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Description of problem:
If I run glxgears on a Sandy Bridge machine, the window is initially solid black. If I cover a lower corner of the glxgears window with another window, the glxgears window renders as it should. If I move the covering window halfway up the glxgears window, the top portion of the glxgears window is rendered, and the bottom portion, up to the level of the covering window, isn't refreshed. If I cover only an upper corner, the portion of the glxgears window which is above the bottom of the covering window renders properly. If an entire edge is covered, either top or side, there's no rendering.
Version-Release number of selected component (if applicable):
mesa-libGL-7.10-1.el6 (same for mesa-libGLU, mesa-dri-drivers)
xorg-x11-drv-intel-2.14.0-1.el6
How reproducible:
100%
Steps to Reproduce:
1. glxgears
2. cover corners/edges with another window (e.g. gnome-terminal)
Actual results:
breakage, failure to render/refresh
Expected results:
spinning gears
Additional info:
per glxinfo: "direct rendering: Yes"
I'm not sure whether this is a mesa bug, a driver bug, a kernel bug, an X server bug...
This worked fine in 6.0, granted without direct rendering, at which point this is technically a regression.
Thanks for the bug report. We have reviewed the information you have provided above, and there is some additional information we require that will be helpful in our diagnosis of this issue.
Please add drm.debug=0x04 to the kernel command line, restart computer, and attach
* your X server config file (/etc/X11/xorg.conf, if available),
* X server log file (/var/log/Xorg.*.log)
* output of the dmesg command, and
* system log (/var/log/messages)
to the bug report as individual uncompressed file attachments using the bugzilla file attachment link above.
We will review this issue again once you've had a chance to attach this information.
Thanks in advance.