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Red Hat Bugzilla – Attachment 696778 Details for
Bug 910726
[abrt] OpenSceneGraph-examples-3.0.1-13.fc18: brw_update_renderbuffer_surface: Process /usr/bin/osgscreencapture was killed by signal 11 (SIGSEGV)
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File: backtrace
backtrace (text/plain), 60.18 KB, created by
Jan Brothánek
on 2013-02-13 11:41:28 UTC
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Description:
File: backtrace
Filename:
MIME Type:
Creator:
Jan Brothánek
Created:
2013-02-13 11:41:28 UTC
Size:
60.18 KB
patch
obsolete
>warning: core file may not match specified executable file. >[New LWP 9014] >[New LWP 9013] >[Thread debugging using libthread_db enabled] >Using host libthread_db library "/lib64/libthread_db.so.1". >Core was generated by `osgscreencapture cow.osgt --pbuffer-only 800 600'. >Program terminated with signal 11, Segmentation fault. >#0 brw_update_renderbuffer_surface (brw=0x1c02010, rb=0x1e0a7b0, unit=0) at brw_wm_surface_state.c:1109 >1109 region = irb->mt->region; > >Thread 2 (Thread 0x7fe13de3c800 (LWP 9013)): >#0 pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:165 >No locals. >#1 0x0000003c11604fb6 in OpenThreads::Condition::wait (this=<optimized out>, mutex=<optimized out>) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/OpenThreads/pthreads/PThreadCondition.cpp:137 > __clframe = {__cancel_routine = 0x3c11604ea0 <condition_cleanup_handler(void*)>, __cancel_arg = 0x1e553f8, __do_it = 1, __cancel_type = <optimized out>} > pd = <optimized out> > mpd = <optimized out> > status = -512 >#2 0x0000003c1048f92a in OpenThreads::BlockCount::block (this=0x1e0fa78) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/include/OpenThreads/Block:133 > mutlock = {m_lock = @0x1e0fa78} >#3 0x0000003c1048ef24 in osgViewer::ViewerBase::renderingTraversals (this=0x7fffc06eb140) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osgViewer/ViewerBase.cpp:846 > contexts = std::vector of length 1, capacity 1 = {0x1be1360} > beginRenderingTraversals = 0.128718 > frameStamp = 0x1bc7510 > itr = <optimized out> > scenes = std::vector of length 1, capacity 1 = {0x1bc7570} > cameras = std::vector of length 1, capacity 1 = {0x1e560b0} > doneMakeCurrentInThisThread = false >#4 0x0000003c1048c4de in osgViewer::ViewerBase::run (this=0x7fffc06eb140) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osgViewer/ViewerBase.cpp:612 > minFrameTime = 0 > startFrameTick = 81822445216 > endFrameTick = <optimized out> > frameTime = <optimized out> > run_frame_count_str = 0x0 > runTillFrameNumber = 4294967295 >#5 0x0000000000407169 in main (argc=2, argv=<optimized out>) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/examples/osgscreencapture/osgscreencapture.cpp:789 > arguments = {_argc = 0x7fffc06eadac, _argv = 0x7fffc06eb3e8, _errorMessageMap = std::map with 0 elements, _usage = {_ptr = 0x1baa740}} > viewer = <incomplete type> > readBuffer = 1029 > position = WindowCaptureCallback::END_FRAME > mode = <optimized out> > width = 800 > height = 600 > optimizer = <incomplete type> > helpType = <optimized out> > pbufferOnly = <optimized out> > pbuffer = {_ptr = 0x1be1360} > loadedModel = {_ptr = 0x1e53770} > >Thread 1 (Thread 0x7fe13ba88700 (LWP 9014)): >#0 brw_update_renderbuffer_surface (brw=0x1c02010, rb=0x1e0a7b0, unit=0) at brw_wm_surface_state.c:1109 > intel = 0x1c02010 > ctx = 0x1c02010 > irb = 0x1e0a7b0 > mt = 0x0 > region = <optimized out> > surf = <optimized out> > tile_x = 0 > tile_y = 32736 > format = 0 > rb_format = MESA_FORMAT_ARGB8888 > __FUNCTION__ = "brw_update_renderbuffer_surface" >#1 0x00007fe13dbd4440 in brw_update_renderbuffer_surfaces (brw=0x1c02010) at brw_wm_surface_state.c:1205 > intel = 0x1c02010 > ctx = 0x1c02010 > i = 0 >#2 0x00007fe13dbbe4a2 in brw_upload_state (brw=brw@entry=0x1c02010) at brw_state_upload.c:498 > atom = <optimized out> > ctx = 0x1c02010 > intel = 0x1c02010 > state = 0x1c1867c > i = 12 > dirty_count = 0 >#3 0x00007fe13dbabb77 in brw_try_draw_prims (max_index=3, min_index=1000896552, ib=<optimized out>, nr_prims=<optimized out>, prim=0x7fe13ba87810, arrays=<optimized out>, ctx=0x1c02010) at brw_draw.c:493 > estimated_max_prim_size = 4096 > brw = 0x1c02010 > retval = <optimized out> > i = <optimized out> > intel = 0x1c02010 > fail_next = false >#4 brw_draw_prims (ctx=0x1c02010, prim=0x7fe13ba87810, nr_prims=<optimized out>, ib=<optimized out>, index_bounds_valid=<optimized out>, min_index=0, max_index=3, tfb_vertcount=0x0) at brw_draw.c:589 > arrays = <optimized out> >#5 0x00007fe13d7289b4 in vbo_draw_arrays (ctx=0x1c02010, mode=mode@entry=6, start=start@entry=0, count=count@entry=4, numInstances=numInstances@entry=1, baseInstance=baseInstance@entry=0) at ../../../src/mesa/vbo/vbo_exec_array.c:645 > vbo = 0x1c8f440 > exec = 0x1c90088 > prim = {{mode = 6, indexed = 0, begin = 1, end = 1, weak = 0, no_current_update = 0, pad = 0, start = 0, count = 4, basevertex = 0, num_instances = 1, base_instance = 0}, {mode = 0, indexed = 0, begin = 0, end = 0, weak = 0, no_current_update = 0, pad = 0, start = 0, count = 0, basevertex = 0, num_instances = 0, base_instance = 0}} >#6 0x00007fe13d728ac1 in vbo_exec_DrawArrays (mode=mode@entry=6, start=start@entry=0, count=count@entry=4) at ../../../src/mesa/vbo/vbo_exec_array.c:675 > ctx = <optimized out> >#7 0x00007fe13d728d55 in _mesa_DrawArrays (mode=mode@entry=6, first=first@entry=0, count=count@entry=4) at ../../../src/mesa/vbo/vbo_exec_array.c:1441 >No locals. >#8 0x00007fe13d7d0f38 in _mesa_meta_glsl_Clear (ctx=ctx@entry=0x1c02010, buffers=buffers@entry=18) at ../../../src/mesa/drivers/common/meta.c:2081 > clear = 0x1e07b68 > metaSave = 1369739 > stencilMax = 255 > fb = 0x1e0a2c0 > x0 = -1 > y0 = -1 > x1 = 1 > y1 = 1 > z = 1 > verts = {{x = -1, y = -1, z = 1}, {x = 1, y = -1, z = 1}, {x = 1, y = 1, z = 1}, {x = -1, y = 1, z = 1}} >#9 0x00007fe13dba0dd3 in brw_clear (mask=0, ctx=0x1c02010) at brw_clear.c:239 > tri_mask = 18 >#10 brw_clear (ctx=0x1c02010, mask=<optimized out>) at brw_clear.c:208 > intel = 0x1c02010 >#11 0x0000003c101437fe in osgUtil::RenderStage::drawImplementation (this=0x1e10750, renderInfo=..., previous=@0x7fe13ba87ba8: 0x0) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osgUtil/RenderStage.cpp:1372 > state = @0x1e0abc0: {<osg::Referenced> = {_vptr.Referenced = 0x3c10ce23b0 <vtable for osg::State+16>, _observerSet = {_ptr = 0x0}, _refCount = {_value = 6}}, <osg::Observer> = {_vptr.Observer = 0x3c10ce23e8 <vtable for osg::State+72>}, _quadIndicesGLushort = {std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0}, _quadIndicesGLuint = {std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0}, _graphicsContext = 0x1be1360, _contextID = 0, _shaderCompositionEnabled = false, _shaderCompositionDirty = true, _shaderComposer = {_ptr = 0x1e0a010}, _currentShaderCompositionProgram = 0x0, _currentShaderCompositionUniformList = std::map with 0 elements, _frameStamp = {_ptr = 0x1bc7510}, _identity = {_ptr = 0x1e0a0b0}, _initialViewMatrix = {_ptr = 0x1e99610}, _projection = {_ptr = 0x1e0a0b0}, _modelView = {_ptr = 0x1e0a0b0}, _modelViewCache = {_ptr = 0x1e0b310}, _useModelViewAndProjectionUniforms = false, _modelViewMatrixUniform = {_ptr = 0x1e0b3d0}, _projectionMatrixUniform = {_ptr = 0x1e0b570}, _modelViewProjectionMatrixUniform = {_ptr = 0x1e0b710}, _normalMatrixUniform = {_ptr = 0x1e0b8b0}, _initialInverseViewMatrix = {_mat = {{1, 0, -0, 0}, {-0, 0, 1, 0}, {0, -1, 0, 0}, {0.77612495422363281, -25.695898056030273, -0, 1}}}, _displaySettings = {_ptr = 0x1baa030}, _abortRenderingPtr = 0x0, _checkGLErrors = osg::State::ONCE_PER_ATTRIBUTE, _useVertexAttributeAliasing = false, _vertexAlias = {_location = 0, _glName = "gl_Vertex", _osgName = "osg_Vertex", _declaration = "attribute vec4 "}, _normalAlias = {_location = 1, _glName = "gl_Normal", _osgName = "osg_Normal", _declaration = "attribute vec3 "}, _colorAlias = {_location = 2, _glName = "gl_Color", _osgName = "osg_Color", _declaration = "attribute vec4 "}, _secondaryColorAlias = {_location = 6, _glName = "gl_SecondaryColor", _osgName = "osg_SecondaryColor", _declaration = "attribute vec4 "}, _fogCoordAlias = {_location = 7, _glName = "gl_FogCoord", _osgName = "osg_FogCoord", _declaration = "attribute float "}, _texCoordAliasList = std::vector of length 5, capacity 5 = {{_location = 3, _glName = "gl_MultiTexCoord0", _osgName = "osg_MultiTexCoord0", _declaration = "attribute vec4 "}, {_location = 4, _glName = "gl_MultiTexCoord1", _osgName = "osg_MultiTexCoord1", _declaration = "attribute vec4 "}, {_location = 5, _glName = "gl_MultiTexCoord2", _osgName = "osg_MultiTexCoord2", _declaration = "attribute vec4 "}, {_location = 6, _glName = "gl_MultiTexCoord3", _osgName = "osg_MultiTexCoord3", _declaration = "attribute vec4 "}, {_location = 7, _glName = "gl_MultiTexCoord4", _osgName = "osg_MultiTexCoord4", _declaration = "attribute vec4 "}}, _attributeBindingList = std::map with 10 elements = {["osg_Color"] = 2, ["osg_FogCoord"] = 7, ["osg_MultiTexCoord0"] = 3, ["osg_MultiTexCoord1"] = 4, ["osg_MultiTexCoord2"] = 5, ["osg_MultiTexCoord3"] = 6, ["osg_MultiTexCoord4"] = 7, ["osg_Normal"] = 1, ["osg_SecondaryColor"] = 6, ["osg_Vertex"] = 0}, _modeMap = std::map with 6 elements = {[2884] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [2896] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [2929] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [3042] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [3089] = {valid = true, changed = true, last_applied_value = true, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [16384] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}}, _attributeMap = std::map with 6 elements = {[{first = osg::StateAttribute::MATERIAL, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083680, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083680}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::LIGHT, second = 0}] = {changed = false, last_applied_attribute = 0x1bc6ac0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x1bc6ac0}, attributeVec = std::vector of length 0, capacity 0}, [{first = osg::StateAttribute::LIGHTMODEL, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083790, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083790}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::BLENDFUNC, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083810, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083810}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::COLORMASK, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083890, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083890}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::VIEWPORT, second = 0}] = {changed = true, last_applied_attribute = 0x1e55e70, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13402a020}, attributeVec = std::vector of length 0, capacity 2}}, _uniformMap = std::map with 7 elements = {["osg_DeltaFrameTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_DeltaSimulationTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_FrameNumber"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_FrameTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_SimulationTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_ViewMatrix"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_ViewMatrixInverse"] = {uniformVec = std::vector of length 0, capacity 1}}, _textureModeMapList = std::vector of length 1, capacity 1 = {std::map with 3 elements = {[3168] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [3169] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [3553] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}}}, _textureAttributeMapList = std::vector of length 1, capacity 1 = {std::map with 3 elements = {[{first = osg::StateAttribute::TEXTURE, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406a810, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406a810}, attributeVec = std::vector of length 0, capacity 0}, [{first = osg::StateAttribute::TEXENV, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406a9d0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406a9d0}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::TEXGEN, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406aac0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406aac0}, attributeVec = std::vector of length 0, capacity 0}}}, _appliedProgramObjectSet = std::set with 0 elements, _lastAppliedProgramObject = 0x0, _stateStateStack = std::vector of length 0, capacity 4, _maxTexturePoolSize = 0, _maxBufferObjectPoolSize = 0, _vertexArray = {_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e576e0}, _normalArray = {_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e6e340}, _colorArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _secondaryColorArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _fogArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _texCoordArrayList = std::vector of length 1, capacity 1 = {{_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e84fa0}}, _vertexAttribArrayList = std::vector of length 0, capacity 0, _currentActiveTextureUnit = 0, _currentClientActiveTextureUnit = 0, _currentVBO = 0x0, _currentEBO = 0x0, _currentPBO = 0x0, _isSecondaryColorSupportResolved = true, _isSecondaryColorSupported = true, _isFogCoordSupportResolved = true, _isFogCoordSupported = true, _isVertexBufferObjectSupportResolved = false, _isVertexBufferObjectSupported = false, _extensionProcsInitialized = true, _glMaxTextureCoords = 8, _glMaxTextureUnits = 32, _glClientActiveTexture = 0x3c0682bd60 <shared_dispatch_stub_375>, _glActiveTexture = 0x3c0682bda0 <shared_dispatch_stub_374>, _glMultiTexCoord4f = 0x3c0682b590 <shared_dispatch_stub_402>, _glVertexAttrib4f = 0x3c068296e0 <shared_dispatch_stub_500>, _glVertexAttrib4fv = 0x3c068296a0 <shared_dispatch_stub_501>, _glFogCoordPointer = 0x3c06824670 <shared_dispatch_stub_764>, _glSecondaryColorPointer = 0x3c06824770 <shared_dispatch_stub_761>, _glVertexAttribPointer = 0x3c06829490 <shared_dispatch_stub_508>, _glEnableVertexAttribArray = 0x3c0682a560 <shared_dispatch_stub_453>, _glDisableVertexAttribArray = 0x3c0682a5a0 <shared_dispatch_stub_452>, _glBindBuffer = 0x3c06829450 <shared_dispatch_stub_509>, _glDrawArraysInstanced = 0x3c068281b0 <shared_dispatch_stub_572>, _glDrawElementsInstanced = 0x3c06828150 <shared_dispatch_stub_573>, _dynamicObjectCount = 1, _completeDynamicObjectRenderingCallback = {_ptr = 0x1e0fa60}, _glBeginEndAdapter = {_state = 0x1e0abc0, _mode = osg::GLBeginEndAdapter::APPLY_LOCAL_MATRICES_TO_VERTICES, _matrixStack = empty std::list, _normalAssigned = false, _normal = {_v = {0, 0, 1}}, _colorAssigned = false, _color = {_v = {1, 1, 1, 1}}, _overallNormal = {_v = {0, 0, 0}}, _overallColor = {_v = {0, 0, 0, 0}}, _texCoordAssignedList = std::vector<bool> of length 0, capacity 0, _texCoordList = std::vector of length 0, capacity 0, _vertexAttribAssignedList = std::vector<bool> of length 0, capacity 0, _vertexAttribList = std::vector of length 0, capacity 0, _primitiveMode = 0, _vertices = {_ptr = 0x0}, _normals = {_ptr = 0x0}, _colors = {_ptr = 0x0}, _texCoordsList = std::vector of length 0, capacity 0, _vertexAttribsList = std::vector of length 0, capacity 0}, _arrayDispatchers = {<osg::Referenced> = {_vptr.Referenced = 0x3c10cd3e30 <vtable for osg::ArrayDispatchers+16>, _observerSet = {_ptr = 0x0}, _refCount = {_value = 0}}, _initialized = true, _state = 0x1e0abc0, _glBeginEndAdapter = 0x1e0b108, _vertexDispatchers = 0x7fe134008000, _normalDispatchers = 0x7fe134008070, _colorDispatchers = 0x7fe1340080e0, _secondaryColorDispatchers = 0x7fe134008150, _fogCoordDispatchers = 0x7fe1340081c0, _texCoordDispatchers = std::vector of length 0, capacity 0, _vertexAttribDispatchers = std::vector of length 0, capacity 0, _activeDispatchList = std::vector of length 5, capacity 5 = {std::vector of length 0, capacity 0, std::vector of length 1, capacity 1 = {0x7fe134009410}, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 1, capacity 1 = {0x7fe134008f20}}, _useVertexAttribAlias = false, _useGLBeginEndAdapter = false}, _graphicsCostEstimator = {_ptr = 0x1e0be20}, _startTick = 81822316578, _gpuTick = 0, _gpuTimestamp = 0, _timestampBits = 0} >#12 0x0000003c10146fb6 in osgUtil::RenderStage::drawInner (this=0x1e10750, renderInfo=..., previous=@0x7fe13ba87ba8: 0x0, doCopyTexture=@0x7fe13ba87b1f: false) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osgUtil/RenderStage.cpp:930 > state = @0x1e0abc0: {<osg::Referenced> = {_vptr.Referenced = 0x3c10ce23b0 <vtable for osg::State+16>, _observerSet = {_ptr = 0x0}, _refCount = {_value = 6}}, <osg::Observer> = {_vptr.Observer = 0x3c10ce23e8 <vtable for osg::State+72>}, _quadIndicesGLushort = {std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0}, _quadIndicesGLuint = {std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0}, _graphicsContext = 0x1be1360, _contextID = 0, _shaderCompositionEnabled = false, _shaderCompositionDirty = true, _shaderComposer = {_ptr = 0x1e0a010}, _currentShaderCompositionProgram = 0x0, _currentShaderCompositionUniformList = std::map with 0 elements, _frameStamp = {_ptr = 0x1bc7510}, _identity = {_ptr = 0x1e0a0b0}, _initialViewMatrix = {_ptr = 0x1e99610}, _projection = {_ptr = 0x1e0a0b0}, _modelView = {_ptr = 0x1e0a0b0}, _modelViewCache = {_ptr = 0x1e0b310}, _useModelViewAndProjectionUniforms = false, _modelViewMatrixUniform = {_ptr = 0x1e0b3d0}, _projectionMatrixUniform = {_ptr = 0x1e0b570}, _modelViewProjectionMatrixUniform = {_ptr = 0x1e0b710}, _normalMatrixUniform = {_ptr = 0x1e0b8b0}, _initialInverseViewMatrix = {_mat = {{1, 0, -0, 0}, {-0, 0, 1, 0}, {0, -1, 0, 0}, {0.77612495422363281, -25.695898056030273, -0, 1}}}, _displaySettings = {_ptr = 0x1baa030}, _abortRenderingPtr = 0x0, _checkGLErrors = osg::State::ONCE_PER_ATTRIBUTE, _useVertexAttributeAliasing = false, _vertexAlias = {_location = 0, _glName = "gl_Vertex", _osgName = "osg_Vertex", _declaration = "attribute vec4 "}, _normalAlias = {_location = 1, _glName = "gl_Normal", _osgName = "osg_Normal", _declaration = "attribute vec3 "}, _colorAlias = {_location = 2, _glName = "gl_Color", _osgName = "osg_Color", _declaration = "attribute vec4 "}, _secondaryColorAlias = {_location = 6, _glName = "gl_SecondaryColor", _osgName = "osg_SecondaryColor", _declaration = "attribute vec4 "}, _fogCoordAlias = {_location = 7, _glName = "gl_FogCoord", _osgName = "osg_FogCoord", _declaration = "attribute float "}, _texCoordAliasList = std::vector of length 5, capacity 5 = {{_location = 3, _glName = "gl_MultiTexCoord0", _osgName = "osg_MultiTexCoord0", _declaration = "attribute vec4 "}, {_location = 4, _glName = "gl_MultiTexCoord1", _osgName = "osg_MultiTexCoord1", _declaration = "attribute vec4 "}, {_location = 5, _glName = "gl_MultiTexCoord2", _osgName = "osg_MultiTexCoord2", _declaration = "attribute vec4 "}, {_location = 6, _glName = "gl_MultiTexCoord3", _osgName = "osg_MultiTexCoord3", _declaration = "attribute vec4 "}, {_location = 7, _glName = "gl_MultiTexCoord4", _osgName = "osg_MultiTexCoord4", _declaration = "attribute vec4 "}}, _attributeBindingList = std::map with 10 elements = {["osg_Color"] = 2, ["osg_FogCoord"] = 7, ["osg_MultiTexCoord0"] = 3, ["osg_MultiTexCoord1"] = 4, ["osg_MultiTexCoord2"] = 5, ["osg_MultiTexCoord3"] = 6, ["osg_MultiTexCoord4"] = 7, ["osg_Normal"] = 1, ["osg_SecondaryColor"] = 6, ["osg_Vertex"] = 0}, _modeMap = std::map with 6 elements = {[2884] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [2896] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [2929] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [3042] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [3089] = {valid = true, changed = true, last_applied_value = true, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [16384] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}}, _attributeMap = std::map with 6 elements = {[{first = osg::StateAttribute::MATERIAL, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083680, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083680}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::LIGHT, second = 0}] = {changed = false, last_applied_attribute = 0x1bc6ac0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x1bc6ac0}, attributeVec = std::vector of length 0, capacity 0}, [{first = osg::StateAttribute::LIGHTMODEL, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083790, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083790}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::BLENDFUNC, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083810, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083810}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::COLORMASK, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083890, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083890}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::VIEWPORT, second = 0}] = {changed = true, last_applied_attribute = 0x1e55e70, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13402a020}, attributeVec = std::vector of length 0, capacity 2}}, _uniformMap = std::map with 7 elements = {["osg_DeltaFrameTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_DeltaSimulationTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_FrameNumber"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_FrameTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_SimulationTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_ViewMatrix"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_ViewMatrixInverse"] = {uniformVec = std::vector of length 0, capacity 1}}, _textureModeMapList = std::vector of length 1, capacity 1 = {std::map with 3 elements = {[3168] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [3169] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [3553] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}}}, _textureAttributeMapList = std::vector of length 1, capacity 1 = {std::map with 3 elements = {[{first = osg::StateAttribute::TEXTURE, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406a810, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406a810}, attributeVec = std::vector of length 0, capacity 0}, [{first = osg::StateAttribute::TEXENV, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406a9d0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406a9d0}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::TEXGEN, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406aac0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406aac0}, attributeVec = std::vector of length 0, capacity 0}}}, _appliedProgramObjectSet = std::set with 0 elements, _lastAppliedProgramObject = 0x0, _stateStateStack = std::vector of length 0, capacity 4, _maxTexturePoolSize = 0, _maxBufferObjectPoolSize = 0, _vertexArray = {_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e576e0}, _normalArray = {_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e6e340}, _colorArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _secondaryColorArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _fogArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _texCoordArrayList = std::vector of length 1, capacity 1 = {{_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e84fa0}}, _vertexAttribArrayList = std::vector of length 0, capacity 0, _currentActiveTextureUnit = 0, _currentClientActiveTextureUnit = 0, _currentVBO = 0x0, _currentEBO = 0x0, _currentPBO = 0x0, _isSecondaryColorSupportResolved = true, _isSecondaryColorSupported = true, _isFogCoordSupportResolved = true, _isFogCoordSupported = true, _isVertexBufferObjectSupportResolved = false, _isVertexBufferObjectSupported = false, _extensionProcsInitialized = true, _glMaxTextureCoords = 8, _glMaxTextureUnits = 32, _glClientActiveTexture = 0x3c0682bd60 <shared_dispatch_stub_375>, _glActiveTexture = 0x3c0682bda0 <shared_dispatch_stub_374>, _glMultiTexCoord4f = 0x3c0682b590 <shared_dispatch_stub_402>, _glVertexAttrib4f = 0x3c068296e0 <shared_dispatch_stub_500>, _glVertexAttrib4fv = 0x3c068296a0 <shared_dispatch_stub_501>, _glFogCoordPointer = 0x3c06824670 <shared_dispatch_stub_764>, _glSecondaryColorPointer = 0x3c06824770 <shared_dispatch_stub_761>, _glVertexAttribPointer = 0x3c06829490 <shared_dispatch_stub_508>, _glEnableVertexAttribArray = 0x3c0682a560 <shared_dispatch_stub_453>, _glDisableVertexAttribArray = 0x3c0682a5a0 <shared_dispatch_stub_452>, _glBindBuffer = 0x3c06829450 <shared_dispatch_stub_509>, _glDrawArraysInstanced = 0x3c068281b0 <shared_dispatch_stub_572>, _glDrawElementsInstanced = 0x3c06828150 <shared_dispatch_stub_573>, _dynamicObjectCount = 1, _completeDynamicObjectRenderingCallback = {_ptr = 0x1e0fa60}, _glBeginEndAdapter = {_state = 0x1e0abc0, _mode = osg::GLBeginEndAdapter::APPLY_LOCAL_MATRICES_TO_VERTICES, _matrixStack = empty std::list, _normalAssigned = false, _normal = {_v = {0, 0, 1}}, _colorAssigned = false, _color = {_v = {1, 1, 1, 1}}, _overallNormal = {_v = {0, 0, 0}}, _overallColor = {_v = {0, 0, 0, 0}}, _texCoordAssignedList = std::vector<bool> of length 0, capacity 0, _texCoordList = std::vector of length 0, capacity 0, _vertexAttribAssignedList = std::vector<bool> of length 0, capacity 0, _vertexAttribList = std::vector of length 0, capacity 0, _primitiveMode = 0, _vertices = {_ptr = 0x0}, _normals = {_ptr = 0x0}, _colors = {_ptr = 0x0}, _texCoordsList = std::vector of length 0, capacity 0, _vertexAttribsList = std::vector of length 0, capacity 0}, _arrayDispatchers = {<osg::Referenced> = {_vptr.Referenced = 0x3c10cd3e30 <vtable for osg::ArrayDispatchers+16>, _observerSet = {_ptr = 0x0}, _refCount = {_value = 0}}, _initialized = true, _state = 0x1e0abc0, _glBeginEndAdapter = 0x1e0b108, _vertexDispatchers = 0x7fe134008000, _normalDispatchers = 0x7fe134008070, _colorDispatchers = 0x7fe1340080e0, _secondaryColorDispatchers = 0x7fe134008150, _fogCoordDispatchers = 0x7fe1340081c0, _texCoordDispatchers = std::vector of length 0, capacity 0, _vertexAttribDispatchers = std::vector of length 0, capacity 0, _activeDispatchList = std::vector of length 5, capacity 5 = {std::vector of length 0, capacity 0, std::vector of length 1, capacity 1 = {0x7fe134009410}, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 1, capacity 1 = {0x7fe134008f20}}, _useVertexAttribAlias = false, _useGLBeginEndAdapter = false}, _graphicsCostEstimator = {_ptr = 0x1e0be20}, _startTick = 81822316578, _gpuTick = 0, _gpuTimestamp = 0, _timestampBits = 0} > fbo_ext = <optimized out> > using_multiple_render_targets = <optimized out> > read_fbo = <optimized out> > itr = <optimized out> > fbo_supported = <optimized out> > apply_read_fbo = <optimized out> >#13 0x0000003c10146bca in osgUtil::RenderStage::draw (this=0x1e10750, renderInfo=..., previous=@0x7fe13ba87ba8: 0x0) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osgUtil/RenderStage.cpp:1237 > state = @0x1e0abc0: {<osg::Referenced> = {_vptr.Referenced = 0x3c10ce23b0 <vtable for osg::State+16>, _observerSet = {_ptr = 0x0}, _refCount = {_value = 6}}, <osg::Observer> = {_vptr.Observer = 0x3c10ce23e8 <vtable for osg::State+72>}, _quadIndicesGLushort = {std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0}, _quadIndicesGLuint = {std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0}, _graphicsContext = 0x1be1360, _contextID = 0, _shaderCompositionEnabled = false, _shaderCompositionDirty = true, _shaderComposer = {_ptr = 