Bug 2482636 (CVE-2026-46209)

Summary: CVE-2026-46209 kernel: drm/gem: Fix inconsistent plane dimension calculation in drm_gem_fb_init_with_funcs()
Product: [Other] Security Response Reporter: OSIDB Bzimport <bzimport>
Component: vulnerabilityAssignee: Product Security <prodsec-ir-bot>
Status: NEW --- QA Contact:
Severity: medium Docs Contact:
Priority: medium    
Version: unspecifiedCC: rhel-process-autobot, watson-tool-maintainers
Target Milestone: ---Keywords: Security
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Hardware: All   
OS: Linux   
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A flaw was found in the Linux kernel's Direct Rendering Manager (DRM) Graphics Execution Manager (GEM) component. This vulnerability arises from an inconsistent calculation of plane dimensions, which can lead to incorrect memory allocation checks. A local attacker could exploit this by creating a specially crafted Graphics Execution Manager (GEM) object that bypasses security validations. This could allow the GPU to access memory outside its designated area, potentially leading to memory corruption, information disclosure, or the execution of unauthorized code.
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oVirt Team: --- RHEL 7.3 requirements from Atomic Host:
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Description OSIDB Bzimport 2026-05-28 11:06:59 UTC
In the Linux kernel, the following vulnerability has been resolved:

drm/gem: Fix inconsistent plane dimension calculation in drm_gem_fb_init_with_funcs()

drm_gem_fb_init_with_funcs() computes sub-sampled plane dimensions
using plain integer division:

  unsigned int width  = mode_cmd->width  / (i ? info->hsub : 1);
  unsigned int height = mode_cmd->height / (i ? info->vsub : 1);

However, the ioctl-level framebuffer_check() in drm_framebuffer.c uses
drm_format_info_plane_width/height() which round up dimensions via
DIV_ROUND_UP(). This inconsistency corrupts the subsequent GEM object
size check for certain pixel format and dimension combinations.

For example, with NV12 (vsub=2) and a 1-pixel-tall framebuffer the
GEM size validation path sees height=0 instead of height=1. The
expression (height - 1) then wraps to UINT_MAX as an unsigned int,
causing min_size to overflow and wrap back to a small value. A tiny
GEM object therefore passes the size guard, yet when the GPU accesses
the chroma plane it will read or write memory beyond the object's
bounds.

Fix by replacing the open-coded divisions with drm_format_info_plane_width()
and drm_format_info_plane_height(), which use DIV_ROUND_UP() and match
the calculation already used in framebuffer_check().