Bug 6312
Summary: | LinuxQuake 3 Problems | ||
---|---|---|---|
Product: | [Retired] Red Hat Linux | Reporter: | sdc |
Component: | XFree86 | Assignee: | Preston Brown <pbrown> |
Status: | CLOSED NOTABUG | QA Contact: | |
Severity: | medium | Docs Contact: | |
Priority: | medium | ||
Version: | 6.1 | ||
Target Milestone: | --- | ||
Target Release: | --- | ||
Hardware: | i386 | ||
OS: | Linux | ||
Whiteboard: | |||
Fixed In Version: | Doc Type: | Bug Fix | |
Doc Text: | Story Points: | --- | |
Clone Of: | Environment: | ||
Last Closed: | 2000-02-03 21:50:25 UTC | Type: | --- |
Regression: | --- | Mount Type: | --- |
Documentation: | --- | CRM: | |
Verified Versions: | Category: | --- | |
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |
Cloudforms Team: | --- | Target Upstream Version: | |
Embargoed: |
Description
sdc
1999-10-24 19:42:50 UTC
The libGL.so and glx module for Riva TNT ( from nvidia's site ) doesn't seem to work with RH6.1 , they did work with RH 6.0. Im talking from memory, but I think that the server dumps core when a program tries to use OpenGL ( I only tried Quake2 ). Could be some glibc 2.0 <-> 2.1 incompatibility. RHL 6.0 and 6.1 use compatible glibcs. What version of RHL does the libGL that nvidia offers claim to support? closed due to lack of additional feedback. |