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Red Hat Bugzilla – Attachment 649674 Details for
Bug 879208
[abrt] bzflag-2.4.0-4.fc17: Process /usr/bin/bzflag was killed by signal 11 (SIGSEGV)
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File: backtrace
backtrace (text/plain), 55.57 KB, created by
Charles
on 2012-11-22 10:38:42 UTC
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Description:
File: backtrace
Filename:
MIME Type:
Creator:
Charles
Created:
2012-11-22 10:38:42 UTC
Size:
55.57 KB
patch
obsolete
>[New LWP 5359] >[New LWP 5365] >[Thread debugging using libthread_db enabled] >Using host libthread_db library "/lib64/libthread_db.so.1". >Core was generated by `bzflag'. >Program terminated with signal 11, Segmentation fault. >#0 0x00007f50edc87ebb in raise (sig=11) at ../nptl/sysdeps/unix/sysv/linux/pt-raise.c:42 >42 sig); > >Thread 2 (Thread 0x7f50d9c42700 (LWP 5365)): >#0 0x00007f50ed3acc9f in ppoll (fds=<optimized out>, nfds=<optimized out>, timeout=<optimized out>, sigmask=sigmask@entry=0x0) at ../sysdeps/unix/sysv/linux/ppoll.c:58 > resultvar = <optimized out> > oldtype = 2 > tval = {tv_sec = 4024, tv_nsec = 139985595054309} > result = <optimized out> >#1 0x00007f50dfcf7567 in pa_mainloop_poll (m=m@entry=0x7f50f23ba3b0) at pulse/mainloop.c:883 > ts = {tv_sec = 139985638106032, tv_nsec = 0} > __func__ = "pa_mainloop_poll" > __PRETTY_FUNCTION__ = "pa_mainloop_poll" >#2 0x00007f50dfcf7b29 in pa_mainloop_iterate (m=0x7f50f23ba3b0, block=<optimized out>, retval=0x0) at pulse/mainloop.c:957 > r = <optimized out> > __func__ = "pa_mainloop_iterate" > __PRETTY_FUNCTION__ = "pa_mainloop_iterate" >#3 0x00007f50ef40b6fc in PULSE_WaitAudio (this=0x7f50f23c1300) at src/audio/pulse/SDL_pulseaudio.c:302 > size = <optimized out> >#4 0x00007f50ef3dbcc1 in SDL_RunAudio (audiop=audiop@entry=0x7f50f23c1300) at src/audio/SDL_audio.c:222 > audio = 0x7f50f23c1300 > stream = 0x7f50f23bb3d0 "" > stream_len = 2048 > udata = 0x7f50f21bbac0 > fill = 0x7f50efe5d140 <SDLMedia::fillAudioWrapper(void*, unsigned char*, int)> > silence = 0 >#5 0x00007f50ef3e4056 in SDL_RunThread (data=0x7f50f23c11d0) at src/thread/SDL_thread.c:204 > args = 0x7f50f23c11d0 > userfunc = 0x7f50ef3dbbf0 <SDL_RunAudio> > userdata = 0x7f50f23c1300 > statusloc = 0x7f50f23c4130 >#6 0x00007f50ef428f59 in RunThread (data=<optimized out>) at src/thread/pthread/SDL_systhread.c:47 >No locals. >#7 0x00007f50edc80d14 in start_thread (arg=0x7f50d9c42700) at pthread_create.c:309 > __res = <optimized out> > pd = 0x7f50d9c42700 > now = <optimized out> > unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139985227622144, -6873507973303831921, 0, 139985638130544, 139985227622144, 19, 6790820630402495119, 6790794345793909391}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}} > not_first_call = 0 > pagesize_m1 = <optimized out> > sp = <optimized out> > freesize = <optimized out> >#8 0x00007f50ed3b568d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:115 >No locals. > >Thread 1 (Thread 0x7f50efc80880 (LWP 5359)): >#0 0x00007f50edc87ebb in raise (sig=11) at ../nptl/sysdeps/unix/sysv/linux/pt-raise.c:42 > resultvar = 0 > pid = <optimized out> >#1 <signal handler called> >No symbol table info available. >#2 ServerItem::getAddrName (this=0x0) at ServerItem.cxx:215 >No locals. >#3 0x00007f50efdb01d0 in ServerMenu::setFav (this=0x7f50f44967b0, fav=fav@entry=false) at ServerMenu.cxx:304 > item = <optimized out> > addrname = <error reading variable: Cannot access memory at address 0xffffffffffffffe8> > cache = <optimized out> > i = <optimized out> >#4 0x00007f50efdb26d1 in