Red Hat Bugzilla – Bug 452190
Cylindrix crashes in round 2 of tournament
Last modified: 2009-02-18 13:14:59 EST
Description of problem:
Cylindrix reproducibly crashes in the second round of a tournament game.
Version-Release number of selected component (if applicable):
Always (tried twice, crashed both times).
Steps to Reproduce:
1. Start a tournament game.
2. Beat round 1 against the scavengers.
3. Watch it introducing the Bok, loading some data, then crashing.
I'm not an a position to play currently. Can you try running under gdb and
posting the output after the crash? If not, I'll do it when I get a chance.
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I can retest if needed, but I doubt this has been fixed yet, the version in F9 is exactly the same except for the disttag.
A retest on F-9 or F-10 would be great. I can't beat round 1. :)
I just retested it, it still happens on F9.
Beating the scavengers is not that hard, you just have to pick the "wasp" with 2 "wasp" wing ships, that ship has lots of shields, then fire around like mad and you might get lucky. :-)
Ok, I'll give it a go if I get a chance. Thanks for the tip. :)
Broken in F-10, but leaving in F-9 so I remember to push an eventual fix that far.
Looks like it's passing a bad path for some files in /usr/share/cylindrix/3d_data from /usr/share/cylindrix/gamedata/level10.dat. I played around with it with ghex2 for a little while, and made minor headway, but there's got to be a more elegant solution. Mostly revolves around using Windows-style slashes. Straight replacement causes partial filenames. Not sure if this can be escaped, this is my first time editing binary data manually.
Submitted a message about this upstream via his website's feedback form, not sure of any other contact info.
Upstream gave me a corrected data file, which works wonderfully.
Built and bodhi'd for F-10 and F-9.
Pushed to stable, bug not closed by bodhi.