0x1e0a010}, _currentShaderCompositionProgram = 0x0, _currentShaderCompositionUniformList = std::map with 0 elements, _frameStamp = {_ptr = 0x1bc7510}, _identity = {_ptr = 0x1e0a0b0}, _initialViewMatrix = {_ptr = 0x1e99610}, _projection = {_ptr = 0x1e0a0b0}, _modelView = {_ptr = 0x1e0a0b0}, _modelViewCache = {_ptr = 0x1e0b310}, _useModelViewAndProjectionUniforms = false, _modelViewMatrixUniform = {_ptr = 0x1e0b3d0}, _projectionMatrixUniform = {_ptr = 0x1e0b570}, _modelViewProjectionMatrixUniform = {_ptr = 0x1e0b710}, _normalMatrixUniform = {_ptr = 0x1e0b8b0}, _initialInverseViewMatrix = {_mat = {{1, 0, -0, 0}, {-0, 0, 1, 0}, {0, -1, 0, 0}, {0.77612495422363281, -25.695898056030273, -0, 1}}}, _displaySettings = {_ptr = 0x1baa030}, _abortRenderingPtr = 0x0, _checkGLErrors = osg::State::ONCE_PER_ATTRIBUTE, _useVertexAttributeAliasing = false, _vertexAlias = {_location = 0, _glName = "gl_Vertex", _osgName = "osg_Vertex", _declaration = "attribute vec4 "}, _normalAlias = {_location = 1, _glName = "gl_Normal", _osgName = "osg_Normal", _declaration = "attribute vec3 "}, _colorAlias = {_location = 2, _glName = "gl_Color", _osgName = "osg_Color", _declaration = "attribute vec4 "}, _secondaryColorAlias = {_location = 6, _glName = "gl_SecondaryColor", _osgName = "osg_SecondaryColor", _declaration = "attribute vec4 "}, _fogCoordAlias = {_location = 7, _glName = "gl_FogCoord", _osgName = "osg_FogCoord", _declaration = "attribute float "}, _texCoordAliasList = std::vector of length 5, capacity 5 = {{_location = 3, _glName = "gl_MultiTexCoord0", _osgName = "osg_MultiTexCoord0", _declaration = "attribute vec4 "}, {_location = 4, _glName = "gl_MultiTexCoord1", _osgName = "osg_MultiTexCoord1", _declaration = "attribute vec4 "}, {_location = 5, _glName = "gl_MultiTexCoord2", _osgName = "osg_MultiTexCoord2", _declaration = "attribute vec4 "}, {_location = 6, _glName = "gl_MultiTexCoord3", _osgName = "osg_MultiTexCoord3", _declaration = "attribute vec4 "}, {_location = 7, _glName = "gl_MultiTexCoord4", _osgName = "osg_MultiTexCoord4", _declaration = "attribute vec4 "}}, _attributeBindingList = std::map with 10 elements = {["osg_Color"] = 2, ["osg_FogCoord"] = 7, ["osg_MultiTexCoord0"] = 3, ["osg_MultiTexCoord1"] = 4, ["osg_MultiTexCoord2"] = 5, ["osg_MultiTexCoord3"] = 6, ["osg_MultiTexCoord4"] = 7, ["osg_Normal"] = 1, ["osg_SecondaryColor"] = 6, ["osg_Vertex"] = 0}, _modeMap = std::map with 6 elements = {[2884] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [2896] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [2929] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [3042] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}, [3089] = {valid = true, changed = true, last_applied_value = true, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [16384] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 1}}, _attributeMap = std::map with 6 elements = {[{first = osg::StateAttribute::MATERIAL, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083680, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083680}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::LIGHT, second = 0}] = {changed = false, last_applied_attribute = 0x1bc6ac0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x1bc6ac0}, attributeVec = std::vector of length 0, capacity 0}, [{first = osg::StateAttribute::LIGHTMODEL, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083790, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083790}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::BLENDFUNC, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083810, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083810}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::COLORMASK, second = 0}] = {changed = false, last_applied_attribute = 0x7fe134083890, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe134083890}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::VIEWPORT, second = 0}] = {changed = true, last_applied_attribute = 0x1e55e70, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13402a020}, attributeVec = std::vector of length 0, capacity 2}}, _uniformMap = std::map with 7 elements = {["osg_DeltaFrameTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_DeltaSimulationTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_FrameNumber"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_FrameTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_SimulationTime"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_ViewMatrix"] = {uniformVec = std::vector of length 0, capacity 1}, ["osg_ViewMatrixInverse"] = {uniformVec = std::vector of length 0, capacity 1}}, _textureModeMapList = std::vector of length 1, capacity 1 = {std::map with 3 elements = {[3168] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [3169] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}, [3553] = {valid = true, changed = false, last_applied_value = false, global_default_value = false, valueVec = std::vector of length 0, capacity 0}}}, _textureAttributeMapList = std::vector of length 1, capacity 1 = {std::map with 3 elements = {[{first = osg::StateAttribute::TEXTURE, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406a810, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406a810}, attributeVec = std::vector of length 0, capacity 0}, [{first = osg::StateAttribute::TEXENV, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406a9d0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406a9d0}, attributeVec = std::vector of length 0, capacity 1}, [{first = osg::StateAttribute::TEXGEN, second = 0}] = {changed = false, last_applied_attribute = 0x7fe13406aac0, last_applied_shadercomponent = 0x0, global_default_attribute = {_ptr = 0x7fe13406aac0}, attributeVec = std::vector of length 0, capacity 0}}}, _appliedProgramObjectSet = std::set with 0 elements, _lastAppliedProgramObject = 0x0, _stateStateStack = std::vector of length 0, capacity 4, _maxTexturePoolSize = 0, _maxBufferObjectPoolSize = 0, _vertexArray = {_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e576e0}, _normalArray = {_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e6e340}, _colorArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _secondaryColorArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _fogArray = {_lazy_disable = false, _dirty = false, _enabled = false, _normalized = 0 '\000', _pointer = 0x0}, _texCoordArrayList = std::vector of length 1, capacity 1 = {{_lazy_disable = false, _dirty = false, _enabled = true, _normalized = 0 '\000', _pointer = 0x1e84fa0}}, _vertexAttribArrayList = std::vector of length 0, capacity 0, _currentActiveTextureUnit = 0, _currentClientActiveTextureUnit = 0, _currentVBO = 0x0, _currentEBO = 0x0, _currentPBO = 0x0, _isSecondaryColorSupportResolved = true, _isSecondaryColorSupported = true, _isFogCoordSupportResolved = true, _isFogCoordSupported = true, _isVertexBufferObjectSupportResolved = false, _isVertexBufferObjectSupported = false, _extensionProcsInitialized = true, _glMaxTextureCoords = 8, _glMaxTextureUnits = 32, _glClientActiveTexture = 0x3c0682bd60 <shared_dispatch_stub_375>, _glActiveTexture = 0x3c0682bda0 <shared_dispatch_stub_374>, _glMultiTexCoord4f = 0x3c0682b590 <shared_dispatch_stub_402>, _glVertexAttrib4f = 0x3c068296e0 <shared_dispatch_stub_500>, _glVertexAttrib4fv = 0x3c068296a0 <shared_dispatch_stub_501>, _glFogCoordPointer = 0x3c06824670 <shared_dispatch_stub_764>, _glSecondaryColorPointer = 0x3c06824770 <shared_dispatch_stub_761>, _glVertexAttribPointer = 0x3c06829490 <shared_dispatch_stub_508>, _glEnableVertexAttribArray = 0x3c0682a560 <shared_dispatch_stub_453>, _glDisableVertexAttribArray = 0x3c0682a5a0 <shared_dispatch_stub_452>, _glBindBuffer = 0x3c06829450 <shared_dispatch_stub_509>, _glDrawArraysInstanced = 0x3c068281b0 <shared_dispatch_stub_572>, _glDrawElementsInstanced = 0x3c06828150 <shared_dispatch_stub_573>, _dynamicObjectCount = 1, _completeDynamicObjectRenderingCallback = {_ptr = 0x1e0fa60}, _glBeginEndAdapter = {_state = 0x1e0abc0, _mode = osg::GLBeginEndAdapter::APPLY_LOCAL_MATRICES_TO_VERTICES, _matrixStack = empty std::list, _normalAssigned = false, _normal = {_v = {0, 0, 1}}, _colorAssigned = false, _color = {_v = {1, 1, 1, 1}}, _overallNormal = {_v = {0, 0, 0}}, _overallColor = {_v = {0, 0, 0, 0}}, _texCoordAssignedList = std::vector<bool> of length 0, capacity 0, _texCoordList = std::vector of length 0, capacity 0, _vertexAttribAssignedList = std::vector<bool> of length 0, capacity 0, _vertexAttribList = std::vector of length 0, capacity 0, _primitiveMode = 0, _vertices = {_ptr = 0x0}, _normals = {_ptr = 0x0}, _colors = {_ptr = 0x0}, _texCoordsList = std::vector of length 0, capacity 0, _vertexAttribsList = std::vector of length 0, capacity 0}, _arrayDispatchers = {<osg::Referenced> = {_vptr.Referenced = 0x3c10cd3e30 <vtable for osg::ArrayDispatchers+16>, _observerSet = {_ptr = 0x0}, _refCount = {_value = 0}}, _initialized = true, _state = 0x1e0abc0, _glBeginEndAdapter = 0x1e0b108, _vertexDispatchers = 0x7fe134008000, _normalDispatchers = 0x7fe134008070, _colorDispatchers = 0x7fe1340080e0, _secondaryColorDispatchers = 0x7fe134008150, _fogCoordDispatchers = 0x7fe1340081c0, _texCoordDispatchers = std::vector of length 0, capacity 0, _vertexAttribDispatchers = std::vector of length 0, capacity 0, _activeDispatchList = std::vector of length 5, capacity 5 = {std::vector of length 0, capacity 0, std::vector of length 1, capacity 1 = {0x7fe134009410}, std::vector of length 0, capacity 0, std::vector of length 0, capacity 0, std::vector of length 1, capacity 1 = {0x7fe134008f20}}, _useVertexAttribAlias = false, _useGLBeginEndAdapter = false}, _graphicsCostEstimator = {_ptr = 0x1e0be20}, _startTick = 81822316578, _gpuTick = 0, _gpuTimestamp = 0, _timestampBits = 0} > useState = 0x1e0abc0 > useContext = 0x1be1360 > useThread = 0x0 > useRenderInfo = {_state = {_ptr = 0x1e0abc0}, _view = 0x7fffc06eb1c0, _cameras = std::vector of length 1, capacity 1 = {0x1e560b0}, _userData = {_ptr = 0x0}} > doCopyTexture = false > callingContext = 0x1be1360 > saved_previous = 0x0 > originalStackSize = 0 >#14 0x0000003c1014f6b2 in osgUtil::SceneView::draw (this=0x1e0ec60) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osgUtil/SceneView.cpp:1443 > cmask = <optimized out> > state = 0x1e0abc0 > tom = <optimized out> > bom = <optimized out> > previous = 0x0 >#15 0x0000003c10458ccb in osgViewer::Renderer::draw (this=0x1e0eb60) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osgViewer/Renderer.cpp:725 > lock = {m_lock = @0x3c106c5f40} > stats = 0x1e0f720 > state = 0x1e0abc0 > acquireGPUStats = <optimized out> > beforeDrawTick = 81822462469 > afterDrawTick = <optimized out> > frameNumber = 3 > serializeDraw = <optimized out> > sceneView = 0x1e0ec60 >#16 0x0000003c10987cf9 in osg::GraphicsContext::runOperations (this=0x1be1360) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osg/GraphicsContext.cpp:756 > camera = <optimized out> > itr = > camerasCopy = std::vector of length 1, capacity 1 = {0x1e560b0} >#17 0x0000003c109c9ad1 in osg::OperationThread::run (this=0x1e0f330) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osg/OperationThread.cpp:426 > operation = {_ptr = 0x1e97e10} > operationQueue = {_ptr = 0x1e97b40} > firstTime = false >#18 0x0000003c10989ea8 in osg::GraphicsThread::run (this=0x1e0f330) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/osg/GraphicsThread.cpp:38 > graphicsContext = 0x1be1360 >#19 0x0000003c11604a5d in OpenThreads::ThreadPrivateActions::StartThread (data=0x1e0f348) at /usr/src/debug/OpenSceneGraph-3.0.1/OpenSceneGraph-3.0.1/src/OpenThreads/pthreads/PThread.cpp:181 > __clframe = {__cancel_routine = 0x3c11604200 <thread_cleanup_handler(void*)>, __cancel_arg = 0x7fe13ba87d40, __do_it = 1, __cancel_type = <optimized out>} > thread = 0x1e0f348 > pd = 0x1e97a10 > tcs = {thread = 0x1e0f348, runflag = 0x1e97a1d} > status = <optimized out> >#20 0x0000003bfc807d15 in start_thread (arg=0x7fe13ba88700) at pthread_create.c:308 > __res = <optimized out> > pd = 0x7fe13ba88700 > now = <optimized out> > unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140605345269504, -1268275060979169455, 0, 257628966912, 140605345269504, 31517208, 1271239803823294289, -1292014614242425007}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}} > not_first_call = 0 > pagesize_m1 = <optimized out> > sp = <optimized out> > freesize = <optimized out> >#21 0x0000003bfc0f246d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:114 >No locals. >From To Syms Read Shared Object Library >0x0000003c11603fb0 0x0000003c116052e8 Yes /lib64/libOpenThreads.so.12 >0x0000003c108e9870 0x0000003c10a6b33c Yes /lib64/libosg.so.80 >0x0000003c10e5e580 0x0000003c10ecbc38 Yes /lib64/libosgDB.so.80 >0x0000003c100ad420 0x0000003c1018c238 Yes /lib64/libosgUtil.so.80 >0x0000003c07c39ea0 0x0000003c07c5d9a0 Yes /lib64/libosgGA.so.80 >0x0000003c1044ad00 0x0000003c104a0f44 Yes /lib64/libosgViewer.so.80 >0x0000003c11225940 0x0000003c112578b8 Yes /lib64/libosgText.so.80 >0x0000003bfd402190 0x0000003bfd40e640 Yes /lib64/libz.so.1 >0x0000003bfd0022a0 0x0000003bfd00557c Yes /lib64/librt.so.1 >0x0000003bfcc00ed0 0x0000003bfcc019f0 Yes /lib64/libdl.so.2 >0x0000003bff01dee0 0x0000003bff0a4280 Yes /lib64/libX11.so.6 >0x0000003c00c01b70 0x0000003c00c07768 Yes /lib64/libXrandr.so.2 >0x0000003c06c1bc20 0x0000003c06c65ca0 Yes /lib64/libGL.so.1 >0x0000003bfdc5bb80 0x0000003bfdcc10bb Yes /lib64/libstdc++.so.6 >0x0000003bfc4055b0 0x0000003bfc46fd68 Yes /lib64/libm.so.6 >0x0000003bfd802a40 0x0000003bfd812168 Yes /lib64/libgcc_s.so.1 >0x0000003bfc805790 0x0000003bfc8104b4 Yes /lib64/libpthread.so.0 >0x0000003bfc01f1a0 0x0000003bfc160940 Yes /lib64/libc.so.6 >0x0000003bfbc00b20 0x0000003bfbc1a3d9 Yes /lib64/ld-linux-x86-64.so.2 >0x0000003bff809a00 0x0000003bff8158f8 Yes /lib64/libxcb.so.1 >0x0000003c00003740 0x0000003c0000d810 Yes /lib64/libXext.so.6 >0x0000003c00801ab0 0x0000003c00807a00 Yes /lib64/libXrender.so.1 >0x0000003c0681deb0 0x0000003c0683175c Yes /lib64/libglapi.so.0 >0x0000003c08000bd0 0x0000003c080015ec Yes /lib64/libXdamage.so.1 >0x0000003c01401530 0x0000003c01403da8 Yes /lib64/libXfixes.so.3 >0x0000003c05200600 0x0000003c052006fc Yes /lib64/libX11-xcb.so.1 >0x0000003c07009fb0 0x0000003c070101d8 Yes /lib64/libxcb-glx.so.0 >0x0000003c04a00f90 0x0000003c04a039bc Yes /lib64/libXxf86vm.so.1 >0x0000003c074031d0 0x0000003c07407ff4 Yes /lib64/libdrm.so.2 >0x0000003bfe406170 0x0000003bfe4175d4 Yes /lib64/libselinux.so.1 >0x0000003bff400eb0 0x0000003bff401bcc Yes /lib64/libXau.so.6 >0x0000003bfe001db0 0x0000003bfe0452e8 Yes /lib64/libpcre.so.1 >0x00007fe13db8fde0 0x00007fe13dc16004 Yes /usr/lib64/dri/i965_dri.so >0x00007fe13d636e80 0x00007fe13d830dac Yes /lib64/libdricore9.0.1.so.1 >0x0000003c01c03e00 0x0000003c01c1ccdc Yes /lib64/libexpat.so.1 >0x00007fe13d3b7dc0 0x00007fe13d3cb1c8 Yes /lib64/libdrm_intel.so.1 >0x00007fe13d1ae350 0x00007fe13d1b2530 Yes /lib64/libpciaccess.so.0 >0x00007fe13c0541b0 0x00007fe13c064144 Yes /usr/lib64/osgPlugins-3.0.1/osgdb_osg.so >0x00007fe13bd200d0 0x00007fe13bdf79a4 Yes /usr/lib64/osgPlugins-3.0.1/osgdb_serializers_osg.so >0x00007fe13ba8c720 0x00007fe13ba8ee30 Yes /usr/lib64/osgPlugins-3.0.1/osgdb_rgb.so >$1 = 0x0 >No symbol "__glib_assert_msg" in current context. >rax 0x0 0 >rbx 0x1c02010 29368336 >rcx 0x20 32 >rdx 0x18 24 >rsi 0xf000200 251658752 >rdi 0x1c02010 29368336 >rbp 0x1e0a7b0 0x1e0a7b0 >rsp 0x7fe13ba87630 0x7fe13ba87630 >r8 0x1 1 >r9 0x0 0 >r10 0x0 0 >r11 0x7fe0 32736 >r12 0x0 0 >r13 0x1e0a7b0 31500208 >r14 0x0 0 >r15 0x6 6 >rip 0x7fe13dbd4a8f 0x7fe13dbd4a8f <brw_update_renderbuffer_surface+127> >eflags 0x10246 [ PF ZF IF RF ] >cs 0x33 51 >ss 0x2b 43 >ds 0x0 0 >es 0x0 0 >fs 0x0 0 >gs 0x0 0 >Dump of assembler code for function brw_update_renderbuffer_surface: > 0x00007fe13dbd4a10 <+0>: push %r15 > 0x00007fe13dbd4a12 <+2>: push %r14 > 0x00007fe13dbd4a14 <+4>: push %r13 > 0x00007fe13dbd4a16 <+6>: mov %rsi,%r13 > 0x00007fe13dbd4a19 <+9>: push %r12 > 0x00007fe13dbd4a1b <+11>: push %rbp > 0x00007fe13dbd4a1c <+12>: push %rbx > 0x00007fe13dbd4a1d <+13>: mov %rdi,%rbx > 0x00007fe13dbd4a20 <+16>: sub $0x88,%rsp > 0x00007fe13dbd4a27 <+23>: test %rsi,%rsi > 0x00007fe13dbd4a2a <+26>: mov %edx,0x4c(%rsp) > 0x00007fe13dbd4a2e <+30>: je 0x7fe13dbd4a3d <brw_update_renderbuffer_surface+45> > 0x00007fe13dbd4a30 <+32>: cmpl $0x12345678,0x28(%rsi) > 0x00007fe13dbd4a37 <+39>: je 0x7fe13dbd4c68 <brw_update_renderbuffer_surface+600> > 0x00007fe13dbd4a3d <+45>: xor %ebp,%ebp > 0x00007fe13dbd4a3f <+47>: cmpq $0x0,0x88(%rbp) > 0x00007fe13dbd4a47 <+55>: mov 0x48(%rbp),%eax > 0x00007fe13dbd4a4a <+58>: mov 0x78(%rbp),%r12 > 0x00007fe13dbd4a4e <+62>: mov %eax,0x48(%rsp) > 0x00007fe13dbd4a52 <+66>: je 0x7fe13dbd4a61 <brw_update_renderbuffer_surface+81> > 0x00007fe13dbd4a54 <+68>: cmpb $0x0,0x16665(%rbx) > 0x00007fe13dbd4a5b <+75>: je 0x7fe13dbd4c80 <brw_update_renderbuffer_surface+624> > 0x00007fe13dbd4a61 <+81>: lea 0x68(%rsp),%rdx > 0x00007fe13dbd4a66 <+86>: lea 0x64(%rsp),%rcx > 0x00007fe13dbd4a6b <+91>: mov %r12,%rax > 0x00007fe13dbd4a6e <+94>: mov %rdx,0x58(%rsp) > 0x00007fe13dbd4a73 <+99>: mov %rcx,0x50(%rsp) > 0x00007fe13dbd4a78 <+104>: mov 0x4c(%rsp),%r14d > 0x00007fe13dbd4a7d <+109>: mov $0x20,%ecx > 0x00007fe13dbd4a82 <+114>: mov $0x18,%edx > 0x00007fe13dbd4a87 <+119>: mov $0xf000200,%esi > 0x00007fe13dbd4a8c <+124>: mov %rbx,%rdi >=> 0x00007fe13dbd4a8f <+127>: mov 0x230(%rax),%r15 > 0x00007fe13dbd4a96 <+134>: lea 0x17390(%rbx,%r14,4),%r8 > 0x00007fe13dbd4a9e <+142>: callq 0x7fe13dbbbdf0 <brw_state_batch> > 0x00007fe13dbd4aa3 <+147>: cmpl $0x30,0x48(%rsp) > 0x00007fe13dbd4aa8 <+152>: mov %rax,%r8 > 0x00007fe13dbd4aab <+155>: je 0x7fe13dbd4ad8 <brw_update_renderbuffer_surface+200> > 0x00007fe13dbd4aad <+157>: mov 0x48(%rsp),%eax > 0x00007fe13dbd4ab1 <+161>: cmpb $0x0,0x17720(%rbx,%rax,1) > 0x00007fe13dbd4ab9 <+169>: mov 0x174a4(%rbx,%rax,4),%r9d > 0x00007fe13dbd4ac1 <+177>: je 0x7fe13dbd4d6f <brw_update_renderbuffer_surface+863> > 0x00007fe13dbd4ac7 <+183>: mov %r9d,%eax > 0x00007fe13dbd4aca <+186>: shl $0x12,%eax > 0x00007fe13dbd4acd <+189>: or $0x20000000,%eax > 0x00007fe13dbd4ad2 <+194>: jmp 0x7fe13dbd4aeb <brw_update_renderbuffer_surface+219> > 0x00007fe13dbd4ad4 <+196>: nopl 0x0(%rax) > 0x00007fe13dbd4ad8 <+200>: cmpb $0x1,0x160d(%rbx) > 0x00007fe13dbd4adf <+207>: sbb %eax,%eax > 0x00007fe13dbd4ae1 <+209>: and $0xfffc0000,%eax > 0x00007fe13dbd4ae6 <+214>: add $0x23040000,%eax > 0x00007fe13dbd4aeb <+219>: mov 0x58(%rsp),%rdx > 0x00007fe13dbd4af0 <+224>: mov 0x50(%rsp),%rsi > 0x00007fe13dbd4af5 <+229>: mov %rbp,%rdi > 0x00007fe13dbd4af8 <+232>: mov %eax,(%r8) > 0x00007fe13dbd4afb <+235>: mov %r8,0x38(%rsp) > 0x00007fe13dbd4b00 <+240>: callq 0x7fe13db97190 <intel_renderbuffer_tile_offsets> > 0x00007fe13dbd4b05 <+245>: mov (%r15),%rdx > 0x00007fe13dbd4b08 <+248>: mov 0x38(%rsp),%r8 > 0x00007fe13dbd4b0d <+253>: add 0x10(%rdx),%eax > 0x00007fe13dbd4b10 <+256>: mov %eax,0x4(%r8) > 0x00007fe13dbd4b14 <+260>: mov 0x38(%r13),%edx > 0x00007fe13dbd4b18 <+264>: mov 0x34(%r13),%ecx > 0x00007fe13dbd4b1c <+268>: sub $0x1,%edx > 0x00007fe13dbd4b1f <+271>: sub $0x1,%ecx > 0x00007fe13dbd4b22 <+274>: shl $0x13,%edx > 0x00007fe13dbd4b25 <+277>: shl $0x6,%ecx > 0x00007fe13dbd4b28 <+280>: or %ecx,%edx > 0x00007fe13dbd4b2a <+282>: xor %ecx,%ecx > 0x00007fe13dbd4b2c <+284>: mov %edx,0x8(%r8) > 0x00007fe13dbd4b30 <+288>: mov 0x2c(%r15),%edx > 0x00007fe13dbd4b34 <+292>: sub $0x1,%edx > 0x00007fe13dbd4b37 <+295>: cmp $0x1,%edx > 0x00007fe13dbd4b3a <+298>: jbe 0x7fe13dbd4c70 <brw_update_renderbuffer_surface+608> > 0x00007fe13dbd4b40 <+304>: mov 0xc(%r15),%edx > 0x00007fe13dbd4b44 <+308>: mov 0x64(%rsp),%esi > 0x00007fe13dbd4b48 <+312>: imul 0x18(%r15),%edx > 0x00007fe13dbd4b4d <+317>: lea -0x8(,%rdx,8),%edx > 0x00007fe13dbd4b54 <+324>: or %ecx,%edx > 0x00007fe13dbd4b56 <+326>: mov $0x1000000,%ecx > 0x00007fe13dbd4b5b <+331>: mov %edx,0xc(%r8) > 0x00007fe13dbd4b5f <+335>: cmpl $0x2,0x28(%r12) > 0x00007fe13dbd4b65 <+341>: sbb %edx,%edx > 0x00007fe13dbd4b67 <+343>: shr $0x2,%esi > 0x00007fe13dbd4b6a <+346>: not %edx > 0x00007fe13dbd4b6c <+348>: shl $0x19,%esi > 0x00007fe13dbd4b6f <+351>: and $0x20,%edx > 0x00007fe13dbd4b72 <+354>: mov %edx,0x10(%r8) > 0x00007fe13dbd4b76 <+358>: mov 0x68(%rsp),%edx > 0x00007fe13dbd4b7a <+362>: shr %edx > 0x00007fe13dbd4b7c <+364>: shl $0x14,%edx > 0x00007fe13dbd4b7f <+367>: or %esi,%edx > 0x00007fe13dbd4b81 <+369>: cmpl $0x4,0xc(%r12) > 0x00007fe13dbd4b87 <+375>: mov $0x0,%esi > 0x00007fe13dbd4b8c <+380>: cmovne %esi,%ecx > 0x00007fe13dbd4b8f <+383>: or %ecx,%edx > 0x00007fe13dbd4b91 <+385>: mov %edx,0x14(%r8) > 0x00007fe13dbd4b95 <+389>: cmpl $0x5,0xd364(%rbx) > 0x00007fe13dbd4b9c <+396>: jg 0x7fe13dbd4c0f <brw_update_renderbuffer_surface+511> > 0x00007fe13dbd4b9e <+398>: cmpb $0x0,0x15fd(%rbx) > 0x00007fe13dbd4ba5 <+405>: jne 0x7fe13dbd4bc2 <brw_update_renderbuffer_surface+434> > 0x00007fe13dbd4ba7 <+407>: movzbl 0x4c(%rsp),%ecx > 0x00007fe13dbd4bac <+412>: mov $0x1,%edx > 0x00007fe13dbd4bb1 <+417>: shl %cl,%edx > 0x00007fe13dbd4bb3 <+419>: test %edx,0x14f0(%rbx) > 0x00007fe13dbd4bb9 <+425>: je 0x7fe13dbd4bc2 <brw_update_renderbuffer_surface+434> > 0x00007fe13dbd4bbb <+427>: orl $0x2000,(%r8) > 0x00007fe13dbd4bc2 <+434>: cmpb $0x0,0x14a0(%rbx,%r14,4) > 0x00007fe13dbd4bcb <+443>: jne 0x7fe13dbd4bd4 <brw_update_renderbuffer_surface+452> > 0x00007fe13dbd4bcd <+445>: orl $0x10000,(%r8) > 0x00007fe13dbd4bd4 <+452>: cmpb $0x0,0x14a1(%rbx,%r14,4) > 0x00007fe13dbd4bdd <+461>: jne 0x7fe13dbd4be6 <brw_update_renderbuffer_surface+470> > 0x00007fe13dbd4bdf <+463>: orl $0x8000,(%r8) > 0x00007fe13dbd4be6 <+470>: cmpb $0x0,0x14a2(%rbx,%r14,4) > 0x00007fe13dbd4bef <+479>: jne 0x7fe13dbd4bf8 <brw_update_renderbuffer_surface+488> > 0x00007fe13dbd4bf1 <+481>: orl $0x4000,(%r8) > 0x00007fe13dbd4bf8 <+488>: mov 0xd8(%rbx),%rdx > 0x00007fe13dbd4bff <+495>: mov 0x50(%rdx),%r10d > 0x00007fe13dbd4c03 <+499>: test %r10d,%r10d > 0x00007fe13dbd4c06 <+502>: jne 0x7fe13dbd4c50 <brw_update_renderbuffer_surface+576> > 0x00007fe13dbd4c08 <+504>: orl $0x20000,(%r8) > 0x00007fe13dbd4c0f <+511>: mov (%r15),%rdx > 0x00007fe13dbd4c12 <+514>: mov 0x17390(%rbx,%r14,4),%esi > 0x00007fe13dbd4c1a <+522>: mov %eax,%ecx > 0x00007fe13dbd4c1c <+524>: mov 0xd388(%rbx),%rdi > 0x00007fe13dbd4c23 <+531>: mov $0x2,%r9d > 0x00007fe13dbd4c29 <+537>: mov $0x2,%r8d > 0x00007fe13dbd4c2f <+543>: sub 0x10(%rdx),%ecx > 0x00007fe13dbd4c32 <+546>: add $0x4,%esi > 0x00007fe13dbd4c35 <+549>: callq 0x7fe13db8f220 <drm_intel_bo_emit_reloc@plt> > 0x00007fe13dbd4c3a <+554>: add $0x88,%rsp > 0x00007fe13dbd4c41 <+561>: pop %rbx > 0x00007fe13dbd4c42 <+562>: pop %rbp > 0x00007fe13dbd4c43 <+563>: pop %r12 > 0x00007fe13dbd4c45 <+565>: pop %r13 > 0x00007fe13dbd4c47 <+567>: pop %r14 > 0x00007fe13dbd4c49 <+569>: pop %r15 > 0x00007fe13dbd4c4b <+571>: retq > 0x00007fe13dbd4c4c <+572>: nopl 0x0(%rax) > 0x00007fe13dbd4c50 <+576>: cmpb $0x0,0x14a3(%rbx,%r14,4) > 0x00007fe13dbd4c59 <+585>: jne 0x7fe13dbd4c0f <brw_update_renderbuffer_surface+511> > 0x00007fe13dbd4c5b <+587>: orl $0x20000,(%r8) > 0x00007fe13dbd4c62 <+594>: jmp 0x7fe13dbd4c0f <brw_update_renderbuffer_surface+511> > 0x00007fe13dbd4c64 <+596>: nopl 0x0(%rax) > 0x00007fe13dbd4c68 <+600>: mov %rsi,%rbp > 0x00007fe13dbd4c6b <+603>: jmpq 0x7fe13dbd4a3f <brw_update_renderbuffer_surface+47> > 0x00007fe13dbd4c70 <+608>: lea 0x4dec5(%rip),%rcx # 0x7fe13dc22b3c <CSWTCH.45> > 0x00007fe13dbd4c77 <+615>: mov (%rcx,%rdx,4),%ecx > 0x00007fe13dbd4c7a <+618>: jmpq 0x7fe13dbd4b40 <brw_update_renderbuffer_surface+304> > 0x00007fe13dbd4c7f <+623>: nop > 0x00007fe13dbd4c80 <+624>: lea 0x64(%rsp),%rcx > 0x00007fe13dbd4c85 <+629>: lea 0x68(%rsp),%rdx > 0x00007fe13dbd4c8a <+634>: mov %rbp,%rdi > 0x00007fe13dbd4c8d <+637>: mov %rcx,%rsi > 0x00007fe13dbd4c90 <+640>: mov %rdx,0x58(%rsp) > 0x00007fe13dbd4c95 <+645>: mov %rcx,0x50(%rsp) > 0x00007fe13dbd4c9a <+650>: callq 0x7fe13db97190 <intel_renderbuffer_tile_offsets> > 0x00007fe13dbd4c9f <+655>: mov 0x64(%rsp),%r14d > 0x00007fe13dbd4ca4 <+660>: test %r14d,%r14d > 0x00007fe13dbd4ca7 <+663>: jne 0x7fe13dbd4cc0 <brw_update_renderbuffer_surface+688> > 0x00007fe13dbd4ca9 <+665>: mov 0x68(%rsp),%r11d > 0x00007fe13dbd4cae <+670>: test %r11d,%r11d > 0x00007fe13dbd4cb1 <+673>: jne 0x7fe13dbd4cc0 <brw_update_renderbuffer_surface+688> > 0x00007fe13dbd4cb3 <+675>: mov 0x78(%rbp),%rax > 0x00007fe13dbd4cb7 <+679>: jmpq 0x7fe13dbd4a78 <brw_update_renderbuffer_surface+104> > 0x00007fe13dbd4cbc <+684>: nopl 0x0(%rax) > 0x00007fe13dbd4cc0 <+688>: mov 0x88(%rbp),%r12 > 0x00007fe13dbd4cc7 <+695>: lea 0x74(%rsp),%rcx > 0x00007fe13dbd4ccc <+700>: lea 0x70(%rsp),%rdx > 0x00007fe13dbd4cd1 <+705>: lea 0x6c(%rsp),%rsi > 0x00007fe13dbd4cd6 <+710>: mov %r12,%rdi > 0x00007fe13dbd4cd9 <+713>: callq 0x7fe13db984d0 <intel_miptree_get_dimensions_for_image> > 0x00007fe13dbd4cde <+718>: mov 0x88(%rbp),%rax > 0x00007fe13dbd4ce5 <+725>: mov 0x40(%r12),%ecx > 0x00007fe13dbd4cea <+730>: mov %rbx,%rdi > 0x00007fe13dbd4ced <+733>: mov 0x8(%r12),%edx > 0x00007fe13dbd4cf2 <+738>: mov 0x6c(%rsp),%r9d > 0x00007fe13dbd4cf7 <+743>: mov 0x38(%rax),%rax > 0x00007fe13dbd4cfb <+747>: mov %ecx,%r8d > 0x00007fe13dbd4cfe <+750>: mov 0x30(%rax),%esi > 0x00007fe13dbd4d01 <+753>: mov 0x74(%rsp),%eax > 0x00007fe13dbd4d05 <+757>: movl $0x0,0x20(%rsp) > 0x00007fe13dbd4d0d <+765>: movl $0x0,0x18(%rsp) > 0x00007fe13dbd4d15 <+773>: movl $0x1,0x10(%rsp) > 0x00007fe13dbd4d1d <+781>: mov %eax,0x8(%rsp) > 0x00007fe13dbd4d21 <+785>: mov 0x70(%rsp),%eax > 0x00007fe13dbd4d25 <+789>: mov %eax,(%rsp) > 0x00007fe13dbd4d28 <+792>: callq 0x7fe13db98240 <intel_miptree_create> > 0x00007fe13dbd4d2d <+797>: mov %r12,%rsi > 0x00007fe13dbd4d30 <+800>: mov %rax,%rdx > 0x00007fe13dbd4d33 <+803>: mov %rbx,%rdi > 0x00007fe13dbd4d36 <+806>: mov %rax,0x78(%rsp) > 0x00007fe13dbd4d3b <+811>: callq 0x7fe13db98720 <intel_miptree_copy_teximage> > 0x00007fe13dbd4d40 <+816>: mov 0x80(%r12),%rsi > 0x00007fe13dbd4d48 <+824>: lea 0x78(%rbp),%rdi > 0x00007fe13dbd4d4c <+828>: callq 0x7fe13db97e70 <intel_miptree_reference> > 0x00007fe13dbd4d51 <+833>: mov %rbp,%rdi > 0x00007fe13dbd4d54 <+836>: callq 0x7fe13db96e80 <intel_renderbuffer_set_draw_offset> > 0x00007fe13dbd4d59 <+841>: lea 0x78(%rsp),%rdi > 0x00007fe13dbd4d5e <+846>: callq 0x7fe13db97d30 <intel_miptree_release> > 0x00007fe13dbd4d63 <+851>: mov 0x78(%rbp),%r12 > 0x00007fe13dbd4d67 <+855>: mov %r12,%rax > 0x00007fe13dbd4d6a <+858>: jmpq 0x7fe13dbd4a78 <brw_update_renderbuffer_surface+104> > 0x00007fe13dbd4d6f <+863>: mov 0x48(%rsp),%edi > 0x00007fe13dbd4d73 <+867>: mov %r8,0x38(%rsp) > 0x00007fe13dbd4d78 <+872>: mov %r9d,0x40(%rsp) > 0x00007fe13dbd4d7d <+877>: callq 0x7fe13db8f0a0 <_mesa_get_format_name@plt> > 0x00007fe13dbd4d82 <+882>: lea 0x4ddd7(%rip),%rdx # 0x7fe13dc22b60 <__FUNCTION__.35806> > 0x00007fe13dbd4d89 <+889>: lea 0x499d0(%rip),%rsi # 0x7fe13dc1e760 > 0x00007fe13dbd4d90 <+896>: mov %rax,%rcx > 0x00007fe13dbd4d93 <+899>: mov %rbx,%rdi > 0x00007fe13dbd4d96 <+902>: xor %eax,%eax > 0x00007fe13dbd4d98 <+904>: callq 0x7fe13db8fcc0 <_mesa_problem@plt> > 0x00007fe13dbd4d9d <+909>: mov 0x40(%rsp),%r9d > 0x00007fe13dbd4da2 <+914>: mov 0x38(%rsp),%r8 > 0x00007fe13dbd4da7 <+919>: mov %r9d,%eax > 0x00007fe13dbd4daa <+922>: shl $0x12,%eax > 0x00007fe13dbd4dad <+925>: or $0x20000000,%eax > 0x00007fe13dbd4db2 <+930>: jmpq 0x7fe13dbd4aeb <brw_update_renderbuffer_surface+219> >End of assembler dump.
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