Bug 177298
Summary: | Game crashes if using the 'Query tool' | ||
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Product: | [Fedora] Fedora | Reporter: | Vittorio Sozzi <vittoso> |
Component: | lincity-ng | Assignee: | Tom "spot" Callaway <tcallawa> |
Status: | CLOSED WORKSFORME | QA Contact: | Fedora Extras Quality Assurance <extras-qa> |
Severity: | medium | Docs Contact: | |
Priority: | medium | ||
Version: | 4 | CC: | extras-qa |
Target Milestone: | --- | ||
Target Release: | --- | ||
Hardware: | i386 | ||
OS: | Linux | ||
Whiteboard: | |||
Fixed In Version: | Doc Type: | Bug Fix | |
Doc Text: | Story Points: | --- | |
Clone Of: | Environment: | ||
Last Closed: | 2006-08-22 19:40:32 UTC | Type: | --- |
Regression: | --- | Mount Type: | --- |
Documentation: | --- | CRM: | |
Verified Versions: | Category: | --- | |
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |
Cloudforms Team: | --- | Target Upstream Version: | |
Embargoed: |
Description
Vittorio Sozzi
2006-01-09 10:07:18 UTC
Here's a backtrace with gdb (gdb) run Starting program: /usr/bin/lincity-ng Reading symbols from shared object read from target memory...(no debugging symbo ls found)...done. Loaded system supplied DSO at 0x309000 (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) [Thread debugging using libthread_db enabled] [New Thread -1208924448 (LWP 20460)] (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) Starting lincity-ng (version 1.0.2)... [/home/vittorio/.lincity] is in the search path. [/usr/share/lincity-ng] is in the search path. LINCITY_HOME: /usr/share/lincity-ng (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) Detaching after fork from child process 20465. (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) [New Thread 24865712 (LWP 20469)] [New Thread 35355568 (LWP 20470)] Warning couldn't find music file 'city_blues.ogg'. (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) [New Thread 84569008 (LWP 20471)] Usage:program_name [address][:port]OpenGL Mode 1024x768 [Thread 35355568 (zombie) exited] [New Thread 103869360 (LWP 20473)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1208924448 (LWP 20460)] 0x080b63e5 in std::operator+<char, std::char_traits<char>, std::allocator<char> > () (gdb) bt #0 0x080b63e5 in std::operator+<char, std::char_traits<char>, std::allocator<char> > () #1 0x08089bab in std::char_traits<char>::eq () #2 0x08061329 in std::char_traits<char>::eq () #3 0x080912c0 in std::char_traits<char>::eq () #4 0x0809161a in std::char_traits<char>::eq () #5 0x0809626d in std::char_traits<char>::eq () #6 0x08056297 in ?? () #7 0x080745d2 in std::char_traits<char>::eq () #8 0x08076319 in std::char_traits<char>::eq () #9 0x00457d5f in __libc_start_main () from /lib/libc.so.6 #10 0x0804daf1 in ?? () I can't reproduce this in FC5 (query tool works fine). I don't have any FC4 machines at the moment to test this with. :/ What kind of graphics hardware are you using? If it's NVIDIA/ATI, are you using their 3d/GL implementation? I have a NVIDIA GeForxe4 MX400 Card and I'm using their 3d implementation (installed using Livna's RPMS) Not sure about this one. FC-4 is end of life now, the GL implementation being used is NVIDIA closed source, and I could never reproduce this on FC-5 (with or without the NVIDIA bits). If this is still a problem on FC-5 or FC-6, please reopen. |