Bug 681389

Summary: Wesnoth: graphics' error moving the mouse to the right side of the screen
Product: [Fedora] Fedora Reporter: Alexis Cirmi <alexis.cirmi>
Component: wesnothAssignee: Gwyn Ciesla <gwync>
Status: CLOSED ERRATA QA Contact: Fedora Extras Quality Assurance <extras-qa>
Severity: low Docs Contact:
Priority: unspecified    
Version: 14CC: bruno, david.e.pi.3.14, gwync
Target Milestone: ---   
Target Release: ---   
Hardware: x86_64   
OS: Linux   
Whiteboard:
Fixed In Version: SDL-1.2.14-10.fc14 Doc Type: Bug Fix
Doc Text:
Story Points: ---
Clone Of: Environment:
Last Closed: 2011-03-08 16:35:54 UTC Type: ---
Regression: --- Mount Type: ---
Documentation: --- CRM:
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oVirt Team: --- RHEL 7.3 requirements from Atomic Host:
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Description Flags
Example of the error. none

Description Alexis Cirmi 2011-03-02 00:43:39 UTC
Created attachment 481754 [details]
Example of the error.

Description of problem: there is a graphics' error moving the mouse to the right side of the screen while I'm playing. This happens with the default speed of movement of the mouse.


Version-Release number of selected component (if applicable): wesnoth-1.8.5-2.fc14 (x86_64)


How reproducible: In any campaign, move the mouse's cursor to the left (The error happens with the default speed of movement of the mouse, if you use a slower configuration it won't happen).


Steps to Reproduce:
1. Start playing any campaign.
2. Move the mouse to the right.
  
Actual results: Graphics' error.


Expected results: No errors moving the mouse to the right.


Additional info: Sorry for my english :/

Comment 1 David Radice 2011-03-06 20:37:56 UTC
It has also been reported upstream:

https://gna.org/bugs/?17573

there is a patch here

https://gna.org/patch/?2560

which, as far as I can understand, is a workaround for a bug in SDL.

Comment 2 Alexis Cirmi 2011-03-08 16:25:03 UTC
(In reply to comment #1)
> It has also been reported upstream:
> 
> https://gna.org/bugs/?17573
> 
> there is a patch here
> 
> https://gna.org/patch/?2560
> 
> which, as far as I can understand, is a workaround for a bug in SDL.

Thanks! SDL has been updated and the bug disappeared!

Comment 3 Gwyn Ciesla 2011-03-08 16:37:54 UTC
I was just about to ask, when I saw the SDL update.  I was going to patch, btu won't now.  Thanks for reporting back!