Description of problem: I updated openal packages today and sound disappeared in Unreal Tournament 2003/2004. Also their processes do not exit completely. They remain in system doing nothing. Version-Release number of selected component (if applicable): 0.0.9-0.13.20060204cvs.fc8 (both i686 and x86_64) How reproducible: always Steps to Reproduce: 1. 2. 3. Actual results: Expected results: Additional info:
Tested more games (glest, solarwolf). Looks like everything that uses openal lost sound.
Please take a look at /etc/openalrc. If everything worked before please uncomment the line '(define devices '(sdl))' and everything should work like before. Please let me know if that helps.
1. sdl device was not commented. But alsa-native was. Uncommenting it solved the problem. 2. Strangely I have found two openalrc files in /etc: openalrc and openalrc.rpmnew. Their contents were identical.
Hm that is strange. openalrc should have had (define devices '(sdl)) in it and not alsa... except on F-7. But if it works now thats ok.
Yes, I figured out that this is some kind of SDL problem (perhaps connected to pulse audio), not OpenAL.