhgb rd.lvm.lv=ssd1vg/root LANG=en_US.UTF-8 >[ 28.849] Build Date: 14 May 2012 04:10:41AM >[ 28.849] Build ID: xorg-x11-server 1.12.0-5.fc17 >[ 28.849] Current version of pixman: 0.24.4 >[ 28.849] Before reporting problems, check http://wiki.x.org > to make sure that you have the latest version. >[ 28.849] Markers: (--) probed, (**) from config file, (==) default setting, > (++) from command line, (!!) notice, (II) informational, > (WW) warning, (EE) error, (NI) not implemented, (??) unknown. >[ 28.849] (==) Log file: "/var/log/Xorg.0.log", Time: Fri Jun 8 03:43:50 2012 >[ 28.849] (==) Using config file: "/etc/X11/xorg.conf" >[ 28.849] (==) Using config directory: "/etc/X11/xorg.conf.d" >[ 28.849] (==) Using system config directory "/usr/share/X11/xorg.conf.d" >[ 28.850] (==) No Layout section. Using the first Screen section. >[ 28.850] (==) No screen section available. Using defaults. >[ 28.850] (**) |-->Screen "Default Screen Section" (0) >[ 28.850] (**) | |-->Monitor "<default monitor>" >[ 28.850] (==) No device specified for screen "Default Screen Section". > Using the first device section listed. >[ 28.850] (**) | |-->Device "Videocard0" >[ 28.850] (==) No monitor specified for screen "Default Screen Section". > Using a default monitor configuration. >[ 28.850] (==) Automatically adding devices >[ 28.850] (==) Automatically enabling devices >[ 28.850] (==) FontPath set to: > catalogue:/etc/X11/fontpath.d, > built-ins >[ 28.850] (**) ModulePath set to "/usr/lib64/xorg/modules/extensions/nvidia,/usr/lib64/xorg/modules" >[ 28.850] (II) The server relies on udev to provide the list of input devices. > If no devices become available, reconfigure udev or disable AutoAddDevices. >[ 28.850] (II) Loader magic: 0x7c5ac0 >[ 28.850] (II) Module ABI versions: >[ 28.850] X.Org ANSI C Emulation: 0.4 >[ 28.850] X.Org Video Driver: 12.0 >[ 28.850] X.Org XInput driver : 16.0 >[ 28.850] X.Org Server Extension : 6.0 >[ 28.851] (--) PCI:*(0:1:0:0) 10de:0640:1458:34a9 rev 161, Mem @ 0xfa000000/16777216, 0xd0000000/268435456, 0xf8000000/33554432, I/O @ 0x0000ef00/128, BIOS @ 0x????????/524288 >[ 28.851] (II) LoadModule: "extmod" >[ 28.852] (II) Loading /usr/lib64/xorg/modules/extensions/libextmod.so >[ 28.853] (II) Module extmod: vendor="X.Org Foundation" >[ 28.853] compiled for 1.12.0, module version = 1.0.0 >[ 28.853] Module class: X.Org Server Extension >[ 28.853] ABI class: X.Org Server Extension, version 6.0 >[ 28.853] (II) Loading extension SELinux >[ 28.853] (II) Loading extension MIT-SCREEN-SAVER >[ 28.853] (II) Loading extension XFree86-VidModeExtension >[ 28.853] (II) Loading extension XFree86-DGA >[ 28.853] (II) Loading extension DPMS >[ 28.853] (II) Loading extension XVideo >[ 28.853] (II) Loading extension XVideo-MotionCompensation >[ 28.853] (II) Loading extension X-Resource >[ 28.853] (II) LoadModule: "dbe" >[ 28.853] (II) Loading /usr/lib64/xorg/modules/extensions/libdbe.so >[ 28.853] (II) Module dbe: vendor="X.Org Foundation" >[ 28.853] compiled for 1.12.0, module version = 1.0.0 >[ 28.853] Module class: X.Org Server Extension >[ 28.853] ABI class: X.Org Server Extension, version 6.0 >[ 28.853] (II) Loading extension DOUBLE-BUFFER >[ 28.853] (II) LoadModule: "glx" >[ 28.853] (II) Loading /usr/lib64/xorg/modules/extensions/nvidia/libglx.so >[ 28.898] (II) Module glx: vendor="NVIDIA Corporation" >[ 28.898] compiled for 4.0.2, module version = 1.0.0 >[ 28.898] Module class: X.Org Server Extension >[ 28.898] (II) NVIDIA GLX Module 295.53 Fri May 11 23:49:08 PDT 2012 >[ 28.898] (II) Loading extension GLX >[ 28.898] (II) LoadModule: "record" >[ 28.898] (II) Loading /usr/lib64/xorg/modules/extensions/librecord.so >[ 28.899] (II) Module record: vendor="X.Org Foundation" >[ 28.899] compiled for 1.12.0, module version = 1.13.0 >[ 28.899] Module class: X.Org Server Extension >[ 28.899] ABI class: X.Org Server Extension, version 6.0 >[ 28.899] (II) Loading extension RECORD >[ 28.899] (II) LoadModule: "dri" >[ 28.899] (II) Loading /usr/lib64/xorg/modules/extensions/libdri.so >[ 28.899] (II) Module dri: vendor="X.Org Foundation" >[ 28.899] compiled for 1.12.0, module version = 1.0.0 >[ 28.899] ABI class: X.Org Server Extension, version 6.0 >[ 28.899] (II) Loading extension XFree86-DRI >[ 28.899] (II) LoadModule: "dri2" >[ 28.900] (II) Loading /usr/lib64/xorg/modules/extensions/libdri2.so >[ 28.900] (II) Module dri2: vendor="X.Org Foundation" >[ 28.900] compiled for 1.12.0, module version = 1.2.0 >[ 28.900] ABI class: X.Org Server Extension, version 6.0 >[ 28.900] (II) Loading extension DRI2 >[ 28.900] (II) LoadModule: "nvidia" >[ 28.902] (II) Loading /usr/lib64/xorg/modules/drivers/nvidia_drv.so >[ 28.905] (II) Module nvidia: vendor="NVIDIA Corporation" >[ 28.905] compiled for 4.0.2, module version = 1.0.0 >[ 28.905] Module class: X.Org Video Driver >[ 28.906] (II) NVIDIA dlloader X Driver 295.53 Fri May 11 23:29:56 PDT 2012 >[ 28.906] (II) NVIDIA Unified Driver for all Supported NVIDIA GPUs >[ 28.906] (II) NVIDIA X compatibility module for ABI 12.0 built from xorg-server-1.11.99.901 >[ 28.906] (II) X log verbosity: 7 >[ 28.906] (++) using VT number 1 > >[ 28.907] (II) Loading sub module "fb" >[ 28.907] (II) LoadModule: "fb" >[ 28.908] (II) Loading /usr/lib64/xorg/modules/libfb.so >[ 28.908] (II) Module fb: vendor="X.Org Foundation" >[ 28.908] compiled for 1.12.0, module version = 1.0.0 >[ 28.908] ABI class: X.Org ANSI C Emulation, version 0.4 >[ 28.908] (II) Loading sub module "wfb" >[ 28.908] (II) LoadModule: "wfb" >[ 28.908] (II) Loading /usr/lib64/xorg/modules/libwfb.so >[ 28.909] (II) Module wfb: vendor="X.Org Foundation" >[ 28.909] compiled for 1.12.0, module version = 1.0.0 >[ 28.909] ABI class: X.Org ANSI C Emulation, version 0.4 >[ 28.909] (II) Loading sub module "ramdac" >[ 28.909] (II) LoadModule: "ramdac" >[ 28.909] (II) Module "ramdac" already built-in >[ 28.909] (II) NVIDIA(0): Creating default Display subsection in Screen section > "Default Screen Section" for depth/fbbpp 24/32 >[ 28.909] (==) NVIDIA(0): Depth 24, (==) framebuffer bpp 32 >[ 28.909] (==) NVIDIA(0): RGB weight 888 >[ 28.909] (==) NVIDIA(0): Default visual is TrueColor >[ 28.909] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) >[ 28.909] (==) NVIDIA(0): Using HW cursor >[ 28.909] (==) NVIDIA(0): Video key set to default value of 0x101fe >[ 28.909] (==) NVIDIA(0): Not mapping the primary surface by default. >[ 28.909] (**) NVIDIA(0): Enabling 2D acceleration >[ 31.240] (II) NVIDIA(GPU-0): Display (DELL U2412M (DFP-0)) does not support NVIDIA 3D >[ 31.240] (II) NVIDIA(GPU-0): Vision stereo. >[ 31.242] (II) NVIDIA(0): NVIDIA GPU GeForce 9500 GT (G96) at PCI:1:0:0 (GPU-0) >[ 31.242] (--) NVIDIA(0): Memory: 1048576 kBytes >[ 31.242] (II) NVIDIA(0): Board ID: 0x9607 >[ 31.242] (II) NVIDIA(0): GPU RAM Type: DDR2 >[ 31.242] (--) NVIDIA(0): VideoBIOS: 62.94.34.00.00 >[ 31.242] (--) NVIDIA(0): Found 2 heads on board >[ 31.242] (II) NVIDIA(0): Supported display device(s): CRT-0, CRT-1, DFP-0, DFP-1 >[ 31.242] (II) NVIDIA(0): Bus detected as PCI Express >[ 31.242] (II) NVIDIA(0): Detected PCI Express Link width: 16X >[ 31.242] (--) NVIDIA(0): Interlaced video modes are supported on this GPU >[ 31.242] (II) NVIDIA(0): DFP scaling is supported on this GPU >[ 31.242] (II) NVIDIA(0): SPS : 2 >[ 31.242] (II) NVIDIA(0): User configuration of GPU PowerMizer is not supported >[ 31.242] (II) NVIDIA(0): >[ 31.242] (II) NVIDIA(0): Mode timing constraints for : GeForce 9500 GT >[ 31.242] (II) NVIDIA(0): Maximum mode timing values : >[ 31.242] (II) NVIDIA(0): Horizontal Visible Width : 32767 >[ 31.242] (II) NVIDIA(0): Horizontal Blank Start : 32767 >[ 31.242] (II) NVIDIA(0): Horizontal Blank Width : 32767 >[ 31.242] (II) NVIDIA(0): Horizontal Sync Start : 32767 >[ 31.242] (II) NVIDIA(0): Horizontal Sync Width : 32767 >[ 31.242] (II) NVIDIA(0): Horizontal Total Width : 32767 >[ 31.242] (II) NVIDIA(0): Vertical Visible Height : 32767 >[ 31.242] (II) NVIDIA(0): Vertical Blank Start : 32767 >[ 31.242] (II) NVIDIA(0): Vertical Blank Width : 32767 >[ 31.242] (II) NVIDIA(0): Veritcal Sync Start : 32767 >[ 31.242] (II) NVIDIA(0): Vertical Sync Width : 32767 >[ 31.242] (II) NVIDIA(0): Vertical Total Height : 32767 >[ 31.242] (II) NVIDIA(0): >[ 31.242] (II) NVIDIA(0): Minimum mode timing values : >[ 31.242] (II) NVIDIA(0): Horizontal Total Width : 8 >[ 31.242] (II) NVIDIA(0): Vertical Total Height : 5 >[ 31.242] (II) NVIDIA(0): >[ 31.242] (II) NVIDIA(0): Mode timing alignment : >[ 31.242] (II) NVIDIA(0): Horizontal Visible Width : multiples of 1 >[ 31.242] (II) NVIDIA(0): Horizontal Blank Start : multiples of 1 >[ 31.242] (II) NVIDIA(0): Horizontal Blank Width : multiples of 1 >[ 31.242] (II) NVIDIA(0): Horizontal Sync Start : multiples of 1 >[ 31.242] (II) NVIDIA(0): Horizontal Sync Width : multiples of 1 >[ 31.242] (II) NVIDIA(0): Horizontal Total Width : multiples of 1 >[ 31.242] (II) NVIDIA(0): >[ 31.243] (--) NVIDIA(0): Connected display device(s) on GeForce 9500 GT at PCI:1:0:0 >[ 31.243] (--) NVIDIA(0): DELL U2412M (DFP-0) >[ 31.243] (--) NVIDIA(0): DELL U2412M (DFP-0): 330.0 MHz maximum pixel clock >[ 31.243] (--) NVIDIA(0): DELL U2412M (DFP-0): Internal Dual Link TMDS >[ 31.243] (--) NVIDIA(0): DELL U2412M (DFP-0): Native FlatPanel Scaling is supported >[ 31.243] (--) NVIDIA(0): DELL U2412M (DFP-0): DFP modes are not limited to 60 Hz >[ 31.243] (--) NVIDIA(0): refresh rate >[ 31.243] (--) NVIDIA(0): DELL U2412M (DFP-0): DFP is not internal to notebook >[ 31.243] (--) NVIDIA(0): >[ 31.243] (--) NVIDIA(0): --- EDID for DELL U2412M (DFP-0) --- >[ 31.243] (--) NVIDIA(0): EDID Version : 1.3 >[ 31.243] (--) NVIDIA(0): Manufacturer : DEL >[ 31.243] (--) NVIDIA(0): Monitor Name : DELL U2412M >[ 31.243] (--) NVIDIA(0): Product ID : 0xa07a >[ 31.243] (--) NVIDIA(0): 32-bit Serial Number : 0x30524e4c >[ 31.243] (--) NVIDIA(0): Serial Number String : Y1H5T1BS0RNL >[ 31.243] (--) NVIDIA(0): Manufacture Date : 2011, week 49 >[ 31.243] (--) NVIDIA(0): DPMS Capabilities : Standby Suspend Active Off >[ 31.243] (--) NVIDIA(0): Prefer first detailed timing : Yes >[ 31.243] (--) NVIDIA(0): Supports GTF : No >[ 31.243] (--) NVIDIA(0): Maximum Image Size : 520mm x 320mm >[ 31.243] (--) NVIDIA(0): Valid HSync Range : 30.0 kHz - 83.0 kHz >[ 31.244] (--) NVIDIA(0): Valid VRefresh Range : 50 Hz - 61 Hz >[ 31.244] (--) NVIDIA(0): EDID maximum pixel clock : 170.0 MHz >[ 31.244] (--) NVIDIA(0): >[ 31.244] (--) NVIDIA(0): Established Timings: >[ 31.244] (--) NVIDIA(0): 640 x 480 @ 60 Hz >[ 31.244] (--) NVIDIA(0): 800 x 600 @ 60 Hz >[ 31.244] (--) NVIDIA(0): 1024 x 768 @ 60 Hz >[ 31.244] (--) NVIDIA(0): >[ 31.244] (--) NVIDIA(0): Standard Timings: >[ 31.244] (--) NVIDIA(0): 1280 x 960 @ 60 Hz >[ 31.244] (--) NVIDIA(0): 1280 x 1024 @ 60 Hz >[ 31.244] (--) NVIDIA(0): 1600 x 1200 @ 60 Hz >[ 31.244] (--) NVIDIA(0): 1680 x 1050 @ 60 Hz >[ 31.244] (--) NVIDIA(0): 1920 x 1080 @ 60 Hz >[ 31.244] (--) NVIDIA(0): >[ 31.244] (--) NVIDIA(0): Detailed Timings: >[ 31.244] (--) NVIDIA(0): 1920 x 1200 @ 60 Hz >[ 31.244] (--) NVIDIA(0): Pixel Clock : 154.00 MHz >[ 31.244] (--) NVIDIA(0): HRes, HSyncStart : 1920, 1968 >[ 31.244] (--) NVIDIA(0): HSyncEnd, HTotal : 2000, 2080 >[ 31.244] (--) NVIDIA(0): VRes, VSyncStart : 1200, 1203 >[ 31.244] (--) NVIDIA(0): VSyncEnd, VTotal : 1209, 1235 >[ 31.244] (--) NVIDIA(0): H/V Polarity : +/- >[ 31.244] (--) NVIDIA(0): >[ 31.244] (--) NVIDIA(0): >[ 31.244] (--) NVIDIA(0): Raw EDID bytes: >[ 31.244] (--) NVIDIA(0): >[ 31.244] (--) NVIDIA(0): 00 ff ff ff ff ff ff 00 10 ac 7a a0 4c 4e 52 30 >[ 31.244] (--) NVIDIA(0): 31 15 01 03 80 34 20 78 ea ee 95 a3 54 4c 99 26 >[ 31.244] (--) NVIDIA(0): 0f 50 54 a1 08 00 81 40 81 80 a9 40 b3 00 d1 c0 >[ 31.244] (--) NVIDIA(0): 01 01 01 01 01 01 28 3c 80 a0 70 b0 23 40 30 20 >[ 31.244] (--) NVIDIA(0): 36 00 06 44 21 00 00 1a 00 00 00 ff 00 59 31 48 >[ 31.244] (--) NVIDIA(0): 35 54 31 42 53 30 52 4e 4c 0a 00 00 00 fc 00 44 >[ 31.244] (--) NVIDIA(0): 45 4c 4c 20 55 32 34 31 32 4d 0a 20 00 00 00 fd >[ 31.244] (--) NVIDIA(0): 00 32 3d 1e 53 11 00 0a 20 20 20 20 20 20 00 dc >[ 31.244] (--) NVIDIA(0): >[ 31.244] (--) NVIDIA(0): --- End of EDID for DELL U2412M (DFP-0) --- >[ 31.244] (--) NVIDIA(0): >[ 31.283] (**) NVIDIA(0): Using HorizSync/VertRefresh ranges from the EDID for display >[ 31.283] (**) NVIDIA(0): device DELL U2412M (DFP-0) (Using EDID frequencies has >[ 31.283] (**) NVIDIA(0): been enabled on all display devices.) >[ 31.283] (II) NVIDIA(0): Frequency information for DELL U2412M (DFP-0): >[ 31.283] (II) NVIDIA(0): HorizSync : 30.000-83.000 kHz >[ 31.283] (II) NVIDIA(0): VertRefresh : 50.000-61.000 Hz >[ 31.283] (II) NVIDIA(0): (HorizSync from EDID) >[ 31.283] (II) NVIDIA(0): (VertRefresh from EDID) >[ 31.283] (II) NVIDIA(0): >[ 31.283] (II) NVIDIA(0): --- Building ModePool for DELL U2412M (DFP-0) --- >[ 31.283] (II) NVIDIA(0): Validating Mode "1920x1200": >[ 31.283] (II) NVIDIA(0): 1920 x 1200 @ 60 Hz >[ 31.283] (II) NVIDIA(0): For use as DFP backend. >[ 31.283] (II) NVIDIA(0): Mode Source: EDID >[ 31.283] (II) NVIDIA(0): Pixel Clock : 154.00 MHz >[ 31.283] (II) NVIDIA(0): HRes, HSyncStart : 1920, 1968 >[ 31.283] (II) NVIDIA(0): HSyncEnd, HTotal : 2000, 2080 >[ 31.283] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1203 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 1209, 1235 >[ 31.284] (II) NVIDIA(0): H/V Polarity : +/- >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "1280x960": >[ 31.284] (II) NVIDIA(0): 1280 x 960 @ 60 Hz >[ 31.284] (II) NVIDIA(0): For use as DFP backend. >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1376 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 1488, 1800 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 960, 961 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 964, 1000 >[ 31.284] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "1280x1024": >[ 31.284] (II) NVIDIA(0): 1280 x 1024 @ 60 Hz >[ 31.284] (II) NVIDIA(0): For use as DFP backend. >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1328 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 1440, 1688 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 1024, 1025 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 1028, 1066 >[ 31.284] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.284] (II) NVIDIA(0): 1600 x 1200 @ 60 Hz >[ 31.284] (II) NVIDIA(0): For use as DFP backend. >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 162.00 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.284] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "1680x1050": >[ 31.284] (II) NVIDIA(0): 1680 x 1050 @ 60 Hz >[ 31.284] (II) NVIDIA(0): For use as DFP backend. >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 146.25 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 1680, 1784 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 1960, 2240 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 1050, 1053 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 1059, 1089 >[ 31.284] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "1920x1080": >[ 31.284] (II) NVIDIA(0): 1920 x 1080 @ 60 Hz >[ 31.284] (II) NVIDIA(0): For use as DFP backend. >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 148.50 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 1920, 2008 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 2052, 2200 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 1080, 1084 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 1089, 1125 >[ 31.284] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.284] (II) NVIDIA(0): 640 x 480 @ 60 Hz >[ 31.284] (II) NVIDIA(0): For use as DFP backend. >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 25.18 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 640, 648 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 744, 800 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 480, 482 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 484, 525 >[ 31.284] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.284] (II) NVIDIA(0): 800 x 600 @ 60 Hz >[ 31.284] (II) NVIDIA(0): For use as DFP backend. >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 40.00 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 800, 840 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 968, 1056 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 605, 628 >[ 31.284] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.284] (II) NVIDIA(0): 1024 x 768 @ 60 Hz >[ 31.284] (II) NVIDIA(0): For use as DFP backend. >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 65.00 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1048 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 1184, 1344 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 768, 771 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 777, 806 >[ 31.284] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.284] (II) NVIDIA(0): Mode is valid. >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Native backend timings for DELL U2412M (DFP-0): >[ 31.284] (II) NVIDIA(0): 1920 x 1200 @ 60 Hz >[ 31.284] (II) NVIDIA(0): Pixel Clock : 154.000 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 1920, 1968 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 2000, 2080 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1203 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 1209, 1235 >[ 31.284] (II) NVIDIA(0): H/V Polarity : +/- >[ 31.284] (II) NVIDIA(0): >[ 31.284] (II) NVIDIA(0): Validating Mode "1920x1200": >[ 31.284] (II) NVIDIA(0): 1920 x 1200 @ 60 Hz >[ 31.284] (II) NVIDIA(0): Mode Source: EDID >[ 31.284] (II) NVIDIA(0): Pixel Clock : 154.00 MHz >[ 31.284] (II) NVIDIA(0): HRes, HSyncStart : 1920, 1968 >[ 31.284] (II) NVIDIA(0): HSyncEnd, HTotal : 2000, 2080 >[ 31.284] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1203 >[ 31.284] (II) NVIDIA(0): VSyncEnd, VTotal : 1209, 1235 >[ 31.284] (II) NVIDIA(0): H/V Polarity : +/- >[ 31.284] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.284] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.284] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.284] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.285] (II) NVIDIA(GPU-0): Native Scaled and Native AspectScaled are identical; >[ 31.285] (II) NVIDIA(GPU-0): collapsing Native AspectScaled. >[ 31.285] (II) NVIDIA(GPU-0): Native Centered and Native Scaled are identical; >[ 31.285] (II) NVIDIA(GPU-0): collapsing Native Scaled. >[ 31.285] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.285] (II) NVIDIA(GPU-0): BestFit Centered 1920x1200 >[ 31.285] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.285] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.285] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.285] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.285] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.285] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.285] (II) NVIDIA(0): Mode is valid. >[ 31.285] (II) NVIDIA(0): >[ 31.285] (II) NVIDIA(0): Validating Mode "1280x960": >[ 31.285] (II) NVIDIA(0): 1280 x 960 @ 60 Hz >[ 31.285] (II) NVIDIA(0): Mode Source: EDID >[ 31.285] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.285] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1376 >[ 31.285] (II) NVIDIA(0): HSyncEnd, HTotal : 1488, 1800 >[ 31.285] (II) NVIDIA(0): VRes, VSyncStart : 960, 961 >[ 31.285] (II) NVIDIA(0): VSyncEnd, VTotal : 964, 1000 >[ 31.285] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.285] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.285] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.285] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.285] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.286] (II) NVIDIA(GPU-0): BestFit Centered 1280x960 >[ 31.286] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.286] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.286] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.286] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.286] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.286] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.286] (II) NVIDIA(GPU-0): Native Centered 1280x960 >[ 31.286] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.286] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.286] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.286] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.286] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.286] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.286] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.286] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.286] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.286] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.286] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.286] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.286] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.286] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.286] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.286] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.286] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.286] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.286] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.286] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.286] (II) NVIDIA(0): Mode is valid. >[ 31.286] (II) NVIDIA(0): >[ 31.286] (II) NVIDIA(0): Validating Mode "1280x1024": >[ 31.286] (II) NVIDIA(0): 1280 x 1024 @ 60 Hz >[ 31.286] (II) NVIDIA(0): Mode Source: EDID >[ 31.286] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.286] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1328 >[ 31.286] (II) NVIDIA(0): HSyncEnd, HTotal : 1440, 1688 >[ 31.286] (II) NVIDIA(0): VRes, VSyncStart : 1024, 1025 >[ 31.286] (II) NVIDIA(0): VSyncEnd, VTotal : 1028, 1066 >[ 31.286] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.286] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.286] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.286] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.286] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.287] (II) NVIDIA(GPU-0): BestFit Centered 1280x1024 >[ 31.287] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.287] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.287] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.287] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.287] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.287] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.287] (II) NVIDIA(GPU-0): Native Centered 1280x1024 >[ 31.287] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.287] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.287] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.287] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.287] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.287] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.287] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.287] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.287] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.287] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.287] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.287] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.287] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.287] (II) NVIDIA(GPU-0): Native AspectScaled 1500x1200 >[ 31.287] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.287] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.287] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.287] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.287] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.287] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.287] (II) NVIDIA(0): Mode is valid. >[ 31.287] (II) NVIDIA(0): >[ 31.287] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.287] (II) NVIDIA(0): 1600 x 1200 @ 60 Hz >[ 31.287] (II) NVIDIA(0): Mode Source: EDID >[ 31.287] (II) NVIDIA(0): Pixel Clock : 162.00 MHz >[ 31.287] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.287] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.287] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.287] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.287] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.287] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.287] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.287] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.287] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.288] (II) NVIDIA(GPU-0): BestFit Centered 1600x1200 >[ 31.288] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.288] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.288] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.288] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.288] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.288] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.288] (II) NVIDIA(GPU-0): Native Centered 1600x1200 >[ 31.288] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.288] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.288] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.288] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.288] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.288] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.288] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.288] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.288] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.288] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.288] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.288] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.288] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.288] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.288] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.288] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.288] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.288] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.288] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.288] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.288] (II) NVIDIA(0): Mode is valid. >[ 31.288] (II) NVIDIA(0): >[ 31.288] (II) NVIDIA(0): Validating Mode "1680x1050": >[ 31.288] (II) NVIDIA(0): 1680 x 1050 @ 60 Hz >[ 31.288] (II) NVIDIA(0): Mode Source: EDID >[ 31.288] (II) NVIDIA(0): Pixel Clock : 146.25 MHz >[ 31.288] (II) NVIDIA(0): HRes, HSyncStart : 1680, 1784 >[ 31.288] (II) NVIDIA(0): HSyncEnd, HTotal : 1960, 2240 >[ 31.288] (II) NVIDIA(0): VRes, VSyncStart : 1050, 1053 >[ 31.288] (II) NVIDIA(0): VSyncEnd, VTotal : 1059, 1089 >[ 31.288] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.288] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.288] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.288] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.288] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.288] (II) NVIDIA(GPU-0): Native Scaled and Native AspectScaled are identical; >[ 31.288] (II) NVIDIA(GPU-0): collapsing Native AspectScaled. >[ 31.289] (II) NVIDIA(GPU-0): BestFit Centered 1680x1050 >[ 31.289] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.289] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.289] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.289] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.289] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.289] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.289] (II) NVIDIA(GPU-0): Native Centered 1680x1050 >[ 31.289] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.289] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.289] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.289] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.289] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.289] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.289] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.289] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.289] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.289] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.289] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.289] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.289] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.289] (II) NVIDIA(0): Mode is valid. >[ 31.289] (II) NVIDIA(0): >[ 31.289] (II) NVIDIA(0): Validating Mode "1920x1080": >[ 31.289] (II) NVIDIA(0): 1920 x 1080 @ 60 Hz >[ 31.289] (II) NVIDIA(0): Mode Source: EDID >[ 31.289] (II) NVIDIA(0): Pixel Clock : 148.50 MHz >[ 31.289] (II) NVIDIA(0): HRes, HSyncStart : 1920, 2008 >[ 31.289] (II) NVIDIA(0): HSyncEnd, HTotal : 2052, 2200 >[ 31.289] (II) NVIDIA(0): VRes, VSyncStart : 1080, 1084 >[ 31.289] (II) NVIDIA(0): VSyncEnd, VTotal : 1089, 1125 >[ 31.289] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.289] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.289] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.289] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.289] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.290] (II) NVIDIA(GPU-0): BestFit Centered 1920x1080 >[ 31.290] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.290] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.290] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.290] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.290] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.290] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.290] (II) NVIDIA(GPU-0): Native Centered 1920x1080 >[ 31.290] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.290] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.290] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.290] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.290] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.290] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.290] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.290] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.290] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.290] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.290] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.290] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.290] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.290] (II) NVIDIA(GPU-0): Native AspectScaled 1920x1080 >[ 31.290] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.290] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.290] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.290] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.290] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.290] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.290] (II) NVIDIA(0): Mode is valid. >[ 31.290] (II) NVIDIA(0): >[ 31.290] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.290] (II) NVIDIA(0): 640 x 480 @ 60 Hz >[ 31.290] (II) NVIDIA(0): Mode Source: EDID >[ 31.290] (II) NVIDIA(0): Pixel Clock : 25.18 MHz >[ 31.290] (II) NVIDIA(0): HRes, HSyncStart : 640, 648 >[ 31.290] (II) NVIDIA(0): HSyncEnd, HTotal : 744, 800 >[ 31.290] (II) NVIDIA(0): VRes, VSyncStart : 480, 482 >[ 31.290] (II) NVIDIA(0): VSyncEnd, VTotal : 484, 525 >[ 31.290] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.290] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.290] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.290] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.290] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.291] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.291] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.291] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.291] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.291] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.291] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.291] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.291] (II) NVIDIA(GPU-0): Native Centered 640x480 >[ 31.291] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.291] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.291] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.291] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.291] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.291] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.291] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.291] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.291] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.291] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.291] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.291] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.291] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.291] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.291] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.291] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.291] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.291] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.291] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.291] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.291] (II) NVIDIA(0): Mode is valid. >[ 31.291] (II) NVIDIA(0): >[ 31.291] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.291] (II) NVIDIA(0): 800 x 600 @ 60 Hz >[ 31.291] (II) NVIDIA(0): Mode Source: EDID >[ 31.291] (II) NVIDIA(0): Pixel Clock : 40.00 MHz >[ 31.291] (II) NVIDIA(0): HRes, HSyncStart : 800, 840 >[ 31.291] (II) NVIDIA(0): HSyncEnd, HTotal : 968, 1056 >[ 31.291] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.291] (II) NVIDIA(0): VSyncEnd, VTotal : 605, 628 >[ 31.291] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.291] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.291] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.291] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.291] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.292] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.292] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.292] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.292] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.292] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.292] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.292] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.292] (II) NVIDIA(GPU-0): Native