Bug 587676
Summary: | [Intel] GPU hang with glsl shader program | ||||||||||||
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Product: | [Fedora] Fedora | Reporter: | Sandro Mani <manisandro> | ||||||||||
Component: | xorg-x11-drv-intel | Assignee: | Adam Jackson <ajax> | ||||||||||
Status: | CLOSED CURRENTRELEASE | QA Contact: | Fedora Extras Quality Assurance <extras-qa> | ||||||||||
Severity: | medium | Docs Contact: | |||||||||||
Priority: | low | ||||||||||||
Version: | 12 | CC: | ajax, xgl-maint | ||||||||||
Target Milestone: | --- | ||||||||||||
Target Release: | --- | ||||||||||||
Hardware: | All | ||||||||||||
OS: | Linux | ||||||||||||
Whiteboard: | |||||||||||||
Fixed In Version: | Doc Type: | Bug Fix | |||||||||||
Doc Text: | Story Points: | --- | |||||||||||
Clone Of: | Environment: | ||||||||||||
Last Closed: | 2010-05-10 17:31:34 UTC | Type: | --- | ||||||||||
Regression: | --- | Mount Type: | --- | ||||||||||
Documentation: | --- | CRM: | |||||||||||
Verified Versions: | Category: | --- | |||||||||||
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |||||||||||
Cloudforms Team: | --- | Target Upstream Version: | |||||||||||
Embargoed: | |||||||||||||
Attachments: |
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Created attachment 410499 [details]
/var/log/messages
Created attachment 410502 [details]
/var/log/Xorg.0.log
Created attachment 410505 [details]
/var/log/messages
Hm, the other one was a little huge, here is a stripped version with only the messages from the relevant session, sorry...
Works on F13. Closing |
Created attachment 410498 [details] Source code of program which causes the issue Description of problem: The attached program horribly crashes the GPU, X crashes and won't start again until next reboot Version-Release number of selected component (if applicable): mesa-libGL-7.7-4.fc12.x86_64 mesa-libGLU-devel-7.7-4.fc12.i686 xorg-x11-server-utils-7.4-13.fc12.x86_64 mesa-dri-drivers-experimental-7.7-4.fc12.x86_64 libdrm-2.4.18-2.fc12.i686 mesa-dri-drivers-7.7-4.fc12.x86_64 mesa-dri-drivers-7.7-4.fc12.i686 mesa-libGL-devel-7.7-4.fc12.i686 xorg-x11-server-common-1.7.6-4.fc12.x86_64 mesa-libGL-devel-7.7-4.fc12.x86_64 libdrm-devel-2.4.18-2.fc12.x86_64 xorg-x11-drv-intel-2.9.1-1.fc12.x86_64 mesa-libGL-7.7-4.fc12.i686 mesa-libGLU-devel-7.7-4.fc12.x86_64 mesa-libGLU-7.7-4.fc12.x86_64 xorg-x11-server-Xorg-1.7.6-4.fc12.x86_64 mesa-libGLU-7.7-4.fc12.i686 libdrm-2.4.18-2.fc12.x86_64 How reproducible: Always Steps to Reproduce: 1. Compile and run the attached program ("Shaders") 2. 3. Actual results: Big crash Expected results: Should not crash Additional info: Without the codeblock at shaders/ex2.glslf::31-40, the program does not crash, hence it appears to be a problem with the glsl compiler. Running on proprietary nvidia works fine. Other attachments: - /var/log/Xorg.0.log - /var/log/messages with drm debug enabled (have not xorg.conf)