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| Who | When | What | Removed | Added |
|---|---|---|---|---|
| Peter Hutterer | 2016-03-17 03:23:03 UTC | CC | btissoir | |
| Tomas Hudziec | 2016-03-31 08:02:24 UTC | Blocks | 1322712 | |
| Tomas Hudziec | 2016-07-29 10:53:04 UTC | Blocks | 1361531 | |
| Tomas Hudziec | 2016-07-29 10:56:03 UTC | Blocks | 1361532 | |
| Kevin E. Martin | 2016-08-17 23:17:46 UTC | Blocks | 1360926 | |
| Tomas Pelka | 2016-08-23 13:02:40 UTC | Doc Type | Bug Fix | Known Issue |
| RHEL Program Management | 2016-08-25 23:53:06 UTC | Status | NEW | CLOSED |
| Resolution | --- | WONTFIX | ||
| Last Closed | 2016-08-25 19:53:06 UTC | |||
| Lenka Špačková | 2016-12-12 13:32:56 UTC | Docs Contact | lmanasko | |
| Lucie Vařáková | 2016-12-13 12:40:20 UTC | CC | peter.hutterer | |
| Flags | needinfo?(peter.hutterer) | |||
| Peter Hutterer | 2016-12-14 05:16:53 UTC | Doc Text | Cause: If screen rotation is changed inside a vm in VMWare 11, the pointer movement remains as-before. This only happens when the xorg-x11-drv-vmware driver is used which initializes an absolute-axes device rather than a relative-axes device. Consequence: The pointer movement does not follow the expected path because the driver is still mapping to the original coordinate system, e.g. a right movement may now be a down movement, depending on the rotation. Workaround (if any): The device needs to be manually rotated by the user, for example with the following command: xinput set-prop "ImPS/2 Generic Wheel Mouse" "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1 Note that is only one example for a rotation, depending on the rotation angle this matrix needs to be adjusted. Result: Once the matrix is applied, pointer movement matches the rotation of the screen. | |
| Flags | needinfo?(peter.hutterer) | |||
| Tomas Capek | 2017-01-02 13:49:44 UTC | CC | tcapek |
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