Description of problem: I am unable to play any game of 8Kingdoms. If I try to start a local game, a dialog box appears with the error: Fatal Error: out of stack space (infinite loop?) If I try to start a networked game, the application simply terminates without warning. By running 8Kingdoms from a console window I can see the following output on stderr after starting a network game: *** buffer overflow detected ***: 8Kingdoms terminated This is followed by a backtrace and memory map which I will attach separately. (When attempting to start a local game from the console, stderr simply shows "Fatal error in thread".) Version-Release number of selected component (if applicable): 8Kingdoms-1.1.0-6.fc9.x86_64 How reproducible: Every time Steps to Reproduce: 1. Start 8Kingdoms 2. Add or select your name in the profile list, click OK A3. Select "Local Game" A4. Choose any map (it doesn't seem to matter), click Play A5. Change player settings if desired (it doesn't seem to matter), click Play B3. Select "Network Game" B4. Select "Host a game" B5. Choose any map (it doesn't seem to matter), click Play Actual results: A6. Fatal Error appears. B6. Buffer overflow occurs. Expected results: Game starts? Additional info: Dependencies: SDL_mixer-1.2.8-8.fc9.x86_64 SDL-1.2.13-3.fc9.x86_64 compat-expat1-1.95.8-4.x86_64 glibc-2.8-3.x86_64 mesa-libGL-7.1-0.31.fc9.x86_64 mesa-libGLU-7.1-0.31.fc9.x86_64 opengl-games-utils-0.1-5.fc9.noarch tcl-8.5.1-4.fc9.x86_64 Possibly related to: http://bugs.gentoo.org/show_bug.cgi?id=181701
Created attachment 310002 [details] stderr output from network play
Sorry for letting this bug linger so long. 8Kingdoms is no longer under active development I'm afraid, so there is no upstream to ask to look into this, and at the moment I currently do not have the time for this I'm afraid. So I'm going to close this as a dup of another 8KingDoms bug with random crashes, so that there is one place where all issues are tracked if someone ever wants to look into fixing this in the future. I say in the future as I'll be orphaning 8KingDoms as, as said, I don't have the time to go and hunt down all the bugs is has, and it seems to be a dead end with regards to future developments. *** This bug has been marked as a duplicate of 456844 ***