Centered 800x600 >[ 31.292] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.292] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.292] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.292] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.292] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.292] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.292] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.292] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.292] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.292] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.292] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.292] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.292] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.292] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.292] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.292] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.292] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.292] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.292] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.292] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.292] (II) NVIDIA(0): Mode is valid. >[ 31.292] (II) NVIDIA(0): >[ 31.292] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.292] (II) NVIDIA(0): 1024 x 768 @ 60 Hz >[ 31.292] (II) NVIDIA(0): Mode Source: EDID >[ 31.292] (II) NVIDIA(0): Pixel Clock : 65.00 MHz >[ 31.292] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1048 >[ 31.292] (II) NVIDIA(0): HSyncEnd, HTotal : 1184, 1344 >[ 31.292] (II) NVIDIA(0): VRes, VSyncStart : 768, 771 >[ 31.292] (II) NVIDIA(0): VSyncEnd, VTotal : 777, 806 >[ 31.292] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.292] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.292] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.292] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.292] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.293] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.293] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.293] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.293] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.293] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.293] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.293] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.293] (II) NVIDIA(GPU-0): Native Centered 1024x768 >[ 31.293] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.293] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.293] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.293] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.293] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.293] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.293] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.293] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.293] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.293] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.293] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.293] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.293] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.293] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.293] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.293] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.293] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.293] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.293] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.293] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.293] (II) NVIDIA(0): Mode is valid. >[ 31.293] (II) NVIDIA(0): >[ 31.293] (II) NVIDIA(0): Validating Mode "640x350": >[ 31.293] (II) NVIDIA(0): 640 x 350 @ 85 Hz >[ 31.293] (II) NVIDIA(0): Mode Source: X Server >[ 31.293] (II) NVIDIA(0): Pixel Clock : 31.50 MHz >[ 31.293] (II) NVIDIA(0): HRes, HSyncStart : 640, 672 >[ 31.293] (II) NVIDIA(0): HSyncEnd, HTotal : 736, 832 >[ 31.293] (II) NVIDIA(0): VRes, VSyncStart : 350, 382 >[ 31.293] (II) NVIDIA(0): VSyncEnd, VTotal : 385, 445 >[ 31.293] (II) NVIDIA(0): H/V Polarity : +/- >[ 31.293] (II) NVIDIA(0): VertRefresh (85.1 Hz) out of range (50.000-61.000 Hz); >[ 31.293] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.293] (II) NVIDIA(0): mode validation >[ 31.293] (II) NVIDIA(0): BestFit Backend for "640x350": 1920x1200 >[ 31.293] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.294] (II) NVIDIA(GPU-0): BestFit Centered 640x350 >[ 31.294] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.294] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.294] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.294] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.294] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.294] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.294] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.294] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.294] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.294] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.294] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.294] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.294] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.294] (II) NVIDIA(GPU-0): BestFit AspectScaled 1920x1050 >[ 31.294] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.294] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.294] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.294] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.294] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.294] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.294] (II) NVIDIA(0): Mode is valid. >[ 31.294] (II) NVIDIA(0): >[ 31.294] (II) NVIDIA(0): Validating Mode "320x175": >[ 31.294] (II) NVIDIA(0): 320 x 175 @ 85 Hz >[ 31.294] (II) NVIDIA(0): Mode Source: X Server >[ 31.294] (II) NVIDIA(0): Pixel Clock : 15.75 MHz >[ 31.294] (II) NVIDIA(0): HRes, HSyncStart : 320, 336 >[ 31.294] (II) NVIDIA(0): HSyncEnd, HTotal : 368, 416 >[ 31.294] (II) NVIDIA(0): VRes, VSyncStart : 175, 191 >[ 31.294] (II) NVIDIA(0): VSyncEnd, VTotal : 192, 222 >[ 31.294] (II) NVIDIA(0): H/V Polarity : +/- >[ 31.294] (II) NVIDIA(0): Extra : DoubleScan >[ 31.294] (II) NVIDIA(0): VertRefresh (85.3 Hz) out of range (50.000-61.000 Hz); >[ 31.294] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.294] (II) NVIDIA(0): mode validation >[ 31.294] (II) NVIDIA(0): BestFit Backend for "320x175": 1920x1200 >[ 31.294] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.295] (II) NVIDIA(GPU-0): BestFit Centered 320x175 >[ 31.295] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.295] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.295] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.295] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.295] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.295] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.295] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.295] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.295] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.295] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.295] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.295] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.295] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.295] (II) NVIDIA(GPU-0): BestFit AspectScaled 1920x1050 >[ 31.295] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.295] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.295] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.295] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.295] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.295] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.295] (II) NVIDIA(0): Mode is valid. >[ 31.295] (II) NVIDIA(0): >[ 31.295] (II) NVIDIA(0): Validating Mode "640x400": >[ 31.295] (II) NVIDIA(0): 640 x 400 @ 85 Hz >[ 31.295] (II) NVIDIA(0): Mode Source: X Server >[ 31.295] (II) NVIDIA(0): Pixel Clock : 31.50 MHz >[ 31.295] (II) NVIDIA(0): HRes, HSyncStart : 640, 672 >[ 31.295] (II) NVIDIA(0): HSyncEnd, HTotal : 736, 832 >[ 31.295] (II) NVIDIA(0): VRes, VSyncStart : 400, 401 >[ 31.295] (II) NVIDIA(0): VSyncEnd, VTotal : 404, 445 >[ 31.295] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.295] (II) NVIDIA(0): VertRefresh (85.1 Hz) out of range (50.000-61.000 Hz); >[ 31.295] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.295] (II) NVIDIA(0): mode validation >[ 31.295] (II) NVIDIA(0): BestFit Backend for "640x400": 1920x1200 >[ 31.295] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.295] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.295] (II) NVIDIA(GPU-0): Native Scaled and Native AspectScaled are identical; >[ 31.295] (II) NVIDIA(GPU-0): collapsing Native AspectScaled. >[ 31.295] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.296] (II) NVIDIA(GPU-0): BestFit Centered 640x400 >[ 31.296] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.296] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.296] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.296] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.296] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.296] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.296] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.296] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.296] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.296] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.296] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.296] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.296] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.296] (II) NVIDIA(0): Mode is valid. >[ 31.296] (II) NVIDIA(0): >[ 31.296] (II) NVIDIA(0): Validating Mode "320x200": >[ 31.296] (II) NVIDIA(0): 320 x 200 @ 85 Hz >[ 31.296] (II) NVIDIA(0): Mode Source: X Server >[ 31.296] (II) NVIDIA(0): Pixel Clock : 15.75 MHz >[ 31.296] (II) NVIDIA(0): HRes, HSyncStart : 320, 336 >[ 31.296] (II) NVIDIA(0): HSyncEnd, HTotal : 368, 416 >[ 31.296] (II) NVIDIA(0): VRes, VSyncStart : 200, 200 >[ 31.296] (II) NVIDIA(0): VSyncEnd, VTotal : 202, 222 >[ 31.296] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.296] (II) NVIDIA(0): Extra : DoubleScan >[ 31.296] (II) NVIDIA(0): VertRefresh (85.3 Hz) out of range (50.000-61.000 Hz); >[ 31.296] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.296] (II) NVIDIA(0): mode validation >[ 31.296] (II) NVIDIA(0): BestFit Backend for "320x200": 1920x1200 >[ 31.296] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.296] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.296] (II) NVIDIA(GPU-0): Native Scaled and Native AspectScaled are identical; >[ 31.296] (II) NVIDIA(GPU-0): collapsing Native AspectScaled. >[ 31.296] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.296] (II) NVIDIA(GPU-0): BestFit Centered 320x200 >[ 31.296] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.296] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.296] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.296] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.296] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.296] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.296] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.296] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.296] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.296] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.296] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.296] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.296] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.296] (II) NVIDIA(0): Mode is valid. >[ 31.296] (II) NVIDIA(0): >[ 31.296] (II) NVIDIA(0): Validating Mode "720x400": >[ 31.296] (II) NVIDIA(0): 720 x 400 @ 85 Hz >[ 31.296] (II) NVIDIA(0): Mode Source: X Server >[ 31.296] (II) NVIDIA(0): Pixel Clock : 35.50 MHz >[ 31.296] (II) NVIDIA(0): HRes, HSyncStart : 720, 756 >[ 31.296] (II) NVIDIA(0): HSyncEnd, HTotal : 828, 936 >[ 31.296] (II) NVIDIA(0): VRes, VSyncStart : 400, 401 >[ 31.296] (II) NVIDIA(0): VSyncEnd, VTotal : 404, 446 >[ 31.296] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.296] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.296] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.296] (II) NVIDIA(0): mode validation >[ 31.296] (II) NVIDIA(0): BestFit Backend for "720x400": 1920x1200 >[ 31.296] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.297] (II) NVIDIA(GPU-0): BestFit Centered 720x400 >[ 31.297] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.297] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.297] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.297] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.297] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.297] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.297] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.297] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.297] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.297] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.297] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.297] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.297] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.297] (II) NVIDIA(GPU-0): BestFit AspectScaled 1920x1066 >[ 31.297] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.297] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.297] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.297] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.297] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.297] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.297] (II) NVIDIA(0): Mode is valid. >[ 31.297] (II) NVIDIA(0): >[ 31.297] (II) NVIDIA(0): Validating Mode "360x200": >[ 31.297] (II) NVIDIA(0): 360 x 200 @ 85 Hz >[ 31.297] (II) NVIDIA(0): Mode Source: X Server >[ 31.297] (II) NVIDIA(0): Pixel Clock : 17.75 MHz >[ 31.297] (II) NVIDIA(0): HRes, HSyncStart : 360, 378 >[ 31.297] (II) NVIDIA(0): HSyncEnd, HTotal : 414, 468 >[ 31.297] (II) NVIDIA(0): VRes, VSyncStart : 200, 200 >[ 31.297] (II) NVIDIA(0): VSyncEnd, VTotal : 202, 223 >[ 31.297] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.297] (II) NVIDIA(0): Extra : DoubleScan >[ 31.297] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.297] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.297] (II) NVIDIA(0): mode validation >[ 31.297] (II) NVIDIA(0): BestFit Backend for "360x200": 1920x1200 >[ 31.297] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.298] (II) NVIDIA(GPU-0): BestFit Centered 360x200 >[ 31.298] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.298] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.298] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.298] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.298] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.298] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.298] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.298] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.298] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.298] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.298] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.298] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.298] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.298] (II) NVIDIA(GPU-0): BestFit AspectScaled 1920x1066 >[ 31.298] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.298] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.298] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.298] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.298] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.298] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.298] (II) NVIDIA(0): Mode is valid. >[ 31.298] (II) NVIDIA(0): >[ 31.298] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.298] (II) NVIDIA(0): 640 x 480 @ 60 Hz >[ 31.298] (II) NVIDIA(0): Mode Source: X Server >[ 31.298] (II) NVIDIA(0): Pixel Clock : 25.18 MHz >[ 31.298] (II) NVIDIA(0): HRes, HSyncStart : 640, 656 >[ 31.298] (II) NVIDIA(0): HSyncEnd, HTotal : 752, 800 >[ 31.298] (II) NVIDIA(0): VRes, VSyncStart : 480, 490 >[ 31.298] (II) NVIDIA(0): VSyncEnd, VTotal : 492, 525 >[ 31.298] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.298] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.298] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.299] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.299] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.299] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.299] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.299] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.299] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.299] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.299] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.299] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.299] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.299] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.299] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.299] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.299] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.299] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.299] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.299] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.299] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.299] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.299] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.299] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.299] (II) NVIDIA(0): Mode is valid. >[ 31.299] (II) NVIDIA(0): >[ 31.299] (II) NVIDIA(0): Validating Mode "320x240": >[ 31.299] (II) NVIDIA(0): 320 x 240 @ 60 Hz >[ 31.299] (II) NVIDIA(0): Mode Source: X Server >[ 31.299] (II) NVIDIA(0): Pixel Clock : 12.59 MHz >[ 31.299] (II) NVIDIA(0): HRes, HSyncStart : 320, 328 >[ 31.299] (II) NVIDIA(0): HSyncEnd, HTotal : 376, 400 >[ 31.299] (II) NVIDIA(0): VRes, VSyncStart : 240, 245 >[ 31.299] (II) NVIDIA(0): VSyncEnd, VTotal : 246, 262 >[ 31.299] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.299] (II) NVIDIA(0): Extra : DoubleScan >[ 31.299] (II) NVIDIA(0): BestFit Backend for "320x240": 1920x1200 >[ 31.299] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.300] (II) NVIDIA(GPU-0): BestFit Centered 320x240 >[ 31.300] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.300] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.300] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.300] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.300] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.300] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.300] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.300] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.300] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.300] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.300] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.300] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.300] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.300] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.300] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.300] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.300] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.300] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.300] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.300] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.300] (II) NVIDIA(0): Mode is valid. >[ 31.300] (II) NVIDIA(0): >[ 31.300] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.300] (II) NVIDIA(0): 640 x 480 @ 73 Hz >[ 31.300] (II) NVIDIA(0): Mode Source: X Server >[ 31.300] (II) NVIDIA(0): Pixel Clock : 31.50 MHz >[ 31.300] (II) NVIDIA(0): HRes, HSyncStart : 640, 664 >[ 31.300] (II) NVIDIA(0): HSyncEnd, HTotal : 704, 832 >[ 31.300] (II) NVIDIA(0): VRes, VSyncStart : 480, 489 >[ 31.300] (II) NVIDIA(0): VSyncEnd, VTotal : 492, 520 >[ 31.300] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.300] (II) NVIDIA(0): VertRefresh (72.8 Hz) out of range (50.000-61.000 Hz); >[ 31.300] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.300] (II) NVIDIA(0): mode validation >[ 31.300] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.300] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.301] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.301] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.301] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.301] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.301] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.301] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.301] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.301] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.301] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.301] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.301] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.301] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.301] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.301] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.301] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.301] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.301] (II) NVIDIA(0): Mode is valid. >[ 31.301] (II) NVIDIA(0): >[ 31.301] (II) NVIDIA(0): Validating Mode "320x240": >[ 31.301] (II) NVIDIA(0): 320 x 240 @ 73 Hz >[ 31.301] (II) NVIDIA(0): Mode Source: X Server >[ 31.301] (II) NVIDIA(0): Pixel Clock : 15.75 MHz >[ 31.301] (II) NVIDIA(0): HRes, HSyncStart : 320, 332 >[ 31.301] (II) NVIDIA(0): HSyncEnd, HTotal : 352, 416 >[ 31.301] (II) NVIDIA(0): VRes, VSyncStart : 240, 244 >[ 31.301] (II) NVIDIA(0): VSyncEnd, VTotal : 246, 260 >[ 31.301] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.301] (II) NVIDIA(0): Extra : DoubleScan >[ 31.301] (II) NVIDIA(0): VertRefresh (72.8 Hz) out of range (50.000-61.000 Hz); >[ 31.301] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.301] (II) NVIDIA(0): mode validation >[ 31.301] (II) NVIDIA(0): BestFit Backend for "320x240": 1920x1200 >[ 31.301] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.301] (II) NVIDIA(GPU-0): BestFit Centered 320x240 >[ 31.301] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.301] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.301] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.301] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.301] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.301] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.301] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.301] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.301] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.301] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.301] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.301] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.302] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.302] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.302] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.302] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.302] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.302] (II) NVIDIA(0): Mode is valid. >[ 31.302] (II) NVIDIA(0): >[ 31.302] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.302] (II) NVIDIA(0): 640 x 480 @ 75 Hz >[ 31.302] (II) NVIDIA(0): Mode Source: X Server >[ 31.302] (II) NVIDIA(0): Pixel Clock : 31.50 MHz >[ 31.302] (II) NVIDIA(0): HRes, HSyncStart : 640, 656 >[ 31.302] (II) NVIDIA(0): HSyncEnd, HTotal : 720, 840 >[ 31.302] (II) NVIDIA(0): VRes, VSyncStart : 480, 481 >[ 31.302] (II) NVIDIA(0): VSyncEnd, VTotal : 484, 500 >[ 31.302] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.302] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.302] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.302] (II) NVIDIA(0): mode validation >[ 31.302] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.302] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.302] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.302] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.302] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.302] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.302] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.302] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.302] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.302] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.302] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.302] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.302] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.302] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.302] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.302] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.302] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.302] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.302] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.302] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.302] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.302] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.302] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.302] (II) NVIDIA(0): Mode is valid. >[ 31.302] (II) NVIDIA(0): >[ 31.302] (II) NVIDIA(0): Validating Mode "320x240": >[ 31.302] (II) NVIDIA(0): 320 x 240 @ 75 Hz >[ 31.302] (II) NVIDIA(0): Mode Source: X Server >[ 31.302] (II) NVIDIA(0): Pixel Clock : 15.75 MHz >[ 31.302] (II) NVIDIA(0): HRes, HSyncStart : 320, 328 >[ 31.302] (II) NVIDIA(0): HSyncEnd, HTotal : 360, 420 >[ 31.302] (II) NVIDIA(0): VRes, VSyncStart : 240, 240 >[ 31.302] (II) NVIDIA(0): VSyncEnd, VTotal : 242, 250 >[ 31.302] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.302] (II) NVIDIA(0): Extra : DoubleScan >[ 31.303] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.303] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.303] (II) NVIDIA(0): mode validation >[ 31.303] (II) NVIDIA(0): BestFit Backend for "320x240": 1920x1200 >[ 31.303] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.303] (II) NVIDIA(GPU-0): BestFit Centered 320x240 >[ 31.303] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.303] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.303] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.303] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.303] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.303] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.303] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.303] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.303] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.303] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.303] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.303] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.303] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.303] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.303] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.303] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.303] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.303] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.303] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.303] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.303] (II) NVIDIA(0): Mode is valid. >[ 31.303] (II) NVIDIA(0): >[ 31.303] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.303] (II) NVIDIA(0): 640 x 480 @ 85 Hz >[ 31.303] (II) NVIDIA(0): Mode Source: X Server >[ 31.303] (II) NVIDIA(0): Pixel Clock : 36.00 MHz >[ 31.303] (II) NVIDIA(0): HRes, HSyncStart : 640, 696 >[ 31.303] (II) NVIDIA(0): HSyncEnd, HTotal : 752, 832 >[ 31.303] (II) NVIDIA(0): VRes, VSyncStart : 480, 481 >[ 31.303] (II) NVIDIA(0): VSyncEnd, VTotal : 484, 509 >[ 31.303] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.303] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.303] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.303] (II) NVIDIA(0): mode validation >[ 31.303] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.303] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.304] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.304] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.304] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.304] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.304] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.304] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.304] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.304] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.304] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.304] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.304] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.304] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.304] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.304] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.304] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.304] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.304] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.304] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.304] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.304] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.304] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.304] (II) NVIDIA(0): Mode is valid. >[ 31.304] (II) NVIDIA(0): >[ 31.304] (II) NVIDIA(0): Validating Mode "320x240": >[ 31.304] (II) NVIDIA(0): 320 x 240 @ 85 Hz >[ 31.304] (II) NVIDIA(0): Mode Source: X Server >[ 31.304] (II) NVIDIA(0): Pixel Clock : 18.00 MHz >[ 31.304] (II) NVIDIA(0): HRes, HSyncStart : 320, 348 >[ 31.304] (II) NVIDIA(0): HSyncEnd, HTotal : 376, 416 >[ 31.304] (II) NVIDIA(0): VRes, VSyncStart : 240, 240 >[ 31.304] (II) NVIDIA(0): VSyncEnd, VTotal : 242, 254 >[ 31.304] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.304] (II) NVIDIA(0): Extra : DoubleScan >[ 31.304] (II) NVIDIA(0): VertRefresh (85.2 Hz) out of range (50.000-61.000 Hz); >[ 31.304] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.304] (II) NVIDIA(0): mode validation >[ 31.304] (II) NVIDIA(0): BestFit Backend for "320x240": 1920x1200 >[ 31.304] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.305] (II) NVIDIA(GPU-0): BestFit Centered 320x240 >[ 31.305] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.305] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.305] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.305] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.305] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.305] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.305] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.305] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.305] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.305] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.305] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.305] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.305] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.305] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.305] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.305] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.305] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.305] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.305] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.305] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.305] (II) NVIDIA(0): Mode is valid. >[ 31.305] (II) NVIDIA(0): >[ 31.305] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.305] (II) NVIDIA(0): 800 x 600 @ 56 Hz >[ 31.305] (II) NVIDIA(0): Mode Source: X Server >[ 31.305] (II) NVIDIA(0): Pixel Clock : 36.00 MHz >[ 31.305] (II) NVIDIA(0): HRes, HSyncStart : 800, 824 >[ 31.305] (II) NVIDIA(0): HSyncEnd, HTotal : 896, 1024 >[ 31.305] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.305] (II) NVIDIA(0): VSyncEnd, VTotal : 603, 625 >[ 31.305] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.305] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.305] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.306] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.306] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.306] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.306] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.306] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.306] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.306] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.306] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.306] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.306] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.306] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.306] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.306] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.306] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.306] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.306] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.306] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.306] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.306] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.306] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.306] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.306] (II) NVIDIA(0): Mode is valid. >[ 31.306] (II) NVIDIA(0): >[ 31.306] (II) NVIDIA(0): Validating Mode "400x300": >[ 31.306] (II) NVIDIA(0): 400 x 300 @ 56 Hz >[ 31.306] (II) NVIDIA(0): Mode Source: X Server >[ 31.306] (II) NVIDIA(0): Pixel Clock : 18.00 MHz >[ 31.306] (II) NVIDIA(0): HRes, HSyncStart : 400, 412 >[ 31.306] (II) NVIDIA(0): HSyncEnd, HTotal : 448, 512 >[ 31.306] (II) NVIDIA(0): VRes, VSyncStart : 300, 300 >[ 31.306] (II) NVIDIA(0): VSyncEnd, VTotal : 301, 312 >[ 31.306] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.306] (II) NVIDIA(0): Extra : DoubleScan >[ 31.306] (II) NVIDIA(0): BestFit