Bug 681389 - Wesnoth: graphics' error moving the mouse to the right side of the screen
Summary: Wesnoth: graphics' error moving the mouse to the right side of the screen
Keywords:
Status: CLOSED ERRATA
Alias: None
Product: Fedora
Classification: Fedora
Component: wesnoth
Version: 14
Hardware: x86_64
OS: Linux
unspecified
low
Target Milestone: ---
Assignee: Gwyn Ciesla
QA Contact: Fedora Extras Quality Assurance
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2011-03-02 00:43 UTC by Alexis Cirmi
Modified: 2011-03-08 16:37 UTC (History)
3 users (show)

Fixed In Version: SDL-1.2.14-10.fc14
Doc Type: Bug Fix
Doc Text:
Clone Of:
Environment:
Last Closed: 2011-03-08 16:35:54 UTC
Type: ---


Attachments (Terms of Use)
Example of the error. (2.64 MB, image/png)
2011-03-02 00:43 UTC, Alexis Cirmi
no flags Details

Description Alexis Cirmi 2011-03-02 00:43:39 UTC
Created attachment 481754 [details]
Example of the error.

Description of problem: there is a graphics' error moving the mouse to the right side of the screen while I'm playing. This happens with the default speed of movement of the mouse.


Version-Release number of selected component (if applicable): wesnoth-1.8.5-2.fc14 (x86_64)


How reproducible: In any campaign, move the mouse's cursor to the left (The error happens with the default speed of movement of the mouse, if you use a slower configuration it won't happen).


Steps to Reproduce:
1. Start playing any campaign.
2. Move the mouse to the right.
  
Actual results: Graphics' error.


Expected results: No errors moving the mouse to the right.


Additional info: Sorry for my english :/

Comment 1 David Radice 2011-03-06 20:37:56 UTC
It has also been reported upstream:

https://gna.org/bugs/?17573

there is a patch here

https://gna.org/patch/?2560

which, as far as I can understand, is a workaround for a bug in SDL.

Comment 2 Alexis Cirmi 2011-03-08 16:25:03 UTC
(In reply to comment #1)
> It has also been reported upstream:
> 
> https://gna.org/bugs/?17573
> 
> there is a patch here
> 
> https://gna.org/patch/?2560
> 
> which, as far as I can understand, is a workaround for a bug in SDL.

Thanks! SDL has been updated and the bug disappeared!

Comment 3 Gwyn Ciesla 2011-03-08 16:37:54 UTC
I was just about to ask, when I saw the SDL update.  I was going to patch, btu won't now.  Thanks for reporting back!


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