ServerMenuDefaultKey::keyPress (this=0x7f50f4496920, key=...) at ServerMenu.cxx:110 >No locals. >#5 0x00007f50efd61bcc in HUDui::keyPress (key=...) at HUDui.cxx:45 >No locals. >#6 0x00007f50efde1df5 in doKey (key=..., pressed=pressed@entry=true) at playing.cxx:814 > haveBinding = 96 >#7 0x00007f50efde25dd in doEvent (disply=0x7f50f2193260) at playing.cxx:1078 > event = {type = BzfEvent::KeyDown, window = 0x0, {quit = {<No data fields>}, resize = {width = 45, height = 0}, mouseMove = {x = 45, y = 0}, map = {<No data fields>}, unmap = {<No data fields>}, keyUp = {ascii = 45 '-', button = 0, shift = 0}, keyDown = {ascii = 45 '-', button = 0, shift = 0}}} >#8 processInputEvents (maxProcessingTime=maxProcessingTime@entry=0.100000001) at playing.cxx:3284 > start = {seconds = 14.959883999999516, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>} >#9 0x00007f50efdeeb03 in playingLoop () at playing.cxx:6434 > prevTime = {seconds = 14.941797154507636, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>} > dt = 0.0180849992 > syncTime = <optimized out> > heartbeatTime = <optimized out> > _world = <optimized out> > sendUpdate = <optimized out> > i = <optimized out> >#10 0x00007f50efdf304a in startPlaying (_display=<optimized out>, renderer=...) at playing.cxx:7264 > _hud = {<GLDisplayListCreator> = {_vptr.GLDisplayListCreator = 0x7f50f013c270}, friendlyMarkerList = 1, display = 0x7f50f2193260, scoreboard = 0x7f50f2f45cb0, window = @0x7f50f21c47f0, firstRender = true, noMotionSize = 4, maxMotionSize = 36, headingOffset = 21.9998684, hudColor = {1, 0.625, 0.125}, messageColor = {1, 1, 1}, warningColor = {1, 0, 0}, bigFontFace = 1, bigFontSize = 8, alertFontFace = 1, alertFontSize = 5, majorFontFace = 2, majorFontSize = 5, minorFontFace = 0, minorFontSize = 2, headingFontFace = 1, headingFontSize = 1, composeFontFace = 0, composeFontSize = 0, labelsFontFace = 0, labelsFontSize = 2, majorFontHeight = 9, alertFontHeight = 9, playing = false, roaming = false, dim = true, numPlayers = 0, timeLeft = 4294967295, timeSet = {seconds = 0, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, playerHasHighScore = false, teamHasHighScore = false, heading = 0, altitude = 0, altitudeTape = false, fps = -1, drawTime = -1, headingMarkSpacing = 8.1818676, headingLabelWidth = {2.5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7.5 <repeats 26 times>}, altitudeMarkSpacing = 9, altitudeLabelMaxWidth = 20, restartLabelWidth = 181, resumeLabelWidth = 128, autoPilotWidth = 69, cancelDestructLabelWidth = 137, gameOverLabelWidth = 67, huntArrowWidth = 0, huntedArrowWidth = 0, tkWarnRatio = 0, restartLabel = "Press Right Mouse or \"i\" to start", globalClock = {startTime = {seconds = 0, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, duration = -1, onDuration = 0.800000012, flashDuration = 1.20000005}, scoreClock = {startTime = {seconds = 0, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, duration = -1, onDuration = 0.5, flashDuration = 0.699999988}, alertClock = {{startTime = {seconds = 0, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, duration = 0, onDuration = 0, flashDuration = 0}, {startTime = {seconds = 0, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, duration = 0, onDuration = 0, flashDuration = 0}, {startTime = {seconds = 0, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, duration = 0, onDuration = 0, flashDuration = 0}}, alertLabel = {"", "", ""}, alertLabelWidth = {0, 0, 0}, alertColor = {0x0, 0x20000000000001, 0x7f50efed2253}, flagHelpY = 1.40129846e-43, flagHelpClock = {startTime = {seconds = 0, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, duration = 60, onDuration = 0, flashDuration = 0}, flagHelpLines = 1, flagHelpText = "", showOptions = 82, showCompose = false, cracks = {{{4.56711195e-41, 0}, {0, 0} <repeats 16 times>}, {{0, 0}, {0, 0}, {0, 0}, {0, 4.48415509e-44}, {6.72623263e-44, 6.8582822e-34}, {4.59163468e-41, 6.85819404e-34}, {4.59163468e-41, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, {{0, 0} <repeats 17 times>}, {{0, 0} <repeats 17 times>}, {{0, 0}, {0, -3.76444782e+30}, {4.56711195e-41, 1.40129846e-45}, {0, -107374176}, {107374176, 0}, {-0, 8.82818033e-44}, {0, 4.17232506e-08}, {1.64999998, -3.40641856e+27}, {4.56711195e-41, 0}, {0, 0}, {0, 0}, {0, -4.4742439e+27}, {4.56711195e-41, 0}, {0, 0}, {0, 0}, {0, 6.85790751e-34}, {4.59163468e-41, 0}}, {{0, 0}, {0, 6.85781935e-34}, {4.59163468e-41, 1.40129846e-45}, {0, 1.40129846e-45}, {0, 6.85780466e-34}, {4.59163468e-41, 0}, {0, 6.857812e-34}, {4.59163468e-41, 0}, {0, 0}, {0, -3.76444782e+30}, {4.56711195e-41, 6.85783404e-34}, {4.59163468e-41, 1.40129846e-45}, {0, 6.85784874e-34}, {4.59163468e-41, 1.12103877e-44}, {0, 7.8472714e-43}, {0, 1.40129846e-45}, {0, 0}}, {{0, 0}, {0, 0}, {0, 4.62428493e-44}, {7.8472714e-44, 1.28919459e-43}, {1.54142831e-43, 1.66754517e-43}, {1.7376101e-43, 6.85785608e-34}, {4.59163468e-41, 0}, {0, -3.76442575e+30}, {4.56711195e-41, -3.76442575e+30}, {4.56711195e-41, -1.45880937e+29}, {4.56711195e-41, 0}, {0, -4.47356388e+27}, {4.56711195e-41, 7.17464814e-43}, {0, 6.85803975e-34}, {4.59163468e-41, -3.76787603e+30}, {4.56711195e-41, 0}, {0, -3.76785427e+30}}, {{0, -3.4856882e+27}, {4.56711195e-41, 6.85819404e-34}, {4.59163468e-41, 7.17464814e-43}, {0, -3.76787844e+30}, {4.56711195e-41, -3.76787844e+30}, {4.56711195e-41, -3.76787844e+30}, {4.56711195e-41, -1.052372e+29}, {4.56711195e-41, 6.85801771e-34}, {4.59163468e-41, -3.22762342e+32}, {0, 6.85812057e-34}, {4.59163468e-41, 4.20389539e-45}, {0, 8.12753109e-44}, {0, -1.05258602e+29}, {4.56711195e-41, -7.71839988e+27}, {4.56711195e-41, 6.85810588e-34}, {4.59163468e-41, 1.2576517e-36}, {0, -5.85619534e+28}}}, crackStartTime = {seconds = 0, static currentTime = {seconds = 14.960145999999515, static currentTime = <same as static member of an already seen type>, static tickTime = {seconds = 14.959881999999515, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = {seconds = 0, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = {seconds = 0.26675299999999996, static currentTime = <same as static member of an already seen type>, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}}, static startTime = <same as static member of an already seen type>}, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, static tickTime = <same as static member of an already seen type>, static sunExplodeTime = <same as static member of an already seen type>, static sunGenesisTime = <same as static member of an already seen type>, static nullTime = <same as static member of an already seen type>, static startTime = <same as static member of an already seen type>}, showCracks = false, composeTypeIn = 0x7f50f2f610d0, modelMatrix = {0, -0, -1, 0, -1, -0, -0, 0, 0, 1, -0, 0, -0, -1.5700000524520874, 0, 1}, projMatrix = {1.7320506572723389, 0, 0, 0, 0, 3.0807046890258789, 0, 0, 0, -0, -1.0016680955886841, -1, 0, 0, -2.0016679763793945, 0}, viewport = {0, 0, 1366, 768}, markers = std::vector of length 0, capacity 0, enhancedMarkers = std::vector of length 0, capacity 0, lockOnMarkers = std::vector of length 0, capacity 0, static altitudeOffset = 20, static black = {0, 0, 0}, static headingLabel = {"0", "10", "20", "30", "40", "50", "60", "70", "80", "90", "100", "110", "120", "130", "140", "150", "160", "170", "180", "190", "200", "210", "220", "230", "240", "250", "260", "270", "280", "290", "300", "310", "320", "330", "340", "350"}, static restartLabelFormat = "Press %s to start", static resumeLabel = "Press Pause to resume", static cancelDestructLabel = "Press Destruct to cancel", static gameOverLabel = "GAME OVER", static autoPilotLabel = "AutoPilot on", dater = false, lastTimeChange = 1353574689, triangleCount = 0, radarTriangleCount = 0} > background = {userTextures = {"", ""}, blank = false, invert = false, simpleGround = false, style = 0, styleIndex = 3, groundGState = {{rep = 0x7f50f32c6470, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, {rep = 0x7f50f32c7720, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, {rep = 0x7f50f32c38b0, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, {rep = 0x7f50f2f5f750, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}}, invGroundGState = {{rep = 0x7f50f32ca140, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, {rep = 0x7f50f2f45210, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, {rep = 0x7f50f2f45320, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, {rep = 0x7f50f2f45430, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}}, simpleGroundList = {561, 561, 560, 560}, groundTextureID = 5, groundTextureMatrix = 0x0, gridSpacing = 60, gridCount = 4, gridGState = {rep = 0x7f50f2f4ea90, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, receiverGState = {rep = 0x7f50f33768b0, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, mountainsAvailable = true, mountainsVisible = true, numMountainTextures = 5, mountainsMinWidth = 512, mountainsGState = 0x7f50f30ec358, mountainsList = 0x7f50f2f62740, cloudDriftU = 0.0426191874, cloudDriftV = 0.0311546326, cloudsAvailable = true, cloudsVisible = true, cloudsGState = {rep = 0x7f50f32cc870, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, cloudsList = 562, weather = {rainGState = {rep = 0x7f50f2f4ea20, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, texturedRainState = {rep = 0x7f50f32cb150, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, puddleState = {rep = 0x7f50f23af5e0, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, rainSkin = "", rainTextures = std::vector of length 0, capacity 0, rainColor = {{0.75, 0.75, 0.75, 0.75}, {0, 0, 0, 0}}, rainSize = {1, 1}, rainDensity = 1000, rainSpeed = -100, rainSpeedMod = 10, rainSpread = 500, doPuddles = true, doLineRain = true, doBillBoards = false, spinRain = false, cullRoofTops = true, roofPuddles = false, rainStartZ = -1, rainEndZ = 0, maxPuddleTime = 5, puddleSpeed = 1, puddleColor = {1, 1, 1, 1}, dropList = 556, puddleList = 557, raindrops = std::vector of length 0, capacity 0, puddles = std::vector of length 0, capacity 0, lastRainTime = 14.9534883, gridSize = 200, keyFactor = 0.00499999989, chunkMap = std::map with 0 elements, rainCount = 0, cellCount = 0}, doShadows = false, shadowsVisible = true, sunShadowsGState = {rep = 0x7f50f339b780, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, haveSkybox = false, skyboxWrapMode = 0, skyboxTexID = {0, 0, 0, 0, 0, 0}, skyboxColor = {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}}, doStars = true, doSunset = false, skyZenithColor = {0.0399999991, 0.0399999991, 0.0799999982}, skySunDirColor = {0.0399999991, 0.0399999991, 0.0799999982}, skyAntiSunDirColor = {0.0399999991, 0.0399999991, 0.0799999982}, skyCrossSunDirColor = {0.0399999991, 0.0399999991, 0.0799999982}, sunDirection = {0.258937508, 