Bug 741812

Summary: TnL crashes
Product: [Fedora] Fedora Reporter: John Schmitt <marmalodak>
Component: TnLAssignee: Gwyn Ciesla <gwync>
Status: CLOSED ERRATA QA Contact: Fedora Extras Quality Assurance <extras-qa>
Severity: unspecified Docs Contact:
Priority: unspecified    
Version: 15CC: gwync, jamescape777, redhat2
Target Milestone: ---   
Target Release: ---   
Hardware: Unspecified   
OS: Unspecified   
Whiteboard:
Fixed In Version: TnL-071111-18.fc16 Doc Type: Bug Fix
Doc Text:
Story Points: ---
Clone Of: Environment:
Last Closed: 2012-01-31 21:54:19 UTC Type: ---
Regression: --- Mount Type: ---
Documentation: --- CRM:
Verified Versions: Category: ---
oVirt Team: --- RHEL 7.3 requirements from Atomic Host:
Cloudforms Team: --- Target Upstream Version:

Description John Schmitt 2011-09-28 01:25:24 UTC
Description of problem: TnL crashes shortly after launch, the screen blinks once

How reproducible:
Always

Steps to Reproduce:
1. install TnL dependencies: yum install \*cegui\*
1. run TnL
  
Actual results:

[ 0%] System startup
Initializing configuration system:
Creating IoScriptingManager (system)
Adding basic mappings...doneExecuting Io script "/usr/share/tnl/scripts/system_init_1.io"
Io: Entering system_init_1.io
Config: terrain_dir=/usr/share/tnl/lod-terrains/compare
Config: texture_dir=/usr/share/tnl/textures
Config: model_dir=/usr/share/tnl/models
Config: fonts_dir=/usr/share/tnl/fonts
Config: sounds_dir=/usr/share/tnl/sounds
Config: scripts_dir=/usr/share/tnl/scripts
Config: shaders_dir=/usr/share/tnl/shaders
Config: Game_fullscreen=true
Config: Game_auto_resolution=true
Config: Game_xres=800
Config: Game_yres=600
Config: Game_red_bits=5
Config: Game_green_bits=5
Config: Game_blue_bits=5
Config: Game_zbuffer_bits=1
Config: Game_fsaa_enabled=false
Config: Game_fsaa_samples=2
Config: Game_use_shaders=true
Config: Water_mirror_texture_size=512
Config: Water_use_shaders=true
Config: Controls_enable_joystick=true
Config: Controls_enable_mouse=true
Config: Controls_joystick_sensitivity=2
Config: Game_enable_SDL_parachute=true
Config: Game_loading_screen=/usr/share/tnl/textures/loading-screen.png
Config: Game_demo_script=/usr/share/tnl/scripts/demo.io
Config: Game_demo_datafile=/usr/share/tnl/scripts/demo_data.txt
Config: Game_max_step_delta=0.0333333333333333
Config: Game_max_frame_delta=0.0666666666666667
Config: Game_max_ms_for_simulation=33
Config: Game_cegui_dir=/usr/share/tnl/cegui/
Config: Game_cegui_schemes_dir=/usr/share/tnl/cegui/schemes/
Config: Game_cegui_imagesets_dir=/usr/share/tnl/cegui/imagesets/
Config: Game_cegui_fonts_dir=/usr/share/tnl/cegui/fonts/
Config: Game_cegui_layouts_dir=/usr/share/tnl/cegui/layouts/
Config: Game_cegui_looknfeels_dir=/usr/share/tnl/cegui/looknfeel/
Config: Console_font=dejavu-sans-mono-14
Config: Game_info_message_font=dejavu-sans-24
Config: Game_loading_screen_font=dejavu-sans-16-bold
Config: MFD_font_default=dejavu-sans-12
Config: MFD_font_title=dejavu-sans-12-bold
Config: MFD_font_small=dejavu-sans-10-bold
Config: HUD_font_small=dejavu-sans-10
Config: HUD_font_medium=dejavu-sans-16-bold
Config: HUD_font_big=dejavu-sans-20-bold
Config: TexMan_cache_size=256
Config: TexMan_missing_texture=/usr/share/tnl/textures/missing-texture.png
Config: Environment_clip_min=1.0
Config: Environment_clip_max=20000
Config: Environment_fog_r=0.792156862745098
Config: Environment_fog_g=0.6431372549019608
Config: Environment_fog_b=0.5686274509803921
Config: Environment_ground_fog_min=0.0
Config: Environment_ground_fog_max=400.0
Config: Environment_ground_fog_range=3500.0
Config: SoundMan_sound_dir=/usr/share/tnl/sounds
Config: SoundMan_doppler_velocity=5000
Config: SoundMan_doppler_factor=1
Config: SoundMan_channels=64
Config: SoundMan_minimum_gain=0.001
Config: SoundMan_hysteresis=0.01
Config: LoDQuadManager_terrain_prefix=/usr/share/tnl/lod-terrains/compare/terrain
Config: LoDQuadManager_texture_prefix=/usr/share/tnl/lod-terrains/compare/texture
Config: LoDQuadManager_texmap_prefix=/usr/share/tnl/lod-terrains/compare/texmap