Backend for "400x300": 1920x1200 >[ 31.306] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.306] (II) NVIDIA(GPU-0): BestFit Centered 400x300 >[ 31.306] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.306] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.307] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.307] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.307] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.307] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.307] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.307] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.307] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.307] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.307] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.307] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.307] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.307] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.307] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.307] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.307] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.307] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.307] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.307] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.307] (II) NVIDIA(0): Mode is valid. >[ 31.307] (II) NVIDIA(0): >[ 31.307] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.307] (II) NVIDIA(0): 800 x 600 @ 60 Hz >[ 31.307] (II) NVIDIA(0): Mode Source: X Server >[ 31.307] (II) NVIDIA(0): Pixel Clock : 40.00 MHz >[ 31.307] (II) NVIDIA(0): HRes, HSyncStart : 800, 840 >[ 31.307] (II) NVIDIA(0): HSyncEnd, HTotal : 968, 1056 >[ 31.307] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.307] (II) NVIDIA(0): VSyncEnd, VTotal : 605, 628 >[ 31.307] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.307] (II) NVIDIA(0): BestFit Backend for "800x600": 800x600 >[ 31.307] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.307] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.307] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.307] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.308] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.308] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.308] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.308] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.308] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.308] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): Native Centered 800x600 >[ 31.308] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.308] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.308] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.308] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.308] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.308] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.308] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.308] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.308] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.308] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.308] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.308] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.308] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.308] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.308] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.308] (II) NVIDIA(0): Mode is valid. >[ 31.308] (II) NVIDIA(0): >[ 31.308] (II) NVIDIA(0): Validating Mode "400x300": >[ 31.308] (II) NVIDIA(0): 400 x 300 @ 60 Hz >[ 31.308] (II) NVIDIA(0): Mode Source: X Server >[ 31.308] (II) NVIDIA(0): Pixel Clock : 20.00 MHz >[ 31.308] (II) NVIDIA(0): HRes, HSyncStart : 400, 420 >[ 31.308] (II) NVIDIA(0): HSyncEnd, HTotal : 484, 528 >[ 31.308] (II) NVIDIA(0): VRes, VSyncStart : 300, 300 >[ 31.308] (II) NVIDIA(0): VSyncEnd, VTotal : 302, 314 >[ 31.308] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.308] (II) NVIDIA(0): Extra : DoubleScan >[ 31.308] (II) NVIDIA(0): BestFit Backend for "400x300": 1920x1200 >[ 31.308] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.308] (II) NVIDIA(GPU-0): BestFit Centered 400x300 >[ 31.308] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.308] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.308] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.308] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.308] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.308] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.308] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.308] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.308] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.308] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.309] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.309] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.309] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.309] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.309] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.309] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.309] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.309] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.309] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.309] (II) NVIDIA(0): Mode is valid. >[ 31.309] (II) NVIDIA(0): >[ 31.309] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.309] (II) NVIDIA(0): 800 x 600 @ 72 Hz >[ 31.309] (II) NVIDIA(0): Mode Source: X Server >[ 31.309] (II) NVIDIA(0): Pixel Clock : 50.00 MHz >[ 31.309] (II) NVIDIA(0): HRes, HSyncStart : 800, 856 >[ 31.309] (II) NVIDIA(0): HSyncEnd, HTotal : 976, 1040 >[ 31.309] (II) NVIDIA(0): VRes, VSyncStart : 600, 637 >[ 31.309] (II) NVIDIA(0): VSyncEnd, VTotal : 643, 666 >[ 31.309] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.309] (II) NVIDIA(0): VertRefresh (72.2 Hz) out of range (50.000-61.000 Hz); >[ 31.309] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.309] (II) NVIDIA(0): mode validation >[ 31.309] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.309] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.309] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.309] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.309] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.309] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.309] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.309] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.309] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.309] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.309] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.309] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.309] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.309] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.309] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.309] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.309] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.309] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.309] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.309] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.309] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.309] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.309] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.309] (II) NVIDIA(0): Mode is valid. >[ 31.309] (II) NVIDIA(0): >[ 31.309] (II) NVIDIA(0): Validating Mode "400x300": >[ 31.309] (II) NVIDIA(0): 400 x 300 @ 72 Hz >[ 31.309] (II) NVIDIA(0): Mode Source: X Server >[ 31.309] (II) NVIDIA(0): Pixel Clock : 25.00 MHz >[ 31.309] (II) NVIDIA(0): HRes, HSyncStart : 400, 428 >[ 31.309] (II) NVIDIA(0): HSyncEnd, HTotal : 488, 520 >[ 31.310] (II) NVIDIA(0): VRes, VSyncStart : 300, 318 >[ 31.310] (II) NVIDIA(0): VSyncEnd, VTotal : 321, 333 >[ 31.310] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.310] (II) NVIDIA(0): Extra : DoubleScan >[ 31.310] (II) NVIDIA(0): VertRefresh (72.2 Hz) out of range (50.000-61.000 Hz); >[ 31.310] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.310] (II) NVIDIA(0): mode validation >[ 31.310] (II) NVIDIA(0): BestFit Backend for "400x300": 1920x1200 >[ 31.310] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.310] (II) NVIDIA(GPU-0): BestFit Centered 400x300 >[ 31.310] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.310] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.310] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.310] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.310] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.310] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.310] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.310] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.310] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.310] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.310] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.310] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.310] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.310] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.310] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.310] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.310] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.310] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.310] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.310] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.310] (II) NVIDIA(0): Mode is valid. >[ 31.310] (II) NVIDIA(0): >[ 31.310] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.310] (II) NVIDIA(0): 800 x 600 @ 75 Hz >[ 31.310] (II) NVIDIA(0): Mode Source: X Server >[ 31.310] (II) NVIDIA(0): Pixel Clock : 49.50 MHz >[ 31.310] (II) NVIDIA(0): HRes, HSyncStart : 800, 816 >[ 31.310] (II) NVIDIA(0): HSyncEnd, HTotal : 896, 1056 >[ 31.310] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.310] (II) NVIDIA(0): VSyncEnd, VTotal : 604, 625 >[ 31.310] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.310] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.310] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.310] (II) NVIDIA(0): mode validation >[ 31.310] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.310] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.311] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.311] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.311] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.311] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.311] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.311] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.311] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.311] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.311] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.311] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.311] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.311] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.311] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.311] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.311] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.311] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.311] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.311] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.311] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.311] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.311] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.311] (II) NVIDIA(0): Mode is valid. >[ 31.311] (II) NVIDIA(0): >[ 31.311] (II) NVIDIA(0): Validating Mode "400x300": >[ 31.311] (II) NVIDIA(0): 400 x 300 @ 75 Hz >[ 31.311] (II) NVIDIA(0): Mode Source: X Server >[ 31.311] (II) NVIDIA(0): Pixel Clock : 24.75 MHz >[ 31.311] (II) NVIDIA(0): HRes, HSyncStart : 400, 408 >[ 31.311] (II) NVIDIA(0): HSyncEnd, HTotal : 448, 528 >[ 31.311] (II) NVIDIA(0): VRes, VSyncStart : 300, 300 >[ 31.311] (II) NVIDIA(0): VSyncEnd, VTotal : 302, 312 >[ 31.311] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.311] (II) NVIDIA(0): Extra : DoubleScan >[ 31.311] (II) NVIDIA(0): VertRefresh (75.1 Hz) out of range (50.000-61.000 Hz); >[ 31.311] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.311] (II) NVIDIA(0): mode validation >[ 31.311] (II) NVIDIA(0): BestFit Backend for "400x300": 1920x1200 >[ 31.311] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.312] (II) NVIDIA(GPU-0): BestFit Centered 400x300 >[ 31.312] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.312] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.312] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.312] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.312] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.312] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.312] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.312] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.312] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.312] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.312] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.312] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.312] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.312] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.312] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.312] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.312] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.312] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.312] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.312] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.312] (II) NVIDIA(0): Mode is valid. >[ 31.312] (II) NVIDIA(0): >[ 31.312] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.312] (II) NVIDIA(0): 800 x 600 @ 85 Hz >[ 31.312] (II) NVIDIA(0): Mode Source: X Server >[ 31.312] (II) NVIDIA(0): Pixel Clock : 56.30 MHz >[ 31.312] (II) NVIDIA(0): HRes, HSyncStart : 800, 832 >[ 31.312] (II) NVIDIA(0): HSyncEnd, HTotal : 896, 1048 >[ 31.312] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.312] (II) NVIDIA(0): VSyncEnd, VTotal : 604, 631 >[ 31.312] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.312] (II) NVIDIA(0): VertRefresh (85.1 Hz) out of range (50.000-61.000 Hz); >[ 31.312] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.312] (II) NVIDIA(0): mode validation >[ 31.312] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.312] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.313] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.313] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.313] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.313] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.313] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.313] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.313] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.313] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.313] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.313] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.313] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.313] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.313] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.313] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.313] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.313] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.313] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.313] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.313] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.313] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.313] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.313] (II) NVIDIA(0): Mode is valid. >[ 31.313] (II) NVIDIA(0): >[ 31.313] (II) NVIDIA(0): Validating Mode "400x300": >[ 31.313] (II) NVIDIA(0): 400 x 300 @ 85 Hz >[ 31.313] (II) NVIDIA(0): Mode Source: X Server >[ 31.313] (II) NVIDIA(0): Pixel Clock : 28.15 MHz >[ 31.313] (II) NVIDIA(0): HRes, HSyncStart : 400, 416 >[ 31.313] (II) NVIDIA(0): HSyncEnd, HTotal : 448, 524 >[ 31.313] (II) NVIDIA(0): VRes, VSyncStart : 300, 300 >[ 31.313] (II) NVIDIA(0): VSyncEnd, VTotal : 302, 315 >[ 31.313] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.313] (II) NVIDIA(0): Extra : DoubleScan >[ 31.313] (II) NVIDIA(0): VertRefresh (85.3 Hz) out of range (50.000-61.000 Hz); >[ 31.313] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.313] (II) NVIDIA(0): mode validation >[ 31.313] (II) NVIDIA(0): BestFit Backend for "400x300": 1920x1200 >[ 31.313] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.314] (II) NVIDIA(GPU-0): BestFit Centered 400x300 >[ 31.314] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.314] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.314] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.314] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.314] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.314] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.314] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.314] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.314] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.314] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.314] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.314] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.314] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.314] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.314] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.314] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.314] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.314] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.314] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.314] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.314] (II) NVIDIA(0): Mode is valid. >[ 31.314] (II) NVIDIA(0): >[ 31.314] (II) NVIDIA(0): Validating Mode "1024x768i": >[ 31.314] (II) NVIDIA(0): 1024 x 768 @ 87 Hz >[ 31.314] (II) NVIDIA(0): Mode Source: X Server >[ 31.314] (II) NVIDIA(0): Pixel Clock : 44.90 MHz >[ 31.314] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1032 >[ 31.314] (II) NVIDIA(0): HSyncEnd, HTotal : 1208, 1264 >[ 31.314] (II) NVIDIA(0): VRes, VSyncStart : 768, 768 >[ 31.314] (II) NVIDIA(0): VSyncEnd, VTotal : 776, 817 >[ 31.314] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.314] (II) NVIDIA(0): Extra : Interlace >[ 31.314] (II) NVIDIA(0): VertRefresh (87.0 Hz) out of range (50.000-61.000 Hz); >[ 31.314] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.314] (II) NVIDIA(0): mode validation >[ 31.314] (II) NVIDIA(0): BestFit Backend for "1024x768i": 1920x1200 >[ 31.314] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.314] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.314] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.314] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.314] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.314] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.314] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.314] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.315] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.315] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.315] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.315] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.315] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.315] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.315] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.315] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.315] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.315] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.315] (II) NVIDIA(0): Mode is valid. >[ 31.315] (II) NVIDIA(0): >[ 31.315] (II) NVIDIA(0): Validating Mode "512x384i": >[ 31.315] (II) NVIDIA(0): 512 x 384 @ 87 Hz >[ 31.315] (II) NVIDIA(0): Mode Source: X Server >[ 31.315] (II) NVIDIA(0): Pixel Clock : 22.45 MHz >[ 31.315] (II) NVIDIA(0): HRes, HSyncStart : 512, 516 >[ 31.315] (II) NVIDIA(0): HSyncEnd, HTotal : 604, 632 >[ 31.315] (II) NVIDIA(0): VRes, VSyncStart : 384, 384 >[ 31.315] (II) NVIDIA(0): VSyncEnd, VTotal : 388, 408 >[ 31.315] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.315] (II) NVIDIA(0): Extra : Interlace DoubleScan >[ 31.315] (II) NVIDIA(0): VertRefresh (87.1 Hz) out of range (50.000-61.000 Hz); >[ 31.315] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.315] (II) NVIDIA(0): mode validation >[ 31.315] (II) NVIDIA(0): BestFit Backend for "512x384i": 1920x1200 >[ 31.315] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.315] (II) NVIDIA(GPU-0): BestFit Centered 512x384 >[ 31.315] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.315] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.315] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.315] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.315] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.315] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.315] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.315] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.315] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.315] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.315] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.315] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.315] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.315] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.315] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.315] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.315] (II) NVIDIA(0): Mode is valid. >[ 31.315] (II) NVIDIA(0): >[ 31.315] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.316] (II) NVIDIA(0): 1024 x 768 @ 60 Hz >[ 31.316] (II) NVIDIA(0): Mode Source: X Server >[ 31.316] (II) NVIDIA(0): Pixel Clock : 65.00 MHz >[ 31.316] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1048 >[ 31.316] (II) NVIDIA(0): HSyncEnd, HTotal : 1184, 1344 >[ 31.316] (II) NVIDIA(0): VRes, VSyncStart : 768, 771 >[ 31.316] (II) NVIDIA(0): VSyncEnd, VTotal : 777, 806 >[ 31.316] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.316] (II) NVIDIA(0): BestFit Backend for "1024x768": 1024x768 >[ 31.316] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.316] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.316] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.316] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.316] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.316] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.316] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.316] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.316] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.316] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.316] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.316] (II) NVIDIA(GPU-0): Native Centered 1024x768 >[ 31.316] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.316] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.316] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.316] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.316] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.316] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.316] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.316] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.316] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.316] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.316] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.316] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.317] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.317] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.317] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.317] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.317] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.317] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.317] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.317] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.317] (II) NVIDIA(0): Mode is valid. >[ 31.317] (II) NVIDIA(0): >[ 31.317] (II) NVIDIA(0): Validating Mode "512x384": >[ 31.317] (II) NVIDIA(0): 512 x 384 @ 60 Hz >[ 31.317] (II) NVIDIA(0): Mode Source: X Server >[ 31.317] (II) NVIDIA(0): Pixel Clock : 32.50 MHz >[ 31.317] (II) NVIDIA(0): HRes, HSyncStart : 512, 524 >[ 31.317] (II) NVIDIA(0): HSyncEnd, HTotal : 592, 672 >[ 31.317] (II) NVIDIA(0): VRes, VSyncStart : 384, 385 >[ 31.317] (II) NVIDIA(0): VSyncEnd, VTotal : 388, 403 >[ 31.317] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.317] (II) NVIDIA(0): Extra : DoubleScan >[ 31.317] (II) NVIDIA(0): BestFit Backend for "512x384": 1920x1200 >[ 31.317] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.317] (II) NVIDIA(GPU-0): BestFit Centered 512x384 >[ 31.317] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.317] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.317] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.317] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.317] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.317] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.317] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.317] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.317] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.317] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.317] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.317] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.317] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.317] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.317] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.317] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.317] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.317] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.317] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.317] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.317] (II) NVIDIA(0): Mode is valid. >[ 31.317] (II) NVIDIA(0): >[ 31.317] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.317] (II) NVIDIA(0): 1024 x 768 @ 70 Hz >[ 31.317] (II) NVIDIA(0): Mode Source: X Server >[ 31.317] (II) NVIDIA(0): Pixel Clock : 75.00 MHz >[ 31.317] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1048 >[ 31.317] (II) NVIDIA(0): HSyncEnd, HTotal : 1184, 1328 >[ 31.317] (II) NVIDIA(0): VRes, VSyncStart : 768, 771 >[ 31.317] (II) NVIDIA(0): VSyncEnd, VTotal : 777, 806 >[ 31.317] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.317] (II) NVIDIA(0): VertRefresh (70.1 Hz) out of range (50.000-61.000 Hz); >[ 31.318] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.318] (II) NVIDIA(0): mode validation >[ 31.318] (II) NVIDIA(0): BestFit Backend for "1024x768": 1920x1200 >[ 31.318] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.318] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.318] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.318] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.318] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.318] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.318] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.318] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.318] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.318] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.318] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.318] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.318] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.318] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.318] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.318] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.318] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.318] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.318] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.318] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.318] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.318] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.318] (II) NVIDIA(0): Mode is valid. >[ 31.318] (II) NVIDIA(0): >[ 31.318] (II) NVIDIA(0): Validating Mode "512x384": >[ 31.318] (II) NVIDIA(0): 512 x 384 @ 70 Hz >[ 31.318] (II) NVIDIA(0): Mode Source: X Server >[ 31.318] (II) NVIDIA(0): Pixel Clock : 37.50 MHz >[ 31.318] (II) NVIDIA(0): HRes, HSyncStart : 512, 524 >[ 31.318] (II) NVIDIA(0): HSyncEnd, HTotal : 592, 664 >[ 31.318] (II) NVIDIA(0): VRes, VSyncStart : 384, 385 >[ 31.318] (II) NVIDIA(0): VSyncEnd, VTotal : 388, 403 >[ 31.318] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.318] (II) NVIDIA(0): Extra : DoubleScan >[ 31.318] (II) NVIDIA(0): VertRefresh (70.1 Hz) out of range (50.000-61.000 Hz); >[ 31.318] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.318] (II) NVIDIA(0): mode validation >[ 31.318] (II) NVIDIA(0): BestFit Backend for "512x384": 1920x1200 >[ 31.318] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.319] (II) NVIDIA(GPU-0): BestFit Centered 512x384 >[ 31.319] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.319] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.319] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.319] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.319] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.319] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.319] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.319] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.319] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.319] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.319] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.319] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.319] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.319] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.319] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.319] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.319] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.319] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.319] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.319] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.319] (II) NVIDIA(0): Mode is valid. >[ 31.319] (II) NVIDIA(0): >[ 31.319] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.319] (II) NVIDIA(0): 1024 x 768 @ 75 Hz >[ 31.319] (II) NVIDIA(0): Mode Source: X Server >[ 31.319] (II) NVIDIA(0): Pixel Clock : 78.75 MHz >[ 31.319] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1040 >[ 31.319] (II) NVIDIA(0): HSyncEnd, HTotal : 1136, 1312 >[ 31.319] (II) NVIDIA(0): VRes, VSyncStart : 768, 769 >[ 31.319] (II) NVIDIA(0): VSyncEnd, VTotal : 772, 800 >[ 31.319] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.319] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.319] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.319] (II) NVIDIA(0): mode validation >[ 31.319] (II) NVIDIA(0): BestFit Backend for "1024x768": 1920x1200 >[ 31.319] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.320] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.320] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.320] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.320] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.320] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.320] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.320] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.320] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.320] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.320] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.320] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.320] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.320] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.320] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.320] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.320] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.320] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.320] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.320] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.320] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.320] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.320] (II) NVIDIA(0): Mode is valid. >[ 31.320] (II) NVIDIA(0): >[ 31.320] (II) NVIDIA(0): Validating Mode "512x384": >[ 31.320] (II) NVIDIA(0): 512 x 384 @ 75 Hz >[ 31.320] (II) NVIDIA(0): Mode Source: X Server >[ 31.320] (II) NVIDIA(0): Pixel Clock : 39.38 MHz >[ 31.320] (II) NVIDIA(0): HRes, HSyncStart : 512, 520 >[ 31.320] (II) NVIDIA(0): HSyncEnd, HTotal : 568, 656 >[ 31.320] (II) NVIDIA(0): VRes, VSyncStart : 384, 384 >[ 31.320] (II) NVIDIA(0): VSyncEnd, VTotal : 386, 400 >[ 31.320] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.320] (II) NVIDIA(0): Extra : DoubleScan >[ 31.320] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.320] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.320] (II) NVIDIA(0): mode validation >[ 31.320] (II) NVIDIA(0): BestFit Backend for "512x384": 1920x1200 >[ 31.320] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.321] (II) NVIDIA(GPU-0): BestFit Centered 512x384 >[ 31.321] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.321] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.321] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.321] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.321] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.321] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.321] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.321] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.321] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.321] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.321] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.321] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.321] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.321] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.321] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.321] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.321] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.321] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.321] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.321] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.321] (II) NVIDIA(0): Mode