WHAT'S NEW? Gameplay * Much improved cross-platform stability: no more out-of-synch's * Better overall network game performance * Better handling of slow clients in network games * Object selection mechanisms (user input) greatly improved * 19 languages supported, Megapack techtree translations added * Desktop notifications on new games on http://play.mg * Review recently played games (with statistics) on http://play.mg * Two new (desert4, birch forest) tilesets, one improved (mediterranean) * Many new maps * Revamped options menu, others improved * Multiple speed steps for single player games * Attack hotkey now toggles through all attack types * More flexibility in mod downloads Game modification * Support for animated tilesets, tileset texturing improvements * More flexibility for scenarios (new Lua functions) * More localization options, more content can be translated * Map editor now displays cell coordinates * Tilesets can set default air unit heights * Better white label support for MegaGlest engine based 3rd party games
megaglest-3.9.0-1.fc20,megaglest-data-3.9.0-1.fc20 has been submitted as an update for Fedora 20. https://admin.fedoraproject.org/updates/megaglest-3.9.0-1.fc20,megaglest-data-3.9.0-1.fc20
Package megaglest-3.9.0-1.fc20, megaglest-data-3.9.0-1.fc20: * should fix your issue, * was pushed to the Fedora 20 testing repository, * should be available at your local mirror within two days. Update it with: # su -c 'yum update --enablerepo=updates-testing megaglest-3.9.0-1.fc20 megaglest-data-3.9.0-1.fc20' as soon as you are able to. Please go to the following url: https://admin.fedoraproject.org/updates/FEDORA-2013-22037/megaglest-3.9.0-1.fc20,megaglest-data-3.9.0-1.fc20 then log in and leave karma (feedback).
megaglest-3.9.0-1.fc20, megaglest-data-3.9.0-1.fc20 has been pushed to the Fedora 20 stable repository. If problems still persist, please make note of it in this bug report.