Config: LoDQuadManager_lightmap_prefix=/usr/share/tnl/lod-terrains/compare/lightmap
Config: LoDQuadManager_quads_w=1
Config: LoDQuadManager_quads_h=1
Config: LoDQuadManager_detail_tex_name=/usr/share/tnl/textures/detail-texture.spr
Config: LoDQuadManager_tile_dir=/usr/share/tnl/textures/terrain-tiles
Config: LoDQuadManager_texture_list=/usr/share/tnl/lod-terrains/compare/textures
Config: Map_texture_file=/usr/share/tnl/lod-terrains/compare/map.spr
Config: Sky_upside_texture_path=/usr/share/tnl/textures/sky-layer1-above.spr
Config: Sky_downside_texture_path=/usr/share/tnl/textures/sky-layer1-below.spr
Config: SkyBox_texture_path=/usr/share/tnl/textures/skybox/pastel
Config: Gunsight_texture_file=/usr/share/tnl/textures/gunsight.spr
Config: SmokeTrail_smoke_tex=/usr/share/tnl/textures/missile_smoke.spr
Config: SmokeTrail_puffy_tex=/usr/share/tnl/textures/puffy_smoke.png
Config: SmokeColumn_puffy_tex=/usr/share/tnl/textures/puffy_smoke.png
Config: Explosion_frames=16
Config: Explosion_seconds_per_frame=0.08
Config: Explosion_tex_prefix=/usr/share/tnl/textures/explosion/explosion
Config: Explosion_tex_postfix=.png
Config: Explosion_size=20.0
Config: Explosion_num_sounds=1
Config: Explosion_sound_prefix=explosion-0
Config: Explosion_sound_postfix=.wav
Config: Drone_model_path=/usr/share/tnl/models/lightning
Config: Drone_skeleton=/usr/share/tnl/models/lightning/lightning.spec
Config: Drone_inside_model_file=/usr/share/tnl/models/lightning/lightning-with-interior.obj
Config: Drone_outside_model_file=/usr/share/tnl/models/lightning/lightning.obj
Config: Drone_model_bounds=/usr/share/tnl/models/lightning/lightning.bounds
Config: Drone_mfd_model_file=/usr/share/tnl/models/lightning/lightning-mfd.obj
Config: Drone_target_radius=3.5
Config: Drone_pilot_pos=Vector3( 0 0.8 1.9)
Config: Drone_cannon_sound=cannon-shoot-1.wav
Config: Drone_engine_sound=aircraft-engine-1.wav
Config: Drone_engine_gain_lowest=0.4
Config: Drone_engine_gain_highest=1.0
Config: Drone_engine_pitch_lowest=0.7
Config: Drone_engine_pitch_highest=1.3
Config: Drone_engine_max_gain=1.0
Config: Drone_engine_reference_distance=200.0
Config: Drone_wheel_model_file=/usr/share/tnl/models/misc/tire.obj
Config: Drone_NoseWheel_range=1.2
Config: Drone_NoseWheel_force=100000
Config: Drone_NoseWheel_damping=15000
Config: Drone_NoseWheel_C_tan_min=50
Config: Drone_NoseWheel_C_tan_max=50
Config: Drone_NoseWheel_C_norm=10000
Config: Drone_LeftWheel_range=0.8
Config: Drone_LeftWheel_force=50000
Config: Drone_LeftWheel_damping=15000
Config: Drone_LeftWheel_C_tan_min=50
Config: Drone_LeftWheel_C_tan_max=1000
Config: Drone_LeftWheel_C_norm=1000
Config: Drone_RightWheel_range=0.8
Config: Drone_RightWheel_force=50000
Config: Drone_RightWheel_damping=15000
Config: Drone_RightWheel_C_tan_min=50
Config: Drone_RightWheel_C_tan_max=1000
Config: Drone_RightWheel_C_norm=1000
Config: Drone_max_tailhook_force=40000
Config: Drone_Vulcan_rounds=250
Config: Drone_Sidewinder_rounds=6
Config: Drone_Hydra_rounds=14
Config: Tank_model_path=/usr/share/tnl/models/newtank
Config: Tank_skeleton=/usr/share/tnl/models/newtank/Tank.spec
Config: Tank_model_bounds=/usr/share/tnl/models/newtank/Tank.bounds
Config: Tank_cannon_sound=cannon-shoot-1.wav
Config: Tank_engine_sound_low=car-engine-1-loop.wav
Config: Tank_engine_sound_high=car-engine-2-loop.wav
Config: Tank_cannon_rounds=25
Config: Tank_cannon_factor=10
Config: Tank_vulcan_rounds=1200
Config: Tank_vulcan_factor=0.5
Config: Tank_vulcan_loadtime=0.4
Config: FontMan_dir=/usr/share/tnl/fonts
Config: FontMan_default_font=dejavu-sans-24-normal
Config: Io_system_init_script_1=/usr/share/tnl/scripts/system_init_1.io
Config: Io_system_init_script_2=/usr/share/tnl/scripts/system_init_2.io
Config: Io_simulation_init_script=/usr/share/tnl/scripts/simulation_init.io
Config: DumbMissile_model=/usr/share/tnl/models/missiles/dumbmissile.obj
Config: DumbMissile_engine_sound=rocket-engine-1.wav
Config: DumbMissile_mass=10.705
Config: DumbMissile_Ixx=6