is valid. >[ 31.321] (II) NVIDIA(0): >[ 31.321] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.321] (II) NVIDIA(0): 1024 x 768 @ 85 Hz >[ 31.321] (II) NVIDIA(0): Mode Source: X Server >[ 31.321] (II) NVIDIA(0): Pixel Clock : 94.50 MHz >[ 31.321] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1072 >[ 31.321] (II) NVIDIA(0): HSyncEnd, HTotal : 1168, 1376 >[ 31.321] (II) NVIDIA(0): VRes, VSyncStart : 768, 769 >[ 31.321] (II) NVIDIA(0): VSyncEnd, VTotal : 772, 808 >[ 31.321] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.321] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.321] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.321] (II) NVIDIA(0): mode validation >[ 31.321] (II) NVIDIA(0): BestFit Backend for "1024x768": 1920x1200 >[ 31.321] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.322] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.322] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.322] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.322] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.322] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.322] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.322] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.322] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.322] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.322] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.322] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.322] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.322] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.322] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.322] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.322] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.322] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.322] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.322] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.322] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.322] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.322] (II) NVIDIA(0): Mode is valid. >[ 31.322] (II) NVIDIA(0): >[ 31.322] (II) NVIDIA(0): Validating Mode "512x384": >[ 31.322] (II) NVIDIA(0): 512 x 384 @ 85 Hz >[ 31.322] (II) NVIDIA(0): Mode Source: X Server >[ 31.322] (II) NVIDIA(0): Pixel Clock : 47.25 MHz >[ 31.322] (II) NVIDIA(0): HRes, HSyncStart : 512, 536 >[ 31.322] (II) NVIDIA(0): HSyncEnd, HTotal : 584, 688 >[ 31.322] (II) NVIDIA(0): VRes, VSyncStart : 384, 384 >[ 31.322] (II) NVIDIA(0): VSyncEnd, VTotal : 386, 404 >[ 31.322] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.322] (II) NVIDIA(0): Extra : DoubleScan >[ 31.322] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.322] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.322] (II) NVIDIA(0): mode validation >[ 31.322] (II) NVIDIA(0): BestFit Backend for "512x384": 1920x1200 >[ 31.322] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.322] (II) NVIDIA(GPU-0): BestFit Centered 512x384 >[ 31.322] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.322] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.322] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.322] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.322] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.322] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.322] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.322] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.322] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.322] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.322] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.323] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.323] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.323] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.323] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.323] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.323] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.323] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.323] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.323] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.323] (II) NVIDIA(0): Mode is valid. >[ 31.323] (II) NVIDIA(0): >[ 31.323] (II) NVIDIA(0): Validating Mode "1152x864": >[ 31.323] (II) NVIDIA(0): 1152 x 864 @ 75 Hz >[ 31.323] (II) NVIDIA(0): Mode Source: X Server >[ 31.323] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.323] (II) NVIDIA(0): HRes, HSyncStart : 1152, 1216 >[ 31.323] (II) NVIDIA(0): HSyncEnd, HTotal : 1344, 1600 >[ 31.323] (II) NVIDIA(0): VRes, VSyncStart : 864, 865 >[ 31.323] (II) NVIDIA(0): VSyncEnd, VTotal : 868, 900 >[ 31.323] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.323] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.323] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.323] (II) NVIDIA(0): mode validation >[ 31.323] (II) NVIDIA(0): BestFit Backend for "1152x864": 1920x1200 >[ 31.323] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.323] (II) NVIDIA(GPU-0): BestFit Centered 1152x864 >[ 31.323] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.323] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.323] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.323] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.323] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.323] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.323] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.323] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.323] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.323] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.323] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.323] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.323] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.323] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.323] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.323] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.323] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.323] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.323] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.323] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.323] (II) NVIDIA(0): Mode is valid. >[ 31.323] (II) NVIDIA(0): >[ 31.323] (II) NVIDIA(0): Validating Mode "576x432": >[ 31.323] (II) NVIDIA(0): 576 x 432 @ 75 Hz >[ 31.323] (II) NVIDIA(0): Mode Source: X Server >[ 31.323] (II) NVIDIA(0): Pixel Clock : 54.00 MHz >[ 31.323] (II) NVIDIA(0): HRes, HSyncStart : 576, 608 >[ 31.323] (II) NVIDIA(0): HSyncEnd, HTotal : 672, 800 >[ 31.323] (II) NVIDIA(0): VRes, VSyncStart : 432, 432 >[ 31.324] (II) NVIDIA(0): VSyncEnd, VTotal : 434, 450 >[ 31.324] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.324] (II) NVIDIA(0): Extra : DoubleScan >[ 31.324] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.324] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.324] (II) NVIDIA(0): mode validation >[ 31.324] (II) NVIDIA(0): BestFit Backend for "576x432": 1920x1200 >[ 31.324] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.324] (II) NVIDIA(GPU-0): BestFit Centered 576x432 >[ 31.324] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.324] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.324] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.324] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.324] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.324] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.324] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.324] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.324] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.324] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.324] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.324] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.324] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.324] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.324] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.324] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.324] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.324] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.324] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.324] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.324] (II) NVIDIA(0): Mode is valid. >[ 31.324] (II) NVIDIA(0): >[ 31.324] (II) NVIDIA(0): Validating Mode "1280x960": >[ 31.324] (II) NVIDIA(0): 1280 x 960 @ 60 Hz >[ 31.324] (II) NVIDIA(0): Mode Source: X Server >[ 31.324] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.324] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1376 >[ 31.324] (II) NVIDIA(0): HSyncEnd, HTotal : 1488, 1800 >[ 31.324] (II) NVIDIA(0): VRes, VSyncStart : 960, 961 >[ 31.324] (II) NVIDIA(0): VSyncEnd, VTotal : 964, 1000 >[ 31.324] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.324] (II) NVIDIA(0): BestFit Backend for "1280x960": 1280x960 >[ 31.324] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.324] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.324] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.324] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.325] (II) NVIDIA(GPU-0): BestFit Centered 1280x960 >[ 31.325] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.325] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.325] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.325] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.325] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.325] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.325] (II) NVIDIA(GPU-0): Native Centered 1280x960 >[ 31.325] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.325] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.325] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.325] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.325] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.325] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.325] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.325] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.325] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.325] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.325] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.325] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.325] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.325] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.325] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.325] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.325] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.325] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.325] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.325] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.325] (II) NVIDIA(0): Mode is valid. >[ 31.325] (II) NVIDIA(0): >[ 31.325] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.325] (II) NVIDIA(0): 640 x 480 @ 60 Hz >[ 31.325] (II) NVIDIA(0): Mode Source: X Server >[ 31.325] (II) NVIDIA(0): Pixel Clock : 54.00 MHz >[ 31.325] (II) NVIDIA(0): HRes, HSyncStart : 640, 688 >[ 31.325] (II) NVIDIA(0): HSyncEnd, HTotal : 744, 900 >[ 31.325] (II) NVIDIA(0): VRes, VSyncStart : 480, 480 >[ 31.325] (II) NVIDIA(0): VSyncEnd, VTotal : 482, 500 >[ 31.325] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.325] (II) NVIDIA(0): Extra : DoubleScan >[ 31.325] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.325] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.326] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.326] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.326] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.326] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.326] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.326] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.326] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.326] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.326] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.326] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.326] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.326] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.326] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.326] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.326] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.326] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.326] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.326] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.326] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.326] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.326] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.326] (II) NVIDIA(0): Mode is valid. >[ 31.326] (II) NVIDIA(0): >[ 31.326] (II) NVIDIA(0): Validating Mode "1280x960": >[ 31.326] (II) NVIDIA(0): 1280 x 960 @ 85 Hz >[ 31.326] (II) NVIDIA(0): Mode Source: X Server >[ 31.326] (II) NVIDIA(0): Pixel Clock : 148.50 MHz >[ 31.326] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1344 >[ 31.326] (II) NVIDIA(0): HSyncEnd, HTotal : 1504, 1728 >[ 31.326] (II) NVIDIA(0): VRes, VSyncStart : 960, 961 >[ 31.326] (II) NVIDIA(0): VSyncEnd, VTotal : 964, 1011 >[ 31.326] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.326] (II) NVIDIA(0): HorizSync (85.9 kHz) out of range (30.000-83.000 kHz); >[ 31.326] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.326] (II) NVIDIA(0): mode validation >[ 31.326] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.326] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.326] (II) NVIDIA(0): mode validation >[ 31.326] (II) NVIDIA(0): BestFit Backend for "1280x960": 1920x1200 >[ 31.326] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.327] (II) NVIDIA(GPU-0): BestFit Centered 1280x960 >[ 31.327] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.327] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.327] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.327] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.327] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.327] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.327] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.327] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.327] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.327] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.327] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.327] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.327] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.327] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.327] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.327] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.327] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.327] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.327] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.327] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.327] (II) NVIDIA(0): Mode is valid. >[ 31.327] (II) NVIDIA(0): >[ 31.327] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.327] (II) NVIDIA(0): 640 x 480 @ 85 Hz >[ 31.327] (II) NVIDIA(0): Mode Source: X Server >[ 31.327] (II) NVIDIA(0): Pixel Clock : 74.25 MHz >[ 31.327] (II) NVIDIA(0): HRes, HSyncStart : 640, 672 >[ 31.327] (II) NVIDIA(0): HSyncEnd, HTotal : 752, 864 >[ 31.327] (II) NVIDIA(0): VRes, VSyncStart : 480, 480 >[ 31.327] (II) NVIDIA(0): VSyncEnd, VTotal : 482, 505 >[ 31.327] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.327] (II) NVIDIA(0): Extra : DoubleScan >[ 31.327] (II) NVIDIA(0): HorizSync (85.9 kHz) out of range (30.000-83.000 kHz); >[ 31.327] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.327] (II) NVIDIA(0): mode validation >[ 31.327] (II) NVIDIA(0): VertRefresh (85.1 Hz) out of range (50.000-61.000 Hz); >[ 31.327] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.327] (II) NVIDIA(0): mode validation >[ 31.327] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.327] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.328] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.328] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.328] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.328] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.328] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.328] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.328] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.328] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.328] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.328] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.328] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.328] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.328] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.328] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.328] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.328] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.328] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.328] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.328] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.328] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.328] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.328] (II) NVIDIA(0): Mode is valid. >[ 31.328] (II) NVIDIA(0): >[ 31.328] (II) NVIDIA(0): Validating Mode "1280x1024": >[ 31.328] (II) NVIDIA(0): 1280 x 1024 @ 60 Hz >[ 31.328] (II) NVIDIA(0): Mode Source: X Server >[ 31.328] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.328] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1328 >[ 31.328] (II) NVIDIA(0): HSyncEnd, HTotal : 1440, 1688 >[ 31.328] (II) NVIDIA(0): VRes, VSyncStart : 1024, 1025 >[ 31.328] (II) NVIDIA(0): VSyncEnd, VTotal : 1028, 1066 >[ 31.328] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.328] (II) NVIDIA(0): BestFit Backend for "1280x1024": 1280x1024 >[ 31.328] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.328] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.328] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.328] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.329] (II) NVIDIA(GPU-0): BestFit Centered 1280x1024 >[ 31.329] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.329] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.329] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.329] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.329] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.329] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.329] (II) NVIDIA(GPU-0): Native Centered 1280x1024 >[ 31.329] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.329] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.329] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.329] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.329] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.329] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.329] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.329] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.329] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.329] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.329] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.329] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.329] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.329] (II) NVIDIA(GPU-0): Native AspectScaled 1500x1200 >[ 31.329] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.329] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.329] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.329] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.329] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.329] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.329] (II) NVIDIA(0): Mode is valid. >[ 31.329] (II) NVIDIA(0): >[ 31.329] (II) NVIDIA(0): Validating Mode "640x512": >[ 31.329] (II) NVIDIA(0): 640 x 512 @ 60 Hz >[ 31.329] (II) NVIDIA(0): Mode Source: X Server >[ 31.329] (II) NVIDIA(0): Pixel Clock : 54.00 MHz >[ 31.329] (II) NVIDIA(0): HRes, HSyncStart : 640, 664 >[ 31.329] (II) NVIDIA(0): HSyncEnd, HTotal : 720, 844 >[ 31.329] (II) NVIDIA(0): VRes, VSyncStart : 512, 512 >[ 31.329] (II) NVIDIA(0): VSyncEnd, VTotal : 514, 533 >[ 31.329] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.329] (II) NVIDIA(0): Extra : DoubleScan >[ 31.329] (II) NVIDIA(0): BestFit Backend for "640x512": 1920x1200 >[ 31.329] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.330] (II) NVIDIA(GPU-0): BestFit Centered 640x512 >[ 31.330] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.330] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.330] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.330] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.330] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.330] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.330] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.330] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.330] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.330] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.330] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.330] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.330] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.330] (II) NVIDIA(GPU-0): BestFit AspectScaled 1500x1200 >[ 31.330] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.330] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.330] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.330] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.330] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.330] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.330] (II) NVIDIA(0): Mode is valid. >[ 31.330] (II) NVIDIA(0): >[ 31.330] (II) NVIDIA(0): Validating Mode "1280x1024": >[ 31.330] (II) NVIDIA(0): 1280 x 1024 @ 75 Hz >[ 31.330] (II) NVIDIA(0): Mode Source: X Server >[ 31.330] (II) NVIDIA(0): Pixel Clock : 135.00 MHz >[ 31.330] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1296 >[ 31.330] (II) NVIDIA(0): HSyncEnd, HTotal : 1440, 1688 >[ 31.330] (II) NVIDIA(0): VRes, VSyncStart : 1024, 1025 >[ 31.330] (II) NVIDIA(0): VSyncEnd, VTotal : 1028, 1066 >[ 31.330] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.330] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.330] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.330] (II) NVIDIA(0): mode validation >[ 31.330] (II) NVIDIA(0): BestFit Backend for "1280x1024": 1920x1200 >[ 31.330] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.331] (II) NVIDIA(GPU-0): BestFit Centered 1280x1024 >[ 31.331] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.331] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.331] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.331] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.331] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.331] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.331] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.331] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.331] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.331] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.331] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.331] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.331] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.331] (II) NVIDIA(GPU-0): BestFit AspectScaled 1500x1200 >[ 31.331] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.331] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.331] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.331] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.331] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.331] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.331] (II) NVIDIA(0): Mode is valid. >[ 31.331] (II) NVIDIA(0): >[ 31.331] (II) NVIDIA(0): Validating Mode "640x512": >[ 31.331] (II) NVIDIA(0): 640 x 512 @ 75 Hz >[ 31.331] (II) NVIDIA(0): Mode Source: X Server >[ 31.331] (II) NVIDIA(0): Pixel Clock : 67.50 MHz >[ 31.331] (II) NVIDIA(0): HRes, HSyncStart : 640, 648 >[ 31.331] (II) NVIDIA(0): HSyncEnd, HTotal : 720, 844 >[ 31.331] (II) NVIDIA(0): VRes, VSyncStart : 512, 512 >[ 31.331] (II) NVIDIA(0): VSyncEnd, VTotal : 514, 533 >[ 31.331] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.331] (II) NVIDIA(0): Extra : DoubleScan >[ 31.331] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.331] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.331] (II) NVIDIA(0): mode validation >[ 31.331] (II) NVIDIA(0): BestFit Backend for "640x512": 1920x1200 >[ 31.331] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.331] (II) NVIDIA(GPU-0): BestFit Centered 640x512 >[ 31.331] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.331] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.332] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.332] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.332] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.332] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.332] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.332] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.332] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.332] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): BestFit AspectScaled 1500x1200 >[ 31.332] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.332] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.332] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.332] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.332] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.332] (II) NVIDIA(0): Mode is valid. >[ 31.332] (II) NVIDIA(0): >[ 31.332] (II) NVIDIA(0): Validating Mode "1280x1024": >[ 31.332] (II) NVIDIA(0): 1280 x 1024 @ 85 Hz >[ 31.332] (II) NVIDIA(0): Mode Source: X Server >[ 31.332] (II) NVIDIA(0): Pixel Clock : 157.50 MHz >[ 31.332] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1344 >[ 31.332] (II) NVIDIA(0): HSyncEnd, HTotal : 1504, 1728 >[ 31.332] (II) NVIDIA(0): VRes, VSyncStart : 1024, 1025 >[ 31.332] (II) NVIDIA(0): VSyncEnd, VTotal : 1028, 1072 >[ 31.332] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.332] (II) NVIDIA(0): HorizSync (91.1 kHz) out of range (30.000-83.000 kHz); >[ 31.332] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.332] (II) NVIDIA(0): mode validation >[ 31.332] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.332] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.332] (II) NVIDIA(0): mode validation >[ 31.332] (II) NVIDIA(0): BestFit Backend for "1280x1024": 1920x1200 >[ 31.332] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.332] (II) NVIDIA(GPU-0): BestFit Centered 1280x1024 >[ 31.332] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.332] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.332] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.332] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.332] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.332] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.332] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.332] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.332] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.332] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.332] (II) NVIDIA(GPU-0): BestFit AspectScaled 1500x1200 >[ 31.332] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.332] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.332] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.332] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.333] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.333] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.333] (II) NVIDIA(0): Mode is valid. >[ 31.333] (II) NVIDIA(0): >[ 31.333] (II) NVIDIA(0): Validating Mode "640x512": >[ 31.333] (II) NVIDIA(0): 640 x 512 @ 85 Hz >[ 31.333] (II) NVIDIA(0): Mode Source: X Server >[ 31.333] (II) NVIDIA(0): Pixel Clock : 78.75 MHz >[ 31.333] (II) NVIDIA(0): HRes, HSyncStart : 640, 672 >[ 31.333] (II) NVIDIA(0): HSyncEnd, HTotal : 752, 864 >[ 31.333] (II) NVIDIA(0): VRes, VSyncStart : 512, 512 >[ 31.333] (II) NVIDIA(0): VSyncEnd, VTotal : 514, 536 >[ 31.333] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.333] (II) NVIDIA(0): Extra : DoubleScan >[ 31.333] (II) NVIDIA(0): HorizSync (91.1 kHz) out of range (30.000-83.000 kHz); >[ 31.333] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.333] (II) NVIDIA(0): mode validation >[ 31.333] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.333] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.333] (II) NVIDIA(0): mode validation >[ 31.333] (II) NVIDIA(0): BestFit Backend for "640x512": 1920x1200 >[ 31.333] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.333] (II) NVIDIA(GPU-0): BestFit Centered 640x512 >[ 31.333] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.333] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.333] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.333] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.333] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.333] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.333] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.333] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.333] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.333] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.333] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.333] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.333] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.333] (II) NVIDIA(GPU-0): BestFit AspectScaled 1500x1200 >[ 31.333] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.333] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.333] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.333] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.333] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.333] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.333] (II) NVIDIA(0): Mode is valid. >[ 31.333] (II) NVIDIA(0): >[ 31.333] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.333] (II) NVIDIA(0): 1600 x 1200 @ 60 Hz >[ 31.333] (II) NVIDIA(0): Mode Source: X Server >[ 31.333] (II) NVIDIA(0): Pixel Clock : 162.00 MHz >[ 31.333] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.333] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.333] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.333] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.333] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.334] (II) NVIDIA(0): BestFit Backend for "1600x1200": 1600x1200 >[ 31.334] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.334] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.334] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.334] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.334] (II) NVIDIA(GPU-0): BestFit Centered 1600x1200 >[ 31.334] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.334] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.334] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.334] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.334] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.334] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.334] (II) NVIDIA(GPU-0): Native Centered 1600x1200 >[ 31.334] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.334] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.334] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.334] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.334] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.334] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.334] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.334] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.334] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.334] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.334] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.334] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.334] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.335] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.335] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.335] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.335] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.335] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.335] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.335] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.335] (II) NVIDIA(0): Mode is valid. >[ 31.335] (II) NVIDIA(0): >[ 31.335] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.335] (II) NVIDIA(0): 800 x 600 @ 60 Hz >[ 31.335] (II) NVIDIA(0): Mode Source: X Server >[ 31.335] (II) NVIDIA(0): Pixel Clock : 81.00 MHz >[ 31.335] (II) NVIDIA(0): HRes, HSyncStart : 800, 832 >[ 31.335] (II) NVIDIA(0): HSyncEnd, HTotal : 928, 1080 >[ 31.335] (II) NVIDIA(0): VRes, VSyncStart : 600, 600 >[ 31.335] (II) NVIDIA(0): VSyncEnd, VTotal : 602, 625 >[ 31.335] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.335] (II) NVIDIA(0): Extra : DoubleScan >[ 31.335] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.335] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.335] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.335] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.335] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.335] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.335] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.335] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.335] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.335] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.335] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.335] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.335] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.335] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.335] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.335] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.335] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.335] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.335] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.335] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.335] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.335] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.335] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.335] (II) NVIDIA(0): Mode