Bug 1646888

Summary: Godot fails to initiate rendering since Mesa 18.2.3 update
Product: [Fedora] Fedora Reporter: Clemens Albrecht <nyeksenn>
Component: godotAssignee: Rémi Verschelde <rverschelde>
Status: CLOSED ERRATA QA Contact: Fedora Extras Quality Assurance <extras-qa>
Severity: high Docs Contact:
Priority: unspecified    
Version: 29CC: igor.raits, rverschelde
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Hardware: x86_64   
OS: Linux   
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Last Closed: 2018-11-07 09:34:41 UTC Type: Bug
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Description Clemens Albrecht 2018-11-06 08:48:08 UTC
Description of problem:
Program start with

ERROR: _display_error_with_code: CanvasShaderGLES3: Fragment Program Compilation Failed:
0:89(2): error: invalid input layout qualifier used

and

ERROR: get_current_version: CanvasShaderGLES3: Fragment Program Compilation Failed:
0:89(2): error: invalid input layout qualifier used

and displays blank screen.


Version-Release number of selected component (if applicable):
3.0.6-1

How reproducible:


Steps to Reproduce:
1. Use Intel integrated graphics (tested: HD5500)
2. Upgrade mesa from 18.2.2 to 18.2.3 or 18.2.4
3.

Actual results:


Expected results:


Additional info:

Comment 1 Rémi Verschelde 2018-11-06 08:53:30 UTC
As far as I can tell it's due to the bogus Mesa 18.2.3 update on F29: https://bodhi.fedoraproject.org/updates/FEDORA-2018-bcdb732491

Many QA tests mentioned it was broken but Bodhi auto-pushed it to stable nevertheless. If the 18.2.4 candidate does not fix it either, the update should be reverted to 18.2.2 until a proper fix is found.

According to https://bodhi.fedoraproject.org/updates/mesa-18.2.3-1.fc29#comment-857231 the update is broken due to a GCC update.

Comment 2 Rémi Verschelde 2018-11-06 13:17:24 UTC
I asked an affected Godot user to downgrade to 18.2.2, and he confirms that it fixed the bug.

Both 18.2.3 and 18.2.4 (currently in testing) are broken.

Comment 3 Rémi Verschelde 2018-11-06 13:20:22 UTC
> 18.2.4 (currently in testing)

Well it was just pushed to stable. It's still broken though.

Comment 4 Rémi Verschelde 2018-11-06 16:35:40 UTC
Should likely be fixed by https://bodhi.fedoraproject.org/updates/FEDORA-2018-b73380a8e4 (18.2.4-2) which was just pushed to stable.

Could you confirm Clemens?

Comment 5 Clemens Albrecht 2018-11-06 19:24:22 UTC
Ok nice. I am currently not on my Laptop.
I will confirm it later this evening or tomorrow.

Comment 6 Clemens Albrecht 2018-11-07 08:51:13 UTC
I just installed the 18.2.4-2 update.
It seems to have finally fixed the issue.
Godot is working properly again.

Comment 7 Rémi Verschelde 2018-11-07 09:34:41 UTC
Thanks, closing as fixed by https://bodhi.fedoraproject.org/updates/FEDORA-2018-b73380a8e4 then.