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Red Hat Bugzilla – Attachment 632299 Details for
Bug 834127
Review Request: VirtualGL - A toolkit for displaying OpenGL applications to thin clients
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Updated .spec - fixes vglrun for 32-bit binaries on 64-bit OS
VirtualGL.spec (text/x-rpm-spec), 5.25 KB, created by
starfall
on 2012-10-23 18:50:08 UTC
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Description:
Updated .spec - fixes vglrun for 32-bit binaries on 64-bit OS
Filename:
MIME Type:
Creator:
starfall
Created:
2012-10-23 18:50:08 UTC
Size:
5.25 KB
patch
obsolete
>Summary: A toolkit for displaying OpenGL applications to thin clients >Name: VirtualGL >Version: 2.3.1 >URL: http://www.virtualgl.org/ >Group: Applications/System >Source0: http://downloads.sourceforge.net/project/virtualgl/VirtualGL/%{version}/VirtualGL-%{version}.tar.gz ># Use system fltk >Patch0: %{name}-fltk.patch ># Use system glx.h >Patch1: %{name}-glx.patch >Release: 9%{?dist} >License: wxWidgets >%if 0%{?rhel} == 6 >BuildRequires: cmake28 >%else >BuildRequires: cmake >%endif >BuildRequires: fltk-devel >BuildRequires: openssl-devel >BuildRequires: turbojpeg-devel >BuildRequires: mesa-libGLU-devel >BuildRequires: libXv-devel >Requires: fltk > >%description >VirtualGL is a toolkit that allows most Unix/Linux OpenGL applications to be >remotely displayed with hardware 3D acceleration to thin clients, regardless >of whether the clients have 3D capabilities, and regardless of the size of the >3D data being rendered or the speed of the network. > >Using the vglrun script, the VirtualGL "faker" is loaded into an OpenGL >application at run time. The faker then intercepts a handful of GLX calls, >which it reroutes to the server's X display (the "3D X Server", which >presumably has a 3D accelerator attached.) The GLX commands are also >dynamically modified such that all rendering is redirected into a Pbuffer >instead of a window. As each frame is rendered by the application, the faker >reads back the pixels from the 3D accelerator and sends them to the >"2D X Server" for compositing into the appropriate X Window. > >VirtualGL can be used to give hardware-accelerated 3D capabilities to VNC or >other X proxies that either lack OpenGL support or provide it through software >rendering. In a LAN environment, VGL can also be used with its built-in >high-performance image transport, which sends the rendered 3D images to a >remote client (vglclient) for compositing on a remote X server. VirtualGL >also supports image transport plugins, allowing the rendered 3D images to be >sent or captured using other mechanisms. > >VirtualGL is based upon ideas presented in various academic papers on >this topic, including "A Generic Solution for Hardware-Accelerated Remote >Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for >Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer, >Ertl 2000.) > >%package devel >Summary: Development headers and libraries for VirtualGL >Requires: %{name}%{?_isa} = %{version}-%{release} >Requires: openssl-devel%{?_isa} >Requires: turbojpeg-devel%{?_isa} >Requires: mesa-libGLU-devel%{?_isa} >Requires: libXv-devel%{?_isa} > >%description devel >Development headers and libraries for VirtualGL. > >%prep >%setup -q >%patch0 -p1 -b .fltk >%patch1 -p1 -b .glx >sed -i -e 's,"glx.h",<GL/glx.h>,' server/*.[hc]* ># Remove bundled libraries >rm -r client/{putty,x11windows} common/glx* include/FL server/fltk >rm doc/LICENSE-*.txt > >%build >%if 0%{?rhel} == 6 >%cmake28 \ >%else >%cmake \ >%endif > -DTJPEG_INCLUDE_DIR=%{_includedir} \ > -DTJPEG_LIBRARY=%{_libdir}/libturbojpeg.so \ > -DVGL_USESSL=ON -DVGL_LIBDIR=%{_libdir} \ > -DVGL_DOCDIR=%{_docdir}/%{name}-%{version}/ \ > -DVGL_FAKELIBDIR=%{_libdir}/fakelib/ . >make %{?_smp_mflags} > >%install >make install DESTDIR=$RPM_BUILD_ROOT >mkdir $RPM_BUILD_ROOT%{_libdir}/VirtualGL >rm $RPM_BUILD_ROOT%{_bindir}/glxinfo > >%post -p /sbin/ldconfig > >%postun -p /sbin/ldconfig > >%files >%{_docdir}/%{name}-%{version}/ >%{_bindir}/tcbench >%{_bindir}/nettest >%{_bindir}/cpustat >%{_bindir}/vglclient >%{_bindir}/vglconfig >%{_bindir}/vglconnect >%{_bindir}/vglgenkey >%{_bindir}/vgllogin >%{_bindir}/vglserver_config >%{_bindir}/vglrun >%{_bindir}/glxspheres >%{_libdir}/libdlfaker.so >%{_libdir}/libgefaker.so >%{_libdir}/librrfaker.so >%{_libdir}/fakelib/ > >%files devel >%{_includedir}/rrtransport.h >%{_includedir}/rr.h > > >%changelog >* Tue Oct 23 2012 Andy Kwong <starfall@fmail.com> - 2.3.1-9 >- Reverted lib*faker.so to the original location to fix multiarch > >* Sun Jul 22 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-8 >- removed BuildRequires: mxml-devel. see BZ839060. (#839060) > >* Sat Jul 14 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-7 >- added BuildRequires: mxml-devel for fedora builds only. > >* Thu Jul 12 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-6 >- removed BuildArch: noarch from "devel" subpackage > >* Thu Jul 12 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-5 >- change to cmake macros in the build section of specfile > >* Tue Jul 10 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-4 >- fix vglrun patch to use uname -i to determine platform. >- fix cmake macro problems on rhel 6. >- remove Vendor tag from specfile > >* Tue Jul 10 2012 Orion Poplawski <orion@nwra.com> - 2.3.1-3 >- Use system glx, fltk >- Don't ship glxinfo > >* Fri Jul 6 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-2 >- Added patch for library paths within the vglrun script. > >* Thu Jul 5 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-1 >- Upgrade to 2.3.1 and made changes to better follow packaging guidelines for fedora project. > >* Wed Jun 6 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3-2 >- Very minor edit for building on RHEL 6 with the same specfile as newer fedora. > >* Thu Feb 16 2012 Robin Lee <cheeselee@fedoraproject.org> - 2.3-1 >- Specfile based on upstream and Mandriva specfiles
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