Red Hat Bugzilla – Bug 616310
[abrt] crash in slingshot-0.8.1p-4.fc12: player.py:191:draw_line:ValueError: unsupported bit depth for aaline draw (supports 32 & 24 bit)
Last modified: 2010-12-03 08:10:19 EST
abrt 1.0.8 detected a crash.
cmdline: python slingshot.py
reason: player.py:191:draw_line:ValueError: unsupported bit depth for aaline draw (supports 32 & 24 bit)
release: Fedora release 12 (Constantine)
player.py:191:draw_line:ValueError: unsupported bit depth for aaline draw (supports 32 & 24 bit)
Traceback (most recent call last):
File "slingshot.py", line 852, in <module>
if __name__ == '__main__': main()
File "slingshot.py", line 850, in main
File "slingshot.py", line 762, in run
File "slingshot.py", line 393, in draw
File "/usr/share/slingshot/player.py", line 191, in draw_line
pygame.draw.aaline(screen, self.color, (sx,sy), (sx + self.power * math.sin(math.radians(self.angle)), sy - self.power * math.cos(math.radians(self.angle))))
ValueError: unsupported bit depth for aaline draw (supports 32 & 24 bit)
Local variables in innermost frame:
screen: <Surface(800x600x16 SW)>
self: <Player sprite(in 1 groups)>
Created attachment 433079 [details]
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