Bug 391241
| Summary: | gnome-sudoku crashes when double clicking 'Very Hard' in new game window | ||
|---|---|---|---|
| Product: | [Fedora] Fedora | Reporter: | Tom London <selinux> |
| Component: | gnome-games | Assignee: | Ray Strode [halfline] <rstrode> |
| Status: | CLOSED UPSTREAM | QA Contact: | Fedora Extras Quality Assurance <extras-qa> |
| Severity: | low | Docs Contact: | |
| Priority: | low | ||
| Version: | rawhide | CC: | hdegoede |
| Target Milestone: | --- | ||
| Target Release: | --- | ||
| Hardware: | All | ||
| OS: | Linux | ||
| Whiteboard: | |||
| Fixed In Version: | Doc Type: | Bug Fix | |
| Doc Text: | Story Points: | --- | |
| Clone Of: | Environment: | ||
| Last Closed: | 2007-11-20 21:33:07 UTC | Type: | --- |
| Regression: | --- | Mount Type: | --- |
| Documentation: | --- | CRM: | |
| Verified Versions: | Category: | --- | |
| oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |
| Cloudforms Team: | --- | Target Upstream Version: | |
| Embargoed: | |||
Can you please give better instructions howto reproduce this? Double clicking very hard is not very clear? Am I supposed to click the buttons so hard the mouse breaks or .... ? In rawhide gnome-games there appears to be a difficulty setting asked before starting a new game. Depending on which one gets picked a file in /usr/share/gnome-sudoku/puzzles/ gets loaded. The very_hard one looks corrupt (just by comparing it to some of the other ones in vim) (In reply to comment #2) > In rawhide gnome-games there appears to be a difficulty setting asked before > starting a new game. > > Depending on which one gets picked a file in > > /usr/share/gnome-sudoku/puzzles/ > > gets loaded. The very_hard one looks corrupt (just by comparing it to some of > the other ones in vim) Ah I see... /me has egg on his face I'll see if its already filed upstream (one would expect so). Already known (but not fixed) upstream: http://bugzilla.gnome.org/show_bug.cgi?id=493886 Since this is a bug in a development version of gnome, I think its best handled upstream. Ray, if you agree can you close this with a resolution of upstream please? yup. |
Description of problem: gnome-sudoku crashes when double clicking 'very hard' on the 'new game' window: [tbl@localhost ~]$ gnome-sudoku Traceback (most recent call last): File "/usr/bin/gnome-sudoku", line 36, in <module> start_game() File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 1008, in start_game u = UI() File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 192, in __init__ if self.select_game(): File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64, in _ ret = fun(ui,*args,**kwargs) File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 212, in select_game self.gsd.change_grid(choice[1],9) File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1016, in change_grid self.setup_grid(grid,group_size) File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1048, in setup_grid self.grid = sudoku.InteractiveSudoku(grid,group_size=group_size) File "/usr/lib/python2.5/site-packages/gnome_sudoku/sudoku.py", line 614, in __init__ SudokuSolver.__init__(self,grid,verbose,group_size) File "/usr/lib/python2.5/site-packages/gnome_sudoku/sudoku.py", line 255, in __init__ SudokuGrid.__init__(self,grid,verbose=verbose,group_size=group_size) File "/usr/lib/python2.5/site-packages/gnome_sudoku/sudoku.py", line 92, in __init__ grid.append([int(i) for i in g[start:start+side]]) ValueError: invalid literal for int() with base 10: '' [tbl@localhost ~]$ Version-Release number of selected component (if applicable): gnome-games-2.21.2-1.fc9 How reproducible: Every time Steps to Reproduce: 1. 2. 3. Actual results: Expected results: Additional info: