Description of problem: During audio playback Pulseaudio CPU usage is around ~20%. Version-Release number of selected component (if applicable): pulseaudio-0.9.15-17.fc11.i586 audacious-1.5.1-9.fc11.i586 How reproducible: Install audacious (or any program that uses pulseaudio) and play an audio stream Steps to Reproduce: 1. Load audacious 2. Play audio 3. ??? 4. Profit Actual results: Playing a simple MP3 is causing pulseaudio to use ~21% cpu usage, and audacious ~19%. 2661 bakers 20 0 226m 4924 4100 S 18.9 0.2 448:36.83 pulseaudio 6330 bakers 20 0 393m 9.8m 6496 S 17.9 0.5 182:37.23 audacious Pausing the audio drops the CPU a little, but not very much. 2661 bakers 20 0 226m 4924 4100 S 11.0 0.2 448:40.80 pulseaudio 6330 bakers 20 0 393m 9.8m 6496 S 10.0 0.5 182:41.50 audacious That's a lot of CPU cycles to do nothing (it's paused!) If I stop the audio stream (instead of pausing) the CPU drops way down: 2661 bakers 20 0 162m 4612 3788 S 4.0 0.2 448:43.82 pulseaudio 6330 bakers 20 0 329m 9780 6204 S 0.0 0.5 181:41.74 audacious :lspci | grep audio 03:07.0 Multimedia audio controller: Ensoniq ES1371 [AudioPCI-97] (rev 08) Expected results: CPU usage less than 5%!
Please paste output of "pacmd ls". This will show us the latency that Audacious asked from us. Most likely it simply asked for an unnecessarily low latency which drivers PA's CPU usage high.
*** This bug has been marked as a duplicate of bug 514739 ***
Created attachment 364940 [details] Output of "pacmd ls" Here is the requested pacmd ls