Bug 742916

Summary: OpenAL games won't Launch
Product: [Fedora] Fedora Reporter: Sergio Basto <sergio>
Component: openalAssignee: Orphan Owner <extras-orphan>
Status: CLOSED NOTABUG QA Contact: Fedora Extras Quality Assurance <extras-qa>
Severity: low Docs Contact:
Priority: unspecified    
Version: 15CC: extras-orphan, timothy.mcconnell
Target Milestone: ---   
Target Release: ---   
Hardware: All   
OS: Linux   
Whiteboard:
Fixed In Version: Doc Type: Bug Fix
Doc Text:
Story Points: ---
Clone Of: 409751 Environment:
Last Closed: 2012-06-06 04:31:50 UTC Type: ---
Regression: --- Mount Type: ---
Documentation: --- CRM:
Verified Versions: Category: ---
oVirt Team: --- RHEL 7.3 requirements from Atomic Host:
Cloudforms Team: --- Target Upstream Version:
Embargoed:

Description Sergio Basto 2011-10-03 11:33:59 UTC
+++ This bug was initially created as a clone of Bug #409751 +++

Description of problem:


Version-Release number of selected component (if applicable):


How reproducible: Attempt to play a game that uses OpenAL 


Steps to Reproduce:
1. Launch game such as coldwar_demo
2. Game will not launch or if it does there is no sound 
3.game fails 
  
Actual results:
Game doesn't launch 

Expected results:
To be able to play the game 

Additional info:
instead :
Initializing SoundMan... open /dev/[sound/]dsp: Device or resource busy
I got;
coldwar_demo 
open /dev/[sound/]dsp: No such file or directory
warning: Can't open default OpenAL device, using no-sound mode.

Comment 1 Sergio Basto 2012-06-05 22:10:39 UTC
this clone functionality , cloned priority, severity and others which aren't correct, fixed now.

Comment 2 Sergio Basto 2012-06-06 04:31:50 UTC
For the record , 
clean all coldwar_demo/lib and just link libopenal.so.0 to libopenal.so.1

cd lib
ln -s /usr/lib/libopenal.so.1 libopenal.so.0

sounds works !

so not a bug , it works.