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User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:0.9.3) Gecko/20010808
Description of problem:
I am runnning a 1280x1024 desktop, and playing Loki's Alpha Centauri in
1024x768 fullscreen resolution. When movies play in Alpha Centauri, the
game switches to 800x600 resolution and uses the Xv extension to play the
movie. The mode switch does not work properly and shows the image
compressed to the upper 2/3 of the screen only. Disabling SDL's Xv support
allows the switch to work and the movie to play as normal. This worked in
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1. Configure Alpha Centauri for 1024x768 support
2. Start Alpha Centauri
3. Watch opening movie
Actual Results: You will see the squashed screen (XFree86 reports the mode
switch to have worked, but it does not look right).
Expected Results: The movie should be centered on the screen and stretch
from the left to the right of the screen.
ASUS KT133A chipset board
Radeon All-in-wonder card
Dell 1701FP flat panel monitor connected by the DVB-I connector
Alpha Centauri from Loki with all patches
Attach using the link below, your X server logs and config file.
Created attachment 34821 [details]
Created attachment 34822 [details]
XFree86 log file
Also happens with release version 7.2
Only occurs in 16bpp, cannot reproduce in 32bpp. On 7.1 worked in 16bpp.
Does the problem persist in RHL 7.3?
I tested this in skipjack public beta 2 and it still occurred. Unfortunately I
am no longer running linux on x86 (only on powerpc) and I can no longer test for
A bug fix for Radeon Xv issues is in rawhide presently which
supposedly fixes this issue. I'm unable to test this specific
problem personally as I do not have this game available.
Changing state to MODIFIED pending feedback.
I'll assume it works if I haven't heard feedback otherwise in a month