Red Hat Bugzilla – Bug 75471
Last modified: 2015-01-07 19:00:56 EST
Description of Problem:
The gnomine 'Minesweeper' game shows numbers that are drawn far too large for
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1. Try to play it.
Numbers get cut off and aren't readable.
It is also impossible to get a screenshot of this application using PrScr---it
goes into pause mode. :-/
Created attachment 79506 [details]
You must have increased the size of the mines in the preferences dialog. It
doesn't display this behavior by default on my system, but I can make it do it
if I increase the mine size.
The whole mine size thing seems a little dubious to me anyway. For example, it
will let you make the mines 2x2 pixels wide. It's so small you literally can't
see anything. It really only looks good at either size 16 or 17. Anything
higher or lower than that starts to look strange.
Given that this is not a high priority package, but it does look very bad
visually to the user, perhaps the best thing to do is to hide the "Mine size"
entry in the Gnome Mine Preferences dialog.
Should get this bug filed upstream.
Upstream as http://bugzilla.gnome.org/show_bug.cgi?id=103321