Bug 140863
Summary: | SDL games or programs crashed when i plug an USB HID Gamepad | ||
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Product: | [Fedora] Fedora | Reporter: | Javier Torres Heredia <javier> |
Component: | SDL | Assignee: | Thomas Woerner <twoerner> |
Status: | CLOSED CURRENTRELEASE | QA Contact: | |
Severity: | medium | Docs Contact: | |
Priority: | medium | ||
Version: | 3 | ||
Target Milestone: | --- | ||
Target Release: | --- | ||
Hardware: | i386 | ||
OS: | Linux | ||
Whiteboard: | |||
Fixed In Version: | 1.2.8-4 | Doc Type: | Bug Fix |
Doc Text: | Story Points: | --- | |
Clone Of: | Environment: | ||
Last Closed: | 2006-04-27 22:02:44 UTC | Type: | --- |
Regression: | --- | Mount Type: | --- |
Documentation: | --- | CRM: | |
Verified Versions: | Category: | --- | |
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |
Cloudforms Team: | --- | Target Upstream Version: | |
Embargoed: |
Description
Javier Torres Heredia
2004-11-25 19:41:39 UTC
i get this same problem after plugging in an XFX Executioner gamepad, which is reported to be a 7-axis 12-button pad. (dont know what the 7th axis is tho, i can only find 6....). it works fine with my old analog gameport gamepad (4a 4b), or when going back to SDL-1.2.7-3, or with non-SDL games with joystick capabilities (like xmame). hey guys. Since SDL-1.2.8 was announced with this problem as fixed, i tried to compile it and seems the problem has been fixed. here is what i did: 1) get SDL-1.2.8 from http://www.libsdl.org/. 2) install SDL-1.2.7-8.src.rpm which comes with fedora core 3. 3) in your rpm build environment, go to YOUR_RPM_DIRECTORY/SOURCES/SDL-1.2.7/src/joystick/linux and replace SDL_sysjoystick.c with one in SDL-1.2.8. 4) go to YOUR_RPM_DIRECTORY/SOURCES/SDL-1.2.7/src/joystick and replace Makefile.in with one in SDL-1.2.8. 5) rpmbuild -bb SDL.spec Please have a look at the latest FC-4 update of SDL (1.2.8-4). Is this version fixing your problem? No response from reporter. Looks like bug was fixed in 1.2.8 of SDL. FC3 is now the responsibility of Fedora Legacy, and this bug does not look like a security bug. Since it's fixed in FC4 and FC5, closing. |