0.274398327, -0.926097751}, moonDirection = {-0.994169712, -0.0497388691, 0.0956692323}, sunAzimuth = 0, sunsetTop = 0, starGStateIndex = 1, skyGState = {rep = 0x7f50f2f4f520, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, sunGState = {rep = 0x7f50f2f4f590, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, moonGState = {{rep = 0x7f50f32ca1b0, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, {rep = 0x7f50f3081f40, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}}, starGState = {{rep = 0x7f50f3081fb0, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}, {rep = 0x7f50f32ca220, static stipples = 1, static executingFreeFuncs = false, static executingInitFuncs = false}}, sunList = 558, sunXFormList = 866, moonList = 867, starList = 559, starXFormList = 868, static skyPyramid = {{2400, 2400, 0}, {-2400, 2400, 0}, {-2400, -2400, 0}, {2400, -2400, 0}, {0, 0, 2400}}, static cloudRepeats = 3, static rcvrGroundColor = <optimized out>, static rcvrGroundInvColor = <optimized out>, static groundColor = {{0, 0.349999994, 0, 1}, {0, 0.200000003, 0, 1}, {1, 1, 1, 1}, {1, 1, 1, 1}}, static groundColorInv = <same as static member of an already seen type>, static defaultGroundColor = {{0, 0.349999994, 0, 1}, {0, 0.200000003, 0, 1}, {1, 1, 1, 1}, {1, 1, 1, 1}}, static defaultGroundColorInv = {{0.349999994, 0, 0.349999994, 1}, {0.200000003, 0, 0.200000003, 1}, {1, 1, 1, 1}, {1, 1, 1, 1}}, static receiverColor = {0.300000012, 0.550000012, 0.300000012}, static receiverColorInv = <same as static member of an already seen type>, triangleCount = 0} > zero = {0, 0, 0} > done = true > format = <optimized out> > explostion = <optimized out> > _controlPanel = {tabsOnRight = true, tabs = 0x7f50f24511d0, tabTextWidth = std::vector of length 4, capacity 4 = {70, 80, 100, 80}, totalTabWidth = 330, window = @0x7f50f21c47f0, resized = true, numBuffers = 3, exposed = 0, changedMessage = 2, radarRenderer = 0x7fff0863d830, renderer = 0x7f50f23d5530, fontFace = 0, fontSize = 12, dimming = 0.199999988, du = 0, dv = 0, radarAreaPixels = {22, 22, 185, 185}, messageAreaPixels = {231, 22, 1112, 185}, messages = {std::deque with 11 elements = {{string = "", lines = std::vector of length 0, capacity 0, numlines = 0}, {string = "\033[31mBZFlag version: 2.4.0.20120228-STABLE-linux-gnu-SDL (0221)", lines = std::vector of length 1, capacity 1 = {"\033[31mBZFlag version: 2.4.0.20120228-STABLE-linux-gnu-SDL (0221)"}, numlines = 1}, {string = "\033[33mCopyright (c) 1993-2011 Tim Riker", lines = std::vector of length 1, capacity 1 = {"\033[33mCopyright (c) 1993-2011 Tim Riker"}, numlines = 1}, {string = "\033[36mDistributed under the terms of the LGPL", lines = std::vector of length 1, capacity 1 = {"\033[36mDistributed under the terms of the LGPL"}, numlines = 1}, {string = "\033[32mAuthor: Chris Schoeneman <crs23@bigfoot.com>", lines = std::vector of length 1, capacity 1 = {"\033[32mAuthor: Chris Schoeneman <crs23@bigfoot.com>"}, numlines = 1}, {string = "\033[36mMaintainer: Tim Riker <Tim@Rikers.org>", lines = std::vector of length 1, capacity 1 = {"\033[36mMaintainer: Tim Riker <Tim@Rikers.org>"}, numlines = 1}, {string = "\033[34mAudio Driver: pulse", lines = std::vector of length 1, capacity 1 = {"\033[34mAudio Driver: pulse"}, numlines = 1}, {string = "\033[35mOpenGL Driver: Mesa DRI Intel(R) Ironlake Mobile ", lines = std::vector of length 1, capacity 1 = {"\033[35mOpenGL Driver: Mesa DRI Intel(R) Ironlake Mobile "}, numlines = 1}, {string = "\033[4m\033[37mMessage of the day: ", lines = std::vector of length 1, capacity 1 = {"\033[4m\033[37mMessage of the day: "}, numlines = 1}, {string = "\033[37m* BZFlag is a free multiplayer multiplatform 3D tank battle game. The name stands for Battle Zone capture Flag. It runs on Irix, Linux, BSD, Windows, Mac OS X and other platforms.", lines = std::vector of length 2, capacity 2 = {"\033[37m\033[37m* BZFlag is a free multiplayer multiplatform 3D tank battle game. The name stands for Battle Zone capture", "\033[37m Flag. It runs on Irix, Linux, BSD, Windows, Mac OS X and other platforms."}, numlines = 2}, {string = "\033[37m* BZFlag 2.4.2 is now available. Please update your clients and servers.", lines = std::vector of length 1, capacity 1 = {"\033[37m* BZFlag 2.4.2 is now available. Please update your clients and servers."}, numlines = 1}}, std::deque with 0 elements, std::deque with 0 elements, std::deque with 11 elements = {{string = "", lines = std::vector of length 0, capacity 0, numlines = 0}, {string = "\033[31mBZFlag version: 2.4.0.20120228-STABLE-linux-gnu-SDL (0221)", lines = std::vector of length 1, capacity 1 = {"\033[31mBZFlag version: 2.4.0.20120228-STABLE-linux-gnu-SDL (0221)"}, numlines = 1}, {string = "\033[33mCopyright (c) 1993-2011 Tim Riker", lines = std::vector of length 1, capacity 1 = {"\033[33mCopyright (c) 1993-2011 Tim Riker"}, numlines = 1}, {string = "\033[36mDistributed under the terms of the LGPL", lines = std::vector of length 1, capacity 1 = {"\033[36mDistributed under the terms of the LGPL"}, numlines = 1}, {string = "\033[32mAuthor: Chris Schoeneman <crs23@bigfoot.com>", lines = std::vector of length 1, capacity 1 = {"\033[32mAuthor: Chris Schoeneman <crs23@bigfoot.com>"}, numlines = 1}, {string = "\033[36mMaintainer: Tim Riker <Tim@Rikers.org>", lines = std::vector of length 1, capacity 1 = {"\033[36mMaintainer: Tim Riker <Tim@Rikers.org>"}, numlines = 1}, {string = "\033[34mAudio Driver: pulse", lines = std::vector of length 1, capacity 1 = {"\033[34mAudio Driver: pulse"}, numlines = 1}, {string = "\033[35mOpenGL Driver: Mesa DRI Intel(R) Ironlake Mobile ", lines = std::vector of length 1, capacity 1 = {"\033[35mOpenGL Driver: Mesa DRI Intel(R) Ironlake Mobile "}, numlines = 1}, {string = "\033[4m\033[37mMessage of the day: ", lines = std::vector of length 1, capacity 1 = {"\033[4m\033[37mMessage of the day: "}, numlines = 1}, {string = "\033[37m* BZFlag is a free multiplayer multiplatform 3D tank battle game. The name stands for Battle Zone capture Flag. It runs on Irix, Linux, BSD, Windows, Mac OS X and other platforms.", lines = std::vector of length 2, capacity 2 = {"\033[37m\033[37m* BZFlag is a free multiplayer multiplatform 3D tank battle game. The name stands for Battle Zone capture", "\033[37m Flag. It runs on Irix, Linux, BSD, Windows, Mac OS X and other platforms."}, numlines = 2}, {string = "\033[37m* BZFlag 2.4.2 is now available. Please update your clients and servers.", lines = std::vector of length 1, capacity 1 = {"\033[37m* BZFlag 2.4.2 is now available. Please update your clients and servers."}, numlines = 1}}}, messageMode = 0, teamColor = {0, 0, 0}, static messagesOffset = 0, static maxScrollPages = <optimized out>, maxLines = 10, margin = 4.5, lineHeight = 18, unRead = {false, false, false, false}} > _radar = {world = 0x0, x = 22, y = 22, w = 185, h = 185, dimming = 0.199999988, ps = 0, range = 0, decay = 0.0099999997764825821, teamColor = {0, 0, 0}, smooth = false, jammed = false, multiSampled = false, useTankModels = false, useTankDimensions = false, triangleCount = 0, static colorFactor = 40} > videoFormat = "1366x768 " >#11 0x00007f50efcfb820 in main (argc=-233226864, argv=0x7fff3e99999a) at bzflag.cxx:1352 > window = 0x7f50f21bb6c0 > joystick = 0x7f50f21bb7d0 > setSize = <optimized out> > w = 0 > buffer = "silencedPerson0\000 cache directo" > x = 0 > h = 0 > videoFormat = "1366x768 " > filter = 0x7f50f215bf90 > i = <optimized out> > motto = "" > visual = <optimized out> > locale = "default" > y = 0 > glRenderer = <optimized out> > keepGoing = <optimized out> > bm = 0x7f50f21bc4f0 > timeNow = 1353574687 > platformFactory = 0x7f50f2193d90 > setPosition = <optimized out> > pmainWindow = 0x7f50f21c47f0 > format = <optimized out> >From To Syms Read Shared Object Library >0x00007f50ef889210 0x00007f50ef893bfc Yes /lib64/libcares.so.2 >0x00007f50ef671f50 0x00007f50ef67e718 Yes /lib64/libz.so.1 >0x00007f50ef3db040 0x00007f50ef42b34c Yes /lib64/libSDL-1.2.so.0 >0x00007f50ef169880 0x00007f50ef1bc018 Yes /lib64/libGLU.so.1 >0x00007f50eef00de0 0x00007f50eef47bb0 Yes /lib64/libGL.so.1 >0x00007f50eece0f60 0x00007f50eece39ac Yes /lib64/libXxf86vm.so.1 >0x00007f50eead1700 0x00007f50eeadb7d0 Yes /lib64/libXext.so.6 >0x00007f50ee8c7be0 0x00007f50ee8cbd18 Yes /lib64/libSM.so.6 >0x00007f50ee6aeeb0 0x00007f50ee6bce1c Yes /lib64/libICE.so.6 >0x00007f50ee38dea0 0x00007f50ee414260 Yes /lib64/libX11.so.6 >0x00007f50ee129400 0x00007f50ee157c08 Yes /lib64/libGLEW.so.1.6 >0x00007f50ede9e980 0x00007f50edee1278 Yes /lib64/libcurl.so.4 >0x00007f50edc7e790 0x00007f50edc89494 Yes /lib64/libpthread.so.0 >0x00007f50ed9d1b50 0x00007f50eda3705b Yes /lib64/libstdc++.so.6 >0x00007f50ed6805f0 0x00007f50ed6e7a0c Yes /lib64/libm.so.6 >0x00007f50ed2e2f60 0x00007f50ed4237a0 Yes /lib64/libc.so.6 >0x00007f50ed0b19d0 0x00007f50ed0c1138 Yes /lib64/libgcc_s.so.1 >0x00007f50ecea9260 0x00007f50eceac54c Yes /lib64/librt.so.1 >0x00007f50ecca3ea0 0x00007f50ecca49e0 Yes /lib64/libdl.so.2 >0x00007f50eca708c0 0x00007f50eca84058 Yes /lib64/libglapi.so.0 >0x00007f50ec85fb90 0x00007f50ec86059c Yes /lib64/libXdamage.so.1 >0x00007f50ec65a4f0 0x00007f50ec65ccf8 Yes /lib64/libXfixes.so.3 >0x00007f50ec4575c0 0x00007f50ec4576dc Yes /lib64/libX11-xcb.so.1 >0x00007f50ec249f70 0x00007f50ec2501b8 Yes /lib64/libxcb-glx.so.0 >0x00007f50ec02b9c0 0x00007f50ec0378d8 Yes /lib64/libxcb.so.1 >0x00007f50ebe19190 0x00007f50ebe1dfc4 Yes /lib64/libdrm.so.2 >0x00007f50ebc126d0 0x00007f50ebc13d48 Yes /lib64/libuuid.so.1 >0x00007f50eb9e0fe0 0x00007f50eb9e54d8 Yes /lib64/libidn.so.11 >0x00007f50eb7d26a0 0x00007f50eb7d9b14 Yes /lib64/liblber-2.4.so.2 >0x00007f50eb58f060 0x00007f50eb5bd978 Yes /lib64/libldap-2.4.so.2 >0x00007f50eb346d60 0x00007f50eb374424 Yes /lib64/libgssapi_krb5.so.2 >0x00007f50eb072640 0x00007f50eb0ea340 Yes /lib64/libkrb5.so.3 >0x00007f50eae30490 0x00007f50eae4892c Yes /lib64/libk5crypto.so.3 >0x00007f50eac29520 0x00007f50eac2a114 Yes /lib64/libcom_err.so.2 >0x00007f50ea9f2290 0x00007f50eaa17b50 Yes /lib64/libssl3.so >0x00007f50ea7c5ca0 0x00007f50ea7de210 Yes /lib64/libsmime3.so >0x00007f50ea49aac0 0x00007f50ea57da04 Yes /lib64/libnss3.so >0x00007f50ea266a30 0x00007f50ea271af4 Yes /lib64/libnssutil3.so >0x00007f50ea058fb0 0x00007f50ea059ef8 Yes /lib64/libplds4.so >0x00007f50e9e544d0 0x00007f50e9e55bd4 Yes /lib64/libplc4.so >0x00007f50e9c23250 0x00007f50e9c42c10 Yes /lib64/libnspr4.so >0x00007f50e99f23f0 0x00007f50e9a0bc08 Yes /lib64/libssh2.so.1 >0x00007f50efa97b20 0x00007f50efab12e9 Yes /lib64/ld-linux-x86-64.so.2 >0x00007f50e97d1fc0 0x00007f50e97e2768 Yes /lib64/libselinux.so.1 >0x00007f50e95c7e80 0x00007f50e95c8bb0 Yes /lib64/libXau.so.6 >0x00007f50e93b19b0 0x00007f50e93bfe1c Yes /lib64/libresolv.so.2 >0x00007f50e9197840 0x00007f50e91a7504 Yes /lib64/libsasl2.so.2 >0x00007f50e8f8aa60 