Config: DumbMissile_Iyy=6
Config: DumbMissile_Izz=2
Config: DumbMissile_CdA_f=0.0000766395062135
Config: DumbMissile_CdA_s=0.086865
Config: DumbMissile_torque_factor_z=3
Config: DumbMissile_torque_factor_xy=3
Config: DumbMissile_pitching_factor=0.1
Config: DumbMissile_blast_begin=0
Config: DumbMissile_blast_end=1.05
Config: DumbMissile_max_thrust=7545
Config: DumbMissile_min_explosion_age=0
Config: DumbMissile_max_lifetime=30
Config: SmartMissile_model=/usr/share/tnl/models/missiles/smartmissile.obj
Config: SmartMissile_engine_sound=rocket-engine-1.wav
Config: SmartMissile_mass=85.5
Config: SmartMissile_Ixx=60
Config: SmartMissile_Iyy=60
Config: SmartMissile_Izz=20
Config: SmartMissile_torque_factor_z=100
Config: SmartMissile_torque_factor_xy=100
Config: SmartMissile_pitching_factor=0
Config: SmartMissile_CdA_f=0.0002654645792283
Config: SmartMissile_CdA_s=0.4446
Config: SmartMissile_blast_begin=0.3
Config: SmartMissile_blast_end=1.55
Config: SmartMissile_max_thrust=40000
Config: SmartMissile_min_explosion_age=1.5
Config: SmartMissile_max_lifetime=75
Config: SmartMissile_Kp=8
Config: SmartMissile_Ki=0
Config: SmartMissile_Kd=20
Config: Cannon_loadtime=2
Config: Cannon_singleshot=true
Config: Cannon_guided=false
Config: Cannon_max_range=8000
Config: Cannon_time_of_accel=0
Config: Cannon_factor=10
Config: Cannon_muzzle_velocity=1200
Config: Cannon_reference_speed=1200
Config: Cannon_sound=cannon-shoot-1.wav
Config: Cannon_reference_distance=200.0
Config: Cannon_gain=1.0
Config: Vulcan_factor=0.45
Config: Vulcan_loadtime=0.2
Config: Vulcan_singleshot=false
Config: Vulcan_guided=false
Config: Vulcan_max_range=5000
Config: Vulcan_muzzle_velocity=800
Config: Vulcan_reference_speed=800
Config: Vulcan_time_of_accel=0
Config: Vulcan_sound=cannon-shoot-2.wav
Config: Vulcan_reference_distance=100.0
Config: Vulcan_gain=0.05
Config: Hydra_loadtime=1
Config: Hydra_singleshot=true
Config: Hydra_guided=false
Config: Hydra_max_range=5000
Config: Hydra_time_of_accel=1.05
Config: Hydra_reference_speed=739.14
Config: Hydra_launch_speed=0
Config: Hydra_needs_target=false
Config: Sidewinder_loadtime=1
Config: Sidewinder_singleshot=true
Config: Sidewinder_guided=true
Config: Sidewinder_max_range=12000
Config: Sidewinder_time_of_accel=0.0
Config: Sidewinder_reference_speed=0.0
Config: Sidewinder_launch_speed=0
Config: Sidewinder_needs_target=true
Config: Decoy_loadtime=0.7
Config: Decoy_singleshot=true
Config: Decoy_guided=false
Config: Decoy_max_range=0
Config: Decoy_time_of_accel=0
Config: Decoy_reference_speed=1.0
Config: Decoy_launch_speed=0
Config: Decoy_needs_target=false
Config: Carrier_model_path=/usr/share/tnl/models/carrier
Config: Carrier_skeleton=/usr/share/tnl/models/carrier/Carrier.spec
Config: Carrier_model_bounds=/usr/share/tnl/models/carrier/carrier.bounds
Config: Carrier_model_hull=/usr/share/tnl/models/carrier/carrier-hull-reduced.obj
Config: Carrier_Vulcan_rounds=2400
Config: Water_vertex_shader=/usr/share/tnl/shaders/ocean.vert
Config: Water_fragment_shader=/usr/share/tnl/shaders/ocean.frag
Config: Water_tile_size=1000.0
Config: Water_bumpmap=/usr/share/tnl/textures/water-dudvbump.png
Config: Water_tile_uvspan=2.0
Config: Water_tile_num=51
Config: Water_fallback_texture=/usr/share/tnl/textures/terrain-tiles/water.spr
Config: Observer_accel_x=10
Config: Observer_accel_y=-10
Config: Observer_accel_z=-15
Config: Observer_rotate_x=0.2
Config: Observer_rotate_y=0.2
Config: Observer_speed_factor=0.04
Config: Lensflare_reflex_tex=/usr/share/tnl/textures/lensreflex.png
Config: Lensflare_sparkle_thin_tex=/usr/share/tnl/textures/sparkle-thin.png
Config: Lensflare_sparkle_thick_tex=/usr/share/tnl/textures/sparkle-thick.png
Config: Lensflare_rot_speed_thin=-0.5
Config: Lensflare_rot_speed_thick=1.5
Config: InfoMessages_realtime=false
Config: Map_compass_tex=/usr/share/tnl/textures/map-compass.png
Config: Map_lines_tex=/usr/share/tnl/textures/map-lines.png
Config: Map_z=-6
Config: Map_y=3
Config: Map_f=6.8
Config: Map_py=-0.05
Io Exception has occurred.

