Bug 438790

Summary: glest 3.1.1 segmentation fault.
Product: [Fedora] Fedora Reporter: Gian Paolo Mureddu <gmureddu>
Component: glestAssignee: Aurelien Bompard <gauret>
Status: CLOSED UPSTREAM QA Contact: Fedora Extras Quality Assurance <extras-qa>
Severity: low Docs Contact:
Priority: low    
Version: 8   
Target Milestone: ---   
Target Release: ---   
Hardware: x86_64   
OS: Linux   
Whiteboard:
Fixed In Version: Doc Type: Bug Fix
Doc Text:
Story Points: ---
Clone Of: Environment:
Last Closed: 2008-03-25 14:54:05 UTC Type: ---
Regression: --- Mount Type: ---
Documentation: --- CRM:
Verified Versions: Category: ---
oVirt Team: --- RHEL 7.3 requirements from Atomic Host:
Cloudforms Team: --- Target Upstream Version:
Embargoed:
Attachments:
Description Flags
strace dump of glest 3.1.1 none

Description Gian Paolo Mureddu 2008-03-25 09:20:47 UTC
Description of problem:
Glest 3.1.1 on x86_64 causes a segmentation fault as soon as at the beginning of
a map a "peon" unit is selected to "harvest" resources (acolyte or peon).


Version-Release number of selected component (if applicable):
3.1.1


How reproducible:
Always

Steps to Reproduce:
1. Start a new map
2. Select a unit to start gathering resources.
  
Actual results:
Game crashes with a segmentation fault.

Expected results:
The game to continue

Comment 1 Gian Paolo Mureddu 2008-03-25 09:20:48 UTC
Created attachment 298991 [details]
strace dump of glest 3.1.1

Comment 2 Aurelien Bompard 2008-03-25 14:54:05 UTC
Thanks for your report. This does not look like it's caused by the packaging,
please report it to the Glest forum directly.