is valid. >[ 31.335] (II) NVIDIA(0): >[ 31.335] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.335] (II) NVIDIA(0): 1600 x 1200 @ 65 Hz >[ 31.335] (II) NVIDIA(0): Mode Source: X Server >[ 31.335] (II) NVIDIA(0): Pixel Clock : 175.50 MHz >[ 31.335] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.335] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.335] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.335] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.335] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.335] (WW) NVIDIA(0): Mode is rejected: PixelClock (175.5 MHz) too high for EDID >[ 31.335] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.336] (II) NVIDIA(0): >[ 31.336] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.336] (II) NVIDIA(0): 800 x 600 @ 65 Hz >[ 31.336] (II) NVIDIA(0): Mode Source: X Server >[ 31.336] (II) NVIDIA(0): Pixel Clock : 87.75 MHz >[ 31.336] (II) NVIDIA(0): HRes, HSyncStart : 800, 832 >[ 31.336] (II) NVIDIA(0): HSyncEnd, HTotal : 928, 1080 >[ 31.336] (II) NVIDIA(0): VRes, VSyncStart : 600, 600 >[ 31.336] (II) NVIDIA(0): VSyncEnd, VTotal : 602, 625 >[ 31.336] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.336] (II) NVIDIA(0): Extra : DoubleScan >[ 31.336] (II) NVIDIA(0): VertRefresh (65.0 Hz) out of range (50.000-61.000 Hz); >[ 31.336] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.336] (II) NVIDIA(0): mode validation >[ 31.336] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.336] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.336] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.336] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.336] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.336] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.336] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.336] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.336] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.336] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.336] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.336] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.336] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.336] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.336] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.336] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.336] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.336] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.336] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.336] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.336] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.336] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.336] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.336] (II) NVIDIA(0): Mode is valid. >[ 31.336] (II) NVIDIA(0): >[ 31.336] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.336] (II) NVIDIA(0): 1600 x 1200 @ 70 Hz >[ 31.336] (II) NVIDIA(0): Mode Source: X Server >[ 31.336] (II) NVIDIA(0): Pixel Clock : 189.00 MHz >[ 31.336] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.336] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.336] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.336] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.336] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.336] (WW) NVIDIA(0): Mode is rejected: PixelClock (189.0 MHz) too high for EDID >[ 31.336] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.336] (II) NVIDIA(0): >[ 31.336] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.336] (II) NVIDIA(0): 800 x 600 @ 70 Hz >[ 31.336] (II) NVIDIA(0): Mode Source: X Server >[ 31.336] (II) NVIDIA(0): Pixel Clock : 94.50 MHz >[ 31.337] (II) NVIDIA(0): HRes, HSyncStart : 800, 832 >[ 31.337] (II) NVIDIA(0): HSyncEnd, HTotal : 928, 1080 >[ 31.337] (II) NVIDIA(0): VRes, VSyncStart : 600, 600 >[ 31.337] (II) NVIDIA(0): VSyncEnd, VTotal : 602, 625 >[ 31.337] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.337] (II) NVIDIA(0): Extra : DoubleScan >[ 31.337] (II) NVIDIA(0): HorizSync (87.5 kHz) out of range (30.000-83.000 kHz); >[ 31.337] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.337] (II) NVIDIA(0): mode validation >[ 31.337] (II) NVIDIA(0): VertRefresh (70.0 Hz) out of range (50.000-61.000 Hz); >[ 31.337] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.337] (II) NVIDIA(0): mode validation >[ 31.337] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.337] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.337] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.337] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.337] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.337] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.337] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.337] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.337] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.337] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.337] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.337] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.337] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.337] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.337] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.337] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.337] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.337] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.337] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.337] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.337] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.337] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.337] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.337] (II) NVIDIA(0): Mode is valid. >[ 31.337] (II) NVIDIA(0): >[ 31.337] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.337] (II) NVIDIA(0): 1600 x 1200 @ 75 Hz >[ 31.337] (II) NVIDIA(0): Mode Source: X Server >[ 31.337] (II) NVIDIA(0): Pixel Clock : 202.50 MHz >[ 31.337] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.337] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.337] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.337] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.337] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.337] (WW) NVIDIA(0): Mode is rejected: PixelClock (202.5 MHz) too high for EDID >[ 31.337] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.337] (II) NVIDIA(0): >[ 31.337] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.337] (II) NVIDIA(0): 800 x 600 @ 75 Hz >[ 31.337] (II) NVIDIA(0): Mode Source: X Server >[ 31.337] (II) NVIDIA(0): Pixel Clock : 101.25 MHz >[ 31.337] (II) NVIDIA(0): HRes, HSyncStart : 800, 832 >[ 31.338] (II) NVIDIA(0): HSyncEnd, HTotal : 928, 1080 >[ 31.338] (II) NVIDIA(0): VRes, VSyncStart : 600, 600 >[ 31.338] (II) NVIDIA(0): VSyncEnd, VTotal : 602, 625 >[ 31.338] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.338] (II) NVIDIA(0): Extra : DoubleScan >[ 31.338] (II) NVIDIA(0): HorizSync (93.8 kHz) out of range (30.000-83.000 kHz); >[ 31.338] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.338] (II) NVIDIA(0): mode validation >[ 31.338] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.338] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.338] (II) NVIDIA(0): mode validation >[ 31.338] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.338] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.338] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.338] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.338] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.338] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.338] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.338] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.338] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.338] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.338] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.338] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.338] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.338] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.338] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.338] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.338] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.338] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.338] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.338] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.338] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.338] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.338] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.338] (II) NVIDIA(0): Mode is valid. >[ 31.338] (II) NVIDIA(0): >[ 31.338] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.338] (II) NVIDIA(0): 1600 x 1200 @ 85 Hz >[ 31.338] (II) NVIDIA(0): Mode Source: X Server >[ 31.338] (II) NVIDIA(0): Pixel Clock : 229.50 MHz >[ 31.338] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.338] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.338] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.338] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.338] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.338] (WW) NVIDIA(0): Mode is rejected: PixelClock (229.5 MHz) too high for EDID >[ 31.338] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.338] (II) NVIDIA(0): >[ 31.338] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.338] (II) NVIDIA(0): 800 x 600 @ 85 Hz >[ 31.338] (II) NVIDIA(0): Mode Source: X Server >[ 31.338] (II) NVIDIA(0): Pixel Clock : 114.75 MHz >[ 31.338] (II) NVIDIA(0): HRes, HSyncStart : 800, 832 >[ 31.338] (II) NVIDIA(0): HSyncEnd, HTotal : 928, 1080 >[ 31.338] (II) NVIDIA(0): VRes, VSyncStart : 600, 600 >[ 31.339] (II) NVIDIA(0): VSyncEnd, VTotal : 602, 625 >[ 31.339] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.339] (II) NVIDIA(0): Extra : DoubleScan >[ 31.339] (II) NVIDIA(0): HorizSync (106.2 kHz) out of range (30.000-83.000 kHz); >[ 31.339] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.339] (II) NVIDIA(0): mode validation >[ 31.339] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.339] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.339] (II) NVIDIA(0): mode validation >[ 31.339] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.339] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.339] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.339] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.339] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.339] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.339] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.339] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.339] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.339] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.339] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.339] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.339] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.339] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.339] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.339] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.339] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.339] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.339] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.339] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.339] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.339] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.339] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.339] (II) NVIDIA(0): Mode is valid. >[ 31.339] (II) NVIDIA(0): >[ 31.339] (II) NVIDIA(0): Validating Mode "1792x1344": >[ 31.339] (II) NVIDIA(0): 1792 x 1344 @ 60 Hz >[ 31.339] (II) NVIDIA(0): Mode Source: X Server >[ 31.339] (II) NVIDIA(0): Pixel Clock : 204.80 MHz >[ 31.339] (II) NVIDIA(0): HRes, HSyncStart : 1792, 1920 >[ 31.339] (II) NVIDIA(0): HSyncEnd, HTotal : 2120, 2448 >[ 31.339] (II) NVIDIA(0): VRes, VSyncStart : 1344, 1345 >[ 31.339] (II) NVIDIA(0): VSyncEnd, VTotal : 1348, 1394 >[ 31.339] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.339] (WW) NVIDIA(0): Mode is rejected: PixelClock (204.8 MHz) too high for EDID >[ 31.339] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.339] (II) NVIDIA(0): >[ 31.339] (II) NVIDIA(0): Validating Mode "896x672": >[ 31.339] (II) NVIDIA(0): 896 x 672 @ 60 Hz >[ 31.339] (II) NVIDIA(0): Mode Source: X Server >[ 31.339] (II) NVIDIA(0): Pixel Clock : 102.40 MHz >[ 31.339] (II) NVIDIA(0): HRes, HSyncStart : 896, 960 >[ 31.339] (II) NVIDIA(0): HSyncEnd, HTotal : 1060, 1224 >[ 31.339] (II) NVIDIA(0): VRes, VSyncStart : 672, 672 >[ 31.339] (II) NVIDIA(0): VSyncEnd, VTotal : 674, 697 >[ 31.340] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.340] (II) NVIDIA(0): Extra : DoubleScan >[ 31.340] (II) NVIDIA(0): BestFit Backend for "896x672": 1920x1200 >[ 31.340] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.340] (II) NVIDIA(GPU-0): BestFit Centered 896x672 >[ 31.340] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.340] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.340] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.340] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.340] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.340] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.340] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.340] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.340] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.340] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.340] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.340] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.340] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.340] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.340] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.340] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.340] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.340] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.340] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.340] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.340] (II) NVIDIA(0): Mode is valid. >[ 31.340] (II) NVIDIA(0): >[ 31.340] (II) NVIDIA(0): Validating Mode "1792x1344": >[ 31.340] (II) NVIDIA(0): 1792 x 1344 @ 75 Hz >[ 31.340] (II) NVIDIA(0): Mode Source: X Server >[ 31.340] (II) NVIDIA(0): Pixel Clock : 261.00 MHz >[ 31.340] (II) NVIDIA(0): HRes, HSyncStart : 1792, 1888 >[ 31.340] (II) NVIDIA(0): HSyncEnd, HTotal : 2104, 2456 >[ 31.340] (II) NVIDIA(0): VRes, VSyncStart : 1344, 1345 >[ 31.340] (II) NVIDIA(0): VSyncEnd, VTotal : 1348, 1417 >[ 31.340] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.340] (WW) NVIDIA(0): Mode is rejected: PixelClock (261.0 MHz) too high for EDID >[ 31.340] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.340] (II) NVIDIA(0): >[ 31.340] (II) NVIDIA(0): Validating Mode "896x672": >[ 31.340] (II) NVIDIA(0): 896 x 672 @ 75 Hz >[ 31.340] (II) NVIDIA(0): Mode Source: X Server >[ 31.340] (II) NVIDIA(0): Pixel Clock : 130.50 MHz >[ 31.340] (II) NVIDIA(0): HRes, HSyncStart : 896, 944 >[ 31.340] (II) NVIDIA(0): HSyncEnd, HTotal : 1052, 1228 >[ 31.340] (II) NVIDIA(0): VRes, VSyncStart : 672, 672 >[ 31.340] (II) NVIDIA(0): VSyncEnd, VTotal : 674, 708 >[ 31.340] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.340] (II) NVIDIA(0): Extra : DoubleScan >[ 31.340] (II) NVIDIA(0): HorizSync (106.3 kHz) out of range (30.000-83.000 kHz); >[ 31.340] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.340] (II) NVIDIA(0): mode validation >[ 31.340] (II) NVIDIA(0): VertRefresh (75.1 Hz) out of range (50.000-61.000 Hz); >[ 31.340] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.341] (II) NVIDIA(0): mode validation >[ 31.341] (II) NVIDIA(0): BestFit Backend for "896x672": 1920x1200 >[ 31.341] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.341] (II) NVIDIA(GPU-0): BestFit Centered 896x672 >[ 31.341] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.341] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.341] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.341] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.341] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.341] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.341] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.341] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.341] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.341] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.341] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.341] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.341] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.341] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.341] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.341] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.341] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.341] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.341] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.341] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.341] (II) NVIDIA(0): Mode is valid. >[ 31.341] (II) NVIDIA(0): >[ 31.341] (II) NVIDIA(0): Validating Mode "1856x1392": >[ 31.341] (II) NVIDIA(0): 1856 x 1392 @ 60 Hz >[ 31.341] (II) NVIDIA(0): Mode Source: X Server >[ 31.341] (II) NVIDIA(0): Pixel Clock : 218.30 MHz >[ 31.341] (II) NVIDIA(0): HRes, HSyncStart : 1856, 1952 >[ 31.341] (II) NVIDIA(0): HSyncEnd, HTotal : 2176, 2528 >[ 31.341] (II) NVIDIA(0): VRes, VSyncStart : 1392, 1393 >[ 31.341] (II) NVIDIA(0): VSyncEnd, VTotal : 1396, 1439 >[ 31.341] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.341] (WW) NVIDIA(0): Mode is rejected: PixelClock (218.3 MHz) too high for EDID >[ 31.341] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.341] (II) NVIDIA(0): >[ 31.341] (II) NVIDIA(0): Validating Mode "928x696": >[ 31.341] (II) NVIDIA(0): 928 x 696 @ 60 Hz >[ 31.341] (II) NVIDIA(0): Mode Source: X Server >[ 31.341] (II) NVIDIA(0): Pixel Clock : 109.15 MHz >[ 31.341] (II) NVIDIA(0): HRes, HSyncStart : 928, 976 >[ 31.341] (II) NVIDIA(0): HSyncEnd, HTotal : 1088, 1264 >[ 31.341] (II) NVIDIA(0): VRes, VSyncStart : 696, 696 >[ 31.341] (II) NVIDIA(0): VSyncEnd, VTotal : 698, 719 >[ 31.341] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.341] (II) NVIDIA(0): Extra : DoubleScan >[ 31.341] (II) NVIDIA(0): HorizSync (86.4 kHz) out of range (30.000-83.000 kHz); >[ 31.341] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.341] (II) NVIDIA(0): mode validation >[ 31.341] (II) NVIDIA(0): BestFit Backend for "928x696": 1920x1200 >[ 31.341] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.342] (II) NVIDIA(GPU-0): BestFit Centered 928x696 >[ 31.342] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.342] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.342] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.342] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.342] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.342] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.342] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.342] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.342] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.342] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.342] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.342] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.342] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.342] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.342] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.342] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.342] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.342] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.342] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.342] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.342] (II) NVIDIA(0): Mode is valid. >[ 31.342] (II) NVIDIA(0): >[ 31.342] (II) NVIDIA(0): Validating Mode "1856x1392": >[ 31.342] (II) NVIDIA(0): 1856 x 1392 @ 75 Hz >[ 31.342] (II) NVIDIA(0): Mode Source: X Server >[ 31.342] (II) NVIDIA(0): Pixel Clock : 288.00 MHz >[ 31.342] (II) NVIDIA(0): HRes, HSyncStart : 1856, 1984 >[ 31.342] (II) NVIDIA(0): HSyncEnd, HTotal : 2208, 2560 >[ 31.342] (II) NVIDIA(0): VRes, VSyncStart : 1392, 1393 >[ 31.342] (II) NVIDIA(0): VSyncEnd, VTotal : 1396, 1500 >[ 31.342] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.342] (WW) NVIDIA(0): Mode is rejected: PixelClock (288.0 MHz) too high for EDID >[ 31.342] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.342] (II) NVIDIA(0): >[ 31.342] (II) NVIDIA(0): Validating Mode "928x696": >[ 31.342] (II) NVIDIA(0): 928 x 696 @ 75 Hz >[ 31.342] (II) NVIDIA(0): Mode Source: X Server >[ 31.342] (II) NVIDIA(0): Pixel Clock : 144.00 MHz >[ 31.342] (II) NVIDIA(0): HRes, HSyncStart : 928, 992 >[ 31.342] (II) NVIDIA(0): HSyncEnd, HTotal : 1104, 1280 >[ 31.342] (II) NVIDIA(0): VRes, VSyncStart : 696, 696 >[ 31.342] (II) NVIDIA(0): VSyncEnd, VTotal : 698, 750 >[ 31.342] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.342] (II) NVIDIA(0): Extra : DoubleScan >[ 31.342] (II) NVIDIA(0): HorizSync (112.5 kHz) out of range (30.000-83.000 kHz); >[ 31.342] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.342] (II) NVIDIA(0): mode validation >[ 31.342] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.342] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.342] (II) NVIDIA(0): mode validation >[ 31.342] (II) NVIDIA(0): BestFit Backend for "928x696": 1920x1200 >[ 31.342] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.343] (II) NVIDIA(GPU-0): BestFit Centered 928x696 >[ 31.343] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.343] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.343] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.343] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.343] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.343] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.343] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.343] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.343] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.343] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.343] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.343] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.343] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.343] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.343] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.343] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.343] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.343] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.343] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.343] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.343] (II) NVIDIA(0): Mode is valid. >[ 31.343] (II) NVIDIA(0): >[ 31.343] (II) NVIDIA(0): Validating Mode "1920x1440": >[ 31.343] (II) NVIDIA(0): 1920 x 1440 @ 60 Hz >[ 31.343] (II) NVIDIA(0): Mode Source: X Server >[ 31.343] (II) NVIDIA(0): Pixel Clock : 234.00 MHz >[ 31.343] (II) NVIDIA(0): HRes, HSyncStart : 1920, 2048 >[ 31.343] (II) NVIDIA(0): HSyncEnd, HTotal : 2256, 2600 >[ 31.343] (II) NVIDIA(0): VRes, VSyncStart : 1440, 1441 >[ 31.343] (II) NVIDIA(0): VSyncEnd, VTotal : 1444, 1500 >[ 31.343] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.343] (WW) NVIDIA(0): Mode is rejected: PixelClock (234.0 MHz) too high for EDID >[ 31.343] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.343] (II) NVIDIA(0): >[ 31.343] (II) NVIDIA(0): Validating Mode "960x720": >[ 31.343] (II) NVIDIA(0): 960 x 720 @ 60 Hz >[ 31.343] (II) NVIDIA(0): Mode Source: X Server >[ 31.343] (II) NVIDIA(0): Pixel Clock : 117.00 MHz >[ 31.343] (II) NVIDIA(0): HRes, HSyncStart : 960, 1024 >[ 31.343] (II) NVIDIA(0): HSyncEnd, HTotal : 1128, 1300 >[ 31.343] (II) NVIDIA(0): VRes, VSyncStart : 720, 720 >[ 31.343] (II) NVIDIA(0): VSyncEnd, VTotal : 722, 750 >[ 31.343] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.343] (II) NVIDIA(0): Extra : DoubleScan >[ 31.343] (II) NVIDIA(0): HorizSync (90.0 kHz) out of range (30.000-83.000 kHz); >[ 31.343] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.343] (II) NVIDIA(0): mode validation >[ 31.343] (II) NVIDIA(0): BestFit Backend for "960x720": 1920x1200 >[ 31.343] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.344] (II) NVIDIA(GPU-0): BestFit Centered 960x720 >[ 31.344] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.344] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.344] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.344] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.344] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.344] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.344] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.344] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.344] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.344] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.344] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.344] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.344] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.344] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.344] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.344] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.344] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.344] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.344] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.344] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.344] (II) NVIDIA(0): Mode is valid. >[ 31.344] (II) NVIDIA(0): >[ 31.344] (II) NVIDIA(0): Validating Mode "1920x1440": >[ 31.344] (II) NVIDIA(0): 1920 x 1440 @ 75 Hz >[ 31.344] (II) NVIDIA(0): Mode Source: X Server >[ 31.344] (II) NVIDIA(0): Pixel Clock : 297.00 MHz >[ 31.344] (II) NVIDIA(0): HRes, HSyncStart : 1920, 2064 >[ 31.344] (II) NVIDIA(0): HSyncEnd, HTotal : 2288, 2640 >[ 31.344] (II) NVIDIA(0): VRes, VSyncStart : 1440, 1441 >[ 31.344] (II) NVIDIA(0): VSyncEnd, VTotal : 1444, 1500 >[ 31.344] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.344] (WW) NVIDIA(0): Mode is rejected: PixelClock (297.0 MHz) too high for EDID >[ 31.344] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.344] (II) NVIDIA(0): >[ 31.344] (II) NVIDIA(0): Validating Mode "960x720": >[ 31.344] (II) NVIDIA(0): 960 x 720 @ 75 Hz >[ 31.344] (II) NVIDIA(0): Mode Source: X Server >[ 31.344] (II) NVIDIA(0): Pixel Clock : 148.50 MHz >[ 31.344] (II) NVIDIA(0): HRes, HSyncStart : 960, 1032 >[ 31.344] (II) NVIDIA(0): HSyncEnd, HTotal : 1144, 1320 >[ 31.344] (II) NVIDIA(0): VRes, VSyncStart : 720, 720 >[ 31.344] (II) NVIDIA(0): VSyncEnd, VTotal : 722, 750 >[ 31.344] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.344] (II) NVIDIA(0): Extra : DoubleScan >[ 31.344] (II) NVIDIA(0): HorizSync (112.5 kHz) out of range (30.000-83.000 kHz); >[ 31.344] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.344] (II) NVIDIA(0): mode validation >[ 31.344] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.344] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.344] (II) NVIDIA(0): mode validation >[ 31.344] (II) NVIDIA(0): BestFit Backend for "960x720": 1920x1200 >[ 31.344] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.345] (II) NVIDIA(GPU-0): BestFit Centered 960x720 >[ 31.345] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.345] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.345] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.345] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.345] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.345] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.345] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.345] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.345] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.345] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.345] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.345] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.345] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.345] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.345] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.345] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.345] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.345] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.345] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.345] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.345] (II) NVIDIA(0): Mode is valid. >[ 31.345] (II) NVIDIA(0): >[ 31.345] (II) NVIDIA(0): Validating Mode "832x624": >[ 31.345] (II) NVIDIA(0): 832 x 624 @ 75 Hz >[ 31.345] (II) NVIDIA(0): Mode Source: X Server >[ 31.345] (II) NVIDIA(0): Pixel Clock : 57.28 MHz >[ 31.345] (II) NVIDIA(0): HRes, HSyncStart : 832, 864 >[ 31.345] (II) NVIDIA(0): HSyncEnd, HTotal : 928, 1152 >[ 31.345] (II) NVIDIA(0): VRes, VSyncStart : 624, 625 >[ 31.345] (II) NVIDIA(0): VSyncEnd, VTotal : 628, 667 >[ 31.345] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.345] (II) NVIDIA(0): VertRefresh (74.6 Hz) out of range (50.000-61.000 Hz); >[ 31.345] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.345] (II) NVIDIA(0): mode validation >[ 31.345] (II) NVIDIA(0): BestFit Backend for "832x624": 1920x1200 >[ 31.345] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.346] (II) NVIDIA(GPU-0): BestFit Centered 832x624 >[ 31.346] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.346] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.346] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.346] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.346] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.346] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.346] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.346] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.346] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.346] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.346] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.346] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.346] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.346] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.346] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.346] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.346] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.346] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.346] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.346] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.346] (II) NVIDIA(0): Mode is valid. >[ 31.346] (II) NVIDIA(0): >[ 31.346] (II) NVIDIA(0): Validating Mode "416x312": >[ 31.346] (II) NVIDIA(0): 416 x 312 @ 75 Hz >[ 31.346] (II) NVIDIA(0): Mode Source: X Server >[ 31.346] (II) NVIDIA(0): Pixel Clock : 28.64 MHz >[ 31.346] (II) NVIDIA(0): HRes, HSyncStart : 416, 432 >[ 31.346] (II) NVIDIA(0): HSyncEnd, HTotal : 464, 576 >[ 31.346] (II) NVIDIA(0): VRes, VSyncStart : 312, 312 >[ 31.346] (II) NVIDIA(0): VSyncEnd, VTotal : 314, 333 >[ 31.346] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.346] (II) NVIDIA(0): Extra : DoubleScan >[ 31.346] (II) NVIDIA(0): VertRefresh (74.7 Hz) out of range (50.000-61.000 Hz); >[ 31.346] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.346] (II) NVIDIA(0): mode validation >[ 31.346] (II) NVIDIA(0): BestFit Backend for "416x312": 1920x1200 >[ 31.346] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.347] (II) NVIDIA(GPU-0): BestFit Centered 416x312 >[ 31.347] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.347] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.347] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.347] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.347] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.347] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.347] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.347] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.347] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.347] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.347] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.347] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.347] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.347] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.347] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.347] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.347] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.347] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.347] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.347] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.347] (II) NVIDIA(0): Mode is valid. >[ 31.347] (II) NVIDIA(0): >[ 31.347] (II) NVIDIA(0): Validating Mode "1400x1050": >[ 31.347] (II) NVIDIA(0): 1400 x 1050 @ 60 Hz >[ 31.347] (II) NVIDIA(0): Mode Source: X Server >[ 31.347] (II) NVIDIA(0): Pixel Clock : 122.00 MHz >[ 31.347] (II) NVIDIA(0): HRes, HSyncStart : 1400, 1488 >[ 31.347] (II) NVIDIA(0): HSyncEnd, HTotal : 1640, 1880 >[ 31.347] (II) NVIDIA(0): VRes, VSyncStart : 1050, 1052 >[ 31.347] (II) NVIDIA(0): VSyncEnd, VTotal : 1064, 1082 >[ 31.347] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.347] (II) NVIDIA(0): BestFit Backend for "1400x1050": 1920x1200 >[ 31.347] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.348] (II) NVIDIA(GPU-0): BestFit Centered 1400x1050 >[ 