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Who When What Removed Added
Tomas Hudziec 2016-07-29 10:53:04 UTC Depends On 1361531
Tomas Hudziec 2016-07-29 10:56:03 UTC Blocks 1361532
Kevin E. Martin 2016-08-17 23:17:46 UTC Blocks 1360926
Tomas Pelka 2016-08-23 13:03:26 UTC Doc Type Bug Fix Known Issue
Peter Hutterer 2016-08-25 10:09:45 UTC Status NEW ASSIGNED
RHEL Program Management 2016-08-25 23:53:16 UTC Status ASSIGNED CLOSED
Resolution --- WONTFIX
Last Closed 2016-08-25 19:53:16 UTC
Lenka Špačková 2016-12-12 13:32:49 UTC Docs Contact lmanasko
Lucie Vařáková 2016-12-13 12:42:36 UTC Flags needinfo?(peter.hutterer)
Peter Hutterer 2016-12-14 05:16:44 UTC Doc Text Cause:
If screen rotation is changed inside a vm in VMWare 12, the pointer movement remains as-before. This only happens when the xorg-x11-drv-vmware driver is used which initializes an absolute-axes device rather than a relative-axes device.

Consequence:
The pointer movement does not follow the expected path because the driver is still mapping to the original coordinate system, e.g. a right movement may now be a down movement, depending on the rotation.

Workaround (if any):
The device needs to be manually rotated by the user, for example with the following command:

xinput set-prop "ImPS/2 Generic Wheel Mouse" "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1

Note that is only one example for a rotation, depending on the rotation angle this matrix needs to be adjusted.

Result:
Once the matrix is applied, pointer movement matches the rotation of the screen.
Flags needinfo?(peter.hutterer)
Tomas Capek 2017-01-02 13:48:31 UTC Doc Text Cause:
If screen rotation is changed inside a vm in VMWare 12, the pointer movement remains as-before. This only happens when the xorg-x11-drv-vmware driver is used which initializes an absolute-axes device rather than a relative-axes device.

Consequence:
The pointer movement does not follow the expected path because the driver is still mapping to the original coordinate system, e.g. a right movement may now be a down movement, depending on the rotation.

Workaround (if any):
The device needs to be manually rotated by the user, for example with the following command:

xinput set-prop "ImPS/2 Generic Wheel Mouse" "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1

Note that is only one example for a rotation, depending on the rotation angle this matrix needs to be adjusted.

Result:
Once the matrix is applied, pointer movement matches the rotation of the screen.
Incorrect mouse pointer movement after screen rotation

If the screen rotation is changed inside a virtual machine in VMWare 11 or VMWare 12, the pointer movement remains unchanged. This only happens when the `xorg-x11-drv-vmware` driver is used, which initializes an absolute-axis device rather than a relative-axis device. The pointer does not follow the expected path because the driver is still mapping to the original coordinate system. To work around this problem, it it necessary to manually rotate the device, for example by running the following command:

xinput set-prop "ImPS/2 Generic Wheel Mouse" "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1

Note that the command above is only an example. In general, the matrix needs to be adjusted depending on the specific scenario. Once the matrix is applied, pointer movement matches the rotation of the screen.
Lenka Špačková 2017-01-02 13:57:31 UTC Doc Text Incorrect mouse pointer movement after screen rotation

If the screen rotation is changed inside a virtual machine in VMWare 11 or VMWare 12, the pointer movement remains unchanged. This only happens when the `xorg-x11-drv-vmware` driver is used, which initializes an absolute-axis device rather than a relative-axis device. The pointer does not follow the expected path because the driver is still mapping to the original coordinate system. To work around this problem, it it necessary to manually rotate the device, for example by running the following command:

xinput set-prop "ImPS/2 Generic Wheel Mouse" "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1

Note that the command above is only an example. In general, the matrix needs to be adjusted depending on the specific scenario. Once the matrix is applied, pointer movement matches the rotation of the screen.
Incorrect mouse pointer movement after screen rotation inside a virtual machine in VMWare 11 or VMWare 12

If the screen rotation is changed inside a virtual machine in VMWare 11 or VMWare 12, the pointer movement remains unchanged. This only happens when the `xorg-x11-drv-vmware` driver is used, which initializes an absolute-axis device rather than a relative-axis device. The pointer does not follow the expected path because the driver is still mapping to the original coordinate system. To work around this problem, it it necessary to manually rotate the device, for example by running the following command:

xinput set-prop "ImPS/2 Generic Wheel Mouse" "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1

Note that the command above is only an example. In general, the matrix needs to be adjusted depending on the specific scenario. Once the matrix is applied, pointer movement matches the rotation of the screen.

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