Description of problem: I started Hunt Showdown on Steam with the following start options: "gamemoderun RADV_PERFTEST=gpl gamescope -f -U -o 30 -r 175 -h 900 -w 2150 -H 1440 -W 3440 -- %command%" This results in the crash but not everytime, maybe in 1 out of 5 attempts. After it crashed once it will never launch gamescope again and I have to reboot, killing all gamescope processes does not fix that issue. I have only witnessed this happening in Hunt: Showdown so far. Version-Release number of selected component: gamescope-3.11.49-1.fc38 Additional info: reporter: libreport-2.17.11 type: CCpp reason: gamescope killed by SIGBUS journald_cursor: s=4acc2344e44148e880e5f5f35d0cdc65;i=13af17c;b=6a41aad070db48b4889a892018929ed1;m=10ea8f02;t=601cb691b1ce4;x=89773983c8b0e7ca executable: /usr/bin/gamescope cmdline: gamescope -f -U -o 30 -r 175 -h 900 -w 2150 -H 1440 -W 3440 -- /home/pc-heini/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=594650 -- /home/pc-heini/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- /home/pc-heini/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper/_v2-entry-point --verb=waitforexitandrun -- /home/pc-heini/.local/share/Steam/compatibilitytools.d/GE-Proton8-6/proton waitforexitandrun $'/mnt/ocz-ssd/SteamLibrary/steamapps/common/Hunt Showdown/hunt.exe' +online_account_client_settings live +online_websvc_skip_tls_cert_validation 1 cgroup: 0::/user.slice/user-1000.slice/user/app.slice/app-steam-867dbb0b9b0440269be35cb377258b7e.scope rootdir: / uid: 1000 kernel: 6.4.6-200.fc38.x86_64 package: gamescope-3.11.49-1.fc38 runlevel: N 5 backtrace_rating: 4 crash_function: in Truncated backtrace: Thread no. 1 (9 frames) #0 0x00007fdd9e0687b2 in at /home/pc-heini/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so #5 VulkanSteamOverlayPresent at /home/pc-heini/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so #6 vkQueuePresentKHR at /home/pc-heini/.local/share/Steam/ubuntu12_64/steamoverlayvulkanlayer.so #7 vulkan_present_to_window() at ../src/rendervulkan.cpp:467 #8 paint_all(bool) at ../src/steamcompmgr.cpp:1935 #9 steamcompmgr_main(int, char**) at ../src/steamcompmgr.cpp:5731 #10 steamCompMgrThreadRun(int, char**) at ../src/main.cpp:607 #11 std::execute_native_thread_routine(void*) at ../../../../../libstdc++-v3/src/c++11/thread.cc:104 #13 clone3 at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:81
Created attachment 1980928 [details] File: proc_pid_status
Created attachment 1980929 [details] File: maps
Created attachment 1980930 [details] File: limits
Created attachment 1980931 [details] File: environ
Created attachment 1980932 [details] File: open_fds
Created attachment 1980933 [details] File: mountinfo
Created attachment 1980934 [details] File: os_info
Created attachment 1980935 [details] File: cpuinfo
Created attachment 1980936 [details] File: core_backtrace
Created attachment 1980937 [details] File: exploitable
Created attachment 1980938 [details] File: dso_list
Created attachment 1980939 [details] File: var_log_messages
Created attachment 1980940 [details] File: backtrace
Fedora Linux 38 entered end-of-life (EOL) status on 2024-05-21. Fedora Linux 38 is no longer maintained, which means that it will not receive any further security or bug fix updates. As a result we are closing this bug. If you can reproduce this bug against a currently maintained version of Fedora Linux please feel free to reopen this bug against that version. Note that the version field may be hidden. Click the "Show advanced fields" button if you do not see the version field. If you are unable to reopen this bug, please file a new report against an active release. Thank you for reporting this bug and we are sorry it could not be fixed.