31.348] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.348] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.348] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.348] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.348] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.348] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.348] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.348] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.348] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.348] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.348] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.348] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.348] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.348] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.348] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.348] (II) NVIDIA(0): Mode is valid. >[ 31.348] (II) NVIDIA(0): >[ 31.348] (II) NVIDIA(0): Validating Mode "700x525": >[ 31.348] (II) NVIDIA(0): 700 x 525 @ 60 Hz >[ 31.348] (II) NVIDIA(0): Mode Source: X Server >[ 31.348] (II) NVIDIA(0): Pixel Clock : 61.00 MHz >[ 31.348] (II) NVIDIA(0): HRes, HSyncStart : 700, 744 >[ 31.348] (II) NVIDIA(0): HSyncEnd, HTotal : 820, 940 >[ 31.348] (II) NVIDIA(0): VRes, VSyncStart : 525, 526 >[ 31.348] (II) NVIDIA(0): VSyncEnd, VTotal : 532, 541 >[ 31.348] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.348] (II) NVIDIA(0): Extra : DoubleScan >[ 31.348] (II) NVIDIA(0): BestFit Backend for "700x525": 1920x1200 >[ 31.348] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.348] (II) NVIDIA(GPU-0): BestFit Centered 700x525 >[ 31.348] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.348] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.348] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.348] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.348] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.348] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.348] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.348] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.348] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.348] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.348] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.348] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.348] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.348] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.349] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.349] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.349] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.349] (II) NVIDIA(0): Mode is valid. >[ 31.349] (II) NVIDIA(0): >[ 31.349] (II) NVIDIA(0): Validating Mode "1400x1050": >[ 31.349] (II) NVIDIA(0): 1400 x 1050 @ 75 Hz >[ 31.349] (II) NVIDIA(0): Mode Source: X Server >[ 31.349] (II) NVIDIA(0): Pixel Clock : 155.80 MHz >[ 31.349] (II) NVIDIA(0): HRes, HSyncStart : 1400, 1464 >[ 31.349] (II) NVIDIA(0): HSyncEnd, HTotal : 1784, 1912 >[ 31.349] (II) NVIDIA(0): VRes, VSyncStart : 1050, 1052 >[ 31.349] (II) NVIDIA(0): VSyncEnd, VTotal : 1064, 1090 >[ 31.349] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.349] (II) NVIDIA(0): VertRefresh (74.8 Hz) out of range (50.000-61.000 Hz); >[ 31.349] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.349] (II) NVIDIA(0): mode validation >[ 31.349] (II) NVIDIA(0): BestFit Backend for "1400x1050": 1920x1200 >[ 31.349] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.349] (II) NVIDIA(GPU-0): BestFit Centered 1400x1050 >[ 31.349] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.349] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.349] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.349] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.349] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.349] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.349] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.349] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.349] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.349] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.349] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.349] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.349] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.349] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.349] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.349] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.349] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.349] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.349] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.349] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.349] (II) NVIDIA(0): Mode is valid. >[ 31.349] (II) NVIDIA(0): >[ 31.349] (II) NVIDIA(0): Validating Mode "700x525": >[ 31.349] (II) NVIDIA(0): 700 x 525 @ 75 Hz >[ 31.349] (II) NVIDIA(0): Mode Source: X Server >[ 31.349] (II) NVIDIA(0): Pixel Clock : 77.90 MHz >[ 31.349] (II) NVIDIA(0): HRes, HSyncStart : 700, 732 >[ 31.349] (II) NVIDIA(0): HSyncEnd, HTotal : 892, 956 >[ 31.349] (II) NVIDIA(0): VRes, VSyncStart : 525, 526 >[ 31.349] (II) NVIDIA(0): VSyncEnd, VTotal : 532, 545 >[ 31.349] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.349] (II) NVIDIA(0): Extra : DoubleScan >[ 31.349] (II) NVIDIA(0): VertRefresh (74.8 Hz) out of range (50.000-61.000 Hz); >[ 31.349] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.349] (II) NVIDIA(0): mode validation >[ 31.350] (II) NVIDIA(0): BestFit Backend for "700x525": 1920x1200 >[ 31.350] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.350] (II) NVIDIA(GPU-0): BestFit Centered 700x525 >[ 31.350] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.350] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.350] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.350] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.350] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.350] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.350] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.350] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.350] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.350] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.350] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.350] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.350] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.350] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.350] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.350] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.350] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.350] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.350] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.350] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.350] (II) NVIDIA(0): Mode is valid. >[ 31.350] (II) NVIDIA(0): >[ 31.350] (II) NVIDIA(0): Validating Mode "1920x1440": >[ 31.350] (II) NVIDIA(0): 1920 x 1440 @ 85 Hz >[ 31.350] (II) NVIDIA(0): Mode Source: X Server >[ 31.350] (II) NVIDIA(0): Pixel Clock : 341.35 MHz >[ 31.350] (II) NVIDIA(0): HRes, HSyncStart : 1920, 2072 >[ 31.350] (II) NVIDIA(0): HSyncEnd, HTotal : 2288, 2656 >[ 31.350] (II) NVIDIA(0): VRes, VSyncStart : 1440, 1441 >[ 31.350] (II) NVIDIA(0): VSyncEnd, VTotal : 1444, 1512 >[ 31.350] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.350] (WW) NVIDIA(0): Mode is rejected: PixelClock (341.4 MHz) too high for >[ 31.350] (WW) NVIDIA(0): Display Device (Max: 330.0 MHz). >[ 31.350] (II) NVIDIA(0): >[ 31.350] (II) NVIDIA(0): Validating Mode "960x720": >[ 31.350] (II) NVIDIA(0): 960 x 720 @ 85 Hz >[ 31.350] (II) NVIDIA(0): Mode Source: X Server >[ 31.350] (II) NVIDIA(0): Pixel Clock : 170.68 MHz >[ 31.350] (II) NVIDIA(0): HRes, HSyncStart : 960, 1036 >[ 31.350] (II) NVIDIA(0): HSyncEnd, HTotal : 1144, 1328 >[ 31.350] (II) NVIDIA(0): VRes, VSyncStart : 720, 720 >[ 31.350] (II) NVIDIA(0): VSyncEnd, VTotal : 722, 756 >[ 31.350] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.350] (II) NVIDIA(0): Extra : DoubleScan >[ 31.350] (WW) NVIDIA(0): Mode is rejected: PixelClock (170.7 MHz) too high for EDID >[ 31.350] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.350] (II) NVIDIA(0): >[ 31.350] (II) NVIDIA(0): Validating Mode "2048x1536": >[ 31.350] (II) NVIDIA(0): 2048 x 1536 @ 60 Hz >[ 31.350] (II) NVIDIA(0): Mode Source: X Server >[ 31.350] (II) NVIDIA(0): Pixel Clock : 266.95 MHz >[ 31.351] (II) NVIDIA(0): HRes, HSyncStart : 2048, 2200 >[ 31.351] (II) NVIDIA(0): HSyncEnd, HTotal : 2424, 2800 >[ 31.351] (II) NVIDIA(0): VRes, VSyncStart : 1536, 1537 >[ 31.351] (II) NVIDIA(0): VSyncEnd, VTotal : 1540, 1589 >[ 31.351] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.351] (WW) NVIDIA(0): Mode is rejected: PixelClock (267.0 MHz) too high for EDID >[ 31.351] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.351] (II) NVIDIA(0): >[ 31.351] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.351] (II) NVIDIA(0): 1024 x 768 @ 60 Hz >[ 31.351] (II) NVIDIA(0): Mode Source: X Server >[ 31.351] (II) NVIDIA(0): Pixel Clock : 133.47 MHz >[ 31.351] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1100 >[ 31.351] (II) NVIDIA(0): HSyncEnd, HTotal : 1212, 1400 >[ 31.351] (II) NVIDIA(0): VRes, VSyncStart : 768, 768 >[ 31.351] (II) NVIDIA(0): VSyncEnd, VTotal : 770, 794 >[ 31.351] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.351] (II) NVIDIA(0): Extra : DoubleScan >[ 31.351] (II) NVIDIA(0): HorizSync (95.3 kHz) out of range (30.000-83.000 kHz); >[ 31.351] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.351] (II) NVIDIA(0): mode validation >[ 31.351] (II) NVIDIA(0): BestFit Backend for "1024x768": 1920x1200 >[ 31.351] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.351] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.351] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.351] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.351] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.351] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.351] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.351] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.351] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.351] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.351] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.351] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.351] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.351] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.351] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.351] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.351] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.351] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.351] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.351] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.351] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.351] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.351] (II) NVIDIA(0): Mode is valid. >[ 31.351] (II) NVIDIA(0): >[ 31.351] (II) NVIDIA(0): Validating Mode "2048x1536": >[ 31.351] (II) NVIDIA(0): 2048 x 1536 @ 75 Hz >[ 31.351] (II) NVIDIA(0): Mode Source: X Server >[ 31.351] (II) NVIDIA(0): Pixel Clock : 340.48 MHz >[ 31.351] (II) NVIDIA(0): HRes, HSyncStart : 2048, 2216 >[ 31.351] (II) NVIDIA(0): HSyncEnd, HTotal : 2440, 2832 >[ 31.351] (II) NVIDIA(0): VRes, VSyncStart : 1536, 1537 >[ 31.351] (II) NVIDIA(0): VSyncEnd, VTotal : 1540, 1603 >[ 31.351] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.352] (WW) NVIDIA(0): Mode is rejected: PixelClock (340.5 MHz) too high for >[ 31.352] (WW) NVIDIA(0): Display Device (Max: 330.0 MHz). >[ 31.352] (II) NVIDIA(0): >[ 31.352] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.352] (II) NVIDIA(0): 1024 x 768 @ 75 Hz >[ 31.352] (II) NVIDIA(0): Mode Source: X Server >[ 31.352] (II) NVIDIA(0): Pixel Clock : 170.24 MHz >[ 31.352] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1108 >[ 31.352] (II) NVIDIA(0): HSyncEnd, HTotal : 1220, 1416 >[ 31.352] (II) NVIDIA(0): VRes, VSyncStart : 768, 768 >[ 31.352] (II) NVIDIA(0): VSyncEnd, VTotal : 770, 801 >[ 31.352] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.352] (II) NVIDIA(0): Extra : DoubleScan >[ 31.352] (WW) NVIDIA(0): Mode is rejected: PixelClock (170.2 MHz) too high for EDID >[ 31.352] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.352] (II) NVIDIA(0): >[ 31.352] (II) NVIDIA(0): Validating Mode "2048x1536": >[ 31.352] (II) NVIDIA(0): 2048 x 1536 @ 85 Hz >[ 31.352] (II) NVIDIA(0): Mode Source: X Server >[ 31.352] (II) NVIDIA(0): Pixel Clock : 388.04 MHz >[ 31.352] (II) NVIDIA(0): HRes, HSyncStart : 2048, 2216 >[ 31.352] (II) NVIDIA(0): HSyncEnd, HTotal : 2440, 2832 >[ 31.352] (II) NVIDIA(0): VRes, VSyncStart : 1536, 1537 >[ 31.352] (II) NVIDIA(0): VSyncEnd, VTotal : 1540, 1612 >[ 31.352] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.352] (WW) NVIDIA(0): Mode is rejected: PixelClock (388.0 MHz) too high for >[ 31.352] (WW) NVIDIA(0): Display Device (Max: 330.0 MHz). >[ 31.352] (II) NVIDIA(0): >[ 31.352] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.352] (II) NVIDIA(0): 1024 x 768 @ 85 Hz >[ 31.352] (II) NVIDIA(0): Mode Source: X Server >[ 31.352] (II) NVIDIA(0): Pixel Clock : 194.02 MHz >[ 31.352] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1108 >[ 31.352] (II) NVIDIA(0): HSyncEnd, HTotal : 1220, 1416 >[ 31.352] (II) NVIDIA(0): VRes, VSyncStart : 768, 768 >[ 31.352] (II) NVIDIA(0): VSyncEnd, VTotal : 770, 806 >[ 31.352] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.352] (II) NVIDIA(0): Extra : DoubleScan >[ 31.352] (WW) NVIDIA(0): Mode is rejected: PixelClock (194.0 MHz) too high for EDID >[ 31.352] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.352] (II) NVIDIA(0): >[ 31.352] (II) NVIDIA(0): Validating Mode "640x350": >[ 31.352] (II) NVIDIA(0): 640 x 350 @ 85 Hz >[ 31.352] (II) NVIDIA(0): Mode Source: VESA >[ 31.352] (II) NVIDIA(0): Pixel Clock : 31.50 MHz >[ 31.352] (II) NVIDIA(0): HRes, HSyncStart : 640, 672 >[ 31.352] (II) NVIDIA(0): HSyncEnd, HTotal : 736, 832 >[ 31.352] (II) NVIDIA(0): VRes, VSyncStart : 350, 382 >[ 31.352] (II) NVIDIA(0): VSyncEnd, VTotal : 385, 445 >[ 31.352] (II) NVIDIA(0): H/V Polarity : +/- >[ 31.352] (II) NVIDIA(0): VertRefresh (85.1 Hz) out of range (50.000-61.000 Hz); >[ 31.352] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.352] (II) NVIDIA(0): mode validation >[ 31.352] (II) NVIDIA(0): BestFit Backend for "640x350": 1920x1200 >[ 31.352] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.353] (II) NVIDIA(GPU-0): BestFit Centered 640x350 >[ 31.353] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.353] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.353] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.353] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.353] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.353] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.353] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.353] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.353] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.353] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.353] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.353] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.353] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.353] (II) NVIDIA(GPU-0): BestFit AspectScaled 1920x1050 >[ 31.353] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.353] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.353] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.353] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.353] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.353] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.353] (II) NVIDIA(0): Mode is valid. >[ 31.353] (II) NVIDIA(0): >[ 31.353] (II) NVIDIA(0): Validating Mode "640x400": >[ 31.353] (II) NVIDIA(0): 640 x 400 @ 85 Hz >[ 31.353] (II) NVIDIA(0): Mode Source: VESA >[ 31.353] (II) NVIDIA(0): Pixel Clock : 31.50 MHz >[ 31.353] (II) NVIDIA(0): HRes, HSyncStart : 640, 672 >[ 31.353] (II) NVIDIA(0): HSyncEnd, HTotal : 736, 832 >[ 31.353] (II) NVIDIA(0): VRes, VSyncStart : 400, 401 >[ 31.353] (II) NVIDIA(0): VSyncEnd, VTotal : 404, 445 >[ 31.353] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.353] (II) NVIDIA(0): VertRefresh (85.1 Hz) out of range (50.000-61.000 Hz); >[ 31.353] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.353] (II) NVIDIA(0): mode validation >[ 31.353] (II) NVIDIA(0): BestFit Backend for "640x400": 1920x1200 >[ 31.353] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.353] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.353] (II) NVIDIA(GPU-0): Native Scaled and Native AspectScaled are identical; >[ 31.353] (II) NVIDIA(GPU-0): collapsing Native AspectScaled. >[ 31.353] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.353] (II) NVIDIA(GPU-0): BestFit Centered 640x400 >[ 31.353] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.353] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.353] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.353] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.353] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.353] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.353] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.353] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.353] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.353] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.353] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.353] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.353] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.353] (II) NVIDIA(0): Mode is valid. >[ 31.353] (II) NVIDIA(0): >[ 31.353] (II) NVIDIA(0): Validating Mode "720x400": >[ 31.353] (II) NVIDIA(0): 720 x 400 @ 85 Hz >[ 31.353] (II) NVIDIA(0): Mode Source: VESA >[ 31.353] (II) NVIDIA(0): Pixel Clock : 35.50 MHz >[ 31.353] (II) NVIDIA(0): HRes, HSyncStart : 720, 756 >[ 31.353] (II) NVIDIA(0): HSyncEnd, HTotal : 828, 936 >[ 31.353] (II) NVIDIA(0): VRes, VSyncStart : 400, 401 >[ 31.353] (II) NVIDIA(0): VSyncEnd, VTotal : 404, 446 >[ 31.353] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.353] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.353] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.353] (II) NVIDIA(0): mode validation >[ 31.353] (II) NVIDIA(0): BestFit Backend for "720x400": 1920x1200 >[ 31.353] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.354] (II) NVIDIA(GPU-0): BestFit Centered 720x400 >[ 31.354] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.354] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.354] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.354] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.354] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.354] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.354] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.354] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.354] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.354] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.354] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.354] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.354] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.354] (II) NVIDIA(GPU-0): BestFit AspectScaled 1920x1066 >[ 31.354] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.354] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.354] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.354] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.354] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.354] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.354] (II) NVIDIA(0): Mode is valid. >[ 31.354] (II) NVIDIA(0): >[ 31.354] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.354] (II) NVIDIA(0): 640 x 480 @ 60 Hz >[ 31.354] (II) NVIDIA(0): Mode Source: VESA >[ 31.354] (II) NVIDIA(0): Pixel Clock : 25.18 MHz >[ 31.354] (II) NVIDIA(0): HRes, HSyncStart : 640, 656 >[ 31.354] (II) NVIDIA(0): HSyncEnd, HTotal : 752, 800 >[ 31.354] (II) NVIDIA(0): VRes, VSyncStart : 480, 490 >[ 31.354] (II) NVIDIA(0): VSyncEnd, VTotal : 492, 525 >[ 31.354] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.354] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.354] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.355] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.355] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.355] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.355] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.355] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.355] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.355] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.355] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.355] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.355] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.355] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.355] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.355] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.355] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.355] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.355] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.355] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.355] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.355] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.355] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.355] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.355] (II) NVIDIA(0): Mode is valid. >[ 31.355] (II) NVIDIA(0): >[ 31.355] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.355] (II) NVIDIA(0): 640 x 480 @ 73 Hz >[ 31.355] (II) NVIDIA(0): Mode Source: VESA >[ 31.355] (II) NVIDIA(0): Pixel Clock : 31.50 MHz >[ 31.355] (II) NVIDIA(0): HRes, HSyncStart : 640, 664 >[ 31.355] (II) NVIDIA(0): HSyncEnd, HTotal : 704, 832 >[ 31.355] (II) NVIDIA(0): VRes, VSyncStart : 480, 489 >[ 31.355] (II) NVIDIA(0): VSyncEnd, VTotal : 492, 520 >[ 31.355] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.355] (II) NVIDIA(0): VertRefresh (72.8 Hz) out of range (50.000-61.000 Hz); >[ 31.355] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.355] (II) NVIDIA(0): mode validation >[ 31.355] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.355] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.356] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.356] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.356] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.356] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.356] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.356] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.356] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.356] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.356] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.356] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.356] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.356] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.356] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.356] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.356] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.356] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.356] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.356] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.356] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.356] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.356] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.356] (II) NVIDIA(0): Mode is valid. >[ 31.356] (II) NVIDIA(0): >[ 31.356] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.356] (II) NVIDIA(0): 640 x 480 @ 75 Hz >[ 31.356] (II) NVIDIA(0): Mode Source: VESA >[ 31.356] (II) NVIDIA(0): Pixel Clock : 31.50 MHz >[ 31.356] (II) NVIDIA(0): HRes, HSyncStart : 640, 656 >[ 31.356] (II) NVIDIA(0): HSyncEnd, HTotal : 720, 840 >[ 31.356] (II) NVIDIA(0): VRes, VSyncStart : 480, 481 >[ 31.356] (II) NVIDIA(0): VSyncEnd, VTotal : 484, 500 >[ 31.356] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.356] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.356] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.356] (II) NVIDIA(0): mode validation >[ 31.356] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.356] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.357] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.357] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.357] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.357] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.357] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.357] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.357] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.357] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.357] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.357] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.357] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.357] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.357] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.357] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.357] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.357] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.357] (II) NVIDIA(0): Mode is valid. >[ 31.357] (II) NVIDIA(0): >[ 31.357] (II) NVIDIA(0): Validating Mode "640x480": >[ 31.357] (II) NVIDIA(0): 640 x 480 @ 85 Hz >[ 31.357] (II) NVIDIA(0): Mode Source: VESA >[ 31.357] (II) NVIDIA(0): Pixel Clock : 36.00 MHz >[ 31.357] (II) NVIDIA(0): HRes, HSyncStart : 640, 696 >[ 31.357] (II) NVIDIA(0): HSyncEnd, HTotal : 752, 832 >[ 31.357] (II) NVIDIA(0): VRes, VSyncStart : 480, 481 >[ 31.357] (II) NVIDIA(0): VSyncEnd, VTotal : 484, 509 >[ 31.357] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.357] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.357] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.357] (II) NVIDIA(0): mode validation >[ 31.357] (II) NVIDIA(0): BestFit Backend for "640x480": 1920x1200 >[ 31.357] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.357] (II) NVIDIA(GPU-0): BestFit Centered 640x480 >[ 31.357] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.357] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.357] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.357] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.357] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.357] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.357] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.357] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.357] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.357] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.357] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.358] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.358] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.358] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.358] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.358] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.358] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.358] (II) NVIDIA(0): Mode is valid. >[ 31.358] (II) NVIDIA(0): >[ 31.358] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.358] (II) NVIDIA(0): 800 x 600 @ 56 Hz >[ 31.358] (II) NVIDIA(0): Mode Source: VESA >[ 31.358] (II) NVIDIA(0): Pixel Clock : 36.00 MHz >[ 31.358] (II) NVIDIA(0): HRes, HSyncStart : 800, 824 >[ 31.358] (II) NVIDIA(0): HSyncEnd, HTotal : 896, 1024 >[ 31.358] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.358] (II) NVIDIA(0): VSyncEnd, VTotal : 603, 625 >[ 31.358] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.358] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.358] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.358] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.358] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.358] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.358] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.358] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.358] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.358] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.358] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.358] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.358] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.358] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.358] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.358] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.358] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.358] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.358] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.358] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.358] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.358] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.358] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.358] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.358] (II) NVIDIA(0): Mode is valid. >[ 31.358] (II) NVIDIA(0): >[ 31.358] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.358] (II) NVIDIA(0): 800 x 600 @ 60 Hz >[ 31.358] (II) NVIDIA(0): Mode Source: VESA >[ 31.358] (II) NVIDIA(0): Pixel Clock : 40.00 MHz >[ 31.358] (II) NVIDIA(0): HRes, HSyncStart : 800, 840 >[ 31.358] (II) NVIDIA(0): HSyncEnd, HTotal : 968, 1056 >[ 31.358] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.358] (II) NVIDIA(0): VSyncEnd, VTotal : 605, 628 >[ 31.358] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.358] (II) NVIDIA(0): BestFit Backend for "800x600": 800x600 >[ 31.358] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.358] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.359] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.359] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.359] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.359] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.359] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.359] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.359] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.359] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.359] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.359] (II) NVIDIA(GPU-0): Native Centered 800x600 >[ 31.359] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.359] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.359] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.359] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.359] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.359] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.359] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.359] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.359] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.359] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.359] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.359] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.359] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.359] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.359] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.359] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.359] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.359] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.359] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.359] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.359] (II) NVIDIA(0): Mode is valid. >[ 31.359] (II) NVIDIA(0): >[ 31.359] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.359] (II) NVIDIA(0): 800 x 600 @ 72 Hz >[ 31.360] (II) NVIDIA(0): Mode Source: VESA >[ 31.360] (II) NVIDIA(0): Pixel Clock : 50.00 MHz >[ 31.360] (II) NVIDIA(0): HRes, HSyncStart : 800, 856 >[ 31.360] (II) NVIDIA(0): HSyncEnd, HTotal : 976, 1040 >[ 31.360] (II) NVIDIA(0): VRes, VSyncStart : 600, 637 >[ 31.360] (II) NVIDIA(0): VSyncEnd, VTotal : 643, 666 >[ 31.360] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.360] (II) NVIDIA(0): VertRefresh (72.2 Hz) out of range (50.000-61.000 Hz); >[ 31.360] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.360] (II) NVIDIA(0): mode validation >[ 31.360] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.360] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.360] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.360] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.360] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.360] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.360] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.360] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.360] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.360] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.360] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.360] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.360] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.360] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.360] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.360] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.360] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.360] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.360] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.360] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.360] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.360] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.360] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.360] (II) NVIDIA(0): Mode is valid. >[ 31.360] (II) NVIDIA(0): >[ 31.360] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.360] (II) NVIDIA(0): 800 x 600 @ 75 Hz >[ 31.360] (II) NVIDIA(0): Mode Source: VESA >[ 31.360] (II) NVIDIA(0): Pixel Clock : 49.50 MHz >[ 31.360] (II) NVIDIA(0): HRes, HSyncStart : 800, 816 >[ 31.360] (II) NVIDIA(0): HSyncEnd, HTotal : 896, 1056 >[ 31.360] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.360] (II) NVIDIA(0): VSyncEnd, VTotal : 604, 625 >[ 31.360] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.360] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.360] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.360] (II) NVIDIA(0): mode validation >[ 