Bug 1427054 (CVE-2017-6355) - CVE-2017-6355 Virglrenderer: renderer: integer overflow while creating shader object
Summary: CVE-2017-6355 Virglrenderer: renderer: integer overflow while creating shader...
Keywords:
Status: CLOSED ERRATA
Alias: CVE-2017-6355
Product: Security Response
Classification: Other
Component: vulnerability
Version: unspecified
Hardware: All
OS: Linux
medium
medium
Target Milestone: ---
Assignee: Red Hat Product Security
QA Contact:
URL:
Whiteboard:
Depends On:
Blocks: 1411263
TreeView+ depends on / blocked
 
Reported: 2017-02-27 08:55 UTC by Prasad Pandit
Modified: 2021-10-21 11:51 UTC (History)
2 users (show)

Fixed In Version:
Doc Type: If docs needed, set a value
Doc Text:
Clone Of:
Environment:
Last Closed: 2021-10-21 11:51:55 UTC
Embargoed:


Attachments (Terms of Use)

Description Prasad Pandit 2017-02-27 08:55:50 UTC
Virgil 3d project, used by Quick Emulator(Qemu) to implement 3D GPU support
for the virtio GPU, is vulnerable to an integer overflow issue. It could occur
when creating a shader object in vrend_create_shader().

A guest user/process could use this flaw to crash the Qemu process resulting
DoS.

Upstream patch:
---------------
  -> https://cgit.freedesktop.org/virglrenderer/commit/?id=93761787b29f37fa627dea9082cdfc1a1ec608d6

Reference:
----------
  -> http://www.openwall.com/lists/oss-security/2017/02/27/3

Comment 1 Prasad Pandit 2017-02-27 08:56:03 UTC
Acknowledgments:

Name: Li Qiang (360.cn Inc.)


Note You need to log in before you can comment on or make changes to this bug.