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Red Hat Bugzilla – Attachment 845374 Details for
Bug 1048480
[abrt] wesnoth: unit_map::iterator_base<unit_map::const_iter_types>::operator*(): wesnoth killed by SIGABRT
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File: backtrace
backtrace (text/plain), 488.77 KB, created by
Francesco Frassinelli (frafra)
on 2014-01-04 15:10:30 UTC
(
hide
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Description:
File: backtrace
Filename:
MIME Type:
Creator:
Francesco Frassinelli (frafra)
Created:
2014-01-04 15:10:30 UTC
Size:
488.77 KB
patch
obsolete
>[New LWP 2806] >[New LWP 2809] >[New LWP 2807] >warning: Could not load shared library symbols for 3 libraries, e.g. /lib64/libX11.so.6. >Use the "info sharedlibrary" command to see the complete listing. >Do you need "set solib-search-path" or "set sysroot"? >[Thread debugging using libthread_db enabled] >Using host libthread_db library "/lib64/libthread_db.so.1". >Core was generated by `wesnoth --debug'. >Program terminated with signal SIGABRT, Aborted. >#0 0x0000003b4ea35c59 in __GI_raise (sig=sig@entry=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:56 >56 return INLINE_SYSCALL (tgkill, 3, pid, selftid, sig); > >Thread 3 (Thread 0x7faf15086700 (LWP 2807)): >#0 0x0000003b4f20efbd in nanosleep () at ../sysdeps/unix/syscall-template.S:81 >No locals. >#1 0x0000003388857309 in SDL_Delay (ms=<optimized out>) at src/timer/unix/SDL_systimer.c:118 > was_error = <optimized out> > elapsed = {tv_sec = 0, tv_nsec = 1000000} > tv = {tv_sec = 0, tv_nsec = 1000000} >#2 0x0000003388857352 in RunTimer (unused=0x7faf15085bd0, unused@entry=0x0) at src/timer/unix/SDL_systimer.c:203 >No locals. >#3 0x0000003388811588 in SDL_RunThread (data=0x2c17130) at src/thread/SDL_thread.c:204 > args = 0x2c17130 > userfunc = 0x3388857330 <RunTimer> > userdata = 0x0 > statusloc = 0x2c17570 >#4 0x0000003388854cf9 in RunThread (data=<optimized out>) at src/thread/pthread/SDL_systhread.c:47 >No locals. >#5 0x0000003b4f207f33 in start_thread (arg=0x7faf15086700) at pthread_create.c:309 > __res = <optimized out> > pd = 0x7faf15086700 > now = <optimized out> > unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140389948876544, -1845241162337467387, 0, 0, 140389948877248, 140389948876544, 1817845529748587525, -1868153060345756667}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}} > not_first_call = <optimized out> > pagesize_m1 = <optimized out> > sp = <optimized out> > freesize = <optimized out> >#6 0x0000003b4eaf4ead in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111 >No locals. > >Thread 2 (Thread 0x7faf09e46700 (LWP 2809)): >#0 0x0000003b4eaeab4f in __GI_ppoll (fds=0x2cc5940, nfds=2, timeout=<optimized out>, sigmask=sigmask@entry=0x0) at ../sysdeps/unix/sysv/linux/ppoll.c:56 > resultvar = 18446744073709551102 > oldtype = 2 > tval = {tv_sec = 2048, tv_nsec = 2048} > result = <optimized out> >#1 0x0000003b6a623e97 in ppoll (__ss=0x0, __timeout=<optimized out>, __nfds=<optimized out>, __fds=<optimized out>) at /usr/include/bits/poll2.h:77 >No locals. >#2 pa_mainloop_poll (m=m@entry=0x2cc1e70) at pulse/mainloop.c:857 > ts = {tv_sec = 0, tv_nsec = 46931568} > __func__ = "pa_mainloop_poll" > __PRETTY_FUNCTION__ = "pa_mainloop_poll" >#3 0x0000003b6a62447e in pa_mainloop_iterate (m=0x2cc1e70, block=<optimized out>, retval=0x0) at pulse/mainloop.c:931 > r = <optimized out> > __func__ = "pa_mainloop_iterate" > __PRETTY_FUNCTION__ = "pa_mainloop_iterate" >#4 0x00000033888363bd in PULSE_WaitAudio (this=0x2cc2030) at src/audio/pulse/SDL_pulseaudio.c:310 > size = <optimized out> >#5 0x0000003388808ed0 in SDL_RunAudio (audiop=audiop@entry=0x2cc2030) at src/audio/SDL_audio.c:222 > audio = 0x2cc2030 > stream = 0x2cc36d0 "" > stream_len = 2048 > udata = 0x0 > fill = 0x33884088b0 <mix_channels> > silence = 0 >#6 0x0000003388811588 in SDL_RunThread (data=0x2cc6790) at src/thread/SDL_thread.c:204 > args = 0x2cc6790 > userfunc = 0x3388808df0 <SDL_RunAudio> > userdata = 0x2cc2030 > statusloc = 0x2ccc760 >#7 0x0000003388854cf9 in RunThread (data=<optimized out>) at src/thread/pthread/SDL_systhread.c:47 >No locals. >#8 0x0000003b4f207f33 in start_thread (arg=0x7faf09e46700) at pthread_create.c:309 > __res = <optimized out> > pd = 0x7faf09e46700 > now = <optimized out> > unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140389761967872, -1845241162337467387, 0, 0, 140389761968576, 140389761967872, 1817889888170820613, -1868153060345756667}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}} > not_first_call = <optimized out> > pagesize_m1 = <optimized out> > sp = <optimized out> > freesize = <optimized out> >#9 0x0000003b4eaf4ead in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111 >No locals. > >Thread 1 (Thread 0x7faf15087a00 (LWP 2806)): >#0 0x0000003b4ea35c59 in __GI_raise (sig=sig@entry=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:56 > resultvar = 0 > pid = 2806 > selftid = 2806 >#1 0x0000003b4ea37368 in __GI_abort () at abort.c:89 > save_stage = 2 > act = {__sigaction_handler = {sa_handler = 0x7fff3914717a, sa_sigaction = 0x7fff3914717a}, sa_mask = {__val = {254723723411, 12466966, 198, 0, 254722376981, 4, 140734151003024, 48567652800, 140734151002944, 47353419, 0, 0, 0, 21474836480, 140389746651136, 62088664}}, sa_flags = 12980645, sa_restorer = 0xc0fd00 <_ZZNK8unit_map13iterator_baseINS_16const_iter_typesEEdeEvE19__PRETTY_FUNCTION__>} > sigs = {__val = {32, 0 <repeats 15 times>}} >#2 0x0000003b4ea2ebb6 in __assert_fail_base (fmt=0x3b365d8 "%s%s%s:%u: %s%sasserzione \"%s\" non riuscita.\n%n", assertion=assertion@entry=0xc611a5 "valid()", file=file@entry=0xbe3b16 "src/unit_map.hpp", line=line@entry=198, function=function@entry=0xc0fd00 <_ZZNK8unit_map13iterator_baseINS_16const_iter_typesEEdeEvE19__PRETTY_FUNCTION__> "unit_map::iterator_base<iter_types>::value_type& unit_map::iterator_base<iter_types>::operator*() const [with iter_types = unit_map::const_iter_types; unit_map::iterator_base<iter_types>::reference = "...) at assert.c:92 > str = 0xee9a700 "\240\225\211\016" > total = 4096 >#3 0x0000003b4ea2ec62 in __GI___assert_fail (assertion=0xc611a5 "valid()", file=0xbe3b16 "src/unit_map.hpp", line=198, function=0xc0fd00 <_ZZNK8unit_map13iterator_baseINS_16const_iter_typesEEdeEvE19__PRETTY_FUNCTION__> "unit_map::iterator_base<iter_types>::value_type& unit_map::iterator_base<iter_types>::operator*() const [with iter_types = unit_map::const_iter_types; unit_map::iterator_base<iter_types>::reference = "...) at assert.c:101 >No locals. >#4 0x000000000046c0d1 in unit_map::iterator_base<unit_map::const_iter_types>::operator* (this=0x7fff39140d50) at src/unit_map.hpp:198 >No locals. >#5 0x0000000000710482 in operator* (this=0x7fff39140d50) at src/unit_map.hpp:257 >No locals. >#6 battle_context::battle_context (this=0xb034bd0, units=..., attacker_loc=..., defender_loc=..., attacker_weapon=-1, defender_weapon=-1, aggression=0.98999999999999999, prev_def=0x0, attacker_ptr=0x0) at src/actions.cpp:728 >Python Exception <type 'exceptions.IndexError'> list index out of range: > attacker = <optimized out> > harm_weight = <optimized out> >#7 0x00000000009ba052 in ai::attack_analysis::analyze (this=0x7fff39141880, map=..., units=..., ai_obj=..., dstsrc=..., srcdst=..., enemy_dstsrc=std::multimap with 2154 elements, aggression=0.98999999999999999) at src/ai/default/attack.cpp:132 > usc = <optimized out> > att = <optimized out> > def = <optimized out> > prob_fought = <optimized out> > from_cache = false > bc = <optimized out> > up_type = 0x3b559a8 > prob_died = <optimized out> > cost = <optimized out> > m_aggression = 0.98999999999999999 > prob_killed = <optimized out> > advance_prob = <optimized out> > up = <optimized out> > prob_survived = <optimized out> > defend_it = {i_ = {unit = , ref_count = {count_ = 3}, deleted_uid = 347}, tank_ = 0x7fff39144140} > __PRETTY_FUNCTION__ = "void ai::attack_analysis::analyze(const gamemap&, unit_map&, const ai::readonly_context&, const move_map&, const move_map&, const move_map&, double)" > def_avg_experience = 0 > prob_dead_already = 0 > m = <optimized out> > prev_bc = 0x0 > adj = {{x = 35, y = 20, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 36, y = 21, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 36, y = 22, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 35, y = 22, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 34, y = 22, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 34, y = 21, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}} > cost_sum = <optimized out> > first_chance_kill = 0Python Exception <type 'exceptions.IndexError'> list index out of range: >Python Exception <type 'exceptions.IndexError'> list index out of range: >Python Exception <type 'exceptions.IndexError'> list index out of range: >Python Exception <type 'exceptions.IndexError'> list index out of range: >Python Exception <type 'exceptions.IndexError'> list index out of range: >Python Exception <type 'exceptions.IndexError'> list index out of range: > > prev_def = 0x0 > tile = <optimized out> >#8 0x00000000007708f4 in ai::testing_ai_default::aspect_attacks::do_attack_analysis (loc=..., srcdst=std::multimap with 3896 elements, dstsrc=std::multimap with 3896 elements, fullmove_srcdst=std::multimap with 4054 elements, fullmove_dstsrc=std::multimap with 4054 elements, enemy_srcdst=std::multimap with 2154 elements, enemy_dstsrc=std::multimap with 2154 elements, tiles=0x7fff39141850, used_locations=0x7fff39141640, units=std::vector of length 80, capacity 128 = {...}, result=std::vector of length 1032, capacity 2048 = {...}, cur_analysis=..., current_team=..., ai_obj=0xce441d0) at src/ai/testing/aspect_attacks.cpp:345 >No locals. >#9 0x0000000000772109 in ai::testing_ai_default::aspect_attacks::analyze_targets (this=this@entry=0xce441d0) at src/ai/testing/aspect_attacks.cpp:114 >No locals. >#10 0x00000000007727a4 in ai::testing_ai_default::aspect_attacks::recalculate (this=0xce441d0) at src/ai/testing/aspect_attacks.cpp:63 >No locals. >#11 0x00000000007402dc in ai::typesafe_aspect<std::vector<ai::attack_analysis, std::allocator<ai::attack_analysis> > >::get_ptr (this=0xce441d0) at src/ai/composite/aspect.hpp:171 >No locals. >#12 0x0000000000742310 in ai::composite_aspect<std::vector<ai::attack_analysis, std::allocator<ai::attack_analysis> > >::recalculate (this=0x863fe00) at src/ai/composite/aspect.hpp:311 >No locals. >#13 0x00000000007402dc in ai::typesafe_aspect<std::vector<ai::attack_analysis, std::allocator<ai::attack_analysis> > >::get_ptr (this=0x863fe00) at src/ai/composite/aspect.hpp:171 >No locals. >#14 0x000000000073d1a4 in ai::typesafe_aspect<std::vector<ai::attack_analysis, std::allocator<ai::attack_analysis> > >::get (this=<optimized out>) at src/ai/composite/aspect.hpp:134 >No locals. >#15 0x000000000077b4b1 in ai::testing_ai_default::combat_phase::evaluate (this=0x6d2be00) at src/ai/testing/ca.cpp:539 >No locals. >#16 0x000000000079e5a1 in ai::testing_ai_default::candidate_action_evaluation_loop::do_play_stage (this=0x9fd82d0) at src/ai/testing/stage_rca.cpp:118 > score = <optimized out> > ca_ptr = {px = 0x6d2be00, pn = {pi_ = 0xc9e3000}} > _foreach_continue106 = false > _foreach_is_rvalue106 = false > best_score = 0 > best_ptr = {px = 0x0, pn = {pi_ = 0x0}} > executed = false > gamestate_changed = true >#17 0x00000000009768d5 in ai::ai_composite::play_turn (this=<optimized out>) at src/ai/composite/ai.cpp:141 > s = @0xafcb9a0: {px = 0x9fd82f8, pn = {pi_ = 0x6232420}} > _foreach_continue140 = false >#18 0x00000000007315e1 in ai::manager::play_turn (side=1) at src/ai/manager.cpp:741 > turn_start_time = 642714 > ai_obj = @0x85cff28: {<savegame::savegame_config> = {_vptr.savegame_config = 0x11d29c0 <vtable for ai::ai_composite+1664>}, <No data fields>} > turn_end_time = <optimized out> >#19 0x00000000005f271f in playsingle_controller::play_ai_turn (this=this@entry=0x7fff39143cd0) at src/playsingle_controller.cpp:845 > cursor_setter = {old_ = cursor::NORMAL} > turn_data = {team_num_ = 1, replay_sender_ = @0x7fff39144328, host_transfer_ = {_vptr.generic_event = 0x1266a10 <vtable for events::generic_event+16>, name_ = "host_transfer", observers_ = std::vector of length 0, capacity 0, change_handler_ = false, notify_active_ = false}, replay_ = {<rand_rng::rng> = {random_ = 0x0, random_child_ = 0, generator_ = {random_seed_ = 1531543251, random_pool_ = 1531543251, random_calls_ = 0}}, cfg_ = {static invalid = {static invalid = <same as static member of an already seen type>, static diff_track_attribute = 0xc8ac48 "__diff_track", values = std::map with 0 elements, children = std::map with 0 elements, ordered_children = std::vector of length 0, capacity 0}, static diff_track_attribute = 0xc8ac48 "__diff_track", values = std::map with 0 elements, children = std::map with 0 elements, ordered_children = std::vector of length 0, capacity 0}, pos_ = 0, current_ = 0x0, skip_ = false, message_locations = std::vector of length 0, capacity 0, expected_advancements_ = std::deque with 0 elements}} >#20 0x00000000005f2a78 in playsingle_controller::play_side (this=0x7fff39143cd0, side_number=1, save=<optimized out>) at src/playsingle_controller.cpp:662 > temporary_human = false >#21 0x00000000005f2fda in playsingle_controller::play_turn (this=0x7fff39143cd0, save=true) at src/playsingle_controller.cpp:592 >No locals. >#22 0x00000000005f6b38 in playsingle_controller::play_scenario (this=this@entry=0x7fff39143cd0, story=..., skip_replay=skip_replay@entry=false) at src/playsingle_controller.cpp:392 > t = <optimized out> > save = true > __PRETTY_FUNCTION__ = "LEVEL_RESULT playsingle_controller::play_scenario(const const_child_itors&, bool)" > past_prestart = true >#23 0x00000000005e8e82 in playsingle_scenario (end_level=..., skip_replay=false, story=..., state_of_game=..., disp=..., level=0x2c205e8, game_config=...) at src/playcampaign.cpp:131 > ticks = 17150 > num_turns = <optimized out> > playcontroller = {<play_controller> = {<controller_base> = {<hotkey::command_executor> = {_vptr.command_executor = 0x104d370 <vtable for playsingle_controller+16>}, <events::handler> = {_vptr.handler = 0x104d688 <vtable for playsingle_controller+808>, unicode_ = 1, has_joined_ = true}, game_config_ = @0x2c20400, ticks_ = 17150, key_ = {key_list = 0x3388a75c20 <SDL_KeyState> ""}, browse_ = true, scrolling_ = false, joystick_manager_ = {joysticks_ = std::vector of length 0, capacity 0, joystick_area_ = 0, counter_ = 0}}, <events::observer> = {_vptr.observer = 0x104d6f8 <vtable for playsingle_controller+920>}, <savegame::savegame_config> = {_vptr.savegame_config = 0x104d720 <vtable for playsingle_controller+960>}, animation_cache = std::map with 0 elements, prefs_disp_manager_ = {px = 0x85bdf10}, tooltips_manager_ = {px = 0x845f870}, events_manager_ = {px = 0x2e82030}, halo_manager_ = {px = 0x85f1e90}, labels_manager_ = {<No data fields>}, help_manager_ = {<No data fields>}, mouse_handler_ = {<events::mouse_handler_base> = {_vptr.mouse_handler_base = 0x11cc950 <vtable for events::mouse_handler+16>, simple_warp_ = false, minimap_scrolling_ = false, dragging_left_ = false, dragging_started_ = false, dragging_right_ = false, drag_from_x_ = 1294, drag_from_y_ = 712, drag_from_hex_ = {x = -1000, y = -1000, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, last_hex_ = {x = 35, y = 21, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, show_menu_ = false}, map_ = @0x7fff39143ff8, gui_ = 0x6f35590, teams_ = std::vector of length 7, capacity 7 = {{<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 1272, villages_ = std::set with 21 elements = {[0] = {x = 10, y = 12, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [1] = {x = 10, y = 30, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [2] = {x = 11, y = 34, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [3] = {x = 14, y = 9, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [4] = {x = 15, y = 4, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [5] = {x = 16, y = 33, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [6] = {x = 17, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [7] = {x = 20, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [8] = {x = 25, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [9] = {x = 26, y = 35, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [10] = {x = 29, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [11] = {x = 30, y = 8, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [12] = {x = 31, y = 36, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [13] = {x = 32, y = 32, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [14] = {x = 35, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [15] = {x = 36, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [16] = {x = 36, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [17] = {x = 38, y = 15, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [18] = {x = 39, y = 19, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [19] = {x = 39, y = 25, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [20] = {x = 43, y = 22, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}}, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 47, capacity 50 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, std::vector<bool> of length 30, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 29, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 29, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}}}, auto_shroud_updates_ = true, info_ = {name = "Ordinateur 1", gold = 1500, start_gold = 800, gold_add = false, income = 18, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 6 elements = {[0] = "Drake Burner", [1] = "Drake Clasher", [2] = "Drake Fighter", [3] = "Drake Glider", [4] = "Saurian Augur", [5] = "Saurian Skirmisher"}, team_name = "1", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f62ae0}, <No data fields>}, save_id = "ai1", current_player = "ai1", countdown_time = "0", action_bonus_count = 33, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::AI, share_maps = false, share_view = true, disallow_observers = true, allow_player = false, no_leader = true, hidden = false, music = "", color = "1", side = 1, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 36, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {0, 1, 1, 1, 1, 1, 1}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 1, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 1, capacity 1 = {0x3a9f9d0}, ally_fog_ = std::vector of length 1, capacity 1 = {0x3a9f9f0}, planned_actions_ = {px = 0x3a56c50, pn = {pi_ = 0x3043a50}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 34, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "Dieu", gold = 23, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "Dieu2", current_player = "Frafra", countdown_time = "0", action_bonus_count = 2, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::HUMAN_AI, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "8", side = 2, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 2, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2f2e480, pn = {pi_ = 0x2ff8250}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 52, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "jschmidt", gold = 41, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Dark Adept", [1] = "Ghost", [2] = "Ghoul", [3] = "Skeleton", [4] = "Skeleton Archer", [5] = "Vampire Bat", [6] = "Walking Corpse"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "jschmidt3", current_player = "jschmidt", countdown_time = "0", action_bonus_count = 8, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::AI, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "3", side = 3, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 8, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x3a66b80, pn = {pi_ = 0x45d9cf0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 49, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 47, capacity 62 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0}}}, auto_shroud_updates_ = true, info_ = {name = "ken-chan", gold = 38, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "ken-chan4", current_player = "ken-chan", countdown_time = "0", action_bonus_count = 6, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "4", side = 4, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 13, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2e01af0, pn = {pi_ = 0x49554b0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = -35, villages_ = std::set with 1 elements = {[0] = {x = 29, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}}, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 43, capacity 60 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}, std::vector<bool> of length 30, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}}}, auto_shroud_updates_ = true, info_ = {name = "Frafra", gold = 20, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "Frafra5", current_player = "Frafra", countdown_time = "0", action_bonus_count = 109, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "5", side = 5, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 126, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2ee25a0, pn = {pi_ = 0x4f59720}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 25, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 27, capacity 36 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 32, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}}, auto_shroud_updates_ = true, info_ = {name = "ZazziG", gold = 19, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 8 elements = {[0] = "Dwarvish Fighter", [1] = "Dwarvish Guardsman", [2] = "Dwarvish Thunderer", [3] = "Dwarvish Ulfserker", [4] = "Footpad", [5] = "Gryphon Rider", [6] = "Poacher", [7] = "Thief"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "ZazziG6", current_player = "ZazziG2", countdown_time = "0", action_bonus_count = 4, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "6", side = 6, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 9, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x3242670, pn = {pi_ = 0x2de95f0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 125, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "(Casella Vuota)", gold = 125, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "", current_player = "", countdown_time = "0", action_bonus_count = 0, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::EMPTY, share_maps = false, share_view = true, disallow_observers = true, allow_player = true, no_leader = true, hidden = false, music = "", color = "7", side = 7, persistent = false}, countdown_time_ = 0, action_bonus_count_ = 0, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 0, capacity 0, ally_fog_ = std::vector of length 0, capacity 0, planned_actions_ = {px = 0x2e43010, pn = {pi_ = 0x2d0f740}}}}, units_ = @0x7fff39144140, tod_manager_ = @0x7fff39143f30, previous_hex_ = {x = 35, y = 20, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, previous_free_hex_ = {x = 34, y = 18, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, selected_hex_ = {x = -1000, y = -1000, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, next_unit_ = {x = 21, y = 34, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, current_route_ = {route = {steps = std::vector of length 0, capacity 8, move_cost = 4}, steps = std::vector of length 0, capacity 8, move_cost = @0x7fff39143e20, marks = std::map with 1 elements = {[{x = 21, y = 34, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {turns = 1, zoc = false, capture = true, invisible = false}}}, current_paths_ = {destinations = {<std::vector<pathfind::paths::step, std::allocator<pathfind::paths::step> >> = std::vector of length 0, capacity 164, <No data fields>}}, enemy_paths_ = false, path_turns_ = 0, side_num_ = 1, undo_ = false, over_route_ = true, reachmap_invalid_ = false, show_partial_move_ = false, static singleton_ = 0x7fff39143d90}, menu_handler_ = {<events::chat_handler> = {_vptr.chat_handler = 0x11cc570 <vtable for events::menu_handler+16>}, gui_ = 0x6f35590, units_ = @0x7fff39144140, teams_ = std::vector of length 7, capacity 7 = {{<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 1272, villages_ = std::set with 21 elements = {[0] = {x = 10, y = 12, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [1] = {x = 10, y = 30, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [2] = {x = 11, y = 34, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [3] = {x = 14, y = 9, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [4] = {x = 15, y = 4, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [5] = {x = 16, y = 33, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [6] = {x = 17, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [7] = {x = 20, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [8] = {x = 25, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [9] = {x = 26, y = 35, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [10] = {x = 29, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [11] = {x = 30, y = 8, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [12] = {x = 31, y = 36, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [13] = {x = 32, y = 32, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [14] = {x = 35, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [15] = {x = 36, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [16] = {x = 36, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [17] = {x = 38, y = 15, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [18] = {x = 39, y = 19, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [19] = {x = 39, y = 25, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [20] = {x = 43, y = 22, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}}, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 47, capacity 50 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, std::vector<bool> of length 30, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 29, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 29, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}}}, auto_shroud_updates_ = true, info_ = {name = "Ordinateur 1", gold = 1500, start_gold = 800, gold_add = false, income = 18, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 6 elements = {[0] = "Drake Burner", [1] = "Drake Clasher", [2] = "Drake Fighter", [3] = "Drake Glider", [4] = "Saurian Augur", [5] = "Saurian Skirmisher"}, team_name = "1", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f62ae0}, <No data fields>}, save_id = "ai1", current_player = "ai1", countdown_time = "0", action_bonus_count = 33, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::AI, share_maps = false, share_view = true, disallow_observers = true, allow_player = false, no_leader = true, hidden = false, music = "", color = "1", side = 1, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 36, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {0, 1, 1, 1, 1, 1, 1}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 1, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 1, capacity 1 = {0x3a9f9d0}, ally_fog_ = std::vector of length 1, capacity 1 = {0x3a9f9f0}, planned_actions_ = {px = 0x3a56c50, pn = {pi_ = 0x3043a50}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 34, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "Dieu", gold = 23, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "Dieu2", current_player = "Frafra", countdown_time = "0", action_bonus_count = 2, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::HUMAN_AI, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "8", side = 2, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 2, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2f2e480, pn = {pi_ = 0x2ff8250}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 52, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "jschmidt", gold = 41, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Dark Adept", [1] = "Ghost", [2] = "Ghoul", [3] = "Skeleton", [4] = "Skeleton Archer", [5] = "Vampire Bat", [6] = "Walking Corpse"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "jschmidt3", current_player = "jschmidt", countdown_time = "0", action_bonus_count = 8, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::AI, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "3", side = 3, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 8, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x3a66b80, pn = {pi_ = 0x45d9cf0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 49, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 47, capacity 62 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0}}}, auto_shroud_updates_ = true, info_ = {name = "ken-chan", gold = 38, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "ken-chan4", current_player = "ken-chan", countdown_time = "0", action_bonus_count = 6, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "4", side = 4, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 13, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2e01af0, pn = {pi_ = 0x49554b0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = -35, villages_ = std::set with 1 elements = {[0] = {x = 29, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}}, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 43, capacity 60 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}, std::vector<bool> of length 30, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}}}, auto_shroud_updates_ = true, info_ = {name = "Frafra", gold = 20, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "Frafra5", current_player = "Frafra", countdown_time = "0", action_bonus_count = 109, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "5", side = 5, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 126, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2ee25a0, pn = {pi_ = 0x4f59720}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 25, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 27, capacity 36 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 32, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}}, auto_shroud_updates_ = true, info_ = {name = "ZazziG", gold = 19, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 8 elements = {[0] = "Dwarvish Fighter", [1] = "Dwarvish Guardsman", [2] = "Dwarvish Thunderer", [3] = "Dwarvish Ulfserker", [4] = "Footpad", [5] = "Gryphon Rider", [6] = "Poacher", [7] = "Thief"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "ZazziG6", current_player = "ZazziG2", countdown_time = "0", action_bonus_count = 4, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "6", side = 6, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 9, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x3242670, pn = {pi_ = 0x2de95f0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 125, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "(Casella Vuota)", gold = 125, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "", current_player = "", countdown_time = "0", action_bonus_count = 0, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::EMPTY, share_maps = false, share_view = true, disallow_observers = true, allow_player = true, no_leader = true, hidden = false, music = "", color = "7", side = 7, persistent = false}, countdown_time_ = 0, action_bonus_count_ = 0, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 0, capacity 0, ally_fog_ = std::vector of length 0, capacity 0, planned_actions_ = {px = 0x2e43010, pn = {pi_ = 0x2d0f740}}}}, level_ = @0x2c205e8, map_ = @0x7fff39143ff8, game_config_ = @0x2c20400, tod_manager_ = @0x7fff39143f30, gamestate_ = @0x2c204a8, textbox_info_ = {box_ = {<util::scoped_resource<gui::textbox*, util::delete_item>> = {_vptr.scoped_resource = 0x104d310 <vtable for util::scoped_ptr<gui::textbox>+16>, resource = 0x0}, <No data fields>}, check_ = {<util::scoped_resource<gui::button*, util::delete_item>> = {_vptr.scoped_resource = 0x104d350 <vtable for util::scoped_ptr<gui::button>+16>, resource = 0x0}, <No data fields>}, mode_ = gui::TEXTBOX_NONE, label_string_ = "", label_ = 0}, last_search_ = "", last_search_hit_ = {x = -1000, y = -1000, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, last_recruit_ = ""}, soundsources_manager_ = {px = 0x87bb900}, tod_manager_ = {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e310 <vtable for tod_manager+16>}, currentTime_ = 2, times_ = std::vector of length 6, capacity 8 = {{lawful_bonus = 0, bonus_modified = 0, image = "misc/schedule-dawn.png", name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4ffcaa0}, <No data fields>}, id = "dawn", image_mask = "", color = {r = -20, g = -20, b = 0}, sounds = ""}, {lawful_bonus = 25, bonus_modified = 0, image = "misc/schedule-morning.png", name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4ffcef0}, <No data fields>}, id = "morning", image_mask = "", color = {r = 0, g = 0, b = 0}, sounds = ""}, {lawful_bonus = 25, bonus_modified = 0, image = "misc/schedule-afternoon.png", name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4ffd2c0}, <No data fields>}, id = "afternoon", image_mask = "", color = {r = 0, g = 0, b = 0}, sounds = ""}, {lawful_bonus = 0, bonus_modified = 0, image = "misc/schedule-dusk.png", name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4ffd610}, <No data fields>}, id = "dusk", image_mask = "", color = {r = 0, g = -20, b = -20}, sounds = ""}, {lawful_bonus = -25, bonus_modified = 0, image = "misc/schedule-firstwatch.png", name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4ffdb40}, <No data fields>}, id = "first_watch", image_mask = "", color = {r = -45, g = -35, b = -10}, sounds = ""}, {lawful_bonus = -25, bonus_modified = 0, image = "misc/schedule-secondwatch.png", name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4ffdfc0}, <No data fields>}, id = "second_watch", image_mask = "", color = {r = -45, g = -35, b = -10}, sounds = ""}}, areas_ = std::vector of length 0, capacity 0, turn_ = 26, num_turns_ = -1}, pathfind_manager_ = {px = 0x87bbb00}, persist_ = {_vptr.persist_manager = 0x11ccd90 <vtable for persist_manager+16>, in_transaction_ = true, contexts_ = std::map with 0 elements}, gui_ = {px = 0x6f35590}, statistics_context_ = {<No data fields>}, level_ = @0x2c205e8, teams_ = std::vector of length 7, capacity 7 = {{<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 1272, villages_ = std::set with 21 elements = {[0] = {x = 10, y = 12, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [1] = {x = 10, y = 30, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [2] = {x = 11, y = 34, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [3] = {x = 14, y = 9, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [4] = {x = 15, y = 4, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [5] = {x = 16, y = 33, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [6] = {x = 17, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [7] = {x = 20, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [8] = {x = 25, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [9] = {x = 26, y = 35, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [10] = {x = 29, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [11] = {x = 30, y = 8, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [12] = {x = 31, y = 36, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [13] = {x = 32, y = 32, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [14] = {x = 35, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [15] = {x = 36, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [16] = {x = 36, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [17] = {x = 38, y = 15, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [18] = {x = 39, y = 19, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [19] = {x = 39, y = 25, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, [20] = {x = 43, y = 22, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}}, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 47, capacity 50 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 41, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, std::vector<bool> of length 30, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 29, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 29, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}}}, auto_shroud_updates_ = true, info_ = {name = "Ordinateur 1", gold = 1500, start_gold = 800, gold_add = false, income = 18, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 6 elements = {[0] = "Drake Burner", [1] = "Drake Clasher", [2] = "Drake Fighter", [3] = "Drake Glider", [4] = "Saurian Augur", [5] = "Saurian Skirmisher"}, team_name = "1", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f62ae0}, <No data fields>}, save_id = "ai1", current_player = "ai1", countdown_time = "0", action_bonus_count = 33, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::AI, share_maps = false, share_view = true, disallow_observers = true, allow_player = false, no_leader = true, hidden = false, music = "", color = "1", side = 1, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 36, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {0, 1, 1, 1, 1, 1, 1}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 1, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 1, capacity 1 = {0x3a9f9d0}, ally_fog_ = std::vector of length 1, capacity 1 = {0x3a9f9f0}, planned_actions_ = {px = 0x3a56c50, pn = {pi_ = 0x3043a50}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 34, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "Dieu", gold = 23, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "Dieu2", current_player = "Frafra", countdown_time = "0", action_bonus_count = 2, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::HUMAN_AI, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "8", side = 2, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 2, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2f2e480, pn = {pi_ = 0x2ff8250}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 52, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "jschmidt", gold = 41, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Dark Adept", [1] = "Ghost", [2] = "Ghoul", [3] = "Skeleton", [4] = "Skeleton Archer", [5] = "Vampire Bat", [6] = "Walking Corpse"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "jschmidt3", current_player = "jschmidt", countdown_time = "0", action_bonus_count = 8, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::AI, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "3", side = 3, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 8, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x3a66b80, pn = {pi_ = 0x45d9cf0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 49, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 47, capacity 62 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 27, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 26, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 25, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 24, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0}}}, auto_shroud_updates_ = true, info_ = {name = "ken-chan", gold = 38, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "ken-chan4", current_player = "ken-chan", countdown_time = "0", action_bonus_count = 6, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "4", side = 4, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 13, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2e01af0, pn = {pi_ = 0x49554b0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = -35, villages_ = std::set with 1 elements = {[0] = {x = 29, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}}, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 43, capacity 60 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 37, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 36, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}, std::vector<bool> of length 30, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 28, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}}}, auto_shroud_updates_ = true, info_ = {name = "Frafra", gold = 20, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "Frafra5", current_player = "Frafra", countdown_time = "0", action_bonus_count = 109, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "5", side = 5, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 126, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x2ee25a0, pn = {pi_ = 0x4f59720}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 25, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 27, capacity 36 = {std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 0, capacity 0, std::vector<bool> of length 32, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0}, std::vector<bool> of length 33, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 40, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 39, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, std::vector<bool> of length 38, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1}, std::vector<bool> of length 35, capacity 64 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}}, auto_shroud_updates_ = true, info_ = {name = "ZazziG", gold = 19, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 8 elements = {[0] = "Dwarvish Fighter", [1] = "Dwarvish Guardsman", [2] = "Dwarvish Thunderer", [3] = "Dwarvish Ulfserker", [4] = "Footpad", [5] = "Gryphon Rider", [6] = "Poacher", [7] = "Thief"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "ZazziG6", current_player = "ZazziG2", countdown_time = "0", action_bonus_count = 4, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = false, controller = team::team_info::HUMAN, share_maps = false, share_view = true, disallow_observers = false, allow_player = true, no_leader = true, hidden = false, music = "", color = "6", side = 6, persistent = true}, countdown_time_ = 0, action_bonus_count_ = 9, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 