Description of problem: According to GNOME HIG http://developer.gnome.org/projects/gup/hig/2.0/desktop-integration.html#menu-item-tooltips menu item tooltips should be phrased as an imperative verb. # Phrase the tooltip as an imperative verb, for example "design", "write" or "check". openarena's menu tooltip is not phrased as a verb. It is: "First person shooter" Version-Release number of selected component (if applicable): openarena-0.6.0-4.fc7
Which one do you think would best fit? - "Score frags to win the game" - "Frag enemy players and score points" or - "Try to be the arena master" ;-)
I like "Frag enemy players and score points" better.
(In reply to comment #2) > I like "Frag enemy players and score points" better. Fine then, I'll set this when the next release is out. BTW. When I took a look at my installed packages, it turned out that a lot of packages do not have tooltips phrased as an imperative verb. Are you going to report bugs related with other applications? Or propose it as the new Packaging Guideline?
I don't know. I just decided to file bugs for all packages that I have installed that are not HIG compliant. But I think creating a new packaging guideline is a very good idea. Since you are in the packaging business could you move this up the line and propose it? It would be nice to have consistent menu entries.
(In reply to comment #1) > Which one do you think would best fit? > - "Score frags to win the game" > - "Frag enemy players and score points" > or > - "Try to be the arena master" ;-) Or add 'Play a' to the beginning: 'Play a first person shooter'. This tactic would apply to most of the games in the menus.
(In reply to comment #5) > 'Play a first person shooter'. This tactic would apply to most of the games in > the menus. IMO this is not "the most important tasks users can accomplish with your application" but the task user can accomplish by clicking the menu item.