Bug 53654
Summary: | OpenGL headers missing GLX1.3 define GLX_RGBA_TYPE | ||
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Product: | [Retired] Red Hat Public Beta | Reporter: | David Jung <jungdl> |
Component: | XFree86 | Assignee: | Mike A. Harris <mharris> |
Status: | CLOSED RAWHIDE | QA Contact: | David Lawrence <dkl> |
Severity: | medium | Docs Contact: | |
Priority: | high | ||
Version: | roswell | ||
Target Milestone: | --- | ||
Target Release: | --- | ||
Hardware: | i386 | ||
OS: | Linux | ||
Whiteboard: | |||
Fixed In Version: | Doc Type: | Bug Fix | |
Doc Text: | Story Points: | --- | |
Clone Of: | Environment: | ||
Last Closed: | 2001-09-25 01:19:46 UTC | Type: | --- |
Regression: | --- | Mount Type: | --- |
Documentation: | --- | CRM: | |
Verified Versions: | Category: | --- | |
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |
Cloudforms Team: | --- | Target Upstream Version: | |
Embargoed: |
Description
David Jung
2001-09-14 02:10:45 UTC
Mesa is not OpenGL 1.3 compliant yet, and does not claim to be. You'll have to wait until Mesa 4.0 is released for that functionality. This bug does not relate to the OpenGL version. It is a problem with GLX. The glx.h header advertises GLX version 1.3 by defining the constant GLX_VERSION_1_3. In which case is must define GLX_RBGA_TYPE. If it is not GLX1.3 compliant then is should not define GLX_VERSION_1_3. Either way it needs to be fixed. Cheers. Ok, correct you are. I have asked upstream to Brian Paul, and he confirmed that this and several other similar bugs exist, and will be fixed in a future release: ----------------------------------------------------------------- I already fixed this a while ago. It'll be in the next release. There were actually several missing or misspelled tokens. -Brian----------------------------------------------------------------- Once released, I will pick up these fixes, and apply them to a future build. Thanks for your persistence! This is fixed in Mesa 4.0, and will appear in Red Hat Linux when we Mesa 4.0 becomes part of the distribution. I'm closing the bug as RAWHIDE, even though it isn't currently fixed in rawhide, but it will appear in rawhide when Mesa 4 shows up. |