7, capacity 64 = {1, 0, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 1, 1, 1}, ally_shroud_ = std::vector of length 6, capacity 8 = {0x3a9fbe0, 0x3a9fdf0, 0x3aa0000, 0x3aa0210, 0x3aa0420, 0x3aa0630}, ally_fog_ = std::vector of length 6, capacity 8 = {0x3a9fc00, 0x3a9fe10, 0x3aa0020, 0x3aa0230, 0x3aa0440, 0x3aa0650}, planned_actions_ = {px = 0x3242670, pn = {pi_ = 0x2de95f0}}}, {<savegame::savegame_config> = {_vptr.savegame_config = 0x104e190 <vtable for team+16>}, static team_color_range_ = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, color_range> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x43f1360, _M_left = 0x43f9ce0, _M_right = 0x52c2370}, _M_node_count = 7}}}, static default_team_gold = 100, gold_ = 125, villages_ = std::set with 0 elements, shroud_ = {enabled_ = false, data_ = std::vector of length 0, capacity 0}, fog_ = {enabled_ = true, data_ = std::vector of length 0, capacity 0}, auto_shroud_updates_ = true, info_ = {name = "(Casella Vuota)", gold = 125, start_gold = 125, gold_add = false, income = 9, income_per_village = 3, minimum_recruit_price = 0, recall_cost = 20, can_recruit = std::set with 7 elements = {[0] = "Elvish Archer", [1] = "Elvish Fighter", [2] = "Elvish Scout", [3] = "Elvish Shaman", [4] = "Mage", [5] = "Merman Hunter", [6] = "Wose"}, team_name = "2", user_team_name = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35c9770}, <No data fields>}, save_id = "", current_player = "", countdown_time = "0", action_bonus_count = 0, flag = "", flag_icon = "", description = "", scroll_to_leader = true, objectives = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4f5f0f0}, <No data fields>}, objectives_changed = true, controller = team::team_info::EMPTY, share_maps = false, share_view = true, disallow_observers = true, allow_player = true, no_leader = true, hidden = false, music = "", color = "7", side = 7, persistent = false}, countdown_time_ = 0, action_bonus_count_ = 0, recall_list_ = std::vector of length 0, capacity 0, enemies_ = std::vector<bool> of length 6, capacity 64 = {1, 0, 0, 0, 0, 0}, seen_ = std::vector<bool> of length 0, capacity 0, ally_shroud_ = std::vector of length 0, capacity 0, ally_fog_ = std::vector of length 0, capacity 0, planned_actions_ = {px = 0x2e43010, pn = {pi_ = 0x2d0f740}}}}, gamestate_ = @0x2c204a8, map_ = {_vptr.gamemap = 0x1264b90 <vtable for gamemap+16>, static default_map_header = "usage=map\nborder_size=1\n\n", static default_border = gamemap::SINGLE_TILE_BORDER, tiles_ = std::vector of length 49, capacity 49 = {std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1400045568, overlay = 1449685760}, {base = 1400045568, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1214513152, overlay = 4294967295}, {base = 1147404288, overlay = 1148125184}, {base = 1147404288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 1115126784}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1298399232, overlay = 4294967295}, {base = 1214513152, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1214775296, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 1449686016}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1449984000}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 1449459712}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1115107072}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1147404288, overlay = 1148125184}, {base = 1214513152, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 1449459712}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1115118592}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1214775296, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1449686016}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1214513152, overlay = 4294967295}, {base = 1298399232, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1298989056, overlay = 1449682944}, {base = 1198718976, overlay = 1181745152}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1400045568, overlay = 1449685760}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1115118592}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 1449984000}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1115118592}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1115107072}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 1449685760}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 1115107072}, {base = 1148387328, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1265106944, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1383202816, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1214775296, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 1449984000}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1214513152, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1298989056, overlay = 1449682944}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1298989056, overlay = 1449682944}, {base = 1214775296, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1298399232, overlay = 4294967295}, {base = 1147404288, overlay = 1148125184}, {base = 1147404288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1383202816, overlay = 4294967295}, {base = 1467416576, overlay = 1115126784}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1214513152, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 1115126784}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1265106944, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1130889216, overlay = 4294967295}, {base = 1265106944, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 1449686016}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1484062720, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 1449459712}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1298989056, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1265106944, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1298989056, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 1449459712}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1484062720, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467442688, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467442688, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1449686016}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1265106944, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1130889216, overlay = 4294967295}, {base = 1265106944, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1467416576, overlay = 1115126784}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1214513152, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 1115126784}, {base = 1383202816, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1147404288, overlay = 1148125184}, {base = 1298399232, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1298989056, overlay = 1449682944}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1298989056, overlay = 1449682944}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1382350848, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1214513152, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 1449984000}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1214775296, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467442688, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1214775296, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1265106944, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1467416576, overlay = 1115107072}, {base = 1198718976, overlay = 4294967295}, {base = 1400045568, overlay = 1449685760}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 1115107072}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1130889216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 1115118592}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1449984000}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1115118592}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467442688, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1298989056, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467442688, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 1449685760}, {base = 1214775296, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1298989056, overlay = 1449682944}, {base = 1214775296, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1298399232, overlay = 4294967295}, {base = 1214513152, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1298989056, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1449686016}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1115118592}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 1449459712}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1214513152, overlay = 4294967295}, {base = 1147404288, overlay = 1148125184}, {base = 1147404288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 1115107072}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1147404288, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 1449459712}, {base = 1214775296, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1467416576, overlay = 1449984000}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 1449686016}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1382350848, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1382350848, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1214513152, overlay = 4294967295}, {base = 1298399232, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1467416576, overlay = 1115126784}, {base = 1382350848, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1147404288, overlay = 1148125184}, {base = 1214513152, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1148387328, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 1449685760}, {base = 1198718976, overlay = 1182007296}, {base = 1198718976, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1484062720, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}, std::vector of length 43, capacity 43 = {{base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}, {base = 1601372160, overlay = 4294967295}}}, startingPositions_ = {{x = -1000, y = -1000, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 23, y = 20, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 19, y = 14, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 27, y = 14, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 31, y = 20, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 27, y = 26, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 19, y = 26, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 15, y = 20, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = -1000, y = -1000, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = -1000, y = -1000, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}}, terrainList_ = std::vector of length 194, capacity 256 = {{base = 1466918656, overlay = 4294967295}, {base = 1466892288, overlay = 4294967295}, {base = 1466921984, overlay = 4294967295}, {base = 1467442944, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}, {base = 1467446272, overlay = 4294967295}, {base = 1467442688, overlay = 4294967295}, {base = 1467445863, overlay = 4294967295}, {base = 1467445760, overlay = 4294967295}, {base = 1467445876, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}, {base = 1399652352, overlay = 4294967295}, {base = 1197932544, overlay = 4294967295}, {base = 1198718976, overlay = 4294967295}, {base = 1197735936, overlay = 4294967295}, {base = 1198287872, overlay = 4294967295}, {base = 1382154240, overlay = 4294967295}, {base = 1382350848, overlay = 4294967295}, {base = 1382285312, overlay = 4294967295}, {base = 1383202816, overlay = 4294967295}, {base = 1383228160, overlay = 4294967295}, {base = 1383071744, overlay = 4294967295}, {base = 1097400320, overlay = 4294967295}, {base = 1096876032, overlay = 4294967295}, {base = 1147404288, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 4294967295, overlay = 1148125184}, {base = 4294967295, overlay = 1148321792}, {base = 1147404288, overlay = 1147338752}, {base = 4294967295, overlay = 1164340480}, {base = 4294967295, overlay = 1198945024}, {base = 4294967295, overlay = 1165164544}, {base = 4294967295, overlay = 1164771328}, {base = 4294967295, overlay = 1164797440}, {base = 4294967295, overlay = 1164210176}, {base = 4294967295, overlay = 1164210288}, {base = 4294967295, overlay = 1466761216}, {base = 4294967295, overlay = 1164338688}, {base = 4294967295, overlay = 1165190144}, {base = 4294967295, overlay = 1165454336}, {base = 4294967295, overlay = 1165452800}, {base = 4294967295, overlay = 1181053952}, {base = 4294967295, overlay = 1181054052}, {base = 4294967295, overlay = 1182007296}, {base = 4294967295, overlay = 1181745152}, {base = 4294967295, overlay = 1181769984}, {base = 4294967295, overlay = 1180988160}, {base = 4294967295, overlay = 1180984832}, {base = 4294967295, overlay = 1180989184}, {base = 4294967295, overlay = 1180983552}, {base = 4294967295, overlay = 1181577984}, {base = 4294967295, overlay = 1181574656}, {base = 4294967295, overlay = 1181579008}, {base = 4294967295, overlay = 1181573376}, {base = 1214775296, overlay = 4294967295}, {base = 1214800896, overlay = 4294967295}, {base = 1214513152, overlay = 4294967295}, {base = 1214316544, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}, {base = 1298399232, overlay = 4294967295}, {base = 1299382272, overlay = 4294967295}, {base = 1214775296, overlay = 1181745152}, {base = 1214316544, overlay = 1181769984}, {base = 1214775296, overlay = 1180988160}, {base = 1214800896, overlay = 1180984832}, {base = 1214800896, overlay = 1180989184}, {base = 1214316544, overlay = 1180983552}, {base = 1214775296, overlay = 1181577984}, {base = 1214800896, overlay = 1181574656}, {base = 1214800896, overlay = 1181579008}, {base = 1214316544, overlay = 1181573376}, {base = 1232564736, overlay = 4294967295}, {base = 4294967295, overlay = 1231618048}, {base = 1433731072, overlay = 4294967295}, {base = 1433756928, overlay = 4294967295}, {base = 1433559552, overlay = 4294967295}, {base = 1433534464, overlay = 4294967295}, {base = 4294967295, overlay = 1432748032}, {base = 4294967295, overlay = 1432774912}, {base = 1432879104, overlay = 4294967295}, {base = 4294967295, overlay = 1114799104}, {base = 4294967295, overlay = 1114779392}, {base = 4294967295, overlay = 1114790912}, {base = 1366848768, overlay = 4294967295}, {base = 1366844672, overlay = 4294967295}, {base = 1366848865, overlay = 4294967295}, {base = 1366032384, overlay = 4294967295}, {base = 1366058496, overlay = 4294967295}, {base = 1299578880, overlay = 4294967295}, {base = 1298989056, overlay = 1483538432}, {base = 1298399232, overlay = 1483538432}, {base = 1299382272, overlay = 1483538432}, {base = 1484062720, overlay = 4294967295}, {base = 1484088064, overlay = 4294967295}, {base = 1484088576, overlay = 4294967295}, {base = 1484088165, overlay = 4294967295}, {base = 1483698944, overlay = 4294967295}, {base = 1483697152, overlay = 4294967295}, {base = 4294967295, overlay = 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1114864640}, {base = 4294967295, overlay = 1114844928}, {base = 4294967295, overlay = 1114856448}, {base = 1601136230, overlay = 1601532786}, {base = 4294967295, overlay = 1600548197}, {base = 1601372160, overlay = 4294967295}, {base = 1600520192, overlay = 4294967295}, {base = 1197958656, overlay = 4294967295}, {base = 1366687744, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}, {base = 1483997184, overlay = 4294967295}, {base = 1366556672, overlay = 4294967295}, {base = 1198718976, overlay = 1182007296}, {base = 1400045568, overlay = 1449685760}, {base = 1147404288, overlay = 1148125184}, {base = 1467416576, overlay = 1115126784}, {base = 1198718976, overlay = 1449686016}, {base = 1467416576, overlay = 1449984000}, {base = 1198718976, overlay = 1181745152}, {base = 1197932544, overlay = 1449459712}, {base = 1467416576, overlay = 1115107072}, {base = 1467416576, overlay = 1115118592}, {base = 1298989056, overlay = 1449682944}, {base = 1433731072, overlay = 1231618048}}, tcodeToTerrain_ = std::map with 194 elements = {[{base = 1096876032, overlay = 4294967295}] = {minimap_image_ = "frozen/snow", minimap_image_overlay_ = "", editor_image_ = "frozen/snow", id_ = "snow", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3535360}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1096876032, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "frozen", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1097400320, overlay = 4294967295}] = {minimap_image_ = "frozen/ice", minimap_image_overlay_ = "", editor_image_ = "frozen/ice", id_ = "ice", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3534ed0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1097400320, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "frozen", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1098121216, overlay = 4294967295}] = {minimap_image_ = "void/void", minimap_image_overlay_ = "", editor_image_ = "void/void", id_ = "frozen", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3382a00}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1098121216, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1098121216, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = true}, [{base = 1130627072, overlay = 4294967295}] = {minimap_image_ = "castle/sand/tile", minimap_image_overlay_ = "", editor_image_ = "castle/sand/tile", id_ = "sand_castle", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aab320}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30df9f0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130627072, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,desert", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1130656256, overlay = 4294967295}] = {minimap_image_ = "castle/sand/ruin-tile", minimap_image_overlay_ = "", editor_image_ = "castle/sand/ruin-tile", id_ = "sand_castle_ruin", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362b450}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30dfec0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130656256, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,desert", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1130692608, overlay = 4294967295}] = {minimap_image_ = "castle/encampment/regular-tile", minimap_image_overlay_ = "", editor_image_ = "castle/encampment/regular-tile", id_ = "encampment", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aaa740}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aaa740}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130692608, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1130717440, overlay = 4294967295}] = {minimap_image_ = "castle/encampment/snow-tile", minimap_image_overlay_ = "", editor_image_ = "castle/encampment/snow-tile", id_ = "encampment_snow", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aaa740}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aaad60}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130717440, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,frozen", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1130889216, overlay = 4294967295}] = {minimap_image_ = "castle/castle-tile", minimap_image_overlay_ = "", editor_image_ = "castle/castle-tile", id_ = "castle", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aab320}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3629cb0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130889216, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1130914048, overlay = 4294967295}] = {minimap_image_ = "castle/snowy/castle-tile", minimap_image_overlay_ = "", editor_image_ = "castle/snowy/castle-tile", id_ = "snow_castle", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aab320}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362a230}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130914048, overlay = 4294967295}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1098121216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,frozen", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1130918400, overlay = 4294967295}] = {minimap_image_ = "castle/ruin-tile", minimap_image_overlay_ = "", editor_image_ = "castle/ruin-tile", id_ = "ruin", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362b450}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362b540}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130918400, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1130918656, overlay = 4294967295}] = {minimap_image_ = "castle/swamp-ruin-tile", minimap_image_overlay_ = "", editor_image_ = "castle/swamp-ruin-tile", id_ = "swampruin", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362b450}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30df2c0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130918656, overlay = 4294967295}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0.40000000000000002, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,water", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1130919680, overlay = 4294967295}] = {minimap_image_ = "castle/sunken-ruin-tile", minimap_image_overlay_ = "", editor_image_ = "castle/sunken-ruin-tile", id_ = "sunkenruin", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362b450}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362ba40}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1130919680, overlay = 4294967295}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0.40000000000000002, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,water", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1131347968, overlay = 4294967295}] = {minimap_image_ = "castle/orcish/tile", minimap_image_overlay_ = "", editor_image_ = "castle/orcish/tile", id_ = "orcish_fort", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aab320}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aab470}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1131347968, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1131372800, overlay = 4294967295}] = {minimap_image_ = "castle/winter-orcish/tile", minimap_image_overlay_ = "", editor_image_ = "castle/winter-orcish/tile", id_ = "snow_orcish_fort", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aab320}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aaba50}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1131372800, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,frozen", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1131766784, overlay = 4294967295}] = {minimap_image_ = "castle/dwarven-castle-tile", minimap_image_overlay_ = "", editor_image_ = "castle/dwarven-castle-tile", id_ = "dwarven_castle", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aab320}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362ae20}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1131766784, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,cave", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1131806720, overlay = 4294967295}] = {minimap_image_ = "castle/elven/tile", minimap_image_overlay_ = "", editor_image_ = "castle/elven/tile", id_ = "elven_castle", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aab320}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x362a7f0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1131806720, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 3, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1147404288, overlay = 1147338752}] = {minimap_image_ = "sand/crater", minimap_image_overlay_ = "", editor_image_ = "sand/crater", id_ = "crater", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37b4eb0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1147404288, overlay = 1147338752}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "desert", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 1147404288, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1147404288, overlay = 1148125184}] = {minimap_image_ = "sand/desert", minimap_image_overlay_ = "sand/desert-oasis", editor_image_ = "sand/desert-oasis", id_ = "desert^oasis", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37b43b0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37b43b0}, <No data fields>}, number_ = {base = 1147404288, overlay = 1148125184}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1148387328, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1148387328, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 8, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1147404288, overlay = 4294967295}] = {minimap_image_ = "sand/desert", minimap_image_overlay_ = "", editor_image_ = "sand/desert", id_ = "desert", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3535780}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x35358d0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1147404288, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "desert", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1148387328, overlay = 4294967295}] = {minimap_image_ = "sand/beach", minimap_image_overlay_ = "", editor_image_ = "sand/beach", id_ = "sand", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3535d60}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3535cf0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1148387328, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1148387328, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "desert", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1182007296, overlay = 4294967295}] = {minimap_image_ = "void/void", minimap_image_overlay_ = "", editor_image_ = "void/void", id_ = "forest", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3789270}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1182007296, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1182007296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = true}, [{base = 1197735936, overlay = 4294967295}] = {minimap_image_ = "grass/dry-symbol", minimap_image_overlay_ = "", editor_image_ = "grass/dry", id_ = "grass_dry", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da9350}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2dc5d30}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1197735936, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1197932544, overlay = 1449459712}] = {minimap_image_ = "grass/green-symbol", minimap_image_overlay_ = "village/elven-tile", editor_image_ = "village/elven-tile", id_ = "grassland^elven_village", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8e5c0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, number_ = {base = 1197932544, overlay = 1449459712}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 1198784512, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1198784512, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1198784512, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 8, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2e4cfa0}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2d93280}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x32f22b0}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x34d5ff0}, <No data fields>}, editor_group_ = "", village_ = true, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1197932544, overlay = 4294967295}] = {minimap_image_ = "grass/green-symbol", minimap_image_overlay_ = "", editor_image_ = "grass/green", id_ = "grassland", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da9350}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da9430}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1197932544, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1197958656, overlay = 4294967295}] = {minimap_image_ = "grass/flowers", minimap_image_overlay_ = "", editor_image_ = "grass/flowers", id_ = "grassland_flowers", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x34dceb0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1197958656, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = true}, [{base = 1198287872, overlay = 4294967295}] = {minimap_image_ = "grass/leaf-litter", minimap_image_overlay_ = "", editor_image_ = "grass/leaf-litter", id_ = "leaf_litter", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da9350}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2dc6260}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1198287872, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1198718976, overlay = 1181745152}] = {minimap_image_ = "grass/semi-dry", minimap_image_overlay_ = "forest/pine-tile", editor_image_ = "forest/pine-tile", id_ = "savanna^pine_forest", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3789270}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3789a00}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3789270}, <No data fields>}, number_ = {base = 1198718976, overlay = 1181745152}, mvt_type_ = std::vector of length 4, capacity 4 = {{base = 754974720, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}, {base = 754974720, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1198784512, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1198718976, overlay = 1182007296}] = {minimap_image_ = "grass/semi-dry", minimap_image_overlay_ = "forest/tropical-tile", editor_image_ = "forest/tropical-tile", id_ = "savanna^tropical_forest", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3789270}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37893c0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3789270}, <No data fields>}, number_ = {base = 1198718976, overlay = 1182007296}, mvt_type_ = std::vector of length 4, capacity 4 = {{base = 754974720, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}, {base = 754974720, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1198784512, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1198718976, overlay = 1449686016}] = {minimap_image_ = "grass/semi-dry", minimap_image_overlay_ = "village/tropical-tile", editor_image_ = "village/tropical-tile", id_ = "savanna^tropical_forest_village", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a87f40}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, number_ = {base = 1198718976, overlay = 1449686016}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 1198784512, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1198784512, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1198784512, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 8, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2e4cfa0}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2d93280}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x32f22b0}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x34d5ff0}, <No data fields>}, editor_group_ = "", village_ = true, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1198718976, overlay = 4294967295}] = {minimap_image_ = "grass/semi-dry", minimap_image_overlay_ = "", editor_image_ = "grass/semi-dry", id_ = "savanna", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da9350}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da98c0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1198718976, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1198784512, overlay = 4294967295}] = {minimap_image_ = "void/void", minimap_image_overlay_ = "", editor_image_ = "void/void", id_ = "flat", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3382370}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1198784512, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = true}, [{base = 1214316544, overlay = 1180983552}] = {minimap_image_ = "forest/forested-deciduous-winter-snow-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-deciduous-winter-snow-hills-tile", id_ = "deciduous_forest_winter_snow_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a27f30}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214316544, overlay = 1180983552}, mvt_type_ = std::vector of length 4, capacity 4 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1214775296, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 3, capacity 3 = {{base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "frozen,forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214316544, overlay = 1181573376}] = {minimap_image_ = "forest/forested-mixed-winter-snow-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-mixed-winter-snow-hills-tile", id_ = "mixed_forest_winter_snow_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de2580}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214316544, overlay = 1181573376}, mvt_type_ = std::vector of length 4, capacity 4 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1214775296, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 3, capacity 3 = {{base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "frozen,forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214316544, overlay = 1181769984}] = {minimap_image_ = "forest/forested-snow-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-snow-hills-tile", id_ = "forested_snow_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3bd3130}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214316544, overlay = 1181769984}, mvt_type_ = std::vector of length 4, capacity 4 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1214775296, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 3, capacity 3 = {{base = 1098121216, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "forest,rough,frozen", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214316544, overlay = 4294967295}] = {minimap_image_ = "hills/snow", minimap_image_overlay_ = "", editor_image_ = "hills/snow", id_ = "snow_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33938a0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214316544, overlay = 4294967295}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1098121216, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1098121216, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "frozen,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214513152, overlay = 4294967295}] = {minimap_image_ = "hills/desert", minimap_image_overlay_ = "", editor_image_ = "hills/desert", id_ = "desert_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33932b0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214513152, overlay = 4294967295}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1148387328, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1148387328, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1148387328, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "desert,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214775296, overlay = 1180988160}] = {minimap_image_ = "forest/forested-deciduous-summer-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-deciduous-summer-hills-tile", id_ = "deciduous_forest_summer_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3bd3770}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214775296, overlay = 1180988160}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214775296, overlay = 1181577984}] = {minimap_image_ = "forest/forested-mixed-summer-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-mixed-summer-hills-tile", id_ = "mixed_forest_summer_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a28530}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214775296, overlay = 1181577984}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214775296, overlay = 1181745152}] = {minimap_image_ = "forest/forested-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-hills-tile", id_ = "forested_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348b5a0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214775296, overlay = 1181745152}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214775296, overlay = 4294967295}] = {minimap_image_ = "hills/regular", minimap_image_overlay_ = "", editor_image_ = "hills/regular", id_ = "hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33929f0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214775296, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1214775296, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1214775296, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214800896, overlay = 1180984832}] = {minimap_image_ = "forest/forested-deciduous-fall-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-deciduous-fall-hills-tile", id_ = "deciduous_forest_fall_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x38b1510}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214800896, overlay = 1180984832}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214800896, overlay = 1180989184}] = {minimap_image_ = "forest/forested-deciduous-winter-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-deciduous-winter-hills-tile", id_ = "deciduous_forest_winter_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3bd4590}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214800896, overlay = 1180989184}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214800896, overlay = 1181574656}] = {minimap_image_ = "forest/forested-mixed-fall-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-mixed-fall-hills-tile", id_ = "mixed_forest_fall_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a28b60}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214800896, overlay = 1181574656}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214800896, overlay = 1181579008}] = {minimap_image_ = "forest/forested-mixed-winter-hills-tile", minimap_image_overlay_ = "", editor_image_ = "forest/forested-mixed-winter-hills-tile", id_ = "mixed_forest_winter_hills", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a29190}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214800896, overlay = 1181579008}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1214775296, overlay = 4294967295}, {base = 1182007296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1182007296, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "forest,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1214800896, overlay = 4294967295}] = {minimap_image_ = "hills/dry", minimap_image_overlay_ = "", editor_image_ = "hills/dry", id_ = "hills_dry", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x33928a0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3392e30}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1214800896, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1214775296, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1214775296, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1214775296, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1232564736, overlay = 4294967295}] = {minimap_image_ = "interior/wood-regular", minimap_image_overlay_ = "", editor_image_ = "interior/wood-regular", id_ = "", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de2a30}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de2b00}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1232564736, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1264844800, overlay = 4294967295}] = {minimap_image_ = "castle/sand/keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/sand/keep-tile", id_ = "desert_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1af0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x488b4f0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1264844800, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 20, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,desert", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1264873984, overlay = 4294967295}] = {minimap_image_ = "castle/sand/ruin-keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/sand/ruin-keep-tile", id_ = "desert_keep_ruined", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x488a160}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9d440}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1264873984, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 20, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,desert", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1264910336, overlay = 4294967295}] = {minimap_image_ = "castle/encampment/regular-keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/encampment/regular-keep-tile", id_ = "encampment_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e0650}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1264910336, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1264935168, overlay = 4294967295}] = {minimap_image_ = "castle/encampment/snow-keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/encampment/snow-keep-tile", id_ = "encampment_snow_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e0650}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1410}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1264935168, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,frozen", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1264940032, overlay = 4294967295}] = {minimap_image_ = "castle/encampment/tall-keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/encampment/tall-keep-tile", id_ = "encampment_keep_tall", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e0650}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e0c10}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1264940032, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 17, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1265106944, overlay = 4294967295}] = {minimap_image_ = "castle/keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/keep-tile", id_ = "human_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1af0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e27b0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1265106944, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 20, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1265131776, overlay = 4294967295}] = {minimap_image_ = "castle/snowy/keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/snowy/keep-tile", id_ = "snow_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1af0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e2ec0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1265131776, overlay = 