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Red Hat Bugzilla – Attachment 883403 Details for
Bug 1084824
[abrt] bodhi-client: ini.py:645:_readfp:ParsingError: File contains parsing errors: bodhi.template
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File: backtrace
backtrace (text/plain), 8.17 KB, created by
Miro Hrončok
on 2014-04-06 21:49:24 UTC
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Description:
File: backtrace
Filename:
MIME Type:
Creator:
Miro Hrončok
Created:
2014-04-06 21:49:24 UTC
Size:
8.17 KB
patch
obsolete
>ini.py:645:_readfp:ParsingError: File contains parsing errors: bodhi.template > [line 16]: * crash when using the Infill only where needed option > > [line 17]: * bridge speed was not used for the first solid layer above sparse infill > > [line 18]: * a few models were sliced incorrectly and had solid bridges in random places > > [line 19]: * exporting binary STL files produced corrupt results on Windows > > [line 20]: * holes were not sorted using a nearest-neighbor search, resulting in inefficient paths > > [line 21]: * crash when user entered Unicode characters in notes > > [line 22]: * wrong wiping moves for hole perimeters were calculated for the second copy of an object > > [line 26]: * facets were completely reversed because of an overflow triggered by STL files with very large coordinates > > [line 27]: * rectilinear infill was exceeding perimeters when using very low layer height > > [line 28]: * random lack of infill caused by recent changes aimed at reducing memory usage > > [line 29]: * incorrect number of raft layers was geenrated when too few were requested > > [line 30]: * fatal error in the rare case that a bridge has no valid anchor points > > [line 31]: * fatal error when concentric infill generated too tight loops > > [line 32]: * spiral vase generated some wrong layers > > [line 34]: * the M73 command used with makerware/sailfish G-code flavor exceeded 100% under certain circumstances > > [line 39]: * a regression caused all perimeter holes to be completed doing contours instead of finishing one island at time > > [line 40]: * retraction restarts ignored the extrusion_axis setting > > [line 41]: * objects could not be repositioned in plater after hitting the Split button > > [line 42]: * Z moves were skipped after the first object was complete when using Sequential Printing > > [line 43]: * objects were incorrectly placed in exported STL files > > [line 44]: * fixed a fatal error related to thin walls > > [line 45]: * fixed random crashes (mostly visible on 32-bit Windows) > > [line 46]: * the Avoid Crossing Perimeters implementation was rewritten in order to fix some regressions and make it faster > > [line 47]: * fan wasn't enabled when vibration limit or another internal post-processor was enabled > > [line 48]: * raft wasn't generated for the entire object footprint > > [line 49]: * thin walls came out as zig-zag paths instead of straight lines > > [line 50]: * narrow gaps were not infilled under certain circumstances > > >Traceback (most recent call last): > File "/usr/bin/bodhi", line 532, in <module> > main() > File "/usr/bin/bodhi", line 209, in main > updates = bodhi.parse_file(input_file=opts.input_file) > File "/usr/lib/python2.7/site-packages/fedora/client/bodhi.py", line 280, in parse_file > config.readfp(template_file) > File "/usr/lib/python2.7/site-packages/iniparse/compat.py", line 113, in readfp > self.data._readfp(fp) > File "/usr/lib/python2.7/site-packages/iniparse/ini.py", line 645, in _readfp > raise exc >ParsingError: File contains parsing errors: bodhi.template > [line 16]: * crash when using the Infill only where needed option > > [line 17]: * bridge speed was not used for the first solid layer above sparse infill > > [line 18]: * a few models were sliced incorrectly and had solid bridges in random places > > [line 19]: * exporting binary STL files produced corrupt results on Windows > > [line 20]: * holes were not sorted using a nearest-neighbor search, resulting in inefficient paths > > [line 21]: * crash when user entered Unicode characters in notes > > [line 22]: * wrong wiping moves for hole perimeters were calculated for the second copy of an object > > [line 26]: * facets were completely reversed because of an overflow triggered by STL files with very large coordinates > > [line 27]: * rectilinear infill was exceeding perimeters when using very low layer height > > [line 28]: * random lack of infill caused by recent changes aimed at reducing memory usage > > [line 29]: * incorrect number of