Bug 2541909 (CVE-2026-100650)

Summary: CVE-2026-100650 vllm: vLLM: Denial of Service via unbounded media ingestion
Product: [Other] Security Response Reporter: OSIDB Bzimport <bzimport>
Component: vulnerabilityAssignee: Product Security DevOps Team <prodsec-dev>
Status: NEW --- QA Contact:
Severity: high Docs Contact:
Priority: high    
Version: unspecifiedCC: alinfoot, bbrownin, dtrifiro, weaton
Target Milestone: ---Keywords: Security
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Hardware: All   
OS: Linux   
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A flaw was found in vLLM. The system fully downloads and decodes remote or embedded media files before enforcing configured size and quantity restrictions. A remote attacker can exploit this vulnerability by submitting requests containing excessively large or numerous media payloads, forcing the server to consume excessive memory and network bandwidth. This resource exhaustion can lead to a Denial of Service (DoS), rendering the service unresponsive or causing it to crash.
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oVirt Team: --- RHEL 7.3 requirements from Atomic Host:
Cloudforms Team: --- Target Upstream Version:
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Description OSIDB Bzimport 2026-09-26 13:42:20 UTC
vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.