31.360] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.360] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.361] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.361] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.361] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.361] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.361] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.361] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.361] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.361] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.361] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.361] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.361] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.361] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.361] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.361] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.361] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.361] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.361] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.361] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.361] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.361] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.361] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.361] (II) NVIDIA(0): Mode is valid. >[ 31.361] (II) NVIDIA(0): >[ 31.361] (II) NVIDIA(0): Validating Mode "800x600": >[ 31.361] (II) NVIDIA(0): 800 x 600 @ 85 Hz >[ 31.361] (II) NVIDIA(0): Mode Source: VESA >[ 31.361] (II) NVIDIA(0): Pixel Clock : 56.30 MHz >[ 31.361] (II) NVIDIA(0): HRes, HSyncStart : 800, 832 >[ 31.361] (II) NVIDIA(0): HSyncEnd, HTotal : 896, 1048 >[ 31.361] (II) NVIDIA(0): VRes, VSyncStart : 600, 601 >[ 31.361] (II) NVIDIA(0): VSyncEnd, VTotal : 604, 631 >[ 31.361] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.361] (II) NVIDIA(0): VertRefresh (85.1 Hz) out of range (50.000-61.000 Hz); >[ 31.361] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.361] (II) NVIDIA(0): mode validation >[ 31.361] (II) NVIDIA(0): BestFit Backend for "800x600": 1920x1200 >[ 31.361] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.362] (II) NVIDIA(GPU-0): BestFit Centered 800x600 >[ 31.362] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.362] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.362] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.362] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.362] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.362] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.362] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.362] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.362] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.362] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.362] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.362] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.362] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.362] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.362] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.362] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.362] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.362] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.362] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.362] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.362] (II) NVIDIA(0): Mode is valid. >[ 31.362] (II) NVIDIA(0): >[ 31.362] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.362] (II) NVIDIA(0): 1024 x 768 @ 87 Hz >[ 31.362] (II) NVIDIA(0): Mode Source: VESA >[ 31.362] (II) NVIDIA(0): Pixel Clock : 44.90 MHz >[ 31.362] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1032 >[ 31.362] (II) NVIDIA(0): HSyncEnd, HTotal : 1208, 1264 >[ 31.362] (II) NVIDIA(0): VRes, VSyncStart : 768, 768 >[ 31.362] (II) NVIDIA(0): VSyncEnd, VTotal : 776, 817 >[ 31.362] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.362] (II) NVIDIA(0): Extra : Interlace >[ 31.362] (II) NVIDIA(0): VertRefresh (87.0 Hz) out of range (50.000-61.000 Hz); >[ 31.362] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.362] (II) NVIDIA(0): mode validation >[ 31.362] (II) NVIDIA(0): BestFit Backend for "1024x768": 1920x1200 >[ 31.362] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.363] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.363] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.363] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.363] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.363] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.363] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.363] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.363] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.363] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.363] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.363] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.363] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.363] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.363] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.363] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.363] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.363] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.363] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.363] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.363] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.363] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.363] (II) NVIDIA(0): Mode is valid. >[ 31.363] (II) NVIDIA(0): >[ 31.363] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.363] (II) NVIDIA(0): 1024 x 768 @ 60 Hz >[ 31.363] (II) NVIDIA(0): Mode Source: VESA >[ 31.363] (II) NVIDIA(0): Pixel Clock : 65.00 MHz >[ 31.363] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1048 >[ 31.363] (II) NVIDIA(0): HSyncEnd, HTotal : 1184, 1344 >[ 31.363] (II) NVIDIA(0): VRes, VSyncStart : 768, 771 >[ 31.363] (II) NVIDIA(0): VSyncEnd, VTotal : 777, 806 >[ 31.363] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.363] (II) NVIDIA(0): BestFit Backend for "1024x768": 1024x768 >[ 31.363] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.363] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.363] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.363] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.364] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.364] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.364] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.364] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.364] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.364] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.364] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.364] (II) NVIDIA(GPU-0): Native Centered 1024x768 >[ 31.364] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.364] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.364] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.364] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.364] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.364] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.364] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.364] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.364] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.364] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.364] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.364] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.364] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.364] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.364] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.364] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.364] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.364] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.364] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.364] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.364] (II) NVIDIA(0): Mode is valid. >[ 31.364] (II) NVIDIA(0): >[ 31.364] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.364] (II) NVIDIA(0): 1024 x 768 @ 70 Hz >[ 31.364] (II) NVIDIA(0): Mode Source: VESA >[ 31.364] (II) NVIDIA(0): Pixel Clock : 75.00 MHz >[ 31.364] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1048 >[ 31.364] (II) NVIDIA(0): HSyncEnd, HTotal : 1184, 1328 >[ 31.364] (II) NVIDIA(0): VRes, VSyncStart : 768, 771 >[ 31.364] (II) NVIDIA(0): VSyncEnd, VTotal : 777, 806 >[ 31.364] (II) NVIDIA(0): H/V Polarity : -/- >[ 31.364] (II) NVIDIA(0): VertRefresh (70.1 Hz) out of range (50.000-61.000 Hz); >[ 31.364] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.364] (II) NVIDIA(0): mode validation >[ 31.364] (II) NVIDIA(0): BestFit Backend for "1024x768": 1920x1200 >[ 31.364] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.365] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.365] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.365] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.365] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.365] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.365] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.365] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.365] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.365] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.365] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.365] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.365] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.365] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.365] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.365] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.365] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.365] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.365] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.365] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.365] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.365] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.365] (II) NVIDIA(0): Mode is valid. >[ 31.365] (II) NVIDIA(0): >[ 31.365] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.365] (II) NVIDIA(0): 1024 x 768 @ 75 Hz >[ 31.365] (II) NVIDIA(0): Mode Source: VESA >[ 31.365] (II) NVIDIA(0): Pixel Clock : 78.75 MHz >[ 31.365] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1040 >[ 31.365] (II) NVIDIA(0): HSyncEnd, HTotal : 1136, 1312 >[ 31.365] (II) NVIDIA(0): VRes, VSyncStart : 768, 769 >[ 31.365] (II) NVIDIA(0): VSyncEnd, VTotal : 772, 800 >[ 31.365] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.365] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.365] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.365] (II) NVIDIA(0): mode validation >[ 31.365] (II) NVIDIA(0): BestFit Backend for "1024x768": 1920x1200 >[ 31.365] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.366] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.366] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.366] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.366] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.366] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.366] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.366] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.366] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.366] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.366] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.366] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.366] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.366] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.366] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.366] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.366] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.366] (II) NVIDIA(0): Mode is valid. >[ 31.366] (II) NVIDIA(0): >[ 31.366] (II) NVIDIA(0): Validating Mode "1024x768": >[ 31.366] (II) NVIDIA(0): 1024 x 768 @ 85 Hz >[ 31.366] (II) NVIDIA(0): Mode Source: VESA >[ 31.366] (II) NVIDIA(0): Pixel Clock : 94.50 MHz >[ 31.366] (II) NVIDIA(0): HRes, HSyncStart : 1024, 1072 >[ 31.366] (II) NVIDIA(0): HSyncEnd, HTotal : 1168, 1376 >[ 31.366] (II) NVIDIA(0): VRes, VSyncStart : 768, 769 >[ 31.366] (II) NVIDIA(0): VSyncEnd, VTotal : 772, 808 >[ 31.366] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.366] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.366] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.366] (II) NVIDIA(0): mode validation >[ 31.366] (II) NVIDIA(0): BestFit Backend for "1024x768": 1920x1200 >[ 31.366] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.366] (II) NVIDIA(GPU-0): BestFit Centered 1024x768 >[ 31.366] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.366] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.366] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.366] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.366] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.366] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.366] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.366] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.366] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.366] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.366] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.366] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.366] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.366] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.367] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.367] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.367] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.367] (II) NVIDIA(0): Mode is valid. >[ 31.367] (II) NVIDIA(0): >[ 31.367] (II) NVIDIA(0): Validating Mode "1152x864": >[ 31.367] (II) NVIDIA(0): 1152 x 864 @ 75 Hz >[ 31.367] (II) NVIDIA(0): Mode Source: VESA >[ 31.367] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.367] (II) NVIDIA(0): HRes, HSyncStart : 1152, 1216 >[ 31.367] (II) NVIDIA(0): HSyncEnd, HTotal : 1344, 1600 >[ 31.367] (II) NVIDIA(0): VRes, VSyncStart : 864, 865 >[ 31.367] (II) NVIDIA(0): VSyncEnd, VTotal : 868, 900 >[ 31.367] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.367] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.367] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.367] (II) NVIDIA(0): mode validation >[ 31.367] (II) NVIDIA(0): BestFit Backend for "1152x864": 1920x1200 >[ 31.367] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.367] (II) NVIDIA(GPU-0): BestFit Centered 1152x864 >[ 31.367] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.367] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.367] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.367] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.367] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.367] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.367] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.367] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.367] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.367] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.367] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.367] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.367] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.367] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.367] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.367] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.367] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.367] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.367] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.367] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.367] (II) NVIDIA(0): Mode is valid. >[ 31.367] (II) NVIDIA(0): >[ 31.367] (II) NVIDIA(0): Validating Mode "1280x960": >[ 31.367] (II) NVIDIA(0): 1280 x 960 @ 60 Hz >[ 31.367] (II) NVIDIA(0): Mode Source: VESA >[ 31.367] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.368] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1376 >[ 31.368] (II) NVIDIA(0): HSyncEnd, HTotal : 1488, 1800 >[ 31.368] (II) NVIDIA(0): VRes, VSyncStart : 960, 961 >[ 31.368] (II) NVIDIA(0): VSyncEnd, VTotal : 964, 1000 >[ 31.368] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.368] (II) NVIDIA(0): BestFit Backend for "1280x960": 1280x960 >[ 31.368] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.368] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.368] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.368] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.368] (II) NVIDIA(GPU-0): BestFit Centered 1280x960 >[ 31.368] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.368] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.368] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.368] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.368] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.368] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.368] (II) NVIDIA(GPU-0): Native Centered 1280x960 >[ 31.368] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.368] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.368] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.368] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.368] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.368] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.368] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.368] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.368] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.368] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.368] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.368] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.368] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.368] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.369] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.369] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.369] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.369] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.369] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.369] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.369] (II) NVIDIA(0): Mode is valid. >[ 31.369] (II) NVIDIA(0): >[ 31.369] (II) NVIDIA(0): Validating Mode "1280x960": >[ 31.369] (II) NVIDIA(0): 1280 x 960 @ 85 Hz >[ 31.369] (II) NVIDIA(0): Mode Source: VESA >[ 31.369] (II) NVIDIA(0): Pixel Clock : 148.50 MHz >[ 31.369] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1344 >[ 31.369] (II) NVIDIA(0): HSyncEnd, HTotal : 1504, 1728 >[ 31.369] (II) NVIDIA(0): VRes, VSyncStart : 960, 961 >[ 31.369] (II) NVIDIA(0): VSyncEnd, VTotal : 964, 1011 >[ 31.369] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.369] (II) NVIDIA(0): HorizSync (85.9 kHz) out of range (30.000-83.000 kHz); >[ 31.369] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.369] (II) NVIDIA(0): mode validation >[ 31.369] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.369] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.369] (II) NVIDIA(0): mode validation >[ 31.369] (II) NVIDIA(0): BestFit Backend for "1280x960": 1920x1200 >[ 31.369] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.369] (II) NVIDIA(GPU-0): BestFit Centered 1280x960 >[ 31.369] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.369] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.369] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.369] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.369] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.369] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.369] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.369] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.369] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.369] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.369] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.369] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.369] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.369] (II) NVIDIA(GPU-0): BestFit AspectScaled 1600x1200 >[ 31.369] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.369] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.369] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.369] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.369] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.369] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.369] (II) NVIDIA(0): Mode is valid. >[ 31.369] (II) NVIDIA(0): >[ 31.369] (II) NVIDIA(0): Validating Mode "1280x1024": >[ 31.369] (II) NVIDIA(0): 1280 x 1024 @ 60 Hz >[ 31.369] (II) NVIDIA(0): Mode Source: VESA >[ 31.369] (II) NVIDIA(0): Pixel Clock : 108.00 MHz >[ 31.369] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1328 >[ 31.369] (II) NVIDIA(0): HSyncEnd, HTotal : 1440, 1688 >[ 31.369] (II) NVIDIA(0): VRes, VSyncStart : 1024, 1025 >[ 31.370] (II) NVIDIA(0): VSyncEnd, VTotal : 1028, 1066 >[ 31.370] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.370] (II) NVIDIA(0): BestFit Backend for "1280x1024": 1280x1024 >[ 31.370] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.370] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.370] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.370] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.370] (II) NVIDIA(GPU-0): BestFit Centered 1280x1024 >[ 31.370] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.370] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.370] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.370] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.370] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.370] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.370] (II) NVIDIA(GPU-0): Native Centered 1280x1024 >[ 31.370] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.370] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.370] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.370] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.370] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.370] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.370] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.370] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.370] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.370] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.370] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.370] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.370] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.370] (II) NVIDIA(GPU-0): Native AspectScaled 1500x1200 >[ 31.370] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.370] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.370] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.370] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.371] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.371] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.371] (II) NVIDIA(0): Mode is valid. >[ 31.371] (II) NVIDIA(0): >[ 31.371] (II) NVIDIA(0): Validating Mode "1280x1024": >[ 31.371] (II) NVIDIA(0): 1280 x 1024 @ 75 Hz >[ 31.371] (II) NVIDIA(0): Mode Source: VESA >[ 31.371] (II) NVIDIA(0): Pixel Clock : 135.00 MHz >[ 31.371] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1296 >[ 31.371] (II) NVIDIA(0): HSyncEnd, HTotal : 1440, 1688 >[ 31.371] (II) NVIDIA(0): VRes, VSyncStart : 1024, 1025 >[ 31.371] (II) NVIDIA(0): VSyncEnd, VTotal : 1028, 1066 >[ 31.371] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.371] (II) NVIDIA(0): VertRefresh (75.0 Hz) out of range (50.000-61.000 Hz); >[ 31.371] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.371] (II) NVIDIA(0): mode validation >[ 31.371] (II) NVIDIA(0): BestFit Backend for "1280x1024": 1920x1200 >[ 31.371] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.371] (II) NVIDIA(GPU-0): BestFit Centered 1280x1024 >[ 31.371] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.371] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.371] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.371] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.371] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.371] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.371] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.371] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.371] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.371] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.371] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.371] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.371] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.371] (II) NVIDIA(GPU-0): BestFit AspectScaled 1500x1200 >[ 31.371] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.371] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.371] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.371] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.371] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.371] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.371] (II) NVIDIA(0): Mode is valid. >[ 31.371] (II) NVIDIA(0): >[ 31.371] (II) NVIDIA(0): Validating Mode "1280x1024": >[ 31.371] (II) NVIDIA(0): 1280 x 1024 @ 85 Hz >[ 31.371] (II) NVIDIA(0): Mode Source: VESA >[ 31.371] (II) NVIDIA(0): Pixel Clock : 157.50 MHz >[ 31.371] (II) NVIDIA(0): HRes, HSyncStart : 1280, 1344 >[ 31.371] (II) NVIDIA(0): HSyncEnd, HTotal : 1504, 1728 >[ 31.371] (II) NVIDIA(0): VRes, VSyncStart : 1024, 1025 >[ 31.371] (II) NVIDIA(0): VSyncEnd, VTotal : 1028, 1072 >[ 31.371] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.371] (II) NVIDIA(0): HorizSync (91.1 kHz) out of range (30.000-83.000 kHz); >[ 31.371] (II) NVIDIA(0): however, ignoring HorizSync check for DFP frontend >[ 31.371] (II) NVIDIA(0): mode validation >[ 31.371] (II) NVIDIA(0): VertRefresh (85.0 Hz) out of range (50.000-61.000 Hz); >[ 31.372] (II) NVIDIA(0): however, ignoring VertRefresh check for DFP frontend >[ 31.372] (II) NVIDIA(0): mode validation >[ 31.372] (II) NVIDIA(0): BestFit Backend for "1280x1024": 1920x1200 >[ 31.372] (II) NVIDIA(GPU-0): BestFit and Native are identical; collapsing Native. >[ 31.372] (II) NVIDIA(GPU-0): BestFit Centered 1280x1024 >[ 31.372] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.372] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.372] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.372] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.372] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.372] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.372] (II) NVIDIA(GPU-0): BestFit Scaled 1920x1200 >[ 31.372] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.372] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.372] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.372] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.372] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.372] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.372] (II) NVIDIA(GPU-0): BestFit AspectScaled 1500x1200 >[ 31.372] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.372] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.372] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.372] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.372] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.372] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.372] (II) NVIDIA(0): Mode is valid. >[ 31.372] (II) NVIDIA(0): >[ 31.372] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.372] (II) NVIDIA(0): 1600 x 1200 @ 60 Hz >[ 31.372] (II) NVIDIA(0): Mode Source: VESA >[ 31.372] (II) NVIDIA(0): Pixel Clock : 162.00 MHz >[ 31.372] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.372] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.372] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.372] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.372] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.372] (II) NVIDIA(0): BestFit Backend for "1600x1200": 1600x1200 >[ 31.372] (II) NVIDIA(GPU-0): BestFit Scaled and BestFit AspectScaled are identical; >[ 31.372] (II) NVIDIA(GPU-0): collapsing BestFit AspectScaled. >[ 31.372] (II) NVIDIA(GPU-0): BestFit Centered and BestFit Scaled are identical; >[ 31.372] (II) NVIDIA(GPU-0): collapsing BestFit Scaled. >[ 31.373] (II) NVIDIA(GPU-0): BestFit Centered 1600x1200 >[ 31.373] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.373] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.373] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.373] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.373] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.373] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.373] (II) NVIDIA(GPU-0): Native Centered 1600x1200 >[ 31.373] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.373] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.373] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.373] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.373] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.373] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.373] (II) NVIDIA(GPU-0): Native Scaled 1920x1200 >[ 31.373] (II) NVIDIA(GPU-0): Horizontal Taps 1 >[ 31.373] (II) NVIDIA(GPU-0): Vertical Taps 1 >[ 31.373] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.373] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.373] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.373] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.373] (II) NVIDIA(GPU-0): Native AspectScaled 1600x1200 >[ 31.373] (II) NVIDIA(GPU-0): Horizontal Taps 0 >[ 31.373] (II) NVIDIA(GPU-0): Vertical Taps 0 >[ 31.373] (II) NVIDIA(GPU-0): Base SuperSample x4 >[ 31.373] (II) NVIDIA(GPU-0): Base Depth 32 >[ 31.373] (II) NVIDIA(GPU-0): Distributed Rendering 1 >[ 31.373] (II) NVIDIA(GPU-0): Overlay Depth 32 >[ 31.373] (II) NVIDIA(0): Mode is valid. >[ 31.373] (II) NVIDIA(0): >[ 31.373] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.373] (II) NVIDIA(0): 1600 x 1200 @ 65 Hz >[ 31.373] (II) NVIDIA(0): Mode Source: VESA >[ 31.373] (II) NVIDIA(0): Pixel Clock : 175.50 MHz >[ 31.373] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.373] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.373] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.373] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.373] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.373] (WW) NVIDIA(0): Mode is rejected: PixelClock (175.5 MHz) too high for EDID >[ 31.373] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.373] (II) NVIDIA(0): >[ 31.373] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.373] (II) NVIDIA(0): 1600 x 1200 @ 70 Hz >[ 31.373] (II) NVIDIA(0): Mode Source: VESA >[ 31.373] (II) NVIDIA(0): Pixel Clock : 189.00 MHz >[ 31.373] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.373] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.374] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (189.0 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.374] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.374] (II) NVIDIA(0): 1600 x 1200 @ 75 Hz >[ 31.374] (II) NVIDIA(0): Mode Source: VESA >[ 31.374] (II) NVIDIA(0): Pixel Clock : 202.50 MHz >[ 31.374] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.374] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.374] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (202.5 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.374] (II) NVIDIA(0): Validating Mode "1600x1200": >[ 31.374] (II) NVIDIA(0): 1600 x 1200 @ 85 Hz >[ 31.374] (II) NVIDIA(0): Mode Source: VESA >[ 31.374] (II) NVIDIA(0): Pixel Clock : 229.50 MHz >[ 31.374] (II) NVIDIA(0): HRes, HSyncStart : 1600, 1664 >[ 31.374] (II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1200, 1201 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250 >[ 31.374] (II) NVIDIA(0): H/V Polarity : +/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (229.5 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.374] (II) NVIDIA(0): Validating Mode "1792x1344": >[ 31.374] (II) NVIDIA(0): 1792 x 1344 @ 60 Hz >[ 31.374] (II) NVIDIA(0): Mode Source: VESA >[ 31.374] (II) NVIDIA(0): Pixel Clock : 204.80 MHz >[ 31.374] (II) NVIDIA(0): HRes, HSyncStart : 1792, 1920 >[ 31.374] (II) NVIDIA(0): HSyncEnd, HTotal : 2120, 2448 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1344, 1345 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1348, 1394 >[ 31.374] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (204.8 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.374] (II) NVIDIA(0): Validating Mode "1792x1344": >[ 31.374] (II) NVIDIA(0): 1792 x 1344 @ 75 Hz >[ 31.374] (II) NVIDIA(0): Mode Source: VESA >[ 31.374] (II) NVIDIA(0): Pixel Clock : 261.00 MHz >[ 31.374] (II) NVIDIA(0): HRes, HSyncStart : 1792, 1888 >[ 31.374] (II) NVIDIA(0): HSyncEnd, HTotal : 2104, 2456 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1344, 1345 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1348, 1417 >[ 31.374] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (261.0 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.374] (II) NVIDIA(0): Validating Mode "1856x1392": >[ 31.374] (II) NVIDIA(0): 1856 x 1392 @ 60 Hz >[ 31.374] (II) NVIDIA(0): Mode Source: VESA >[ 31.374] (II) NVIDIA(0): Pixel Clock : 218.30 MHz >[ 31.374] (II) NVIDIA(0): HRes, HSyncStart : 1856, 1952 >[ 31.374] (II) NVIDIA(0): HSyncEnd, HTotal : 2176, 2528 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1392, 1393 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1396, 1439 >[ 31.374] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (218.3 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.374] (II) NVIDIA(0): Validating Mode "1856x1392": >[ 31.374] (II) NVIDIA(0): 1856 x 1392 @ 75 Hz >[ 31.374] (II) NVIDIA(0): Mode Source: VESA >[ 31.374] (II) NVIDIA(0): Pixel Clock : 288.00 MHz >[ 31.374] (II) NVIDIA(0): HRes, HSyncStart : 1856, 1984 >[ 31.374] (II) NVIDIA(0): HSyncEnd, HTotal : 2208, 2560 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1392, 1393 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1396, 1500 >[ 31.374] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (288.0 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.374] (II) NVIDIA(0): Validating Mode "1920x1440": >[ 31.374] (II) NVIDIA(0): 1920 x 1440 @ 60 Hz >[ 31.374] (II) NVIDIA(0): Mode Source: VESA >[ 31.374] (II) NVIDIA(0): Pixel Clock : 234.00 MHz >[ 31.374] (II) NVIDIA(0): HRes, HSyncStart : 1920, 2048 >[ 31.374] (II) NVIDIA(0): HSyncEnd, HTotal : 2256, 2600 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1440, 1441 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1444, 1500 >[ 31.374] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (234.0 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.374] (II) NVIDIA(0): Validating Mode "1920x1440": >[ 31.374] (II) NVIDIA(0): 1920 x 1440 @ 75 Hz >[ 31.374] (II) NVIDIA(0): Mode Source: VESA >[ 31.374] (II) NVIDIA(0): Pixel Clock : 297.00 MHz >[ 31.374] (II) NVIDIA(0): HRes, HSyncStart : 1920, 2064 >[ 31.374] (II) NVIDIA(0): HSyncEnd, HTotal : 2288, 2640 >[ 31.374] (II) NVIDIA(0): VRes, VSyncStart : 1440, 1441 >[ 31.374] (II) NVIDIA(0): VSyncEnd, VTotal : 1444, 1500 >[ 31.374] (II) NVIDIA(0): H/V Polarity : -/+ >[ 31.374] (WW) NVIDIA(0): Mode is rejected: PixelClock (297.0 MHz) too high for EDID >[ 31.374] (WW) NVIDIA(0): (EDID Max: 170.0 MHz). >[ 31.374] (II) NVIDIA(0): >[ 31.375] (II) NVIDIA(0): --- Done building ModePool for DELL U2412M (DFP-0) --- >[ 31.375] (II) NVIDIA(0): >[ 31.375] (II) NVIDIA(0): >[ 31.375] (II) NVIDIA(0): --- Modes in ModePool for DELL U2412M (DFP-0) --- >[ 31.375] (II) NVIDIA(0): "nvidia-auto-select" : 1920 x 1200 @ 60.0 Hz (from: EDID) >[ 31.375] (II) NVIDIA(0): "1920x1200" : 1920 x 1200 @ 60.0 Hz (from: EDID) >[ 31.375] (II) NVIDIA(0): "1920x1200_60" : 1920 x 1200 @ 60.0 Hz (from: EDID) >[ 31.375] (II) NVIDIA(0): "1920x1080" : 1920 x 1080 @ 60.0 Hz (from: EDID) >[ 31.375] (II) NVIDIA(0): "1920x1080_60" : 1920 x 1080 @ 60.0 Hz (from: EDID) >[ 31.375] (II) NVIDIA(0): "1680x1050" : 1680 x 1050 @ 60.0 Hz (from: EDID) >[ 31.375] (II) NVIDIA(0): "1680x1050_60" : 1680 x 1050 @ 60.0 Hz (from: EDID) >[ 31.375] (II) NVIDIA(0): "1600x1200" : 1600 x 1200 @ 60.0 Hz (from: X Server, VESA, EDID) >[ 31.375] (II) NVIDIA(0): "1600x1200_60" : 1600 x 1200 @ 60.0 Hz (from: X Server, VESA, EDID) >[ 31.375] (II) NVIDIA(0): "1400x1050" : 1400 x 1050 @ 74.8 Hz (from: X Server) >[ 31.375] (II) NVIDIA(0): "1400x1050_75" : 1400 x 1050 @ 74.8 Hz (from: X Server) >[ 31.375] (II) NVIDIA(0): "1400x1050_60" : 1400 x 1050 @ 60.0 Hz (from: X Server) >[ 31.375] (II) NVIDIA(0): "1280x1024" : 1280 x 1024 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1280x1024_85" : 1280 x 1024 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1280x1024_75" : 1280 x 1024 @ 75.