  Exception: System does not respond to 'getenv'
  ---------
  System getenv                        Settings.io 19
  Settings init                        Settings.io 138

Back in C++.
Initializing SDL: Found 0 joysticks.
done.
Initializing video.
Requested mode: 4160x1600 (fullscreen, auto-detected)
 got r/g/b/d 8/8/8/24 with double buffering. Initializing OpenGL renderer.
<JOpenGLRenderer::JOpenGLRenderer)>
Initializing JOpenGLRenderer.
Some information about GL implementation:
Vendor:NVIDIA Corporation
Renderer:GeForce GTX 465/PCI/SSE2
Version:4.1.0 NVIDIA 280.13
Extensions:GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
</JOpenGLRenderer::JOpenGLRenderer>
Done initializing OpenGL renderer.
Done initializing video.
Performing second stage of Io initialization.
Io: Entering system_init_2.io
Config: Game_grab_mouse=true
Config: Camera_focus=1.5
Config: Camera_aspect=2.6000000000000001
Io: Exiting system_init_1.io
Done.
Initializing GLEW:
  - detected OpenGL 1.3 support
  - detected OpenGL 1.4 support
  - detected OpenGL 1.5 support
  - detected OpenGL 2.0 support. Nice!
Done.
Initializing managers... Initializing FontMan... FontMan: default font is dejavu-sans-24-normal
done.
Initializing SoundMan...   Using device "PulseAudio Software"
  OpenAL version: 1 1
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=0,AES0=4,AES1=130,AES2=0,AES3=2'
ALSA lib conf.c:4184:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
ALSA lib conf.c:4663:(snd_config_expand) Evaluate error: No such file or directory
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM hdmi
ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=0,AES0=4,AES1=130,AES2=0,AES3=2'
ALSA lib conf.c:4184:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
ALSA lib conf.c:4663:(snd_config_expand) Evaluate error: No such file or directory
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM hdmi
ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.USB-Audio.pcm.modem.0:CARD=0'
ALSA lib conf.c:4184:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
ALSA lib conf.c:4663:(snd_config_expand) Evaluate error: No such file or directory
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.phoneline:CARD=0,DEV=0
ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.USB-Audio.pcm.modem.0:CARD=0'
ALSA lib conf.c:4184:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
ALSA lib conf.c:4663:(snd_config_expand) Evaluate error: No such file or directory
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.phoneline:CARD=0,DEV=0
ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.USB-Audio.pcm.modem.0:CARD=0'
ALSA lib conf.c:4184:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
ALSA lib conf.c:4663:(snd_config_expand) Evaluate error: No such file or directory
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM phoneline
ALSA lib confmisc.c:1286:(snd_func_refer) Unable to find definition 'cards.USB-Audio.pcm.modem.0:CARD=0'
ALSA lib conf.c:4184:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
ALSA lib conf.c:4663:(snd_config_expand) Evaluate error: No such file or directory
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM phoneline
ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
ALSA lib pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open slave
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
  Device specifier of default OpenAL device: "PulseAudio Software"
  Supported OpenAL extensions: [ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context]
done.
Done initializing managers
Initializing CEGUI library.
CEGUI::GenericException in file CEGUIDynamicModule.cpp(111) : DynamicModule::DynamicModule - Failed to load module 'libCEGUITgaImageCodec-0.6.2.so': libCEGUITgaImageCodec-0.6.2.so: cannot open shared object file: No such file or directory
CEGUI error: DynamicModule::DynamicModule - Failed to load module 'libCEGUITgaImageCodec-0.6.2.so': libCEGUITgaImageCodec-0.6.2.so: cannot open shared object file: No such file or directory
terminate called after throwing an instance of 'CEGUI::GenericException'