raft layers was geenrated when too few were requested > > [line 30]: * fatal error in the rare case that a bridge has no valid anchor points > > [line 31]: * fatal error when concentric infill generated too tight loops > > [line 32]: * spiral vase generated some wrong layers > > [line 34]: * the M73 command used with makerware/sailfish G-code flavor exceeded 100% under certain circumstances > > [line 39]: * a regression caused all perimeter holes to be completed doing contours instead of finishing one island at time > > [line 40]: * retraction restarts ignored the extrusion_axis setting > > [line 41]: * objects could not be repositioned in plater after hitting the Split button > > [line 42]: * Z moves were skipped after the first object was complete when using Sequential Printing > > [line 43]: * objects were incorrectly placed in exported STL files > > [line 44]: * fixed a fatal error related to thin walls > > [line 45]: * fixed random crashes (mostly visible on 32-bit Windows) > > [line 46]: * the Avoid Crossing Perimeters implementation was rewritten in order to fix some regressions and make it faster > > [line 47]: * fan wasn't enabled when vibration limit or another internal post-processor was enabled > > [line 48]: * raft wasn't generated for the entire object footprint > > [line 49]: * thin walls came out as zig-zag paths instead of straight lines > > [line 50]: * narrow gaps were not infilled under certain circumstances > > >Local variables in innermost frame: >pending_lines: [<iniparse.ini.EmptyLine object at 0x212fcd0>] >fp: <open file 'bodhi.template', mode 'r' at 0x212e030> >cur_option: <iniparse.ini.LineContainer object at 0x212fc90> >exc: File contains parsing errors: bodhi.template > [line 16]: * crash when using the Infill only where needed option > > [line 17]: * bridge speed was not used for the first solid layer above sparse infill > > [line 18]: * a few models were sliced incorrectly and had solid bridges in random places > > [line 19]: * exporting binary STL files produced corrupt results on Windows > > [line 20]: * holes were not sorted using a nearest-neighbor search, resulting in inefficient paths > > [line 21]: * crash when user entered Unicode characters in notes > > [line 22]: * wrong wiping moves for hole perimeters were calculated for the second copy of an object > > [line 26]: * facets were completely reversed because of an overflow triggered by STL files with very large coordinates > > [line 27]: * rectilinear infill was exceeding perimeters when using very low layer height > > [line 28]: * random lack of infill caused by recent changes aimed at reducing memory usage > > [line 29]: * incorrect number of raft layers was geenrated when too few were requested > > [line 30]: * fatal error in the rare case that a bridge has no valid anchor points > > [line 31]: * fatal error when concentric infill generated too tight loops > > [line 32]: * spiral vase generated some wrong layers > > [line 34]: * the M73 command used with makerware/sailfish G-code flavor exceeded 100% under certain circumstances > > [line 39]: * a regression caused all perimeter holes to be completed doing contours instead of finishing one island at time > > [line 40]: * retraction restarts ignored the extrusion_axis setting > > [line 41]: * objects could not be repositioned in plater after hitting the Split button > > [line 42]: * Z moves were skipped after the first object was complete when using Sequential Printing > > [line 43]: * objects were incorrectly placed in exported STL files > > [line 44]: * fixed a fatal error related to thin walls > > [line 45]: * fixed random crashes (mostly visible on 32-bit Windows) > > [line 46]: * the Avoid Crossing Perimeters implementation was rewritten in order to fix some regressions and make it faster > > [line 47]: * fan wasn't enabled when vibration limit or another internal post-processor was enabled > > [line 48]: * raft wasn't generated for the entire object footprint > > [line 49]: * thin walls came out as zig-zag paths instead of straight lines > > [line 50]: * narrow gaps were not infilled under certain circumstances > >pending_empty_lines: True >self: <iniparse.ini.INIConfig object at 0x212c150> >cur_section_name: ' slic3r-1.0.0-1.fc20 ' >cur_section: <iniparse.ini.LineContainer object at 0x212c710> >linecount: 62 >cur_option_name: 'suggest_reboot' >fname: 'bodhi.template' >lineobj: <iniparse.ini.EmptyLine object at 0x212fcd0> >optobj: <iniparse.ini.INISection object at 0x212c750> >line: ''
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