Bug 132238

Summary: Segmentation Fault after adjusting volume
Product: [Fedora] Fedora Reporter: Mike <lsomike>
Component: MaelstromAssignee: Bill Nottingham <notting>
Status: CLOSED WORKSFORME QA Contact: Fedora Extras Quality Assurance <extras-qa>
Severity: medium Docs Contact:
Priority: medium    
Version: rawhideCC: hdegoede, rvokal
Target Milestone: ---   
Target Release: ---   
Hardware: i686   
OS: Linux   
Whiteboard:
Fixed In Version: Doc Type: Bug Fix
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Last Closed: 2007-03-01 19:03:58 UTC Type: ---
Regression: --- Mount Type: ---
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oVirt Team: --- RHEL 7.3 requirements from Atomic Host:
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Description Flags
strace showing segmentation fault none

Description Mike 2004-09-10 04:37:16 UTC
From Bugzilla Helper:
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.2)
Gecko/20040809

Description of problem:
When I adjust Maelstrom's volume using the "set sound volume" buttons
in the game's interface I can cause a segmentation fault by clicking
the '0' button until the volume is at it's lowest value and follow
that with a click on the '8' button.  The game exits at this point.

Version-Release number of selected component (if applicable):
Maelstrom-3.0.6-6

How reproducible:
Always

Steps to Reproduce:
1.Start Game
2.Adj. volume to lowest setting using '0' button
3.Adj. volume up using '8' button
    

Actual Results:  Game ended.

Expected Results:  Game should not exit

Additional info:

Comment 1 Mike 2004-09-10 04:38:22 UTC
Created attachment 103670 [details]
strace showing segmentation fault

Comment 2 Hans de Goede 2006-05-19 16:17:11 UTC
I can't reproduce this are you still seeing this?


Comment 3 Bill Nottingham 2006-05-19 18:22:44 UTC
I can't reproduce this as well with the current version - are you seeing this on
FC5/FE5?

Comment 5 Bill Nottingham 2007-03-01 19:03:58 UTC
Closing, no response.