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Red Hat Bugzilla – Attachment 647682 Details for
Bug 877970
[abrt] numptyphysics-0.3-0.6.20080925svn.fc15: b2World::DestroyBody: Process /usr/bin/numptyphysics was killed by signal 6 (SIGABRT)
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File: backtrace
backtrace (text/plain), 13.51 KB, created by
Filip Krska
on 2012-11-19 10:52:23 UTC
(
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Description:
File: backtrace
Filename:
MIME Type:
Creator:
Filip Krska
Created:
2012-11-19 10:52:23 UTC
Size:
13.51 KB
patch
obsolete
>[New LWP 25820] >[New LWP 25822] >warning: Could not load shared library symbols for %0*Zx, 0x%0*Zx). >Do you need "set solib-search-path" or "set sysroot"? >[Thread debugging using libthread_db enabled] >Using host libthread_db library "/lib64/libthread_db.so.1". >Core was generated by `numptyphysics'. >Program terminated with signal 6, Aborted. >#0 __GI_raise (sig=25820) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64 >64 return INLINE_SYSCALL (tgkill, 3, pid, selftid, sig); > >Thread 2 (Thread 0x7f6ef52dc700 (LWP 25822)): >#0 0x000000382a2ba6cd in __nanosleep_nocancel () at ../sysdeps/unix/syscall-template.S:82 >No locals. >#1 0x0000000000000002 in ?? () >No symbol table info available. >#2 0x000000383ce58213 in SDL_Delay (ms=<optimized out>) at src/timer/unix/SDL_systimer.c:118 > was_error = <optimized out> > elapsed = {tv_sec = 0, tv_nsec = 439924} > tv = {tv_sec = 0, tv_nsec = 1000000} >#3 0x000000383ce58242 in RunTimer (unused=0x7f6ef52dbe40, unused@entry=0x0) at src/timer/unix/SDL_systimer.c:203 >No locals. >#4 0x000000383ce11056 in SDL_RunThread (data=0xdc4080) at src/thread/SDL_thread.c:204 > args = 0xdc4080 > userfunc = 0x383ce58220 <RunTimer> > userdata = 0x0 > statusloc = 0xdc40c0 >#5 0x000000383ce55f59 in RunThread (data=<optimized out>) at src/thread/pthread/SDL_systhread.c:47 >No locals. >#6 0x000000382a607d14 in start_thread (arg=0x7f6ef52dc700) at pthread_create.c:309 > __res = <optimized out> > pd = 0x7f6ef52dc700 > now = <optimized out> > unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140114536548096, 2033273489871370803, 0, 241222942720, 140114536548096, 0, -2095782222683407821, 2037869724555967027}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}} > not_first_call = 0 > pagesize_m1 = <optimized out> > sp = <optimized out> > freesize = <optimized out> >#7 0x000000382a2f167d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:107 >No locals. > >Thread 1 (Thread 0x7f6efb857740 (LWP 25820)): >#0 __GI_raise (sig=25820) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64 > __arg2 = 25820 > _a3 = <optimized out> > _a1 = <optimized out> > resultvar = <optimized out> > __arg3 = 25820 > __arg1 = 0 > _a2 = <optimized out> > resultvar = <optimized out> > pid = 0 > selftid = 25820 >#1 0x000000382a2370d8 in __GI_abort () at abort.c:89 > save_stage = 2 > act = {__sigaction_handler = {sa_handler = 0x7fff1bd449fd, sa_sigaction = 0x7fff1bd449fd}, sa_mask = {__val = {241226439213, 4385400, 124, 19143317778333700, 241225105633, 0, 240015136569, 47258823376, 4, 140733660278592, 0, 0, 0, 241226439019, 140114514681856, 241226449288}}, sa_flags = 4384866, sa_restorer = 0x42eca0 <b2World::DestroyBody(b2Body*)::__PRETTY_FUNCTION__>} > sigs = {__val = {32, 0 <repeats 15 times>}} >#2 0x000000382a22e6a2 in __assert_fail_base (fmt=0x382a378188 "Alle 8, DK-1615 Kobenhavn V", assertion=assertion@entry=0x42e862 "m_lock == false", file=file@entry=0x42ea78 "Box2D/Source/Dynamics/b2World.cpp", line=line@entry=124, function=function@entry=0x42eca0 "void b2World::DestroyBody(b2Body*)") at assert.c:94 > str = 0xff0c40 "`\361\376" > total = 4096 >#3 0x000000382a22e752 in __GI___assert_fail (assertion=0x42e862 "m_lock == false", file=0x42ea78 "Box2D/Source/Dynamics/b2World.cpp", line=124, function=0x42eca0 "void b2World::DestroyBody(b2Body*)") at assert.c:103 >No locals. >#4 0x000000000041cf0b in b2World::DestroyBody (this=0xdd14b0, b=0xdaff44) at Box2D/Source/Dynamics/b2World.cpp:124 > __PRETTY_FUNCTION__ = "void b2World::DestroyBody(b2Body*)" > jn = <optimized out> > s = <optimized out> >#5 0x000000000040af2e in reset (world=<optimized out>, this=0xe5de60) at Game.cpp:169 >No locals. >#6 reset (s=0xe5de60, this=0x7fff1bd436e0) at Game.cpp:637 > i = <optimized out> >#7 Scene::Add (this=<optimized out>, point=<optimized out>) at Game.cpp:566 > i = <optimized out> > s1 = <optimized out> > s2 = <optimized out> >#8 0x0000000000423a0e in b2PolygonContact::Evaluate (this=0xeb8864, listener=0x7fff1bd436e0) at Box2D/Source/Dynamics/Contacts/b2PolyContact.cpp:123 > mp = <optimized out> > found = false > id = <optimized out> > i = <optimized out> > b2 = 0xdafc44 > persisted = {false, false} > b1 = 0xdb03c4 > m0 = {points = {{localPoint1 = {x = 0.434315681, y = 5.60027218}, localPoint2 = {x = 1.49899673, y = 0.685857773}, separation = -0.000270843506, normalImpulse = 0, tangentImpulse = 0, id = {features = {referenceEdge = 0 '\000', incidentEdge = 2 '\002', incidentVertex = 0 '\000', flip = 0 '\000'}, key = 512}}, {localPoint1 = {x = 1.47071075, y = 0.629289627}, localPoint2 = {x = 1.7606051, y = 4.90006256}, separation = -6.29425049e-05, normalImpulse = 21.9175968, tangentImpulse = 6.57527924, id = {features = {referenceEdge = 0 '\000', incidentEdge = 3 '\003', incidentVertex = 1 '\001', flip = 1 '\001'}, key = 16843520}}}, normal = {x = -0.884979963, y = 0.465629101}, pointCount = 0} > cp = {shape1 = 0xe8e0f4, shape2 = 0xe99534, position = {x = 40.6989975, y = 15.0858574}, velocity = {x = 0.243848324, y = -0.637877643}, normal = {x = -0.940678716, y = 0.339298606}, separation = -0.000953674316, friction = 0.300000012, restitution = 0.200000003, id = {features = {referenceEdge = 0 '\000', incidentEdge = 2 '\002', incidentVertex = 0 '\000', flip = 0 '\000'}, key = 512}} >#9 0x00000000004236f2 in b2Contact::Update (this=0xeb8864, listener=<optimized out>) at Box2D/Source/Dynamics/Contacts/b2Contact.cpp:150 > oldCount = 0 > body1 = 0x0 > body2 = 0x6 >#10 0x0000000000424d9d in b2ContactManager::Collide (this=0xdea758) at Box2D/Source/Dynamics/b2ContactManager.cpp:238 > body2 = 0x6 > c = 0xeb8864 >#11 0x000000000041e9c6 in b2World::Step (this=0xdd14b0, dt=<optimized out>, iterations=<optimized out>) at Box2D/Source/Dynamics/b2World.cpp:755 > step = {dt = 0.0166666675, inv_dt = 59.9999962, dtRatio = 1, maxIterations = 10, warmStarting = true, positionCorrection = true} >#12 0x000000000040d3e2 in step (this=0x7fff1bd436e0) at Game.cpp:533 >No locals. >#13 Game::run (this=0x7fff1bd436b0) at Game.cpp:1682 > ev = {type = 4 '\004', active = {type = 4 '\004', gain = 0 '\000', state = 0 '\000'}, key = {type = 4 '\004', which = 0 '\000', state = 0 '\000', keysym = {scancode = 191 '\277', sym = 65535, mod = KMOD_NONE, unicode = 0}}, motion = {type = 4 '\004', which = 0 '\000', state = 0 '\000', x = 703, y = 68, xrel = -1, yrel = 0}, button = {type = 4 '\004', which = 0 '\000', button = 0 '\000', state = 0 '\000', x = 703, y = 68}, jaxis = {type = 4 '\004', which = 0 '\000', axis = 0 '\000', value = 703}, jball = {type = 4 '\004', which = 0 '\000', ball = 0 '\000', xrel = 703, yrel = 68}, jhat = {type = 4 '\004', which = 0 '\000', hat = 0 '\000', value = 0 '\000'}, jbutton = {type = 4 '\004', which = 0 '\000', button = 0 '\000', state = 0 '\000'}, resize = {type = 4 '\004', w = 4457151, h = 65535}, expose = {type = 4 '\004'}, quit = {type = 4 '\004'}, user = {type = 4 '\004', code = 4457151, data1 = 0xffff, data2 = 0x0}, syswm = {type = 4 '\004', msg = 0xffff}} > r = {tl = {x = 303, y = 132}, br = {x = 993, y = 899}} > sleepMs = <optimized out> > completedOverlay = {<IconOverlay> = {<Overlay> = {_vptr.Overlay = 0x42d150, m_game = @0x7fff1bd436b0, m_x = 200, m_y = 100, m_canvas = 0xef1e40, m_orgx = 536, m_orgy = 320, m_prevx = 536, m_prevy = 320, m_dragging = false, m_buttonDown = false}, m_filename = "next.png"}, m_selectedLevel = 2, m_levelIcon = 2, m_icon = 0xf53a60, m_caption = ""} > iterateCounter = 20 > lastTick = <optimized out> > isComplete = <optimized out> >#14 0x000000000040733f in npmain (argc=1, argv=0x7fff1bd43af8) at Game.cpp:1804 > game = {<GameParams> = {_vptr.GameParams = 0x42cff0, m_quit = false, m_edit = false, m_refresh = false, m_colour = 2, m_strokeFixed = false, m_strokeSleep = false, m_strokeDecor = false, m_levels = {m_levels = {m_data = 0xe5cea0, m_size = 60, m_capacity = 64}}, m_level = 2}, m_scene = {<b2ContactListener> = {_vptr.b2ContactListener = 0x42ced0}, m_world = 0xdd14b0, m_strokes = {m_data = 0xe6c1c0, m_size = 57, m_capacity = 128}, m_title = " Hammering Tutorial", m_author = " Thomas Perl <thpinfo.com>", m_bg = " ", m_bgImage = 0xdb1170, static g_bgImage = 0xdb1170, m_protect = 56}, m_createStroke = 0x0, m_moveStroke = 0x0, m_overlays = {m_data = 0xef28e0, m_size = 0, m_capacity = 4}, m_window = {<Canvas> = {_vptr.Canvas = 0x42c8d0, m_state = 0xda48b0, m_bgColour = 0, m_bgImage = 0xdb1170, m_clip = {tl = {x = 0, y = 0}, br = {x = 799, y = 479}}}, <No data fields>}, m_pauseOverlay = {<Overlay> = {_vptr.Overlay = 0x42d090, m_game = @0x7fff1bd436b0, m_x = 50, m_y = 50, m_canvas = 0xdc46c0, m_orgx = 797, m_orgy = 1, m_prevx = 1, m_prevy = 0, m_dragging = false, m_buttonDown = false}, m_filename = "pause.png"}, m_editOverlay = {<IconOverlay> = {<Overlay> = {_vptr.Overlay = 0x42d030, m_game = @0x7fff1bd436b0, m_x = 100, m_y = 20, m_canvas = 0xdc4760, m_orgx = 702587035, m_orgy = 56, m_prevx = 0, m_prevy = 0, m_dragging = false, m_buttonDown = false}, m_filename = "edit.png"}, m_saving = 0, m_sending = 0}, m_recorder = {m_running = true, m_log = {<Array<DemoEntry>> = {m_data = 0x10133a0, m_size = 1007, m_capacity = 1024}, <No data fields>}, m_lastTick = 1752, m_lastTickTime = 7477204}, m_player = {m_playing = false, m_log = 0x3831e20687, m_index = 0, m_lastTick = 0, m_lastTickTime = 704779776}, m_os = 0x637a08} >#15 0x0000000000403c49 in main (argc=<optimized out>, argv=<optimized out>) at OsFreeDesktop.cpp:55 >No locals. >From To Syms Read Shared Object Library >0x000000383ce08040 0x000000383ce5834c Yes /lib64/libSDL-1.2.so.0 >0x000000382ae02780 0x000000382ae0a1c4 Yes /lib64/libSDL_image-1.2.so.0 >0x00000037e201dea0 0x00000037e20a4260 Yes /lib64/libX11.so.6 >0x0000003831e5bb50 0x0000003831ec105b Yes /lib64/libstdc++.so.6 >0x000000382b2055f0 0x000000382b26ca0c Yes /lib64/libm.so.6 >0x000000382e2029d0 0x000000382e212138 Yes /lib64/libgcc_s.so.1 >0x000000382a21ef60 0x000000382a35f7a0 Yes /lib64/libc.so.6 >0x000000382a605790 0x000000382a610494 Yes /lib64/libpthread.so.0 >0x000000382aa00ea0 0x000000382aa019e0 Yes /lib64/libdl.so.2 >0x000000382f604fa0 0x000000382f620ae0 Yes /lib64/libpng15.so.15 >0x0000003837603e30 0x0000003837636280 Yes /lib64/libjpeg.so.62 >0x0000003831607990 0x0000003831639554 Yes /lib64/libtiff.so.3 >0x000000382b601f50 0x000000382b60e718 Yes /lib64/libz.so.1 >0x00000037e1c099c0 0x00000037e1c158d8 Yes /lib64/libxcb.so.1 >0x0000003829e00b20 0x0000003829e1a2e9 Yes /lib64/ld-linux-x86-64.so.2 >0x000000382de00e80 0x000000382de01bb0 Yes /lib64/libXau.so.6 >0x00000037e2403700 0x00000037e240d7d0 Yes /lib64/libXext.so.6 >0x00000037e2801a70 0x00000037e28079e0 Yes /lib64/libXrender.so.1 >0x00000037e3001830 0x00000037e3005f34 Yes /lib64/libXrandr.so.2 >0x00000037e3c02a80 0x00000037e3c076dc Yes /lib64/libXcursor.so.1 >0x00000037e40014f0 0x00000037e4003cf8 Yes /lib64/libXfixes.so.3 > No %0*Zx, 0x%0*Zx) >$1 = 0x7f6ef3e02000 "" >No symbol "__glib_assert_msg" in current context. >rax 0x0 0 >rbx 0x7f6ef3e02000 140114514681856 >rcx 0xffffffffffffffff -1 >rdx 0x6 6 >rsi 0x64dc 25820 >rdi 0x64dc 25820 >rbp 0x382a378188 0x382a378188 >rsp 0x7fff1bd42ea8 0x7fff1bd42ea8 >r8 0x1 1 >r9 0x0 0 >r10 0x8 8 >r11 0x200202 2097666 >r12 0x42e862 4384866 >r13 0x42eca0 4385952 >r14 0x30 48 >r15 0x30 48 >rip 0x382a235925 0x382a235925 <__GI_raise+37> >eflags 0x200202 [ IF ID ] >cs 0x33 51 >ss 0x2b 43 >ds 0x0 0 >es 0x0 0 >fs 0x0 0 >gs 0x0 0 >Dump of assembler code for function __GI_raise: > 0x000000382a235900 <+0>: mov %fs:0x2d4,%eax > 0x000000382a235908 <+8>: mov %fs:0x2d0,%esi > 0x000000382a235910 <+16>: test %esi,%esi > 0x000000382a235912 <+18>: jne 0x382a235940 <__GI_raise+64> > 0x000000382a235914 <+20>: mov $0xba,%eax > 0x000000382a235919 <+25>: syscall > 0x000000382a23591b <+27>: mov %eax,%esi > 0x000000382a23591d <+29>: mov %eax,%fs:0x2d0 >=> 0x000000382a235925 <+37>: movslq %edi,%rdx > 0x000000382a235928 <+40>: movslq %esi,%rsi > 0x000000382a23592b <+43>: movslq %eax,%rdi > 0x000000382a23592e <+46>: mov $0xea,%eax > 0x000000382a235933 <+51>: syscall > 0x000000382a235935 <+53>: cmp $0xfffffffffffff000,%rax > 0x000000382a23593b <+59>: ja 0x382a23594f <__GI_raise+79> > 0x000000382a23593d <+61>: repz retq > 0x000000382a23593f <+63>: nop > 0x000000382a235940 <+64>: test %eax,%eax > 0x000000382a235942 <+66>: jg 0x382a235925 <__GI_raise+37> > 0x000000382a235944 <+68>: test $0x7fffffff,%eax > 0x000000382a235949 <+73>: je 0x382a235960 <__GI_raise+96> > 0x000000382a23594b <+75>: neg %eax > 0x000000382a23594d <+77>: jmp 0x382a235925 <__GI_raise+37> > 0x000000382a23594f <+79>: mov 0x37a4da(%rip),%rdx # 0x382a5afe30 > 0x000000382a235956 <+86>: neg %eax > 0x000000382a235958 <+88>: mov %eax,%fs:(%rdx) > 0x000000382a23595b <+91>: or $0xffffffffffffffff,%rax > 0x000000382a23595f <+95>: retq > 0x000000382a235960 <+96>: mov %esi,%eax > 0x000000382a235962 <+98>: jmp 0x382a235925 <__GI_raise+37> >End of assembler dump.
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