0x00007f50e8f8feac Yes /lib64/libkrb5support.so.0 >0x00007f50e8d86120 0x00007f50e8d86ac4 Yes /lib64/libkeyutils.so.1 >0x00007f50e8b3e780 0x00007f50e8b70c94 Yes /lib64/libssl.so.10 >0x00007f50e87eca00 0x00007f50e88b4528 Yes /lib64/libcrypto.so.10 >0x00007f50e8559dc0 0x00007f50e855ecac Yes /lib64/libcrypt.so.1 >0x00007f50e82f9520 0x00007f50e83384f8 Yes /lib64/libfreebl3.so >0x00007f50e80eb1b0 0x00007f50e80f267c Yes /lib64/libnss_files.so.2 >0x00007f50e7ee0a70 0x00007f50e7ee69e0 Yes /lib64/libXrender.so.1 >0x00007f50e7cd8830 0x00007f50e7cdcf34 Yes /lib64/libXrandr.so.2 >0x00007f50e16a3a80 0x00007f50e16a86dc Yes /lib64/libXcursor.so.1 >0x00007f50e10a9e50 0x00007f50e13309ac Yes /usr/lib64/dri/i965_dri.so >0x00007f50e0e53dd0 0x00007f50e0e6cccc Yes /lib64/libexpat.so.1 >0x00007f50e0c32d90 0x00007f50e0c460a8 Yes /lib64/libdrm_intel.so.1 >0x00007f50e0a29320 0x00007f50e0a2d520 Yes /usr/lib64/libpciaccess.so.0 >0x00007f50dff1e5d0 0x00007f50dff1f7e8 Yes /lib64/libpulse-simple.so.0 >0x00007f50dfce1110 0x00007f50dfd0bd18 Yes /lib64/libpulse.so.0 >0x00007f50dfacf3d0 0x00007f50dfad28d4 Yes /lib64/libjson.so.0 >0x00007f50df87d6d0 0x00007f50df8b270c Yes /lib64/libpulsecommon-1.1.so >0x00007f50df666480 0x00007f50df668e48 Yes /lib64/libXtst.so.6 >0x00007f50df45d130 0x00007f50df460c98 Yes /lib64/libwrap.so.0 >0x00007f50df204260 0x00007f50df23c9c8 Yes /lib64/libsndfile.so.1 >0x00007f50deff9340 0x00007f50deffb998 Yes /lib64/libasyncns.so.0 >0x00007f50dedbb890 0x00007f50dede4924 Yes /lib64/libdbus-1.so.3 >0x00007f50deba7130 0x00007f50debb0fb4 Yes /lib64/libXi.so.6 >0x00007f50de9900d0 0x00007f50de99d934 Yes /lib64/libnsl.so.1 >0x00007f50de782270 0x00007f50de78a3a4 Yes /lib64/libgsm.so.1 >0x00007f50de552fb0 0x00007f50de577c78 Yes /lib64/libFLAC.so.8 >0x00007f50de08bab0 0x00007f50de08e164 Yes /lib64/libvorbisenc.so.2 >0x00007f50dde4e810 0x00007f50dde65d6c Yes /lib64/libvorbis.so.0 >0x00007f50ddc45a70 0x00007f50ddc48138 Yes /lib64/libogg.so.0 >0x00007f50d35f90d0 0x00007f50d35fc8c4 Yes /lib64/libnss_dns.so.2 >$1 = 0x0 >No symbol "__glib_assert_msg" in current context. >rax 0x0 0 >rbx 0x7f50f44967b0 139985672562608 >rcx 0xffffffffffffffff -1 >rdx 0xb 11 >rsi 0x14ef 5359 >rdi 0x14ef 5359 >rbp 0x7f50f4496880 0x7f50f4496880 >rsp 0x7fff0863c878 0x7fff0863c878 >r8 0x7fff0863c7c0 140733334144960 >r9 0x14ef 5359 >r10 0x7fff0863c610 140733334144528 >r11 0x202 514 >r12 0x0 0 >r13 0x0 0 >r14 0x7fff0863cf40 140733334146880 >r15 0x1 1 >rip 0x7f50edc87ebb 0x7f50edc87ebb <raise+43> >eflags 0x202 [ IF ] >cs 0x33 51 >ss 0x2b 43 >ds 0x0 0 >es 0x0 0 >fs 0x0 0 >gs 0x0 0 >Dump of assembler code for function raise: > 0x00007f50edc87e90 <+0>: mov %fs:0x2d4,%ecx > 0x00007f50edc87e98 <+8>: mov %fs:0x2d0,%esi > 0x00007f50edc87ea0 <+16>: mov %ecx,%eax > 0x00007f50edc87ea2 <+18>: movslq %edi,%rdx > 0x00007f50edc87ea5 <+21>: movslq %esi,%rsi > 0x00007f50edc87ea8 <+24>: sar $0x1f,%eax > 0x00007f50edc87eab <+27>: mov %eax,%edi > 0x00007f50edc87ead <+29>: xor %ecx,%edi > 0x00007f50edc87eaf <+31>: sub %eax,%edi > 0x00007f50edc87eb1 <+33>: mov $0xea,%eax > 0x00007f50edc87eb6 <+38>: movslq %edi,%rdi > 0x00007f50edc87eb9 <+41>: syscall >=> 0x00007f50edc87ebb <+43>: cmp $0xfffffffffffff000,%rax > 0x00007f50edc87ec1 <+49>: ja 0x7f50edc87ec5 <raise+53> > 0x00007f50edc87ec3 <+51>: repz retq > 0x00007f50edc87ec5 <+53>: mov 0x2080bc(%rip),%rdx # 0x7f50ede8ff88 > 0x00007f50edc87ecc <+60>: neg %eax > 0x00007f50edc87ece <+62>: mov %eax,%fs:(%rdx) > 0x00007f50edc87ed1 <+65>: or $0xffffffffffffffff,%rax > 0x00007f50edc87ed5 <+69>: retq >End of assembler dump.
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