Description of problem: There are some inappropriate widgets in text adventure example application. The summary of that is below: 1. "send" button should be JButton instead of JToggleButton (purpose of JToggleButton is something else than just simple click on a button) 2. All "outputs" components on the form should be non-editable. There is no need to be able to write to or delete from any outputs (textareas, table cells). 3. The table containing "property" and "value" is useless. It seems that this component has no purpose and there are just some data which have no meaning and are never changed. Version-Release number of selected component (if applicable): BRMS 5.3.1.ER1 Additional info/questions: Is this game about some adventure or does it have a story? Or is it just about changing events? Even after watching the video http://downloads.jboss.org/drools/videos/text-adventures.swf I wouldn't call it a game. User can just click buttons and play nothing.