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Red Hat Bugzilla – Attachment 621911 Details for
Bug 863302
Multiple screen desktop mirrored and corrupted after running / exiting openarena on ATI FirePro V4800
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Output of openarena run from terminal
openarenaoutput.txt (text/plain), 23.07 KB, created by
Adam Joseph Cook
on 2012-10-05 03:18:25 UTC
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hide
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Description:
Output of openarena run from terminal
Filename:
MIME Type:
Creator:
Adam Joseph Cook
Created:
2012-10-05 03:18:25 UTC
Size:
23.07 KB
patch
obsolete
>[pittsburgh@hadar ~]$ openarena >ioq3 1.36 linux-x86_64 Jul 21 2012 >Have SSE support >----- FS_Startup ----- >Current search path: >/home/pittsburgh/.openarena/baseoa >/usr/share/openarena/baseoa >/usr/share/openarena/baseoa/pak6-patch085.pk3 (559 files) >/usr/share/openarena/baseoa/pak6-misc.pk3 (229 files) >/usr/share/openarena/baseoa/pak5-TA.pk3 (139 files) >/usr/share/openarena/baseoa/pak4-textures.pk3 (1753 files) >/usr/share/openarena/baseoa/pak2-players.pk3 (669 files) >/usr/share/openarena/baseoa/pak2-players-mature.pk3 (231 files) >/usr/share/openarena/baseoa/pak1-maps.pk3 (100 files) >/usr/share/openarena/baseoa/pak0.pk3 (1042 files) > >---------------------- >4722 files in pk3 files >execing default.cfg >execing q3config.cfg >couldn't exec autoexec.cfg >Hunk_Clear: reset the hunk ok >----- Client Initialization ----- >Couldn't read q3history. >----- Initializing Renderer ---- >------------------------------- >QKEY found. >----- Client Initialization Complete ----- >----- R_Init ----- >SDL using driver "x11" >Initializing OpenGL display >Estimated display aspect: 3.000 >...setting mode 3: 640 480 >Using 8/8/8 Color bits, 24 depth, 8 stencil display. >Available modes: '3600x1200 720x400 1024x576 1366x768 1600x900 1680x945 1360x768 848x480 1280x768 1280x800 1440x900 1680x1050 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1280x1024' >GL_RENDERER: Gallium 0.4 on AMD REDWOOD >Initializing OpenGL extensions >...GL_EXT_texture_compression_s3tc not found >...GL_S3_s3tc not found >...using GL_EXT_texture_env_add >...using GL_ARB_multitexture >...using GL_EXT_compiled_vertex_array >...ignoring GL_EXT_texture_filter_anisotropic > >GL_VENDOR: X.Org >GL_RENDERER: Gallium 0.4 on AMD REDWOOD >GL_VERSION: 2.1 Mesa 9.0-devel >GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_base_instance GL_ARB_conservative_depth GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_transform_feedback GL_ARB_GL_MAX_TEXTURE_SIZE: 16384 >GL_MAX_TEXTURE_UNITS_ARB: 8 > >PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) >MODE: 3, 640 x 480 fullscreen hz:N/A >GAMMA: hardware w/ 0 overbright bits >rendering primitives: single glDrawElements >texturemode: GL_LINEAR_MIPMAP_NEAREST >picmip: 1 >texture bits: 0 >multitexture: enabled >compiled vertex arrays: enabled >texenv add: enabled >compressed textures: disabled >Initializing Shaders >----- finished R_Init ----- >------ Initializing Sound ------ >Loading "libopenal.so.1"... >Allocated 96 sources. >OpenAL default capture device is 'Built-in Audio Analog Stereo' >OpenAL capture device opened. >OpenAL info: > Vendor: OpenAL Community > Version: 1.1 ALSOFT 1.14 > Renderer: OpenAL Soft > AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points > ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback > Device: Built-in Audio Analog Stereo > Available Devices: >Built-in Audio Analog Stereo >Redwood HDMI Audio [Radeon HD 5000 Series] Digital Stereo (HDMI) > Input Device: Built-in Audio Analog Stereo > Available Input Devices: >Built-in Audio Analog Stereo >Monitor of Redwood HDMI Audio [Radeon HD 5000 Series] Digital Stereo (HDMI) >Monitor of Built-in Audio Analog Stereo >Sound initialization successful. >-------------------------------- >Loading vm file vm/ui.qvm... >File "vm/ui.qvm" found in "/usr/share/openarena/baseoa/pak6-patch085.pk3" >...which has vmMagic VM_MAGIC_VER2 >Loading 1550 jump table targets >VM file ui compiled to 783332 bytes of code >ui loaded in 1846816 bytes on the hunk >51 arenas parsed >1 arenas ignored to make count divisible by 4 >24 bots parsed >^3WARNING: unknown blend mode 'gl_one_minus_dst_color' in shader 'menuback_blueish', substituting GL_ONE >--- Common Initialization Complete --- >IP: 127.0.0.1 >IP: 192.168.1.140 >IP6: ::1 >IP6: fd35:bca2:daf1:0:1a03:73ff:fe14:9c41 >IP6: fe80::1a03:73ff:fe14:9c41%em1 >Opening IP6 socket: [::]:27960 >Opening IP socket: 0.0.0.0:27960 >------ Server Initialization ------ >Server: oa_rpg3dm2 >RE_Shutdown( 0 ) >Hunk_Clear: reset the hunk ok >----- R_Init ----- > >GL_VENDOR: X.Org >GL_RENDERER: Gallium 0.4 on AMD REDWOOD >GL_VERSION: 2.1 Mesa 9.0-devel >GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_base_instance GL_ARB_conservative_depth GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_transform_feedback GL_ARB_GL_MAX_TEXTURE_SIZE: 16384 >GL_MAX_TEXTURE_UNITS_ARB: 8 > >PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) >MODE: 3, 640 x 480 fullscreen hz:N/A >GAMMA: hardware w/ 0 overbright bits >rendering primitives: single glDrawElements >texturemode: GL_LINEAR_MIPMAP_NEAREST >picmip: 1 >texture bits: 0 >multitexture: enabled >compiled vertex arrays: enabled >texenv add: enabled >compressed textures: disabled >Initializing Shaders >----- finished R_Init ----- >----- FS_Startup ----- >Current search path: >/home/pittsburgh/.openarena/baseoa >/usr/share/openarena/baseoa >/usr/share/openarena/baseoa/pak6-patch085.pk3 (559 files) >/usr/share/openarena/baseoa/pak6-misc.pk3 (229 files) >/usr/share/openarena/baseoa/pak5-TA.pk3 (139 files) >/usr/share/openarena/baseoa/pak4-textures.pk3 (1753 files) >/usr/share/openarena/baseoa/pak2-players.pk3 (669 files) >/usr/share/openarena/baseoa/pak2-players-mature.pk3 (231 files) >/usr/share/openarena/baseoa/pak1-maps.pk3 (100 files) >/usr/share/openarena/baseoa/pak0.pk3 (1042 files) > >---------------------- >4722 files in pk3 files >Loading vm file vm/qagame.qvm... >File "vm/qagame.qvm" found in "/usr/share/openarena/baseoa/pak6-patch085.pk3" >...which has vmMagic VM_MAGIC_VER2 >Loading 1564 jump table targets >VM file qagame compiled to 1874837 bytes of code >qagame loaded in 3897632 bytes on the hunk >------- Game Initialization ------- >gamename: baseoa >gamedate: Jan 3 2010 >Not logging to disk. >Gametype changed, clearing session data. >^3!readconfig: ^7could not open admin config file admin.dat >Sprees/Kills: loaded 1 killing sprees, 0 death sprees, and 0 multikills. >0 teams with 0 entities >16 items registered >----------------------------------- >------- BotLib Initialization ------- >loaded weapons.c >loaded items.c >loaded syn.c >loaded rnd.c >loaded match.c >loaded rchat.c >------------ Map Loading ------------ >trying to load maps/oa_rpg3dm2.aas >loaded maps/oa_rpg3dm2.aas >found 32 level items >------------------------------------- >24 bots parsed >51 arenas parsed >AAS initialized. >----------------------------------- >loaded skill 1 from bots/default_c.c >loaded skill 1 from bots/sarge_c.c >loaded bots/sarge_i.c >loaded bots/sarge_w.c >loaded sarge from bots/sarge_t.c >loaded cached skill 1.000000 from bots/default_c.c >loaded skill 1 from bots/ayumi_c.c >loaded bots/ayumi_i.c >loaded bots/ayumi_w.c >loaded Ayumi from bots/ayumi_t.c >loaded cached skill 1.000000 from bots/default_c.c >loaded skill 1 from bots/kyonshi_c.c >loaded bots/kyonshi_i.c >loaded bots/kyonshi_w.c >loaded kyonshi from bots/kyonshi_t.c >RE_Shutdown( 0 ) >----- R_Init ----- > >GL_VENDOR: X.Org >GL_RENDERER: Gallium 0.4 on AMD REDWOOD >GL_VERSION: 2.1 Mesa 9.0-devel >GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_base_instance GL_ARB_conservative_depth GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_transform_feedback GL_ARB_GL_MAX_TEXTURE_SIZE: 16384 >GL_MAX_TEXTURE_UNITS_ARB: 8 > >PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) >MODE: 3, 640 x 480 fullscreen hz:N/A >GAMMA: hardware w/ 0 overbright bits >rendering primitives: single glDrawElements >texturemode: GL_LINEAR_MIPMAP_NEAREST >picmip: 1 >texture bits: 0 >multitexture: enabled >compiled vertex arrays: enabled >texenv add: enabled >compressed textures: disabled >Initializing Shaders >----- finished R_Init ----- >Loading vm file vm/ui.qvm... >File "vm/ui.qvm" found in "/usr/share/openarena/baseoa/pak6-patch085.pk3" >...which has vmMagic VM_MAGIC_VER2 >Loading 1550 jump table targets >VM file ui compiled to 783332 bytes of code >ui loaded in 1846816 bytes on the hunk >51 arenas parsed >1 arenas ignored to make count divisible by 4 >24 bots parsed >^3WARNING: unknown blend mode 'gl_one_minus_dst_color' in shader 'menuback_blueish', substituting GL_ONE >Loading vm file vm/cgame.qvm... >File "vm/cgame.qvm" found in "/usr/share/openarena/baseoa/pak6-patch085.pk3" >...which has vmMagic VM_MAGIC_VER2 >Loading 1227 jump table targets >VM file cgame compiled to 1155414 bytes of code >cgame loaded in 5251744 bytes on the hunk >^3WARNING: Failed to load sound sound/items/invul_activate.wav! >^3WARNING: Using default sound for sound/items/invul_activate.wav >^3WARNING: Failed to load sound sound/items/invul_impact_01.wav! >^3WARNING: Using default sound for sound/items/invul_impact_01.wav >^3WARNING: Failed to load sound sound/items/invul_impact_02.wav! >^3WARNING: Using default sound for sound/items/invul_impact_02.wav >^3WARNING: Failed to load sound sound/items/invul_impact_03.wav! >^3WARNING: Using default sound for sound/items/invul_impact_03.wav >^3WARNING: Failed to load sound sound/items/invul_juiced.wav! >^3WARNING: Using default sound for sound/items/invul_juiced.wav >^3WARNING: Failed to load sound sound/items/cl_ammoregen.wav! >^3WARNING: Using default sound for sound/items/cl_ammoregen.wav >^3WARNING: Failed to load sound sound/weapons/nailgun/wnalimpd.wav! >^3WARNING: Using default sound for sound/weapons/nailgun/wnalimpd.wav >^3WARNING: Failed to load sound sound/weapons/vulcan/wvulimpd.wav! >^3WARNING: Using default sound for sound/weapons/vulcan/wvulimpd.wav >^3WARNING: Failed to load sound sound/weapons/vulcan/wvulimpl.wav! >^3WARNING: Using default sound for sound/weapons/vulcan/wvulimpl.wav >^3WARNING: Failed to load sound sound/weapons/vulcan/wvulimpm.wav! >^3WARNING: Using default sound for sound/weapons/vulcan/wvulimpm.wav >^3WARNING: Failed to load sound sound/misc/yousuck.wav! >^3WARNING: Using default sound for sound/misc/yousuck.wav >stitched 40 LoD cracks >...loaded 4106 faces, 90 meshes, 0 trisurfs, 0 flares >WARNING: reused image textures/flares/flarey.tga with mixed glWrapClampMode parm >^3WARNING: Failed to load sound sound/player/announce/UnnamedPlayer.wav! >^3WARNING: Using default sound for sound/player/announce/UnnamedPlayer.wav >^3WARNING: Failed to load sound sound/player/announce/Sarge.wav! >^3WARNING: Using default sound for sound/player/announce/Sarge.wav >^3WARNING: Failed to load sound sound/player/announce/Jenna.wav! >^3WARNING: Using default sound for sound/player/announce/Jenna.wav >Leg skin load failure: models/players/characters/ayumi/lower_jenna.skin >Torso skin load failure: models/players/characters/ayumi/upper_jenna.skin >Head skin load failure: models/players/heads/ayumi/head_jenna.skin >Failed to load skin file: ayumi : jenna, ayumi : jenna >^3WARNING: Failed to load sound sound/player/announce/Kyonshi.wav! >^3WARNING: Using default sound for sound/player/announce/Kyonshi.wav >CL_InitCGame: 6.40 seconds >10 msec to draw all images >Com_TouchMemory: 1 msec >UnnamedPlayer^7 entered the game >Kyonshi^7 entered the game >Jenna^7 entered the game >Sarge^7 entered the game >Jenna^7 was gunned down by UnnamedPlayer^7 >Sarge^7 was gunned down by UnnamedPlayer^7 >Sarge^7 was gunned down by UnnamedPlayer^7 >Sarge^7: ^2Back in my day, frags weren't so cheap. >Sarge^7 was gunned down by UnnamedPlayer^7 >UnnamedPlayer is on a killing spree with 5 kills >Sarge^7 was gunned down by UnnamedPlayer^7 >Jenna^7 ate UnnamedPlayer^7's rocket >Jenna^7: ^2thanx, saved me the trouble. >----- Server Shutdown (Server quit) ----- >==== ShutdownGame ==== >AAS shutdown. >--------------------------- >----- Client Shutdown (Client quit) ----- >Wrote challenges.cfg >RE_Shutdown( 1 ) >Hunk_Clear: reset the hunk ok >OpenAL capture device closed. >----------------------- >
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