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Red Hat Bugzilla – Attachment 910216 Details for
Bug 1049693
recursive error after: program tried to execute code outside VM
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crashlog.txt for GeForce 6150SE nForce 430 (doesn't work)
crashlog_compaq.txt (text/plain), 7.68 KB, created by
Andre Robatino
on 2014-06-19 02:35:29 UTC
(
hide
)
Description:
crashlog.txt for GeForce 6150SE nForce 430 (doesn't work)
Filename:
MIME Type:
Creator:
Andre Robatino
Created:
2014-06-19 02:35:29 UTC
Size:
7.68 KB
patch
obsolete
>ioq3 1.36 linux-x86_64 Aug 4 2013 >Have SSE support >----- FS_Startup ----- >Current search path: >/home/andre/.openarena/baseoa >/usr/share/openarena/baseoa >/usr/share/openarena/baseoa/pak6-patch088.pk3 (711 files) >/usr/share/openarena/baseoa/pak6-patch085.pk3 (559 files) >/usr/share/openarena/baseoa/pak6-misc.pk3 (229 files) >/usr/share/openarena/baseoa/pak5-TA.pk3 (139 files) >/usr/share/openarena/baseoa/pak4-textures.pk3 (1753 files) >/usr/share/openarena/baseoa/pak2-players.pk3 (669 files) >/usr/share/openarena/baseoa/pak2-players-mature.pk3 (231 files) >/usr/share/openarena/baseoa/pak1-maps.pk3 (100 files) >/usr/share/openarena/baseoa/pak0.pk3 (1042 files) > >---------------------- >5433 files in pk3 files >execing default.cfg >couldn't exec q3config.cfg >couldn't exec autoexec.cfg >Hunk_Clear: reset the hunk ok >----- Client Initialization ----- >Couldn't read q3history. >----- Initializing Renderer ---- >------------------------------- >QKEY found. >----- Client Initialization Complete ----- >----- R_Init ----- >SDL using driver "x11" >Initializing OpenGL display >Estimated display aspect: 1.333 >...setting mode 3: 640 480 >Using 8/8/8 Color bits, 24 depth, 8 stencil display. >Available modes: '640x480 800x600 1024x768 1152x864 1280x960 1280x1024 1024x576' >GL_RENDERER: GeForce 6150SE nForce 430/integrated/SSE2 >Initializing OpenGL extensions >...ignoring GL_EXT_texture_compression_s3tc >...ignoring GL_S3_s3tc >...using GL_EXT_texture_env_add >...using GL_ARB_multitexture >...using GL_EXT_compiled_vertex_array >...ignoring GL_EXT_texture_filter_anisotropic > >GL_VENDOR: NVIDIA Corporation >GL_RENDERER: GeForce 6150SE nForce 430/integrated/SSE2 >GL_VERSION: 2.1.2 NVIDIA 304.121 >GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_maGL_MAX_TEXTURE_SIZE: 4096 >GL_MAX_TEXTURE_UNITS_ARB: 4 > >PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) >MODE: 3, 640 x 480 fullscreen hz:N/A >GAMMA: hardware w/ 0 overbright bits >rendering primitives: single glDrawElements >texturemode: GL_LINEAR_MIPMAP_NEAREST >picmip: 1 >texture bits: 0 >multitexture: enabled >compiled vertex arrays: enabled >texenv add: enabled >compressed textures: disabled >Initializing Shaders >----- finished R_Init ----- >------ Initializing Sound ------ >Loading "libopenal.so.1"... >Allocated 96 sources. >OpenAL default capture device is 'Built-in Audio Analog Stereo' >OpenAL capture device opened. >OpenAL info: > Vendor: OpenAL Community > Version: 1.1 ALSOFT 1.15.1 > Renderer: OpenAL Soft > AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency > ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback > Device: Built-in Audio Analog Stereo > Available Devices: >Built-in Audio Analog Stereo > Input Device: Built-in Audio Analog Stereo > Available Input Devices: >Built-in Audio Analog Stereo >SAA7131/SAA7133/SAA7135 Video Broadcast Decoder (ATSC 115 Digital / Analog HDTV Tuner) Analog Stereo >Monitor of Built-in Audio Analog Stereo >Sound initialization successful. >-------------------------------- >Loading vm file vm/ui.qvm... >File "vm/ui.qvm" found in "/usr/share/openarena/baseoa/pak6-patch088.pk3" >...which has vmMagic VM_MAGIC_VER2 >Loading 1555 jump table targets >VM file ui compiled to 784949 bytes of code >ui loaded in 1848448 bytes on the hunk >******************** >ERROR: program tried to execute code outside VM >******************** >recursive error after: program tried to execute code outside VM
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bug 1049693
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