4294967295}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1098121216, overlay = 4294967295}, {base = 1130889216, overlay = 4294967295}}, height_adjust_ = 20, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,frozen", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1265136128, overlay = 4294967295}] = {minimap_image_ = "castle/ruined-keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/ruined-keep-tile", id_ = "ruined_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x488a160}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x488a290}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1265136128, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 20, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1265136384, overlay = 4294967295}] = {minimap_image_ = "castle/swamp-keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/swamp-keep-tile", id_ = "swamp_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x488a160}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x488af20}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1265136384, overlay = 4294967295}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1400045568, overlay = 4294967295}}, height_adjust_ = 20, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,water", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1265137408, overlay = 4294967295}] = {minimap_image_ = "castle/sunken-keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/sunken-keep-tile", id_ = "sunken_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x488a160}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x488a870}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1265137408, overlay = 4294967295}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1130889216, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, height_adjust_ = 20, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,water", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1265565696, overlay = 4294967295}] = {minimap_image_ = "castle/orcish/keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/orcish/keep-tile", id_ = "orcish_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1af0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1a80}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1265565696, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 17, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1265590528, overlay = 4294967295}] = {minimap_image_ = "castle/winter-orcish/keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/winter-orcish/keep-tile", id_ = "snow_orcish_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1af0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e2170}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1265590528, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 17, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,frozen", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1265984512, overlay = 4294967295}] = {minimap_image_ = "castle/dwarven-keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/dwarven-keep-tile", id_ = "dwarven_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1af0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4889a40}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1265984512, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle,cave", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1266024448, overlay = 4294967295}] = {minimap_image_ = "castle/elven/keep-tile", minimap_image_overlay_ = "", editor_image_ = "castle/elven/keep-tile", id_ = "elven_keep", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x30e1af0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x4889390}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1266024448, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1130889216, overlay = 4294967295}}, height_adjust_ = 20, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "castle", village_ = false, castle_ = true, keep_ = true, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1298399232, overlay = 1483538432}] = {minimap_image_ = "mountains/cloud-desert-tile", minimap_image_overlay_ = "", editor_image_ = "mountains/cloud-desert-tile", id_ = "clouddesert", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348a620}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x303d2c0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1298399232, overlay = 1483538432}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough,obstacle,desert", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1298399232, overlay = 4294967295}] = {minimap_image_ = "mountains/dry-tile", minimap_image_overlay_ = "", editor_image_ = "mountains/dry-tile", id_ = "desert_mountains", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348a620}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348aa40}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1298399232, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1298989056, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1298989056, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1298989056, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough,desert", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1298989056, overlay = 1449682944}] = {minimap_image_ = "mountains/basic-tile", minimap_image_overlay_ = "village/human-hills-tile", editor_image_ = "village/human-hills-tile", id_ = "mountains^hill_village", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a999a0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, number_ = {base = 1298989056, overlay = 1449682944}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 1298989056, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1298989056, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1298989056, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 8, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2e4cfa0}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2d93280}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x32f22b0}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x34d5ff0}, <No data fields>}, editor_group_ = "", village_ = true, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1298989056, overlay = 1483538432}] = {minimap_image_ = "mountains/cloud-tile", minimap_image_overlay_ = "", editor_image_ = "mountains/cloud-tile", id_ = "cloud", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348a620}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x303cd70}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1298989056, overlay = 1483538432}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough,obstacle", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1298989056, overlay = 4294967295}] = {minimap_image_ = "mountains/basic-tile", minimap_image_overlay_ = "", editor_image_ = "mountains/basic-tile", id_ = "mountains", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348a620}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1298989056, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1298989056, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1298989056, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1298989056, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1299382272, overlay = 1483538432}] = {minimap_image_ = "mountains/cloud-snow-tile", minimap_image_overlay_ = "", editor_image_ = "mountains/cloud-snow-tile", id_ = "cloud_snow", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348a620}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x303d820}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1299382272, overlay = 1483538432}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1483997184, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough,obstacle,frozen", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1299382272, overlay = 4294967295}] = {minimap_image_ = "mountains/snow-tile", minimap_image_overlay_ = "", editor_image_ = "mountains/snow-tile", id_ = "snow_mountains", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348a620}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x348af80}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1299382272, overlay = 4294967295}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1098121216, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1098121216, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1098121216, overlay = 4294967295}, {base = 1298989056, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough,frozen", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1299578880, overlay = 4294967295}] = {minimap_image_ = "mountains/volcano-tile", minimap_image_overlay_ = "", editor_image_ = "mountains/volcano-tile", id_ = "volcano", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x303c7f0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1299578880, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 25, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough,obstacle", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1366032384, overlay = 4294967295}] = {minimap_image_ = "unwalkable/lava", minimap_image_overlay_ = "", editor_image_ = "unwalkable/lava-chasm-tile", id_ = "lava_chasm", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37c9330}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37ca5d0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1366032384, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 25, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave,obstacle", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1366058496, overlay = 4294967295}] = {minimap_image_ = "unwalkable/lava", minimap_image_overlay_ = "", editor_image_ = "unwalkable/lava", id_ = "lava", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x303c2e0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1366058496, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 25, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave,obstacle", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1366556672, overlay = 4294967295}] = {minimap_image_ = "void/void", minimap_image_overlay_ = "", editor_image_ = "void/void", id_ = "unwalkable", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3383550}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1366556672, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = true}, [{base = 1366687744, overlay = 4294967295}] = {minimap_image_ = "mountains/volcano-tile", minimap_image_overlay_ = "", editor_image_ = "mountains/volcano", id_ = "volcano_deprecate", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x34dca90}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1366687744, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 25, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "rough,obstacle", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = true}, [{base = 1366844672, overlay = 4294967295}] = {minimap_image_ = "chasm/depths", minimap_image_overlay_ = "", editor_image_ = "chasm/earthy-tile", id_ = "chasm_earthy", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37c9330}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37c9a20}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1366844672, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave,obstacle", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1366848768, overlay = 4294967295}] = {minimap_image_ = "chasm/depths", minimap_image_overlay_ = "", editor_image_ = "chasm/regular-tile", id_ = "canyon", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37c9330}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37c9480}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1366848768, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave,obstacle", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1366848865, overlay = 4294967295}] = {minimap_image_ = "chasm/abyss", minimap_image_overlay_ = "", editor_image_ = "chasm/abyss-tile", id_ = "abyss", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37c9330}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x37c9fe0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1366848865, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1366556672, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave,obstacle", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1382154240, overlay = 4294967295}] = {minimap_image_ = "flat/dirt-dark", minimap_image_overlay_ = "", editor_image_ = "flat/dirt-dark", id_ = "dirt_dark", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2dc6820}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x39479f0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1382154240, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1382285312, overlay = 4294967295}] = {minimap_image_ = "flat/desert-road", minimap_image_overlay_ = "", editor_image_ = "flat/desert-road", id_ = "road", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2dc6820}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8c890}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1382285312, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "desert,flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1382350848, overlay = 4294967295}] = {minimap_image_ = "flat/dirt", minimap_image_overlay_ = "", editor_image_ = "flat/dirt", id_ = "dirt", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2dc6820}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2dc6d20}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1382350848, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1383071744, overlay = 4294967295}] = {minimap_image_ = "flat/stone-path", minimap_image_overlay_ = "", editor_image_ = "flat/stone-path", id_ = "stone_path", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8ce10}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8d870}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1383071744, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1383202816, overlay = 4294967295}] = {minimap_image_ = "flat/road", minimap_image_overlay_ = "", editor_image_ = "flat/road", id_ = "road", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8ce10}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8cda0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1383202816, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1383228160, overlay = 4294967295}] = {minimap_image_ = "flat/road-clean", minimap_image_overlay_ = "", editor_image_ = "flat/road-clean", id_ = "road_clean", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8ce10}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8d330}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1383228160, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1399652352, overlay = 4294967295}] = {minimap_image_ = "swamp/mud-tile", minimap_image_overlay_ = "", editor_image_ = "swamp/mud-tile", id_ = "quagmire", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da8820}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da8d20}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1399652352, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1400045568, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1400045568, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1400045568, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.40000000000000002, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "water", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1400045568, overlay = 1449685760}] = {minimap_image_ = "swamp/water-tile", minimap_image_overlay_ = "village/swampwater-tile", editor_image_ = "village/swampwater-tile", id_ = "swamp_water^swamp_village", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x31ae0b0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, number_ = {base = 1400045568, overlay = 1449685760}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 1400045568, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1400045568, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1400045568, overlay = 4294967295}, {base = 1449721856, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.40000000000000002, submerge_set_ = true, light_modification_ = 0, heals_ = 8, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2e4cfa0}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2d93280}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x32f22b0}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x34d5ff0}, <No data fields>}, editor_group_ = "", village_ = true, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1400045568, overlay = 4294967295}] = {minimap_image_ = "swamp/water-tile", minimap_image_overlay_ = "", editor_image_ = "swamp/water-tile", id_ = "swamp_water", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2da8820}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1400045568, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1400045568, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1400045568, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1400045568, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.40000000000000002, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "water", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1432879104, overlay = 4294967295}] = {minimap_image_ = "cave/hills-variation", minimap_image_overlay_ = "", editor_image_ = "cave/hills-variation", id_ = "rocky_cave", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x31bb1e0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1432879104, overlay = 4294967295}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 754974720, overlay = 4294967295}, {base = 1433731072, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1433731072, overlay = 4294967295}, {base = 1214775296, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1214775296, overlay = 4294967295}, {base = 1433731072, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave,rough", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1433534464, overlay = 4294967295}] = {minimap_image_ = "cave/path", minimap_image_overlay_ = "", editor_image_ = "cave/path", id_ = "cave_path", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8ce10}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aa2d70}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1433534464, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1433559552, overlay = 4294967295}] = {minimap_image_ = "cave/flagstones-dark", minimap_image_overlay_ = "", editor_image_ = "cave/flagstones-dark", id_ = "flagstones_dark", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a8ce10}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aa28f0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1433559552, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1198784512, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave,flat", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1433731072, overlay = 1231618048}] = {minimap_image_ = "cave/floor6", minimap_image_overlay_ = "cave/beam-tile", editor_image_ = "cave/beam-tile", id_ = "cave^lit", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de3040}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de2fd0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de3040}, <No data fields>}, number_ = {base = 1433731072, overlay = 1231618048}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1433731072, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1433731072, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1433731072, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 25, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1433731072, overlay = 4294967295}] = {minimap_image_ = "cave/floor6", minimap_image_overlay_ = "", editor_image_ = "cave/floor6", id_ = "cave", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de3630}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de35c0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1433731072, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1433731072, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1433731072, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1433731072, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1433756928, overlay = 4294967295}] = {minimap_image_ = "cave/earthy-floor3", minimap_image_overlay_ = "", editor_image_ = "cave/earthy-floor3", id_ = "cave_earthy", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2de3630}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3aa23a0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1433756928, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1433731072, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1433731072, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1433731072, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "cave", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1449721856, overlay = 4294967295}] = {minimap_image_ = "void/void", minimap_image_overlay_ = "", editor_image_ = "void/void", id_ = "village", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1449721856, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1449721856, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1449721856, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1449721856, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0, submerge_set_ = false, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = true}, [{base = 1466892288, overlay = 4294967295}] = {minimap_image_ = "water/ocean-tile", minimap_image_overlay_ = "", editor_image_ = "water/ocean-tile", id_ = "deep_water", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2f2c040}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2f2c680}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1466892288, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.5, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "water", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1466918656, overlay = 4294967295}] = {minimap_image_ = "water/ocean-grey-tile", minimap_image_overlay_ = "", editor_image_ = "water/ocean-grey-tile", id_ = "deep_water_gray", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2f2c040}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2f2c120}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1466918656, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.5, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "water", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1466921984, overlay = 4294967295}] = {minimap_image_ = "water/ocean-tropical-tile", minimap_image_overlay_ = "", editor_image_ = "water/ocean-tropical-tile", id_ = "deep_water_tropical", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2f2c040}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2f67910}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1466921984, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1466892288, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.5, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "water", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1467416576, overlay = 1115107072}] = {minimap_image_ = "water/coast-tile", minimap_image_overlay_ = "bridge/wood-ne-sw", editor_image_ = "bridge/wood-ne-sw", id_ = "shallow_water^bridgediag1", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e780}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e8d0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e780}, <No data fields>}, number_ = {base = 1467416576, overlay = 1115107072}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 1467416576, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1467416576, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1198784512, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, height_adjust_ = 22, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1467416576, overlay = 1115118592}] = {minimap_image_ = "water/coast-tile", minimap_image_overlay_ = "bridge/wood-se-nw", editor_image_ = "bridge/wood-se-nw", id_ = "shallow_water^bridgediag2", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e780}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e8d0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e780}, <No data fields>}, number_ = {base = 1467416576, overlay = 1115118592}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 1467416576, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1467416576, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1198784512, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, height_adjust_ = 22, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1467416576, overlay = 1115126784}] = {minimap_image_ = "water/coast-tile", minimap_image_overlay_ = "bridge/wood-n-s", editor_image_ = "bridge/wood-n-s", id_ = "shallow_water^bridge", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e780}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e8d0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a9e780}, <No data fields>}, number_ = {base = 1467416576, overlay = 1115126784}, mvt_type_ = std::vector of length 3, capacity 3 = {{base = 1467416576, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}}, def_type_ = std::vector of length 3, capacity 3 = {{base = 1467416576, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}, {base = 1198784512, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1198784512, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, height_adjust_ = 22, height_adjust_set_ = true, submerge_ = 0, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1467416576, overlay = 1449984000}] = {minimap_image_ = "water/coast-tile", minimap_image_overlay_ = "village/coast-tile", editor_image_ = "village/coast-tile", id_ = "shallow_water^mermen-village", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x31ae780}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3a85e90}, <No data fields>}, number_ = {base = 1467416576, overlay = 1449984000}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1467416576, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1467416576, overlay = 4294967295}, {base = 721420288, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1467416576, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.40000000000000002, submerge_set_ = true, light_modification_ = 0, heals_ = 8, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2e4cfa0}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2d93280}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x32f22b0}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x34d5ff0}, <No data fields>}, editor_group_ = "", village_ = true, castle_ = false, keep_ = false, overlay_ = false, combined_ = true, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1467416576, overlay = 4294967295}] = {minimap_image_ = "water/coast-tile", minimap_image_overlay_ = "", editor_image_ = "water/coast-tile", id_ = "shallow_water", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2f67ee0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2f684b0}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1467416576, overlay = 4294967295}, mvt_type_ = std::vector of length 1, capacity 1 = {{base = 1467416576, overlay = 4294967295}}, def_type_ = std::vector of length 1, capacity 1 = {{base = 1467416576, overlay = 4294967295}}, union_type_ = std::vector of length 1, capacity 1 = {{base = 1467416576, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.40000000000000002, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "water", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}, [{base = 1467442688, overlay = 4294967295}] = {minimap_image_ = "water/ford-tile", minimap_image_overlay_ = "", editor_image_ = "water/ford-tile", id_ = "ford", name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x3946fe0}, <No data fields>}, editor_name_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, number_ = {base = 1467442688, overlay = 4294967295}, mvt_type_ = std::vector of length 2, capacity 2 = {{base = 1198784512, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, def_type_ = std::vector of length 2, capacity 2 = {{base = 1198784512, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, union_type_ = std::vector of length 2, capacity 2 = {{base = 1198784512, overlay = 4294967295}, {base = 1467416576, overlay = 4294967295}}, height_adjust_ = 0, height_adjust_set_ = false, submerge_ = 0.29999999999999999, submerge_set_ = true, light_modification_ = 0, heals_ = 0, income_description_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_ally_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_enemy_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, income_description_own_ = {<shared_object<t_string_base, shared_node<t_string_base> >> = {val_ = 0x2c02670}, <No data fields>}, editor_group_ = "water", village_ = false, castle_ = false, keep_ = false, overlay_ = false, combined_ = false, editor_default_base_ = {base = 0, overlay = 4294967295}, hide_in_editor_ = false}...}, villages_ = std::vector of length 30, capacity 32 = {{x = 3, y = 18, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 7, y = 15, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 7, y = 21, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 8, y = 26, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 10, y = 12, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 10, y = 30, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 11, y = 20, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 11, y = 34, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 14, y = 9, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 15, y = 4, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 16, y = 33, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 17, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 17, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 20, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 21, y = 34, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 25, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 26, y = 35, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 29, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 29, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 30, y = 8, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 31, y = 36, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 32, y = 32, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 35, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 35, y = 20, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 36, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 36, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 38, y = 15, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 39, y = 19, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 39, y = 25, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}, {x = 43, y = 22, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}}, borderCache_ = std::map with 188 elements = {[{x = -1000, y = -1000, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = -1, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 0, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 1, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 3, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 4, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 5, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 6, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 7, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 8, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 9, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 10, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 11, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 12, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 13, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 14, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 15, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 16, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 17, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 18, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 19, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 20, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 21, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 22, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 23, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 24, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 25, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 26, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 27, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 28, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 29, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 30, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 31, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 32, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 33, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 34, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 35, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 36, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 37, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 38, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 39, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 40, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 41, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -2, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -1, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = -1, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 0, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 0, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 1, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 1, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 2, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 2, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 3, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 3, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 4, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 4, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 5, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 5, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 6, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 6, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 7, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 7, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 8, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 8, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 9, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 9, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 10, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 10, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 11, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 11, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 12, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 12, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 13, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 13, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 14, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 14, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 15, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 15, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 16, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 16, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 17, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 17, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 18, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 18, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 19, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 19, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 20, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 20, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 21, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 21, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 22, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 22, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 23, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 23, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 24, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 24, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 25, y = -2, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}, [{x = 25, y = 42, static null_location = {x = -1000, y = -1000, static null_location = <same as static member of an already seen type>}}] = {base = 0, overlay = 4294967295}...}, terrainFrequencyCache_ = std::map with 29 elements = {[{base = 1130889216, overlay = 4294967295}] = 286600, [{base = 1147404288, overlay = 1148125184}] = 16200, [{base = 1147404288, overlay = 4294967295}] = 46200, [{base = 1148387328, overlay = 4294967295}] = 34800, [{base = 1197932544, overlay = 1449459712}] = 21000, [{base = 1197932544, overlay = 4294967295}] = 885600, [{base = 1198718976, overlay = 1181745152}] = 381800, [{base = 1198718976, overlay = 1182007296}] = 146400, [{base = 1198718976, overlay = 1449686016}] = 19800, [{base = 1198718976, overlay = 4294967295}] = 210400, [{base = 1214513152, overlay = 4294967295}] = 33600, [{base = 1214775296, overlay = 4294967295}] = 230800, [{base = 1265106944, overlay = 4294967295}] = 35700, [{base = 1298399232, overlay = 4294967295}] = 17400, [{base = 1298989056, overlay = 1449682944}] = 24600, [{base = 1298989056, overlay = 4294967295}] = 67000, [{base = 1382350848, overlay = 4294967295}] = 228000, [{base = 1383202816, overlay = 4294967295}] = 202800, [{base = 1400045568, overlay = 1449685760}] = 15000, [{base = 1400045568, overlay = 4294967295}] = 112800, [{base = 1466892288, overlay = 4294967295}] = 42000, [{base = 1467416576, overlay = 1115107072}] = 21000, [{base = 1467416576, overlay = 1115118592}] = 21000, [{base = 1467416576, overlay = 1115126784}] = 21000, [{base = 1467416576, overlay = 1449984000}] = 19800, [{base = 1467416576, overlay = 4294967295}] = 970400, [{base = 1467442688, overlay = 4294967295}] = 111000, [{base = 1484062720, overlay = 4294967295}] = 570600, [{base = 1601372160, overlay = 4294967295}] = 1087400}, w_ = 47, h_ = 41, total_width_ = 49, total_height_ = 43, border_size_ = 1, usage_ = gamemap::IS_MAP}, units_ = {umap_ = {table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<unsigned long const, std::_List_iterator<unit_map::unit_pod> > >, unsigned long, std::_List_iterator<unit_map::unit_pod>, boost::hash<unsigned long>, std::equal_to<unsigned long> > >> = {<boost::unordered::detail::functions<boost::hash<unsigned long>, std::equal_to<unsigned long> >> = {static nothrow_move_assignable = true, static nothrow_move_constructible = <optimized out>, current_ = false, funcs_ = {{data_ = {buf = "A", align_ = 65 'A'}}, {data_ = {buf = "\024", align_ = 20 '\024'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<unsigned long const, std::_List_iterator<unit_map::unit_pod> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<unsigned long const, std::_List_iterator<unit_map::unit_pod> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<unsigned long const, std::_List_iterator<unit_map::unit_pod> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 128, size_ = 122, mlf_ = 1, max_load_ = 128, buckets_ = 0x9b79580}, <No data fields>}}, lmap_ = {table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<map_location const, std::_List_iterator<unit_map::unit_pod> > >, map_location, std::_List_iterator<unit_map::unit_pod>, boost::hash<map_location>, std::equal_to<map_location> > >> = {<boost::unordered::detail::functions<boost::hash<map_location>, std::equal_to<map_location> >> = {static nothrow_move_assignable = true, static nothrow_move_constructible = <optimized out>, current_ = false, funcs_ = {{data_ = {buf = "&", align_ = 38 '&'}}, {data_ = {buf = "\373", align_ = -5 '\373'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<map_location const, std::_List_iterator<unit_map::unit_pod> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<map_location const, std::_List_iterator<unit_map::unit_pod> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<map_location const, std::_List_iterator<unit_map::unit_pod> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 128, size_ = 122, mlf_ = 1, max_load_ = 128, buckets_ = 0x9b79990}, <No data fields>}}, ilist_ = std::list = {[0] = {unit = 0xa7b0970, ref_count = {count_ = 0}, deleted_uid = 398}, [1] = {unit = 0xa7af760, ref_count = {count_ = 0}, deleted_uid = 397}, [2] = {unit = 0xb96fc70, ref_count = {count_ = 0}, deleted_uid = 396}, [3] = {unit = 0x9cf8360, ref_count = {count_ = 0}, deleted_uid = 395}, [4] = {unit = 0xc31e9d0, ref_count = {count_ = 0}, deleted_uid = 394}, [5] = {unit = 0xc319fe0, ref_count = {count_ = 0}, deleted_uid = 393}, [6] = {unit = 0xa5c2d90, ref_count = {count_ = 0}, deleted_uid = 392}, [7] = {unit = 0xcd20710, ref_count = {count_ = 0}, deleted_uid = 391}, [8] = {unit = 0xb3eda00, ref_count = {count_ = 0}, deleted_uid = 390}, [9] = {unit = 0xb3e8860, ref_count = {count_ = 0}, deleted_uid = 389}, [10] = {unit = 0xba07450, ref_count = {count_ = 0}, deleted_uid = 388}, [11] = {unit = 0xba04540, ref_count = {count_ = 0}, deleted_uid = 387}, [12] = {unit = 0xba810f0, ref_count = {count_ = 0}, deleted_uid = 386}, [13] = {unit = 0xbec9300, ref_count = {count_ = 0}, deleted_uid = 385}, [14] = {unit = 0xa7e8410, ref_count = {count_ = 0}, deleted_uid = 384}, [15] = {unit = 0xbbe77d0, ref_count = {count_ = 0}, deleted_uid = 383}, [16] = {unit = 0xb836f90, ref_count = {count_ = 0}, deleted_uid = 382}, [17] = {unit = 0xb836a10, ref_count = {count_ = 0}, deleted_uid = 381}, [18] = {unit = 0xdf767d0, ref_count = {count_ = 0}, deleted_uid = 380}, [19] = {unit = 0xdf76250, ref_count = {count_ = 0}, deleted_uid = 379}, [20] = {unit = 0xdf746f0, ref_count = {count_ = 0}, deleted_uid = 378}, [21] = {unit = 0xc88daa0, ref_count = {count_ = 0}, deleted_uid = 377}, [22] = {unit = 0xdb13170, ref_count = {count_ = 0}, deleted_uid = 376}, [23] = {unit = 0x637abb0, ref_count = {count_ = 0}, deleted_uid = 375}, [24] = {unit = 0x94391a0, ref_count = {count_ = 0}, deleted_uid = 374}, [25] = {unit = 0xe510750, ref_count = {count_ = 0}, deleted_uid = 373}, [26] = {unit = 0xba94e80, ref_count = {count_ = 0}, deleted_uid = 372}, [27] = {unit = 0x96aa810, ref_count = {count_ = 0}, deleted_uid = 371}, [28] = {unit = 0xdf45870, ref_count = {count_ = 0}, deleted_uid = 370}, [29] = {unit = 0x6584b90, ref_count = {count_ = 0}, deleted_uid = 369}, [30] = {unit = 0x9fca860, ref_count = {count_ = 0}, deleted_uid = 368}, [31] = {unit = 0x98e9d40, ref_count = {count_ = 0}, deleted_uid = 367}, [32] = {unit = 0xbeba2a0, ref_count = {count_ = 0}, deleted_uid = 366}, [33] = {unit = 0xac9e590, ref_count = {count_ = 0}, deleted_uid = 365}, [34] = {unit = 0x6bf9780, ref_count = {count_ = 0}, deleted_uid = 364}, [35] = {unit = 0xcea4100, ref_count = {count_ = 0}, deleted_uid = 363}, [36] = {unit = 0xb20c7f0, ref_count = {count_ = 0}, deleted_uid = 362}, [37] = {unit = 0xb724ba0, ref_count = {count_ = 0}, deleted_uid = 361}, [38] = {unit = 0xc38fdd0, ref_count = {count_ = 0}, deleted_uid = 360}, [39] = {unit = 0x662fc60, ref_count = {count_ = 0}, deleted_uid = 359}, [40] = {unit = 0xa40e3d0, ref_count = {count_ = 0}, deleted_uid = 358}, [41] = {unit = 0xd23cb40, ref_count = {count_ = 0}, deleted_uid = 357}, [42] = {unit = 0xd277380, ref_count = {count_ = 0}, deleted_uid = 356}, [43] = {unit = 0xe197140, ref_count = {count_ = 0}, deleted_uid = 355}, [44] = {unit = 0x93dc150, ref_count = {count_ = 0}, deleted_uid = 354}, [45] = {unit = 0x398c310, ref_count = {count_ = 0}, deleted_uid = 258}, [46] = {unit = 0x5c50900, ref_count = {count_ = 0}, deleted_uid = 254}, [47] = {unit = 0x5c78b80, ref_count = {count_ = 0}, deleted_uid = 279}, [48] = {unit = 0x5d259a0, ref_count = {count_ = 0}, deleted_uid = 284}, [49] = {unit = 0x5d68070, ref_count = {count_ = 0}, deleted_uid = 289}, [50] = {unit = 0x5cfb510, ref_count = {count_ = 0}, deleted_uid = 299}, [51] = {unit = 0x61271c0, ref_count = {count_ = 0}, deleted_uid = 295}, [52] = {unit = 0x6169890, ref_count = {count_ = 0}, deleted_uid = 290}, [53] = {unit = 0x6113ad0, ref_count = {count_ = 0}, deleted_uid = 190}, [54] = {unit = 0x624b350, ref_count = {count_ = 0}, deleted_uid = 1}, [55] = {unit = 0x6e255a0, ref_count = {count_ = 0}, deleted_uid = 264}, [56] = {unit = 0xd4eb660, ref_count = {count_ = 0}, deleted_uid = 326}, [57] = {unit = 0xd4e4e60, ref_count = {count_ = 0}, deleted_uid = 327}, [58] = {unit = 0xbfa24e0, ref_count = {count_ = 0}, deleted_uid = 328}, [59] = {unit = 0xe57c180, ref_count = {count_ = 0}, deleted_uid = 329}, [60] = {unit = 0xbd52120, ref_count = {count_ = 0}, deleted_uid = 330}, [61] = {unit = 0xaa9c410, ref_count = {count_ = 0}, deleted_uid = 331}, [62] = {unit = 0xca43d20, ref_count = {count_ = 0}, deleted_uid = 332}, [63] = {unit = 0xac557d0, ref_count = {count_ = 0}, deleted_uid = 333}, [64] = {unit = 0xd073c40, ref_count = {count_ = 0}, deleted_uid = 334}, [65] = {unit = 0xcc3b010, ref_count = {count_ = 0}, deleted_uid = 335}, [66] = {unit = 0xe57b0c0, ref_count = {count_ = 0}, deleted_uid = 336}, [67] = {unit = 0xc05d170, ref_count = {count_ = 0}, deleted_uid = 337}, [68] = {unit = 0xe2dd410, ref_count = {count_ = 0}, deleted_uid = 338}, [69] = {unit = 0xca41540, ref_count = {count_ = 0}, deleted_uid = 339}, [70] = {unit = 0xa000910, ref_count = {count_ = 0}, deleted_uid = 340}, [71] = {unit = 0x954e0d0, ref_count = {count_ = 0}, deleted_uid = 341}, [72] = {unit = 0xbde0e20, ref_count = {count_ = 0}, deleted_uid = 342}, [73] = {unit = 0x96d0c50, ref_count = {count_ = 0}, deleted_uid = 343}, [74] = {unit = 0xb2b1290, ref_count = {count_ = 0}, deleted_uid = 346}, [75] = {unit = 0x30b26f0, ref_count = {count_ = 0}, deleted_uid = 140}, [76] = {unit = 0x5d15530, ref_count = {count_ = 0}, deleted_uid = 294}, [77] = {unit = 0xd1852c0, ref_count = {count_ = 0}, deleted_uid = 353}, [78] = {unit = 0xa9d8250, ref_count = {count_ = 0}, deleted_uid = 352}, [79] = {unit = 0xb22c8c0, ref_count = {count_ = 0}, deleted_uid = 351}, [80] = {unit = 0xb292d20, ref_count = {count_ = 0}, deleted_uid = 349}, [81] = {unit = 0xa8a5880, ref_count = {count_ = 0}, deleted_uid = 348}, [82] = {unit = 0x9e92880, ref_count = {count_ = 3}, deleted_uid = 347}, [83] = {unit = 0xb2a3460, ref_count = {count_ = 0}, deleted_uid = 345}, [84] = {unit = 0xd5b64e0, ref_count = {count_ = 0}, deleted_uid = 344}, [85] = {unit = 0x61d3e50, ref_count = {count_ = 0}, deleted_uid = 230}, [86] = {unit = 0x5d0f610, ref_count = {count_ = 0}, deleted_uid = 280}, [87] = {unit = 0x3260580, ref_count = {count_ = 1}, deleted_uid = 268}, [88] = {unit = 0xc59cf60, ref_count = {count_ = 0}, deleted_uid = 325}, [89] = {unit = 0xcbf0b10, ref_count = {count_ = 0}, deleted_uid = 324}, [90] = {unit = 0xd38d240, ref_count = {count_ = 0}, deleted_uid = 323}, [91] = {unit = 0x6d43a80, ref_count = {count_ = 0}, deleted_uid = 322}, [92] = {unit = 0xcb84140, ref_count = {count_ = 0}, deleted_uid = 321}, [93] = {unit = 0xc5518c0, ref_count = {count_ = 0}, deleted_uid = 314}, [94] = {unit = 0xcb5ad90, ref_count = {count_ = 0}, deleted_uid = 320}, [95] = {unit = 0xc666040, ref_count = {count_ = 0}, deleted_uid = 319}, [96] = {unit = 0xc4de310, ref_count = {count_ = 0}, deleted_uid = 313}, [97] = {unit = 0xc869930, ref_count = {count_ = 0}, deleted_uid = 311}, [98] = {unit = 0xc2958d0, ref_count = {count_ = 0}, deleted_uid = 316}, [99] = {unit = 0xc328130, ref_count = {count_ = 0}, deleted_uid = 318}, [100] = {unit = 0xc6497b0, ref_count = {count_ = 0}, deleted_uid = 317}, [101] = {unit = 0xc564e10, ref_count = {count_ = 0}, deleted_uid = 315}, [102] = {unit = 0xc901b10, ref_count = {count_ = 0}, deleted_uid = 312}, [103] = {unit = 0xc6f6e00, ref_count = {count_ = 0}, deleted_uid = 310}, [104] = {unit = 0xc6fa090, ref_count = {count_ = 0}, deleted_uid = 309}, [105] = {unit = 0xc818eb0, ref_count = {count_ = 0}, deleted_uid = 308}, [106] = {unit = 0xc9a49d0, ref_count = {count_ = 0}, deleted_uid = 307}, [107] = {unit = 0xb5a3770, ref_count = {count_ = 0}, deleted_uid = 306}, [108] = {unit = 0xc77b170, ref_count = {count_ = 0}, deleted_uid = 305}, [109] = {unit = 0xc26a5f0, ref_count = {count_ = 0}, deleted_uid = 304}, [110] = {unit = 0x70672b0, ref_count = {count_ = 0}, deleted_uid = 55}, [111] = {unit = 0x7040600, ref_count = {count_ = 0}, deleted_uid = 26}, [112] = {unit = 0x7021f10, ref_count = {count_ = 0}, deleted_uid = 24}, [113] = {unit = 0x6fdec40, ref_count = {count_ = 0}, deleted_uid = 50}, [114] = {unit = 0x6fb1df0, ref_count = {count_ = 0}, deleted_uid = 5}, [115] = {unit = 0x6f7c980, ref_count = {count_ = 0}, deleted_uid = 278}, [116] = {unit = 0x6f4f080, ref_count = {count_ = 0}, deleted_uid = 126}, [117] = {unit = 0xb25dc50, ref_count = {count_ = 0}, deleted_uid = 48}, [118] = {unit = 0x6e7b890, ref_count = {count_ = 0}, deleted_uid = 16}, [119] = {unit = 0x6e5a390, ref_count = {count_ = 0}, deleted_uid = 182}, [120] = {unit = 0x6dab520, ref_count = {count_ = 0}, deleted_uid = 275}, [121] = {unit = 0x6ccab40, ref_count = {count_ = 0}, deleted_uid = 296}, [122] = {unit = 0x0, ref_count = {count_ = 1}, deleted_uid = 0}}, the_end_ = {unit = , ref_count = {count_ = 1}, deleted_uid = 0}}, undo_stack_ = std::vector of length 0, capacity 4, redo_stack_ = std::vector of length 0, capacity 0, whiteboard_manager_ = {px = 0x87bde00}, xp_mod_ = {old_value_ = 100}, loading_game_ = false, first_human_team_ = 3, player_number_ = 1, first_player_ = 1, start_turn_ = 24, is_host_ = true, skip_replay_ = false, linger_ = false, it_is_a_new_turn_ = false, init_side_done_ = true, savenames_ = std::vector of length 1, capacity 16 = {""}, wml_commands_ = std::vector of length 1, capacity 16 = {0x0}, static MAX_WML_COMMANDS = 7, victory_when_enemies_defeated_ = true, end_level_data_ = {carryover_report = true, prescenario_save = true, replay_save = true, linger_mode = true, gold_bonus = true, carryover_percentage = 80, carryover_add = false, custom_endlevel_music = "", reveal_map = true, disabled = false}, victory_music_ = std::vector of length 2, capacity 2 = {"victory.ogg", "victory2.ogg"}, defeat_music_ = std::vector of length 2, capacity 2 = {"defeat.ogg", "defeat2.ogg"}}, cursor_setter = {old_ = cursor::NORMAL}, data_backlog_ = std::deque with 0 elements, textbox_info_ = {box_ = {<util::scoped_resource<gui::textbox*, util::delete_item>> = {_vptr.scoped_resource = 0x104d310 <vtable for util::scoped_ptr<gui::textbox>+16>, resource = 0x0}, <No data fields>}, check_ = {<util::scoped_resource<gui::button*, util::delete_item>> = {_vptr.scoped_resource = 0x104d350 <vtable for util::scoped_ptr<gui::button>+16>, resource = 0x0}, <No data fields>}, mode_ = gui::TEXTBOX_NONE, label_string_ = "", label_ = 0}, replay_sender_ = {obj_ = @0x1270660, upto_ = 3001}, end_turn_ = false, player_type_changed_ = false, replaying_ = false, turn_over_ = false, skip_next_turn_ = false, level_result_ = NONE} > res = <optimized out> >#24 play_game (disp=..., gamestate=..., game_config=..., io_type=io_type@entry=IO_NONE, skip_replay=skip_replay@entry=false) at src/playcampaign.cpp:366 > map_data = "border_size=1\nusage=map\n\n_s , _s , _s , _s , _s , _s , _s , _s , _s , _s , _s , _s , _s "... > wmlvars = <optimized out> > story = {first = {i_ = <error reading variable>, second = {i_ = <error reading variable>} > save_game_after_scenario = true > res = VICTORY > end_level = {carryover_report = true, prescenario_save = true, replay_save = true, linger_mode = true, gold_bonus = true, carryover_percentage = 80, carryover_add = false, custom_endlevel_music = "", reveal_map = true, disabled = false} > type = "multiplayer" > scenario = 0x2c205e8 > starting_pos = {static invalid = {static invalid = <same as static member of an already seen type>, static diff_track_attribute = 0xc8ac48 "__diff_track", values = std::map with 0 elements, children = std::map with 0 elements, ordered_children = std::vector of length 0, capacity 0}, static diff_track_attribute = 0xc8ac48 "__diff_track", values = std::map with 16 elements = {["current_tod"] = {value = {which_ = 2, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\000\000\000\000\000\000\360?", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["description"] = {value = {which_ = 3, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\270\n\363\004\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["experience_modifier"] = {value = {which_ = 2, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\000\000\000\000\000\000N@", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["id"] = {value = {which_ = 3, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\370\t\363\004\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["map_data"] = {value = {which_ = 3, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\b}\363\004\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["name"] = {value = {which_ = 3, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\230\f\363\004\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["next_underlying_unit_id"] = {value = {which_ = 2, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\000\000\000\000\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["objectives"] = {value = {which_ = 4, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "0\n\363\004\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["observer"] = {value = {which_ = 1, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\001\000\000\000\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["random_calls"] = {value = {which_ = 3, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\370sPQ;\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["random_seed"] = {value = {which_ = 2, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\000\000\000\000\200\261\301@", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["random_start_time"] = {value = {which_ = 1, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\001\000\000\000\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["shuffle_sides"] = {value = {which_ = 1, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\000\000\000\000\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["turns"] = {value = {which_ = 2, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\000\000\000\000\000\000\360\277", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["version"] = {value = {which_ = 3, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\b\021\363\004\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}, ["victory_when_enemies_defeated"] = {value = {which_ = 1, storage_ = {<boost::detail::aligned_storage::aligned_storage_imp<8ul, 8ul>> = {data_ = {buf = "\001\000\000\000\000\000\000", align_ = {<No data fields>}}}, static size = <optimized out>, static alignment = <optimized out>}}}}, children = std::map with 6 elements = {["era"] = std::vector of length 1, capacity 1 = {0x44cb110}, ["event"] = std::vector of length 16, capacity 16 = {0x35ca5b0, 0x2f46ef0, 0x2f4ac30, 0x2dbdc00, 0x3a86810, 0x2f3ce90, 0x2e3ac50, 0x44bf390, 0x43e2460, 0x46b8d80, 0x49a8600, 0x46e4c40, 0x452bc10, 0x45227e0, 0x44f66c0, 0x44ef690}, ["music"] = std::vector of length 25, capacity 32 = {0x44ec560, 0x44eb740, 0x44e9da0, 0x44e9910, 0x44e8af0, 0x44e5ac0, 0x44e3ad0, 0x44e2140, 0x44e1d60, 0x44e1960, 0x44e1620, 0x44e0dc0, 0x44dfce0, 0x44ddae0, 0x44db940, 0x44db140, 0x44d7f30, 0x44d59f0, 0x44d5290, 0x44d45c0, 0x44d29e0, 0x44d1ca0, 0x44cfe90, 0x44cfab0, 0x44cf740}, ["side"] = std::vector of length 7, capacity 8 = {0x449b3a0, 0x449a0f0, 0x4497140, 0x4490710, 0x448ec90, 0x448b5b0, 0x44853a0}, ["time"] = std::vector of length 6, capacity 8 = {0x44cf360, 0x44ce450, 0x44cd5d0, 0x44cc710, 0x44cc3d0, 0x44cc020}, ["variables"] = std::vector of length 1, capacity 1 = {0x4482b40}}, ordered_children = std::vector of length 56, capacity 64 = {{pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 0}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 1}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 2}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 3}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 4}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 5}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 6}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 7}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 8}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 9}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 10}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 11}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 12}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 13}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 14}, {pos = {first = "event", second = std::vector of length 16, capacity 16 = {, , , , , , , , , , , , , , , }}, index = 15}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 0}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 1}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 2}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 3}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 4}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 5}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 6}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 7}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 8}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 9}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 10}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 11}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 12}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 13}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 14}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 15}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 16}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 17}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 18}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 19}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 20}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 21}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 22}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 23}, {pos = {first = "music", second = std::vector of length 25, capacity 32 = {, , , , , , , , , , , , , , , , , , , , , , , , }}, index = 24}, {pos = {first = "time", second = std::vector of length 6, capacity 8 = {, , , , , }}, index = 0}, {pos = {first = "time", second = std::vector of length 6, capacity 8 = {, , , , , }}, index = 1}, {pos = {first = "time", second = std::vector of length 6, capacity 8 = {, , , , , }}, index = 2}, {pos = {first = "time", second = std::vector of length 6, capacity 8 = {, , , , , }}, index = 3}, {pos = {first = "time", second = std::vector of length 6, capacity 8 = {, , , , , }}, index = 4}, {pos = {first = "time", second = std::vector of length 6, capacity 8 = {, , , , , }}, index = 5}, {pos = {first = "era", second = std::vector of length 1, capacity 1 = {}}, index = 0}, {pos = {first = "side", second = std::vector of length 7, capacity 8 = {, , , , , , }}, index = 0}, {pos = {first = "side", second = std::vector of length 7, capacity 8 = {, , , , , , }}, index = 1}, {pos = {first = "side", second = std::vector of length 7, capacity 8 = {, , , , , , }}, index = 2}, {pos = {first = "side", second = std::vector of length 7, capacity 8 = {, , , , , , }}, index = 3}, {pos = {first = "side", second = std::vector of length 7, capacity 8 = {, , , , , , }}, index = 4}, {pos = {first = "side", second = std::vector of length 7, capacity 8 = {, , , , , , }}, index = 5}, {pos = {first = "side", second = std::vector of length 7, capacity 8 = {, , , , , , }}, index = 6}, {pos = {first = "variables", second = std::vector of length 1, capacity 1 = {}}, index = 0}}} > controllers = std::map with 0 elements >#25 0x00000000004cd943 in game_controller::launch_game (this=0x2c20380, reload=<optimized out>) at src/game_controller.cpp:1270 > result = <optimized out> > loadscreen_manager = {static manager = 0x0, owns = false} > bin_paths_manager = {paths_ = std::vector of length 0, capacity 0} >#26 0x000000000048eb08 in do_gameloop (argc=argc@entry=2, argv=argv@entry=0x7fff39145718) at src/game.cpp:578 > res = <optimized out> > disp_manager = {<No data fields>} > label_manager = {<No data fields>} > should_reload = game_controller_abstract::NO_RELOAD_DATA > game = {px = 0x2c20380, pn = {pi_ = 0x2cc5a30}} > start_ticks = <optimized out> > cursor_manager = {<No data fields>} > loadscreen_manager = {static manager = 0x0, owns = false} > tips_of_day = {static invalid = {static invalid = <same as static member of an already seen type>, static diff_track_attribute = 0xc8ac48 "__diff_track", values = std::map with 0 elements, children = std::map with 0 elements, ordered_children = std::vector of length 0, capacity 0}, static diff_track_attribute = 0xc8ac48 "__diff_track", values = std::map with 0 elements, children = std::map with 0 elements, ordered_children = std::vector of length 0, capacity 0} > cmdline_opts = {bpp = {<boost::optional_detail::optional_base<int>> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, campaign = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\220Q\024\071\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, campaign_difficulty = {<boost::optional_detail::optional_base<int>> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, campaign_scenario = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\350\371+Q;\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, clock = false, config_path = false, config_dir = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\320U\024\071\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, data_dir = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\002\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, debug = true, editor = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = ";\351+Q;\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, fps = false, fullscreen = false, gunzip = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000Q\024\071\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, gzip = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "@\273NQ;\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, help = false, language = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = " R\024\071\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, log = {<boost::optional_detail::optional_base<std::vector<boost::tuples::tuple<int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, std::allocator<boost::tuples::tuple<int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> > > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\303\063)Q;\000\000\000\231\231\231\031\n\000\000\000 R\024\071\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, load = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\304R\024\071\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, logdomains = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\002\000\000\000\001\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer = false, multiplayer_ai_config = {<boost::optional_detail::optional_base<std::vector<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, std::allocator<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> > > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000\000\377\377\377\377\000\000\000\000\002\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer_algorithm = {<boost::optional_detail::optional_base<std::vector<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, std::allocator<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> > > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\033\000\000\000\000\000\000\000\260\207\333N;\000\000\000q\255\353\306\000\200\377\377", aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer_controller = {<boost::optional_detail::optional_base<std::vector<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, std::allocator<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> > > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\217R\024\071\377\177\000\000\000\000\000\000\000\000\000\000\060\000\000\000\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer_era = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\320R\024\071\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer_exit_at_end = false, multiplayer_label = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer_parm = {<boost::optional_detail::optional_base<std::vector<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, std::allocator<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> > > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "w\000\000\000|\000\000\000\317R\024\071\377\177\000\000`\207\333N;\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer_scenario = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\301\254\353\306\000\200\377\377", aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer_side = {<boost::optional_detail::optional_base<std::vector<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, std::allocator<boost::tuples::tuple<unsigned int, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> > > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000\000\060", '\000' <repeats 14 times>, aligner_ = {<No data fields>}}}}, <No data fields>}, multiplayer_turns = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, max_fps = {<boost::optional_detail::optional_base<int>> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "2014", aligner_ = {<No data fields>}}}}, <No data fields>}, nocache = false, nodelay = false, nogui = false, nomusic = false, nosound = false, new_storyscreens = false, new_syntax = false, new_widgets = false, path = false, preprocess = false, preprocess_defines = {<boost::optional_detail::optional_base<std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "@\275\267N;\000\000\000\270T\024\071\377\177\000\000q\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, preprocess_input_macros = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\340\255\333N;\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, preprocess_output_macros = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\001\200\255\373\377\177\000", aligner_ = {<No data fields>}}}}, <No data fields>}, preprocess_path = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\340\255\333N;\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, preprocess_target = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\340\255\333N;\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, proxy = false, proxy_address = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\340\255\333N;\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, proxy_password = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, proxy_port = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, proxy_user = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, resolution = {<boost::optional_detail::optional_base<boost::tuples::tuple<int, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000@U\024\071", aligner_ = {<No data fields>}}}}, <No data fields>}, rng_seed = {<boost::optional_detail::optional_base<unsigned int>> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "0\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, server = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\004\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, screenshot = false, screenshot_map_file = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, screenshot_output_file = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, smallgui = false, strict_validation = false, test = {<boost::optional_detail::optional_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<boost::optional_detail::optional_tag> = {<No data fields>}, m_initialized = false, m_storage = {dummy_ = {data = "\000\000\000\000\000\000\000", aligner_ = {<No data fields>}}}}, <No data fields>}, validcache = false, version = false, windowed = false, with_replay = false, argc_ = 2, argv_ = 0x7fff39145718, all_ = {static m_default_line_length = 80, m_caption = "", m_line_length = 80, m_min_description_length = 40, m_options = std::vector of length 62, capacity 64 = {{px = 0x2c17c20, pn = {pi_ = 0x2c18760}}, {px = 0x2c187c0, pn = {pi_ = 0x2c18940}}, {px = 0x2c18990, pn = {pi_ = 0x2c18a80}}, {px = 0x2c18aa0, pn = {pi_ = 0x2c18b60}}, {px = 0x2c18ba0, pn = {pi_ = 0x2c18d20}}, {px = 0x2c18dd0, pn = {pi_ = 0x2c18f20}}, {px = 0x2c18f40, pn = {pi_ = 0x2c19030}}, {px = 0x2c19050, pn = {pi_ = 0x2c19130}}, {px = 0x2c19170, pn = {pi_ = 0x2c192d0}}, {px = 0x2c18d40, pn = {pi_ = 0x2c194a0}}, {px = 0x2c194c0, pn = {pi_ = 0x2c19690}}, {px = 0x2c196d0, pn = {pi_ = 0x2c19770}}, {px = 0x2c197b0, pn = {pi_ = 0x2c19810}}, {px = 0x2c19850, pn = {pi_ = 0x2c19920}}, {px = 0x2c19960, pn = {pi_ = 0x2c19a40}}, {px = 0x2c19a80, pn = {pi_ = 0x2c19b70}}, {px = 0x2c19b90, pn = {pi_ = 0x2c19c90}}, {px = 0x2c192f0, pn = {pi_ = 0x2c19f10}}, {px = 0x2c19f30, pn = {pi_ = 0x2c1a0d0}}, {px = 0x2c1a110, pn = {pi_ = 0x2c1a1f0}}, {px = 0x2c1a210, pn = {pi_ = 0x2c1a350}}, {px = 0x2c1a390, pn = {pi_ = 0x2c1a440}}, {px = 0x2c1a480, pn = {pi_ = 0x2c1a5c0}}, {px = 0x2c1a600, pn = {pi_ = 0x2c1a6b0}}, {px = 0x2c1a8a0, pn = {pi_ = 0x2c1aa00}}, {px = 0x2c1aa60, pn = {pi_ = 0x2c1aba0}}, {px = 0x2c1abc0, pn = {pi_ = 0x2c1acc0}}, {px = 0x2c1ae80, pn = {pi_ = 0x2c1af30}}, {px = 0x2c1afb0, pn = {pi_ = 0x2c1b0d0}}, {px = 0x2c1b120, pn = {pi_ = 0x2c1b290}}, {px = 0x2c1b300, pn = {pi_ = 0x2c1b3f0}}, {px = 0x2c1b430, pn = {pi_ = 0x2c1b590}}, {px = 0x2c1b640, pn = {pi_ = 0x2c1b7b0}}, {px = 0x2c1b7f0, pn = {pi_ = 0x2c1b8f0}}, {px = 0x2c1bb80, pn = {pi_ = 0x2c1bc50}}, {px = 0x2c1bcb0, pn = {pi_ = 0x2c1be30}}, {px = 0x2c1be80, pn = {pi_ = 0x2c1bf70}}, {px = 0x2c1bf90, pn = {pi_ = 0x2c1c070}}, {px = 0x2c1c090, pn = {pi_ = 0x2c1c1a0}}, {px = 0x2c1c6a0, pn = {pi_ = 0x2c1c840}}, {px = 0x2c1c8a0, pn = {pi_ = 0x2c1c980}}, {px = 0x2c1c9a0, pn = {pi_ = 0x2c1cab0}}, {px = 0x2c1cad0, pn = {pi_ = 0x2c1cba0}}, {px = 0x2c1cbc0, pn = {pi_ = 0x2c1cca0}}, {px = 0x2c1cd70, pn = {pi_ = 0x2c1ce00}}, {px = 0x2c1ce20, pn = {pi_ = 0x2c1cef0}}, {px = 0x2c1cf30, pn = {pi_ = 0x2c1d000}}, {px = 0x2c1d020, pn = {pi_ = 0x2c1d130}}, {px = 0x2c1ccc0, pn = {pi_ = 0x2c1d2e0}}, {px = 0x2c1d300, pn = {pi_ = 0x2c1d410}}, {px = 0x2c1d430, pn = {pi_ = 0x2c1d510}}, {px = 0x2c1d770, pn = {pi_ = 0x2c1d970}}, {px = 0x2c1d9d0, pn = {pi_ = 0x2c1db50}}, {px = 0x2c1db70, pn = {pi_ = 0x2c1dca0}}, {px = 0x2c1dd10, pn = {pi_ = 0x2c1deb0}}, {px = 0x2c1e0b0, pn = {pi_ = 0x2c1e160}}, {px = 0x2c1e1c0, pn = {pi_ = 0x2c1e290}}, {px = 0x2c1e2e0, pn = {pi_ = 0x2c1e390}}, {px = 0x2c1e400, pn = {pi_ = 0x2c1e4b0}}, {px = 0x2c1e4d0, pn = {pi_ = 0x2c1e5b0}}, {px = 0x2c1e680, pn = {pi_ = 0x2c1e720}}, {px = 0x2c1e7a0, pn = {pi_ = 0x2c1e830}}}, belong_to_group = std::vector<bool> of length 62, capacity 64 = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, groups = std::vector of length 2, capacity 2 = {{px = 0x2c1f5e0, pn = {pi_ = 0x2c1fac0}}, {px = 0x2c1fb40, pn = {pi_ = 0x2c1fbe0}}}}, visible_ = {static m_default_line_length = 80, m_caption = "", m_line_length = 80, m_min_description_length = 40, m_options = std::vector of length 60, capacity 64 = {{px = 0x2c17c20, pn = {pi_ = 0x2c18760}}, {px = 0x2c187c0, pn = {pi_ = 0x2c18940}}, {px = 0x2c18990, pn = {pi_ = 0x2c18a80}}, {px = 0x2c18aa0, pn = {pi_ = 0x2c18b60}}, {px = 0x2c18ba0, pn = {pi_ = 0x2c18d20}}, {px = 0x2c18dd0, pn = {pi_ = 0x2c18f20}}, {px = 0x2c18f40, pn = {pi_ = 0x2c19030}}, {px = 0x2c19050, pn = {pi_ = 0x2c19130}}, {px = 0x2c19170, pn = {pi_ = 0x2c192d0}}, {px = 0x2c18d40, pn = {pi_ = 0x2c194a0}}, {px = 0x2c194c0, pn = {pi_ = 0x2c19690}}, {px = 0x2c196d0, pn = {pi_ = 0x2c19770}}, {px = 0x2c197b0, pn = {pi_ = 0x2c19810}}, {px = 0x2c19850, pn = {pi_ = 0x2c19920}}, {px = 0x2c19960, pn = {pi_ = 0x2c19a40}}, {px = 0x2c19a80, pn = {pi_ = 0x2c19b70}}, {px = 0x2c19b90, pn = {pi_ = 0x2c19c90}}, {px = 0x2c192f0, pn = {pi_ = 0x2c19f10}}, {px = 0x2c19f30, pn = {pi_ = 0x2c1a0d0}}, {px = 0x2c1a110, pn = {pi_ = 0x2c1a1f0}}, {px = 0x2c1a210, pn = {pi_ = 0x2c1a350}}, {px = 0x2c1a390, pn = {pi_ = 0x2c1a440}}, {px = 0x2c1a480, pn = {pi_ = 0x2c1a5c0}}, {px = 0x2c1a600, pn = {pi_ = 0x2c1a6b0}}, {px = 0x2c1a8a0, pn = {pi_ = 0x2c1aa00}}, {px = 0x2c1aa60, pn = {pi_ = 0x2c1aba0}}, {px = 0x2c1abc0, pn = {pi_ = 0x2c1acc0}}, {px = 0x2c1ae80, pn = {pi_ = 0x2c1af30}}, {px = 0x2c1afb0, pn = {pi_ = 0x2c1b0d0}}, {px = 0x2c1b120, pn = {pi_ = 0x2c1b290}}, {px = 0x2c1b300, pn = {pi_ = 0x2c1b3f0}}, {px = 0x2c1b430, pn = {pi_ = 0x2c1b590}}, {px = 0x2c1b640, pn = {pi_ = 0x2c1b7b0}}, {px = 0x2c1b7f0, pn = {pi_ = 0x2c1b8f0}}, {px = 0x2c1bb80, pn = {pi_ = 0x2c1bc50}}, {px = 0x2c1bcb0, pn = {pi_ = 0x2c1be30}}, {px = 0x2c1be80, pn = {pi_ = 0x2c1bf70}}, {px = 0x2c1bf90, pn = {pi_ = 0x2c1c070}}, {px = 0x2c1c090, pn = {pi_ = 0x2c1c1a0}}, {px = 0x2c1c6a0, pn = {pi_ = 0x2c1c840}}, {px = 0x2c1c8a0, pn = {pi_ = 0x2c1c980}}, {px = 0x2c1c9a0, pn = {pi_ = 0x2c1cab0}}, {px = 0x2c1cad0, pn = {pi_ = 0x2c1cba0}}, {px = 0x2c1cbc0, pn = {pi_ = 0x2c1cca0}}, {px = 0x2c1cd70, pn = {pi_ = 0x2c1ce00}}, {px = 0x2c1ce20, pn = {pi_ = 0x2c1cef0}}, {px = 0x2c1cf30, pn = {pi_ = 0x2c1d000}}, {px = 0x2c1d020, pn = {pi_ = 0x2c1d130}}, {px = 0x2c1ccc0, pn = {pi_ = 0x2c1d2e0}}, {px = 0x2c1d300, pn = {pi_ = 0x2c1d410}}, {px = 0x2c1d430, pn = {pi_ = 0x2c1d510}}, {px = 0x2c1d770, pn = {pi_ = 0x2c1d970}}, {px = 0x2c1d9d0, pn = {pi_ = 0x2c1db50}}, {px = 0x2c1db70, pn = {pi_ = 0x2c1dca0}}, {px = 0x2c1dd10, pn = {pi_ = 0x2c1deb0}}, {px = 0x2c1e0b0, pn = {pi_ = 0x2c1e160}}, {px = 0x2c1e1c0, pn = {pi_ = 0x2c1e290}}, {px = 0x2c1e2e0, pn = {pi_ = 0x2c1e390}}, {px = 0x2c1e400, pn = {pi_ = 0x2c1e4b0}}, {px = 0x2c1e4d0, pn = {pi_ = 0x2c1e5b0}}}, belong_to_group = std::vector<bool> of length 60, capacity 64 = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, groups = std::vector of length 7, capacity 8 = {{px = 0x2c1e880, pn = {pi_ = 0x2c1ea80}}, {px = 0x2c1eb30, pn = {pi_ = 0x2c1ebe0}}, {px = 0x2c1ec00, pn = {pi_ = 0x2c1ec70}}, {px = 0x2c1ec90, pn = {pi_ = 0x2c1ed80}}, {px = 0x2c1eda0, pn = {pi_ = 0x2c1f370}}, {px = 0x2c1f420, pn = {pi_ = 0x2c1f4b0}}, {px = 0x2c1f4d0, pn = {pi_ = 0x2c1f5c0}}}}, hidden_ = {static m_default_line_length = 80, m_caption = "", m_line_length = 80, m_min_description_length = 40, m_options = std::vector of length 2, capacity 2 = {{px = 0x2c1e680, pn = {pi_ = 0x2c1e720}}, {px = 0x2c1e7a0, pn = {pi_ = 0x2c1e830}}}, belong_to_group = std::vector<bool> of length 2, capacity 64 = {0, 0}, groups = std::vector of length 0, capacity 0}} > res = <optimized out> > gui_event_manager = {<No data fields>} >#27 0x00000000004708b4 in main (argc=2, argv=0x7fff39145718) at src/game.cpp:642 > t = 1388844631 > exe_dir = "/usr/bin" > res = <optimized out> >From To Syms Read Shared Object Library >0x000000307760d260 0x00000030776138a4 Yes /lib64/libboost_iostreams.so.1.54.0 >0x00000033888081e0 0x000000338885745c Yes /lib64/libSDL-1.2.so.0 >0x0000003b4f2059f0 0x0000003b4f211614 Yes /lib64/libpthread.so.0 >0x0000003389001840 0x0000003389002dc4 Yes /lib64/libSDL_net-1.2.so.0 >0x0000003077e01260 0x0000003077e01dc4 Yes /lib64/libboost_system.so.1.54.0 >0x0000003077a0b7a0 0x0000003077a11104 Yes /lib64/libboost_thread.so.1.54.0 >0x000000366b204880 0x000000366b209368 Yes /lib64/libpangocairo-1.0.so.0 >0x0000003b5b80d050 0x0000003b5b82bfa8 Yes /lib64/libpango-1.0.so.0 >0x0000003b5220b160 0x0000003b52239a18 Yes /lib64/libgobject-2.0.so.0 >0x0000003b50e1a6e0 0x0000003b50eb2f1c Yes /lib64/libglib-2.0.so.0 >0x000000366ae136d0 0x000000366aee2ef8 Yes /lib64/libcairo.so.2 >0x0000003b56606ca0 0x0000003b56623fcc Yes /lib64/libfontconfig.so.1 >0x0000003076a27a40 0x0000003076a5d0f0 Yes /lib64/libboost_program_options.so.1.54.0 >0x0000003076e496d0 0x0000003076ee5ac4 Yes /lib64/libboost_regex.so.1.54.0 >0x0000003389401ac0 0x0000003389404c14 Yes /lib64/libSDL_ttf-2.0.so.0 >0x00000033884034b0 0x0000003388419744 Yes /lib64/libSDL_mixer-1.2.so.0 >0x00000036692027e0 0x000000366920a244 Yes /lib64/libSDL_image-1.2.so.0 > No /lib64/libX11.so.6 >0x0000003b56a01690 0x0000003b56a0616c Yes /lib64/libfribidi.so.0 >0x0000003b5125bab0 0x0000003b512c262a Yes /lib64/libstdc++.so.6 >0x0000003b4f605890 0x0000003b4f674bb8 Yes /lib64/libm.so.6 >0x0000003b4fe02af0 0x0000003b4fe12218 Yes /lib64/libgcc_s.so.1 >0x0000003b4ea1f560 0x0000003b4eb60cc4 Yes /lib64/libc.so.6 >0x0000003b4fa02210 0x0000003b4fa0e930 Yes /lib64/libz.so.1 >0x0000003b59001760 0x0000003b5900d570 Yes /lib64/libbz2.so.1 >0x0000003b502022d0 0x0000003b502050cc Yes /lib64/librt.so.1 >0x0000003b4ee00ed0 0x0000003b4ee019d0 Yes /lib64/libdl.so.2 >0x0000003b4e600b10 0x0000003b4e619cb0 Yes /lib64/ld-linux-x86-64.so.2 >0x0000003b5bc07320 0x0000003b5bc0f90c Yes /lib64/libpangoft2-1.0.so.0 >0x0000003b5f401190 0x0000003b5f402088 Yes /lib64/libgmodule-2.0.so.0 >0x0000003b536006b0 0x0000003b5360081c Yes /lib64/libgthread-2.0.so.0 >0x0000003b57e06d00 0x0000003b57e39b6c Yes /lib64/libharfbuzz.so.0 >0x0000003b54a0d320 0x0000003b54a790c4 Yes /lib64/libfreetype.so.6 >0x0000003b51a01870 0x0000003b51a05fe8 Yes /lib64/libffi.so.6 >0x0000003b5b00a510 0x0000003b5b09258c Yes /lib64/libpixman-1.so.0 >0x0000003671a05c30 0x0000003671a176ec Yes /lib64/libEGL.so.1 >0x0000003b52605680 0x0000003b52626e68 Yes /lib64/libpng16.so.16 >0x0000003b72600b90 0x0000003b72601460 Yes /lib64/libxcb-shm.so.0 >0x0000003b71a03610 0x0000003b71a06a7c Yes /lib64/libxcb-render.so.0 >0x0000003b53209a00 0x0000003b532176c8 Yes /lib64/libxcb.so.1 >0x0000003b57201b70 0x0000003b57207be8 Yes /lib64/libXrender.so.1 >0x0000003b55203760 0x0000003b5520d460 Yes /lib64/libXext.so.6 >0x000000366e617120 0x000000366e650274 Yes /lib64/libGL.so.1 >0x0000003b54603e00 0x0000003b5461ccdc Yes /lib64/libexpat.so.1 >0x0000003b5c852e90 0x0000003b5c905948 Yes /lib64/libicuuc.so.50 >0x0000003b5569a220 0x0000003b5579fcf4 Yes /lib64/libicui18n.so.50 >0x0000003b5f800570 0x0000003b5f800658 Yes (*) /lib64/libicudata.so.50 >0x000000366ee04200 0x000000366ee3ac90 Yes /lib64/libjpeg.so.62 >0x000000366b6082c0 0x000000366b643d24 Yes /lib64/libtiff.so.5 > No /lib64/libgraphite2.so.3 > No /lib64/libX11-xcb.so.1 >0x0000003b65801930 0x0000003b65802a88 Yes /lib64/libxcb-dri2.so.0 >0x0000003b6f002610 0x0000003b6f004748 Yes /lib64/libxcb-xfixes.so.0 >0x0000003b73601020 0x0000003b73601bc8 Yes /lib64/libxcb-shape.so.0 >0x0000003670c02140 0x0000003670c03cdc Yes /lib64/libgbm.so.1 >0x0000003b73204930 0x0000003b732086f0 Yes /lib64/libwayland-client.so.0 >0x0000003b72a05950 0x0000003b72a0aae0 Yes /lib64/libwayland-server.so.0 >0x000000366ea08e40 0x000000366ea119b0 Yes /lib64/libglapi.so.0 >0x000000366a6034f0 0x000000366a60bf62 Yes /lib64/libudev.so.1 >0x0000003b65403210 0x0000003b65408b98 Yes /lib64/libdrm.so.2 >0x0000003668e064a0 0x0000003668e18fe0 Yes /lib64/libselinux.so.1 >0x0000003b52a00ee0 0x0000003b52a01bfc Yes /lib64/libXau.so.6 >0x0000003b66800c40 0x0000003b6680156c Yes /lib64/libXdamage.so.1 >0x0000003b584015f0 0x0000003b58403948 Yes /lib64/libXfixes.so.3 >0x0000003b6640a030 0x0000003b66411df8 Yes /lib64/libxcb-glx.so.0 >0x0000003b66001010 0x0000003b66003958 Yes /lib64/libXxf86vm.so.1 >0x0000003b5dc01060 0x0000003b5dc07bb0 Yes /lib64/libjbig.so.2.0 >0x0000003b50601770 0x0000003b5064b8d8 Yes /lib64/libpcre.so.1 >0x0000003b51e030e0 0x0000003b51e19060 Yes /lib64/liblzma.so.5 >0x0000003b58801c30 0x0000003b588075d0 Yes /lib64/libXrandr.so.2 >0x0000003b59c02ab0 0x0000003b59c07690 Yes /lib64/libXcursor.so.1 >0x00007faf0e04e690 0x00007faf0e04f890 Yes /lib64/libpulse-simple.so.0 >0x0000003b6a60c650 0x0000003b6a638f18 Yes /lib64/libpulse.so.0 >0x0000003b68402ec0 0x0000003b684075d4 Yes /lib64/libjson-c.so.2 >0x0000003b68c141a0 0x0000003b68c5049c Yes /usr/lib64/pulseaudio/libpulsecommon-4.0.so >0x0000003b59804f30 0x0000003b598121ec Yes /lib64/libICE.so.6 >0x0000003b58c01c20 0x0000003b58c05c44 Yes /lib64/libSM.so.6 >0x0000003b5d4014c0 0x0000003b5d403e58 Yes /lib64/libXtst.so.6 >0x0000003b6aa033e0 0x0000003b6aa06eb8 Yes /lib64/libwrap.so.0 >0x0000003b646063e0 0x0000003b6463f30c Yes /lib64/libsndfile.so.1 >0x0000003b68801380 0x0000003b688039f8 Yes /lib64/libasyncns.so.0 >0x0000003b52e07840 0x0000003b52e2fc64 Yes /lib64/libdbus-1.so.3 >0x0000003b63e01620 0x0000003b63e02e58 Yes /lib64/libcap.so.2 >0x0000003b53a01510 0x0000003b53a02b84 Yes /lib64/libuuid.so.1 >0x0000003b57a02240 0x0000003b57a0c5f8 Yes /lib64/libXi.so.6 >0x0000003b63604110 0x0000003b63610d94 Yes /lib64/libnsl.so.1 >0x0000003b64201340 0x0000003b64209334 Yes /lib64/libgsm.so.1 >0x0000003b64a090c0 0x0000003b64a3a190 Yes /lib64/libFLAC.so.8 >0x0000003b64e13b60 0x0000003b64e1617c Yes /lib64/libvorbisenc.so.2 >0x0000003b63a03850 0x0000003b63a1b1c0 Yes /lib64/libvorbis.so.0 >0x0000003b62e01aa0 0x0000003b62e04098 Yes /lib64/libogg.so.0 >0x0000003b51603a40 0x0000003b5161281c Yes /lib64/libresolv.so.2 >0x00007faf0de493d0 0x00007faf0de4b41c Yes /lib64/libattr.so.1 >0x00007faf0940c7c0 0x00007faf094330f0 Yes /lib64/libmikmod.so.3 >0x0000003b674020f0 0x0000003b674063fc Yes /lib64/libvorbisfile.so.3 >(*): Shared library is missing debugging information. >$1 = 0x7faf08fab000 "" >$2 = 0x0 >rax 0x0 0 >rbx 0x7faf08fab000 140389746651136 >rcx 0xffffffffffffffff -1 >rdx 0x6 6 >rsi 0xaf6 2806 >rdi 0xaf6 2806 >rbp 0x3b365d8 0x3b365d8 >rsp 0x7fff39140af8 0x7fff39140af8 >r8 0x1 1 >r9 0xfeff092d60736862 -72328978518284190 >r10 0x8 8 >r11 0x200206 2097670 >r12 0xc611a5 12980645 >r13 0xc0fd00 12647680 >r14 0x9e92880 166275200 >r15 0x3b515055e0 254767289824 >rip 0x3b4ea35c59 0x3b4ea35c59 <__GI_raise+57> >eflags 0x200206 [ PF IF ID ] >cs 0x33 51 >ss 0x2b 43 >ds 0x0 0 >es 0x0 0 >fs 0x0 0 >gs 0x0 0 >st0 *value not available* >st1 *value not available* >st2 *value not available* >st3 *value not available* >st4 *value not available* >st5 *value not available* >st6 *value not available* >st7 *value not available* >fctrl *value not available* >fstat *value not available* >ftag *value not available* >fiseg *value not available* >fioff *value not available* >foseg *value not available* >fooff *value not available* >fop *value not available* >xmm0 *value not available* >xmm1 *value not available* >xmm2 *value not available* >xmm3 *value not available* >xmm4 *value not available* >xmm5 *value not available* >xmm6 *value not available* >xmm7 *value not available* >xmm8 *value not available* >xmm9 *value not available* >xmm10 *value not available* >xmm11 *value not available* >xmm12 *value not available* >xmm13 *value not available* >xmm14 *value not available* >xmm15 *value not available* >mxcsr *value not available* >Dump of assembler code for function __GI_raise: > 0x0000003b4ea35c20 <+0>: mov %fs:0x2d4,%eax > 0x0000003b4ea35c28 <+8>: mov %eax,%ecx > 0x0000003b4ea35c2a <+10>: mov %fs:0x2d0,%esi > 0x0000003b4ea35c32 <+18>: test %esi,%esi > 0x0000003b4ea35c34 <+20>: jne 0x3b4ea35c68 <__GI_raise+72> > 0x0000003b4ea35c36 <+22>: mov $0xba,%eax > 0x0000003b4ea35c3b <+27>: syscall > 0x0000003b4ea35c3d <+29>: mov %eax,%ecx > 0x0000003b4ea35c3f <+31>: mov %eax,%fs:0x2d0 > 0x0000003b4ea35c47 <+39>: mov %eax,%esi > 0x0000003b4ea35c49 <+41>: movslq %edi,%rdx > 0x0000003b4ea35c4c <+44>: movslq %esi,%rsi > 0x0000003b4ea35c4f <+47>: movslq %ecx,%rdi > 0x0000003b4ea35c52 <+50>: mov $0xea,%eax > 0x0000003b4ea35c57 <+55>: syscall >=> 0x0000003b4ea35c59 <+57>: cmp $0xfffffffffffff000,%rax > 0x0000003b4ea35c5f <+63>: ja 0x3b4ea35c7a <__GI_raise+90> > 0x0000003b4ea35c61 <+65>: repz retq > 0x0000003b4ea35c63 <+67>: nopl 0x0(%rax,%rax,1) > 0x0000003b4ea35c68 <+72>: test %eax,%eax > 0x0000003b4ea35c6a <+74>: jg 0x3b4ea35c49 <__GI_raise+41> > 0x0000003b4ea35c6c <+76>: mov %eax,%ecx > 0x0000003b4ea35c6e <+78>: neg %ecx > 0x0000003b4ea35c70 <+80>: test $0x7fffffff,%eax > 0x0000003b4ea35c75 <+85>: cmove %esi,%ecx > 0x0000003b4ea35c78 <+88>: jmp 0x3b4ea35c49 <__GI_raise+41> > 0x0000003b4ea35c7a <+90>: mov 0x3821b7(%rip),%rdx # 0x3b4edb7e38 > 0x0000003b4ea35c81 <+97>: neg %eax > 0x0000003b4ea35c83 <+99>: mov %eax,%fs:(%rdx) > 0x0000003b4ea35c86 <+102>: or $0xffffffffffffffff,%rax > 0x0000003b4ea35c8a <+106>: retq >End of assembler dump.
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