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Description of problem: The ship is not rendered when I play Glaxium. I see its engine flares, but not the ship itself. It also seems that there is some kind of bomb or land mine which is not being rendered (after progressing some ways in the game, I start getting hit). Version-Release number of selected component (if applicable): glaxium-0.5-9.fc15.i686 How reproducible: Always (on my hardware). Steps to Reproduce: 1. Start a game in Glaxium. Actual results: Game plays but cannot see the spaceship. Enemy ships, barrels, etc. are visible. Expected results: Can see my spaceship while flying. Additional info: I have a ThinkPad R61 with Intel 945GM chipset. Graphics driver: xorg-x11-drv-intel-2.15.0-3.fc15.i686
Hi, I suspect this is an opengl (mesa) issue. But while testing I did find a weird 64 bit crash with glaxium on F-15. I've fixed this, here is a fixed build, maybe it helps with your issue too: http://kojipkgs.fedoraproject.org/packages/glaxium/0.5/10.fc15/i686/glaxium-0.5-10.fc15.i686.rpm Can you give this version a try and let me know if it fixes things? Thanks, Hans
I installed & tried the new version, but it does not fix it. I have also tried with LIBGL_SOFTWARE_RENDERING=yes and LIBGL_ALWAYS_INDIRECT=yes, and that also does not fix it.
This likely is a bug in classic mesa then, I've tried this on a laptop with nouveau graphics (which uses gallium) and it works fine there. I've also tried this on intel HD 2000 graphics with mesa git and it works there too, so chances are this is fixed in mesa git.
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