Bug 1018483
Summary: | Creating a spree application fails | ||
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Product: | OpenShift Online | Reporter: | Marek Mahut <mmahut> |
Component: | Containers | Assignee: | Jakub Hadvig <jhadvig> |
Status: | CLOSED UPSTREAM | QA Contact: | libra bugs <libra-bugs> |
Severity: | unspecified | Docs Contact: | |
Priority: | unspecified | ||
Version: | 2.x | CC: | dmcphers, mfojtik |
Target Milestone: | --- | ||
Target Release: | --- | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
Whiteboard: | |||
Fixed In Version: | Doc Type: | Bug Fix | |
Doc Text: | Story Points: | --- | |
Clone Of: | Environment: | ||
Last Closed: | 2013-10-18 21:46:54 UTC | Type: | Bug |
Regression: | --- | Mount Type: | --- |
Documentation: | --- | CRM: | |
Verified Versions: | Category: | --- | |
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |
Cloudforms Team: | --- | Target Upstream Version: | |
Embargoed: |
Description
Marek Mahut
2013-10-12 12:44:42 UTC
The problem is that with merge: https://github.com/sarupbanskota/OpenShift-Quickstart-for-Spree/commit/fda206b1d3296b8cbf47ff4ef9cea5d859cb1cb3 there was a lot of default spree images added into the quickstart spree repo. So now when creating new spree app the creation ends unsuccessful because the asset precompile, with so many assets take too long and causes timeout. The options are: 1, add marker like "enable_asset_precompile" and only then precompile the assets or put precompile the assets into the spree quickstart + edit the ruby cartridge so it will be able to detect whether some assets(css,js,images) are edited or added, and only then run the asset precompile 2, either remove the assets from the spree quickstart, but I thing that this isn't the way we want to go 3, maybe some other idea ? Unfortunately this is a known limitation that quickstarts that take longer than 4 mins to install are not compatible with --from-code. Longer term we plan to remove the 4 min restriction. -Dan |