Red Hat Bugzilla – Bug 426398
OpenAL stopped working
Last modified: 2007-12-21 03:21:24 EST
Description of problem:
I updated openal packages today and sound disappeared in Unreal Tournament
2003/2004. Also their processes do not exit completely. They remain in system
Version-Release number of selected component (if applicable):
0.0.9-0.13.20060204cvs.fc8 (both i686 and x86_64)
Steps to Reproduce:
Tested more games (glest, solarwolf). Looks like everything that uses openal
Please take a look at /etc/openalrc. If everything worked before please
uncomment the line '(define devices '(sdl))' and everything should work like
before. Please let me know if that helps.
1. sdl device was not commented. But alsa-native was. Uncommenting it solved the
2. Strangely I have found two openalrc files in /etc: openalrc and
openalrc.rpmnew. Their contents were identical.
Hm that is strange. openalrc should have had (define devices '(sdl)) in it and
not alsa... except on F-7. But if it works now thats ok.
Yes, I figured out that this is some kind of SDL problem (perhaps connected to
pulse audio), not OpenAL.