Comment 1 Gwyn Ciesla 2011-09-30 13:56:13 UTC
This is because cegui was updated, and TnL doesn't work with or build against it.  I've been trying to patch it, but the changes are large.

Comment 2 Gwyn Ciesla 2012-01-23 18:11:41 UTC
*** Bug 714509 has been marked as a duplicate of this bug. ***

Comment 3 Gwyn Ciesla 2012-01-23 18:12:00 UTC
*** Bug 689117 has been marked as a duplicate of this bug. ***

Comment 4 Fedora Update System 2012-01-23 18:33:51 UTC
TnL-071111-18.fc15 has been submitted as an update for Fedora 15.
https://admin.fedoraproject.org/updates/TnL-071111-18.fc15

Comment 5 Fedora Update System 2012-01-23 18:34:01 UTC
TnL-071111-18.fc16 has been submitted as an update for Fedora 16.
https://admin.fedoraproject.org/updates/TnL-071111-18.fc16

Comment 6 Fedora Update System 2012-01-24 01:43:35 UTC
Package TnL-071111-18.fc15:
* should fix your issue,
* was pushed to the Fedora 15 testing repository,
* should be available at your local mirror within two days.
Update it with:
# su -c 'yum update --enablerepo=updates-testing TnL-071111-18.fc15'
as soon as you are able to.
Please go to the following url:
https://admin.fedoraproject.org/updates/FEDORA-2012-0867/TnL-071111-18.fc15
then log in and leave karma (feedback).

Comment 7 Fedora Update System 2012-01-31 21:54:19 UTC
TnL-071111-18.fc15 has been pushed to the Fedora 15 stable repository.  If problems still persist, please make note of it in this bug report.

Comment 8 Fedora Update System 2012-01-31 22:01:21 UTC
TnL-071111-18.fc16 has been pushed to the Fedora 16 stable repository.  If problems still persist, please make note of it in this bug report.