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1280x1024_60" : 1280 x 1024 @ 60.0 Hz (from: X Server, VESA, EDID) >[ 31.375] (II) NVIDIA(0): "1280x960" : 1280 x 960 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1280x960_85" : 1280 x 960 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1280x960_60" : 1280 x 960 @ 60.0 Hz (from: X Server, VESA, EDID) >[ 31.375] (II) NVIDIA(0): "1152x864" : 1152 x 864 @ 75.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1152x864_75" : 1152 x 864 @ 75.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1024x768" : 1024 x 768 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1024x768i" : 1024 x 768 @ 87.0 Hz Interlace (from: X Server) >[ 31.375] (II) NVIDIA(0): "1024x768_85" : 1024 x 768 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1024x768_75" : 1024 x 768 @ 75.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1024x768_70" : 1024 x 768 @ 70.1 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "1024x768_60" : 1024 x 768 @ 60.0 Hz (from: X Server, VESA, EDID) >[ 31.375] (II) NVIDIA(0): "1024x768d60" : 1024 x 768 @ 60.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "1024x768_87i" : 1024 x 768 @ 87.0 Hz Interlace (from: VESA) >[ 31.375] (II) NVIDIA(0): "1024x768_87i_0" : 1024 x 768 @ 87.0 Hz Interlace (from: X Server) >[ 31.375] (II) NVIDIA(0): "960x720" : 960 x 720 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "960x720d75" : 960 x 720 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "960x720d60" : 960 x 720 @ 60.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "928x696" : 928 x 696 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "928x696d75" : 928 x 696 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "928x696d60" : 928 x 696 @ 60.1 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "896x672" : 896 x 672 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "896x672d75" : 896 x 672 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "896x672d60" : 896 x 672 @ 60.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "832x624" : 832 x 624 @ 74.6 Hz (from: X Server) >[ 31.375] (II) NVIDIA(0): "832x624_75" : 832 x 624 @ 74.6 Hz (from: X Server) >[ 31.375] (II) NVIDIA(0): "800x600" : 800 x 600 @ 85.1 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "800x600_85" : 800 x 600 @ 85.1 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "800x600_75" : 800 x 600 @ 75.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "800x600_72" : 800 x 600 @ 72.2 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "800x600_60" : 800 x 600 @ 60.3 Hz (from: X Server, VESA, EDID) >[ 31.375] (II) NVIDIA(0): "800x600_56" : 800 x 600 @ 56.2 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "800x600d85" : 800 x 600 @ 85.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "800x600d75" : 800 x 600 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "800x600d70" : 800 x 600 @ 70.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "800x600d65" : 800 x 600 @ 65.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "800x600d60" : 800 x 600 @ 60.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "720x400" : 720 x 400 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "720x400_85" : 720 x 400 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "700x525" : 700 x 525 @ 74.8 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "700x525d75" : 700 x 525 @ 74.8 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "700x525d60" : 700 x 525 @ 60.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "640x512" : 640 x 512 @ 85.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "640x512d85" : 640 x 512 @ 85.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "640x512d75" : 640 x 512 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "640x512d60" : 640 x 512 @ 60.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "640x480" : 640 x 480 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "640x480_85" : 640 x 480 @ 85.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "640x480_75" : 640 x 480 @ 75.0 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "640x480_73" : 640 x 480 @ 72.8 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "640x480_60" : 640 x 480 @ 60.0 Hz (from: EDID) >[ 31.375] (II) NVIDIA(0): "640x480_60_0" : 640 x 480 @ 59.9 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "640x480d85" : 640 x 480 @ 85.1 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "640x480d60" : 640 x 480 @ 60.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "640x400" : 640 x 400 @ 85.1 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "640x400_85" : 640 x 400 @ 85.1 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "640x350" : 640 x 350 @ 85.1 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "640x350_85" : 640 x 350 @ 85.1 Hz (from: X Server, VESA) >[ 31.375] (II) NVIDIA(0): "576x432" : 576 x 432 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "576x432d75" : 576 x 432 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "512x384" : 512 x 384 @ 85.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "512x384i" : 512 x 384 @ 87.1 Hz Interlace DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "512x384d85" : 512 x 384 @ 85.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "512x384d75" : 512 x 384 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "512x384d70" : 512 x 384 @ 70.1 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "512x384d60" : 512 x 384 @ 60.0 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "512x384d87i" : 512 x 384 @ 87.1 Hz Interlace DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "416x312" : 416 x 312 @ 74.7 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "416x312d75" : 416 x 312 @ 74.7 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "400x300" : 400 x 300 @ 85.3 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "400x300d85" : 400 x 300 @ 85.3 Hz DoubleScan (from: X Server) >[ 31.375] (II) NVIDIA(0): "400x300d75" : 400 x 300 @ 75.1 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "400x300d72" : 400 x 300 @ 72.2 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "400x300d60" : 400 x 300 @ 60.3 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "400x300d56" : 400 x 300 @ 56.3 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "360x200" : 360 x 200 @ 85.0 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "360x200d85" : 360 x 200 @ 85.0 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x240" : 320 x 240 @ 85.2 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x240d85" : 320 x 240 @ 85.2 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x240d75" : 320 x 240 @ 75.0 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x240d73" : 320 x 240 @ 72.8 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x240d60" : 320 x 240 @ 60.1 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x200" : 320 x 200 @ 85.3 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x200d85" : 320 x 200 @ 85.3 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x175" : 320 x 175 @ 85.3 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): "320x175d85" : 320 x 175 @ 85.3 Hz DoubleScan (from: X Server) >[ 31.376] (II) NVIDIA(0): --- End of ModePool for DELL U2412M (DFP-0): --- >[ 31.376] (II) NVIDIA(0): >[ 31.376] (II) NVIDIA(0): Assigned Display Device: DFP-0 >[ 31.376] (==) NVIDIA(0): >[ 31.376] (==) NVIDIA(0): No modes were requested; the default mode "nvidia-auto-select" >[ 31.376] (==) NVIDIA(0): will be used as the requested mode. >[ 31.376] (==) NVIDIA(0): >[ 31.376] (II) NVIDIA(0): Requested modes: >[ 31.376] (II) NVIDIA(0): "nvidia-auto-select" >[ 31.376] (II) NVIDIA(0): Validated modes: >[ 31.376] (II) NVIDIA(0): MetaMode "nvidia-auto-select": >[ 31.376] (II) NVIDIA(0): Bounding Box: [0, 0, 1920, 1200] >[ 31.376] (II) NVIDIA(0): DELL U2412M (DFP-0): "nvidia-auto-select" >[ 31.376] (II) NVIDIA(0): Size : 1920 x 1200 >[ 31.376] (II) NVIDIA(0): Offset : +0 +0 >[ 31.376] (II) NVIDIA(0): Panning Domain: @ 1920 x 1200 >[ 31.376] (II) NVIDIA(0): Position : [0, 0, 1920, 1200] >[ 31.376] (II) NVIDIA(0): Virtual screen size determined to be 1920 x 1200 >[ 31.379] (II) NVIDIA(0): >[ 31.379] (II) NVIDIA(0): Implicitly adding the following modes to X Screen 0 (these >[ 31.379] (II) NVIDIA(0): will be available via XRandR and XF86VidMode): >[ 31.379] (II) NVIDIA(0): >[ 31.379] (II) NVIDIA(0): "1920x1080" : 1920 x 1080 @ 60.0 Hz >[ 31.379] (II) NVIDIA(0): "1680x1050" : 1680 x 1050 @ 60.0 Hz >[ 31.379] (II) NVIDIA(0): "1600x1200" : 1600 x 1200 @ 60.0 Hz >[ 31.379] (II) NVIDIA(0): "1400x1050" : 1400 x 1050 @ 74.8 Hz >[ 31.379] (II) NVIDIA(0): "1400x1050_60" : 1400 x 1050 @ 60.0 Hz >[ 31.379] (II) NVIDIA(0): "1280x1024" : 1280 x 1024 @ 85.0 Hz >[ 31.379] (II) NVIDIA(0): "1280x1024_75" : 1280 x 1024 @ 75.0 Hz >[ 31.379] (II) NVIDIA(0): "1280x1024_60" : 1280 x 1024 @ 60.0 Hz >[ 31.379] (II) NVIDIA(0): "1280x960" : 1280 x 960 @ 85.0 Hz >[ 31.379] (II) NVIDIA(0): "1280x960_60" : 1280 x 960 @ 60.0 Hz >[ 31.379] (II) NVIDIA(0): "1152x864" : 1152 x 864 @ 75.0 Hz >[ 31.379] (II) NVIDIA(0): "1024x768" : 1024 x 768 @ 85.0 Hz >[ 31.379] (II) NVIDIA(0): "1024x768i" : 1024 x 768 @ 87.0 Hz Interlace >[ 31.379] (II) NVIDIA(0): "1024x768_75" : 1024 x 768 @ 75.0 Hz >[ 31.379] (II) NVIDIA(0): "1024x768_70" : 1024 x 768 @ 70.1 Hz >[ 31.379] (II) NVIDIA(0): "1024x768_60" : 1024 x 768 @ 60.0 Hz >[ 31.379] (II) NVIDIA(0): "1024x768d60" : 1024 x 768 @ 60.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "960x720" : 960 x 720 @ 75.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "960x720d60" : 960 x 720 @ 60.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "928x696" : 928 x 696 @ 75.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "928x696d60" : 928 x 696 @ 60.1 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "896x672" : 896 x 672 @ 75.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "896x672d60" : 896 x 672 @ 60.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "832x624" : 832 x 624 @ 74.6 Hz >[ 31.379] (II) NVIDIA(0): "800x600" : 800 x 600 @ 85.1 Hz >[ 31.379] (II) NVIDIA(0): "800x600_75" : 800 x 600 @ 75.0 Hz >[ 31.379] (II) NVIDIA(0): "800x600_72" : 800 x 600 @ 72.2 Hz >[ 31.379] (II) NVIDIA(0): "800x600_60" : 800 x 600 @ 60.3 Hz >[ 31.379] (II) NVIDIA(0): "800x600_56" : 800 x 600 @ 56.2 Hz >[ 31.379] (II) NVIDIA(0): "800x600d85" : 800 x 600 @ 85.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "800x600d75" : 800 x 600 @ 75.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "800x600d70" : 800 x 600 @ 70.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "800x600d65" : 800 x 600 @ 65.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "800x600d60" : 800 x 600 @ 60.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "720x400" : 720 x 400 @ 85.0 Hz >[ 31.379] (II) NVIDIA(0): "700x525" : 700 x 525 @ 74.8 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "700x525d60" : 700 x 525 @ 60.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "640x512" : 640 x 512 @ 85.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "640x512d75" : 640 x 512 @ 75.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "640x512d60" : 640 x 512 @ 60.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "640x480" : 640 x 480 @ 85.0 Hz >[ 31.379] (II) NVIDIA(0): "640x480_75" : 640 x 480 @ 75.0 Hz >[ 31.379] (II) NVIDIA(0): "640x480_73" : 640 x 480 @ 72.8 Hz >[ 31.379] (II) NVIDIA(0): "640x480_60" : 640 x 480 @ 60.0 Hz >[ 31.379] (II) NVIDIA(0): "640x480_60_0" : 640 x 480 @ 59.9 Hz >[ 31.379] (II) NVIDIA(0): "640x480d85" : 640 x 480 @ 85.1 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "640x480d60" : 640 x 480 @ 60.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "640x400" : 640 x 400 @ 85.1 Hz >[ 31.379] (II) NVIDIA(0): "640x350" : 640 x 350 @ 85.1 Hz >[ 31.379] (II) NVIDIA(0): "576x432" : 576 x 432 @ 75.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "512x384" : 512 x 384 @ 85.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "512x384i" : 512 x 384 @ 87.1 Hz Interlace DoubleScan >[ 31.379] (II) NVIDIA(0): "512x384d75" : 512 x 384 @ 75.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "512x384d70" : 512 x 384 @ 70.1 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "512x384d60" : 512 x 384 @ 60.0 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "416x312" : 416 x 312 @ 74.7 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "400x300" : 400 x 300 @ 85.3 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "400x300d75" : 400 x 300 @ 75.1 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "400x300d72" : 400 x 300 @ 72.2 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "400x300d60" : 400 x 300 @ 60.3 Hz DoubleScan >[ 31.379] (II) NVIDIA(0): "400x300d56" : 400 x 300 @ 56.3 Hz DoubleScan >[ 31.380] (II) NVIDIA(0): "360x200" : 360 x 200 @ 85.0 Hz DoubleScan >[ 31.380] (II) NVIDIA(0): "320x240" : 320 x 240 @ 85.2 Hz DoubleScan >[ 31.380] (II) NVIDIA(0): "320x240d75" : 320 x 240 @ 75.0 Hz DoubleScan >[ 31.380] (II) NVIDIA(0): "320x240d73" : 320 x 240 @ 72.8 Hz DoubleScan >[ 31.380] (II) NVIDIA(0): "320x240d60" : 320 x 240 @ 60.1 Hz DoubleScan >[ 31.380] (II) NVIDIA(0): "320x200" : 320 x 200 @ 85.3 Hz DoubleScan >[ 31.380] (II) NVIDIA(0): "320x175" : 320 x 175 @ 85.3 Hz DoubleScan >[ 31.380] (II) NVIDIA(0): >[ 31.413] (II) NVIDIA(0): Computing DPI using physical size from DELL U2412M (DFP-0)'s >[ 31.413] (II) NVIDIA(0): EDID and first mode to be programmed on DELL U2412M >[ 31.413] (II) NVIDIA(0): (DFP-0): >[ 31.413] (II) NVIDIA(0): width : 1920 pixels 520 mm (DPI: 93) >[ 31.413] (II) NVIDIA(0): height : 1200 pixels 320 mm (DPI: 95) >[ 31.413] (--) NVIDIA(0): DPI set to (93, 95); computed from "UseEdidDpi" X config >[ 31.413] (--) NVIDIA(0): option >[ 31.413] (--) Depth 24 pixmap format is 32 bpp >[ 31.413] (II) NVIDIA: Using 768.00 MB of virtual memory for indirect memory access. >[ 31.414] (II) NVIDIA(0): Initialized GPU GART. >[ 31.417] (II) NVIDIA(0): kernel module enabled successfully >[ 31.417] (II) NVIDIA(0): GPU initialized >[ 31.417] (II) NVIDIA(0): ACPI: failed to connect to the ACPI event daemon; the daemon >[ 31.417] (II) NVIDIA(0): may not be running or the "AcpidSocketPath" X >[ 31.417] (II) NVIDIA(0): configuration option may not be set correctly. When the >[ 31.417] (II) NVIDIA(0): ACPI event daemon is available, the NVIDIA X driver will >[ 31.417] (II) NVIDIA(0): try to use it to receive ACPI event notifications. For >[ 31.417] (II) NVIDIA(0): details, please see the "ConnectToAcpid" and >[ 31.417] (II) NVIDIA(0): "AcpidSocketPath" X configuration options in Appendix B: X >[ 31.417] (II) NVIDIA(0): Config Options in the README. >[ 31.419] (II) NVIDIA(0): Setting mode "nvidia-auto-select" >[ 31.437] (II) NVIDIA(0): First mode initialized >[ 31.441] (II) NVIDIA(0): Using built-in logo image. >[ 31.441] (II) NVIDIA(0): Logo is 744x537 with depth 24. >[ 31.458] (II) Loading extension NV-GLX >[ 31.481] (II) NVIDIA(0): Initialized OpenGL Acceleration >[ 31.481] (II) NVIDIA(0): Visuals set up >[ 31.481] (II) NVIDIA(0): Pixmap depths set up >[ 31.481] (II) NVIDIA(0): GLX visuals set up >[ 31.482] (II) NVIDIA(0): Framebuffer set up >[ 31.494] (==) NVIDIA(0): Disabling shared memory pixmaps >[ 31.494] (II) NVIDIA(0): Initialized X Rendering Acceleration >[ 31.494] (II) NVIDIA(0): Composite wrapper disabled. >[ 31.494] (==) NVIDIA(0): Backing store disabled >[ 31.494] (==) NVIDIA(0): Silken mouse enabled >[ 31.494] (II) NVIDIA(0): Default colormap initialized. >[ 31.494] (II) NVIDIA(0): Palette loaded >[ 31.494] (==) NVIDIA(0): DPMS enabled >[ 31.494] (II) Loading extension NV-CONTROL >[ 31.495] (II) Loading extension XINERAMA >[ 31.495] (II) Loading sub module "dri2" >[ 31.495] (II) LoadModule: "dri2" >[ 31.495] (II) Loading /usr/lib64/xorg/modules/extensions/libdri2.so >[ 31.495] (II) Module dri2: vendor="X.Org Foundation" >[ 31.495] compiled for 1.12.0, module version = 1.2.0 >[ 31.495] ABI class: X.Org Server Extension, version 6.0 >[ 31.495] (II) NVIDIA(0): [DRI2] Setup complete >[ 31.495] (II) NVIDIA(0): [DRI2] VDPAU driver: nvidia >[ 31.495] (II) NVIDIA(0): Screen initialization complete >[ 31.495] (==) RandR enabled >[ 31.495] (II) Initializing built-in extension Generic Event Extension >[ 31.495] (II) Initializing built-in extension SHAPE >[ 31.495] (II) Initializing built-in extension MIT-SHM >[ 31.495] (II) Initializing built-in extension XInputExtension >[ 31.495] (II) Initializing built-in extension XTEST >[ 31.495] (II) Initializing built-in extension BIG-REQUESTS >[ 31.495] (II) Initializing built-in extension SYNC >[ 31.495] (II) Initializing built-in extension XKEYBOARD >[ 31.495] (II) Initializing built-in extension XC-MISC >[ 31.495] (II) Initializing built-in extension XINERAMA >[ 31.495] (II) Initializing built-in extension XFIXES >[ 31.495] (II) Initializing built-in extension RENDER >[ 31.495] (II) Initializing built-in extension RANDR >[ 31.495] (II) Initializing built-in extension COMPOSITE >[ 31.495] (II) Initializing built-in extension DAMAGE >[ 31.495] (II) SELinux: Disabled on system >[ 31.497] (II) Initializing extension GLX >[ 31.595] (II) XKB: Reusing cached keymap >[ 31.598] (II) config/udev: Adding input device Power Button (/dev/input/event1) >[ 31.598] (**) Power Button: Applying InputClass "evdev keyboard catchall" >[ 31.598] (**) Power Button: Applying InputClass "system-setup-keyboard" >[ 31.598] (II) LoadModule: "evdev" >[ 31.599] (II) Loading /usr/lib64/xorg/modules/input/evdev_drv.so >[ 31.599] (II) Module evdev: vendor="X.Org Foundation" >[ 31.599] compiled for 1.12.0, module version = 2.7.0 >[ 31.599] Module class: X.Org XInput Driver >[ 31.599] ABI class: X.Org XInput driver, version 16.0 >[ 31.599] (II) Using input driver 'evdev' for 'Power Button' >[ 31.599] Option "XkbRules" "evdev" >[ 31.599] Option "XkbModel" "pc105+inet" >[ 31.599] Option "XkbLayout" "us" >[ 31.599] Option "_source" "server/udev" >[ 31.599] Option "name" "Power Button" >[ 31.599] Option "path" "/dev/input/event1" >[ 31.599] Option "device" "/dev/input/event1" >[ 31.599] Option "config_info" "udev:/sys/devices/LNXSYSTM:00/LNXPWRBN:00/input/input1/event1" >[ 31.599] Option "driver" "evdev" >[ 31.599] Option "XkbOptions" "terminate:ctrl_alt_bksp," >[ 31.600] (**) Power Button: always reports core events >[ 31.600] (**) evdev: Power Button: Device: "/dev/input/event1" >[ 31.600] (--) evdev: Power Button: Vendor 0 Product 0x1 >[ 31.601] (--) evdev: Power Button: Found keys >[ 31.601] (II) evdev: Power Button: Configuring as keyboard >[ 31.601] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/LNXPWRBN:00/input/input1/event1" >[ 31.601] (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD, id 6) >[ 31.601] (**) Option "xkb_rules" "evdev" >[ 31.601] (**) Option "xkb_model" "pc105+inet" >[ 31.601] (**) Option "xkb_layout" "us" >[ 31.601] (**) Option "xkb_options" "terminate:ctrl_alt_bksp," >[ 31.640] (II) config/udev: Adding input device Power Button (/dev/input/event0) >[ 31.640] (**) Power Button: Applying InputClass "evdev keyboard catchall" >[ 31.640] (**) Power Button: Applying InputClass "system-setup-keyboard" >[ 31.640] (II) Using input driver 'evdev' for 'Power Button' >[ 31.640] Option "XkbRules" "evdev" >[ 31.640] Option "XkbModel" "pc105+inet" >[ 31.640] Option "XkbLayout" "us" >[ 31.640] Option "_source" "server/udev" >[ 31.640] Option "name" "Power Button" >[ 31.640] Option "path" "/dev/input/event0" >[ 31.640] Option "device" "/dev/input/event0" >[ 31.640] Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input0/event0" >[ 31.640] Option "driver" "evdev" >[ 31.640] Option "XkbOptions" "terminate:ctrl_alt_bksp," >[ 31.640] (**) Power Button: always reports core events >[ 31.640] (**) evdev: Power Button: Device: "/dev/input/event0" >[ 31.640] (--) evdev: Power Button: Vendor 0 Product 0x1 >[ 31.640] (--) evdev: Power Button: Found keys >[ 31.640] (II) evdev: Power Button: Configuring as keyboard >[ 31.641] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input0/event0" >[ 31.641] (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD, id 7) >[ 31.641] (**) Option "xkb_rules" "evdev" >[ 31.641] (**) Option "xkb_model" "pc105+inet" >[ 31.641] (**) Option "xkb_layout" "us" >[ 31.641] (**) Option "xkb_options" "terminate:ctrl_alt_bksp," >[ 31.641] (II) XKB: Reusing cached keymap >[ 31.641] (II) config/udev: Adding input device USB Keyboard (/dev/input/event2) >[ 31.641] (**) USB Keyboard: Applying InputClass "evdev keyboard catchall" >[ 31.641] (**) USB Keyboard: Applying InputClass "system-setup-keyboard" >[ 31.641] (II) Using input driver 'evdev' for ' USB Keyboard' >[ 31.641] Option "XkbRules" "evdev" >[ 31.641] Option "XkbModel" "pc105+inet" >[ 31.641] Option "XkbLayout" "us" >[ 31.641] Option "_source" "server/udev" >[ 31.641] Option "name" " USB Keyboard" >[ 31.641] Option "path" "/dev/input/event2" >[ 31.641] Option "device" "/dev/input/event2" >[ 31.641] Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:12.0/usb3/3-3/3-3.1/3-3.1:1.0/input/input2/event2" >[ 31.641] Option "driver" "evdev" >[ 31.641] Option "XkbOptions" "terminate:ctrl_alt_bksp," >[ 31.641] (**) USB Keyboard: always reports core events >[ 31.641] (**) evdev: USB Keyboard: Device: "/dev/input/event2" >[ 31.641] (--) evdev: USB Keyboard: Vendor 0x4d9 Product 0x1603 >[ 31.641] (--) evdev: USB Keyboard: Found keys >[ 31.641] (II) evdev: USB Keyboard: Configuring as keyboard >[ 31.641] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:12.0/usb3/3-3/3-3.1/3-3.1:1.0/input/input2/event2" >[ 31.641] (II) XINPUT: Adding extended input device " USB Keyboard" (type: KEYBOARD, id 8) >[ 31.641] (**) Option "xkb_rules" "evdev" >[ 31.641] (**) Option "xkb_model" "pc105+inet" >[ 31.642] (**) Option "xkb_layout" "us" >[ 31.642] (**) Option "xkb_options" "terminate:ctrl_alt_bksp," >[ 31.642] (II) XKB: Reusing cached keymap >[ 31.642] (II) config/udev: Adding input device USB Keyboard (/dev/input/event3) >[ 31.642] (**) USB Keyboard: Applying InputClass "evdev keyboard catchall" >[ 31.642] (**) USB Keyboard: Applying InputClass "system-setup-keyboard" >[ 31.642] (II) Using input driver 'evdev' for ' USB Keyboard' >[ 31.642] Option "XkbRules" "evdev" >[ 31.642] Option "XkbModel" "pc105+inet" >[ 31.642] Option "XkbLayout" "us" >[ 31.642] Option "_source" "server/udev" >[ 31.642] Option "name" " USB Keyboard" >[ 31.642] Option "path" "/dev/input/event3" >[ 31.642] Option "device" "/dev/input/event3" >[ 31.642] Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:12.0/usb3/3-3/3-3.1/3-3.1:1.1/input/input3/event3" >[ 31.642] Option "driver" "evdev" >[ 31.642] Option "XkbOptions" "terminate:ctrl_alt_bksp," >[ 31.642] (**) USB Keyboard: always reports core events >[ 31.642] (**) evdev: USB Keyboard: Device: "/dev/input/event3" >[ 31.642] (--) evdev: USB Keyboard: Vendor 0x4d9 Product 0x1603 >[ 31.642] (--) evdev: USB Keyboard: Found keys >[ 31.642] (II) evdev: USB Keyboard: Configuring as keyboard >[ 31.642] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:12.0/usb3/3-3/3-3.1/3-3.1:1.1/input/input3/event3" >[ 31.642] (II) XINPUT: Adding extended input device " USB Keyboard" (type: KEYBOARD, id 9) >[ 31.642] (**) Option "xkb_rules" "evdev" >[ 31.642] (**) Option "xkb_model" "pc105+inet" >[ 31.642] (**) Option "xkb_layout" "us" >[ 31.642] (**) Option "xkb_options" "terminate:ctrl_alt_bksp," >[ 31.642] (II) XKB: Reusing cached keymap >[ 31.643] (II) config/udev: Adding input device Logitech USB Mouse (/dev/input/event4) >[ 31.643] (**) Logitech USB Mouse: Applying InputClass "evdev pointer catchall" >[ 31.643] (II) Using input driver 'evdev' for 'Logitech USB Mouse' >[ 31.643] Option "XkbRules" "evdev" >[ 31.643] Option "XkbModel" "evdev" >[ 31.643] Option "XkbLayout" "us" >[ 31.643] Option "_source" "server/udev" >[ 31.643] Option "name" "Logitech USB Mouse" >[ 31.643] Option "path" "/dev/input/event4" >[ 31.643] Option "device" "/dev/input/event4" >[ 31.643] Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:12.0/usb3/3-3/3-3.4/3-3.4:1.0/input/input4/event4" >[ 31.643] Option "driver" "evdev" >[ 31.643] (**) Logitech USB Mouse: always reports core events >[ 31.643] (**) evdev: Logitech USB Mouse: Device: "/dev/input/event4" >[ 31.643] (--) evdev: Logitech USB Mouse: Vendor 0x46d Product 0xc00c >[ 31.643] (--) evdev: Logitech USB Mouse: Found 3 mouse buttons >[ 31.643] (--) evdev: Logitech USB Mouse: Found scroll wheel(s) >[ 31.643] (--) evdev: Logitech USB Mouse: Found relative axes >[ 31.643] (--) evdev: Logitech USB Mouse: Found x and y relative axes >[ 31.643] (II) evdev: Logitech USB Mouse: Configuring as mouse >[ 31.643] (II) evdev: Logitech USB Mouse: Adding scrollwheel support >[ 31.643] (**) evdev: Logitech USB Mouse: YAxisMapping: buttons 4 and 5 >[ 31.643] (**) evdev: Logitech USB Mouse: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 >[ 31.643] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:12.0/usb3/3-3/3-3.4/3-3.4:1.0/input/input4/event4" >[ 31.643] (II) XINPUT: Adding extended input device "Logitech USB Mouse" (type: MOUSE, id 10) >[ 31.644] (II) evdev: Logitech USB Mouse: initialized for relative axes. >[ 31.644] (**) Logitech USB Mouse: (accel) keeping acceleration scheme 1 >[ 31.644] (**) Logitech USB Mouse: (accel) acceleration profile 0 >[ 31.644] (**) Logitech USB Mouse: (accel) acceleration factor: 2.000 >[ 31.644] (**) Logitech USB Mouse: (accel) acceleration threshold: 4 >[ 31.644] (II) config/udev: Adding input device Logitech USB Mouse (/dev/input/mouse0) >[ 31.644] (II) No input driver specified, ignoring this device. >[ 31.644] (II) This device may have been added with another device file. >[ 31.644] (II) config/udev: Adding input device UVC Camera (046d:0807) (/dev/input/event13) >[ 31.644] (**) UVC Camera (046d:0807): Applying InputClass "evdev keyboard catchall" >[ 31.644] (**) UVC Camera (046d:0807): Applying InputClass "system-setup-keyboard" >[ 31.644] (II) Using input driver 'evdev' for 'UVC Camera (046d:0807)' >[ 31.644] Option "XkbRules" "evdev" >[ 31.644] Option "XkbModel" "pc105+inet" >[ 31.644] Option "XkbLayout" "us" >[ 31.644] Option "_source" "server/udev" >[ 31.644] Option "name" "UVC Camera (046d:0807)" >[ 31.644] Option "path" "/dev/input/event13" >[ 31.644] Option "device" "/dev/input/event13" >[ 31.645] Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:12.2/usb1/1-4/1-4.6/1-4.6:1.0/input/input13/event13" >[ 31.645] Option "driver" "evdev" >[ 31.645] Option "XkbOptions" "terminate:ctrl_alt_bksp," >[ 31.645] (**) UVC Camera (046d:0807): always reports core events >[ 31.645] (**) evdev: UVC Camera (046d:0807): Device: "/dev/input/event13" >[ 31.645] (--) evdev: UVC Camera (046d:0807): Vendor 0x46d Product 0x807 >[ 31.645] (--) evdev: UVC Camera (046d:0807): Found keys >[ 31.645] (II) evdev: UVC Camera (046d:0807): Configuring as keyboard >[ 31.645] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:12.2/usb1/1-4/1-4.6/1-4.6:1.0/input/input13/event13" >[ 31.645] (II) XINPUT: Adding extended input device "UVC Camera (046d:0807)" (type: KEYBOARD, id 11) >[ 31.645] (**) Option "xkb_rules" "evdev" >[ 31.645] (**) Option "xkb_model" "pc105+inet" >[ 31.645] (**) Option "xkb_layout" "us" >[ 31.645] (**) Option "xkb_options" "terminate:ctrl_alt_bksp," >[ 31.645] (II) XKB: Reusing cached keymap >[ 31.645] (II) config/udev: Adding input device HDA ATI SB Line Out CLFE (/dev/input/event10) >[ 31.645] (II) No input driver specified, ignoring this device. >[ 31.645] (II) This device may have been added with another device file. >[ 31.646] (II) config/udev: Adding input device HDA ATI SB Line Out Surround (/dev/input/event11) >[ 31.646] (II) No input driver specified, ignoring this device. >[ 31.646] (II) This device may have been added with another device file. >[ 31.646] (II) config/udev: Adding input device HDA ATI SB Line Out Front (/dev/input/event12) >[ 31.646] (II) No input driver specified, ignoring this device. >[ 31.646] (II) This device may have been added with another device file. >[ 31.646] (II) config/udev: Adding input device HDA ATI SB Line (/dev/input/event5) >[ 31.646] (II) No input driver specified, ignoring this device. >[ 31.646] (II) This device may have been added with another device file. >[ 31.646] (II) config/udev: Adding input device HDA ATI SB Front Mic (/dev/input/event6) >[ 31.646] (II) No input driver specified, ignoring this device. >[ 31.646] (II) This device may have been added with another device file. >[ 31.646] (II) config/udev: Adding input device HDA ATI SB Rear Mic (/dev/input/event7) >[ 31.646] (II) No input driver specified, ignoring this device. >[ 31.646] (II) This device may have been added with another device file. >[ 31.647] (II) config/udev: Adding input device HDA ATI SB Front Headphone (/dev/input/event8) >[ 31.647] (II) No input driver specified, ignoring this device. >[ 31.647] (II) This device may have been added with another device file. >[ 31.647] (II) config/udev: Adding input device HDA ATI SB Line Out Side (/dev/input/event9) >[ 31.647] (II) No input driver specified, ignoring this device. >[ 31.647] (II) This device may have been added with another device file. >[256301.713] FreeType: couldn't find encoding 'iso8859-13' for '/usr/share/fonts/sazanami/mincho/sazanami-mincho.ttf' >[392434.500] (II) NVIDIA(0): Setting mode "nvidia-auto-select" >[392434.561] (II) NVIDIA(0): ACPI: failed to connect to the ACPI event daemon; the daemon >[392434.561] (II) NVIDIA(0): may not be running or the "AcpidSocketPath" X >[392434.561] (II) NVIDIA(0): configuration option may not be set correctly. When the >[392434.561] (II) NVIDIA(0): ACPI event daemon is available, the NVIDIA X driver will >[392434.561] (II) NVIDIA(0): try to use it to receive ACPI event notifications. For >[392434.561] (II) NVIDIA(0): details, please see the "ConnectToAcpid" and >[392434.561] (II) NVIDIA(0): "AcpidSocketPath" X configuration options in Appendix B: X >[392434.561] (II) NVIDIA(0): Config Options in the README. >[392442.600] [dix] EventToCore: Not implemented yet >[392527.754] (II) NVIDIA(0): Setting mode "nvidia-auto-select" >[392527.809] (II) NVIDIA(0): ACPI: failed to connect to the ACPI event daemon; the daemon >[392527.809] (II) NVIDIA(0): may not be running or the "AcpidSocketPath" X >[392527.809] (II) NVIDIA(0): configuration option may not be set correctly. When the >[392527.809] (II) NVIDIA(0): ACPI event daemon is available, the NVIDIA X driver will >[392527.809] (II) NVIDIA(0): try to use it to receive ACPI event notifications. For >[392527.809] (II) NVIDIA(0): details, please see the "ConnectToAcpid" and >[392527.809] (II) NVIDIA(0): "AcpidSocketPath" X configuration options in Appendix B: X >[392527.809] (II) NVIDIA(0): Config Options in the README. >[392531.768] [dix] EventToCore: Not implemented yet >[392642.046] (II) NVIDIA(0): Setting mode "nvidia-auto-select" >[392642.100] (II) NVIDIA(0): ACPI: failed to connect to the ACPI event daemon; the daemon >[392642.100] (II) NVIDIA(0): may not be running or the "AcpidSocketPath" X >[392642.100] (II) NVIDIA(0): configuration option may not be set correctly. When the >[392642.100] (II) NVIDIA(0): ACPI event daemon is available, the NVIDIA X driver will >[392642.100] (II) NVIDIA(0): try to use it to receive ACPI event notifications. For >[392642.100] (II) NVIDIA(0): details, please see the "ConnectToAcpid" and >[392642.100] (II) NVIDIA(0): "AcpidSocketPath" X configuration options in Appendix B: X >[392642.100] (II) NVIDIA(0): Config Options in the README. >[392644.016] [dix] EventToCore: Not implemented yet
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Raw
Actions:
View
Attachments on
bug 831267
: 591226 |
591227