Bug 966772 - astromenace-1.3.1 - patches with several enhancements from upstream
Summary: astromenace-1.3.1 - patches with several enhancements from upstream
Keywords:
Status: CLOSED RAWHIDE
Alias: None
Product: Fedora
Classification: Fedora
Component: astromenace
Version: rawhide
Hardware: All
OS: Linux
unspecified
low
Target Milestone: ---
Assignee: Gwyn Ciesla
QA Contact: Fedora Extras Quality Assurance
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2013-05-23 22:41 UTC by Michael Kurinnoy
Modified: 2013-06-03 17:33 UTC (History)
2 users (show)

Fixed In Version:
Doc Type: Bug Fix
Doc Text:
Clone Of:
Environment:
Last Closed: 2013-06-03 17:33:39 UTC


Attachments (Terms of Use)


Links
System ID Priority Status Summary Last Updated
Gentoo 450158 None None None Never
Gentoo 465106 None None None Never

Description Michael Kurinnoy 2013-05-23 22:41:29 UTC
Hello,

I am trying to make astromenace-1.3.1 code more stable during version 1.3.2 development, so, I made several patches for astromenace-1.3.1 source code with bugfixes from upstream code. Please, take a look. 7 patches for now.

Links for more info on Gentoo bugtracker:
https://bugs.gentoo.org/show_bug.cgi?id=450158
https://bugs.gentoo.org/show_bug.cgi?id=465106


Best regards,
Michael

Comment 1 Gwyn Ciesla 2013-05-24 13:49:32 UTC
Two questions.  

First, do you have any expectations regarding a release date of 1.3.2?

Second, are you encountering any issues with 1.3.1 that these specifically correct?

I'll still look at these and consider applying them, but your answers to those will help me prioritise.

Thanks!

Comment 2 Michael Kurinnoy 2013-05-24 15:11:40 UTC
(In reply to Jon Ciesla from comment #1)
> First, do you have any expectations regarding a release date of 1.3.2?

I still have lines in version 1.3.2 TODO list. I hope to release version 1.3.2 during this summer.


> Second, are you encountering any issues with 1.3.1 that these specifically
> correct?

1) Patch: Fixed bug that might corrupt overall game rendering (big blinking triangles over scene).

Prevent video drivers internal state corruption (true at least for amd and nvidia close source drivers on Linux and Windows).

2) Patch: Fixed overflow in VFS code.

Prevent game crash at start.


Best regards,
Michael

Comment 3 Gwyn Ciesla 2013-06-03 17:33:23 UTC
Ok, I've got this in rawhide, and will update for f19/f18/f17 as bug reports warrant.  Thanks much!


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