Bug 1399012

Summary: OpenGL application freezes after 3 minutes of running
Product: [Fedora] Fedora Reporter: Kirill Berezin <enelar>
Component: cinnamonAssignee: leigh scott <leigh123linux>
Status: CLOSED INSUFFICIENT_DATA QA Contact: Fedora Extras Quality Assurance <extras-qa>
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Version: 25CC: fedora, leigh123linux, miketwebster
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Last Closed: 2016-11-28 05:23:01 UTC Type: Bug
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Description Kirill Berezin 2016-11-28 04:11:41 UTC
Description of problem:
I found that games, even "native" (like L4D2) or commonly tested across Linux (like Unity based) are randomly freezing. It has no co relation between time or cpu/mem/gpu load. Fullscreen/windowed mode doesn't helps.
I was unable to find any logs, please point me where to look, and whats might help.

To me it seems just freeze.
=== Ill report to Cinnamon GitHub, if you decide that its not Fedora only problem.

Version-Release number of selected component (if applicable):
Cinnamon 3.2.1

How reproducible:
Try to run any OpenGL game (Tested with Dota, Portal, Left 4 Dead, Guns of Icarus)
Wait. It occurrences randomly, but never longer than in 10 minutes.

Steps to Reproduce: (???)
1. Run any OpenGL 3d game under Cinnamon Fedora 25
2. Wait until window freeze occures
3. Try to spot reason

Actual results:
Game freezes randomly, sometimes even in settings menu (i assume no draw calls on 3d context)

Expected results:
Game runs like in Gnome

Additional info:

Comment 1 leigh scott 2016-11-28 05:24:54 UTC
Don't waste my time by reporting an issue without error logs or even basic hardware/driver info!

Comment 2 leigh scott 2016-11-28 08:55:34 UTC
(In reply to Kirill Berezin from comment #0)
> Try to run any OpenGL game (Tested with Dota, Portal, Left 4 Dead, Guns of
> Icarus)

And for the record I don't accept steam issues as their software is built for ubuntu and not fit for propose on fedora.