Description of problem: this specific issue: - playing clair obscur expedition 33 -> enter into a fight -> press super key -> gnome shell freezes, crashes and forces me to log in again but the same issue doesnt just happen with clair obscur, or just steam games. It happens in general when i press super key during temporary resource heavy operations especially in games (for example when pressing super when joining a minecraft world) Version-Release number of selected component: gnome-shell-49.2-2.fc43 Additional info: reporter: libreport-2.17.15 type: CCpp reason: gnome-shell killed by SIGSEGV journald_cursor: s=b58dc162adb74f81a6725302a339a4dc;i=e920a7;b=bb56d30b618441e1a3c98842eaaca4f6;m=7b438b85a;t=6452848d667aa;x=5c03b02ea7f83ab executable: /usr/bin/gnome-shell cmdline: /usr/bin/gnome-shell cgroup: 0::/user.slice/user-1000.slice/user/session.slice/org.gnome.Shell rootdir: / uid: 1000 kernel: 6.17.9-300.fc43.x86_64 package: gnome-shell-49.2-2.fc43 runlevel: /bin/sh: line 1: runlevel: command not found backtrace_rating: 3 crash_function: meta_wayland_event_handler_invalidate_focus Truncated backtrace: Thread no. 0 (32 frames) #0 meta_wayland_event_handler_invalidate_focus at ../src/wayland/meta-wayland-input.c:118 #1 meta_wayland_input_invalidate_all_focus at ../src/wayland/meta-wayland-input.c:188 #4 signal_emit_valist_unlocked at ../gobject/gsignal.c:3535 #8 g_object_notify_by_spec_internal at ../gobject/gobject.c:1994 #9 g_object_notify_by_pspec at ../gobject/gobject.c:2100 #10 clutter_grab_activate at ../clutter/clutter/clutter-stage.c:3108 #11 clutter_stage_grab at ../clutter/clutter/clutter-stage.c:3132 #12 ffi_call_unix64 at ../src/x86/unix64.S:104 #13 ffi_call_int at ../src/x86/ffi64.c:676 #14 ffi_call at ../src/x86/ffi64.c:713 #15 Gjs::Function::invoke at ../gi/function.cpp:1031 #16 Gjs::Function::call at ../gi/function.cpp:1207 #17 CallJSNative at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:494 #18 js::InternalCallOrConstruct at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:576 #19 InternalCall at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:657 #20 js::CallFromStack at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:662 #21 js::Interpret at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:3286 #22 MaybeEnterInterpreterTrampoline at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:395 #23 js::RunScript at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:464 #24 js::InternalCallOrConstruct at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:622 #25 InternalCall at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:657 #26 js::CallFromStack at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/vm/Interpreter.cpp:662 #27 js::jit::DoCallFallback at /usr/src/debug/mozjs140-140.2.0-1.fc43.x86_64/js/src/jit/BaselineIC.cpp:1705 #28 ?? #29 ?? #30 ?? #31 ?? #32 ?? #33 ?? #34 ?? #35 ?? #36 ??
Created attachment 2119049 [details] File: proc_pid_status
Created attachment 2119050 [details] File: maps
Created attachment 2119051 [details] File: limits
Created attachment 2119052 [details] File: environ
Created attachment 2119053 [details] File: open_fds
Created attachment 2119054 [details] File: mountinfo
Created attachment 2119055 [details] File: os_info
Created attachment 2119056 [details] File: cpuinfo
Created attachment 2119057 [details] File: core_backtrace
Created attachment 2119058 [details] File: exploitable
Created attachment 2119059 [details] File: dso_list
Created attachment 2119060 [details] File: var_log_messages
Created attachment 2119061 [details] File: backtrace
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Desktop environment crashes when using the super key to open the activities overview while a fullscreen application is running. This specific crash occured while playing Monster Hunter Stories 3, which had frozen before attempting to open the activities overview attempting to close the application. This does not happen every time the game crashes, nor does it happen exclusively to this game or during a software crash. reporter: libreport-2.17.15 type: CCpp reason: gnome-shell killed by SIGSEGV journald_cursor: s=e678ff1ef5d24ac1bab7d0c786b91b44;i=45b83a;b=2e19a2b30dfe46448d32632d8842db82;m=7395b5bf4;t=64d9484dbc063;x=7a09f5dbf107a462 executable: /usr/bin/gnome-shell cmdline: /usr/bin/gnome-shell cgroup: 0::/user.slice/user-1000.slice/user/session.slice/org.gnome.Shell rootdir: / uid: 1000 kernel: 6.19.7-200.fc43.x86_64 package: gnome-shell-49.5-1.fc43 runlevel: /bin/sh: line 1: runlevel: command not found backtrace_rating: 4 crash_function: meta_wayland_event_handler_invalidate_focus