Bug 438790 - glest 3.1.1 segmentation fault.
Summary: glest 3.1.1 segmentation fault.
Keywords:
Status: CLOSED UPSTREAM
Alias: None
Product: Fedora
Classification: Fedora
Component: glest
Version: 8
Hardware: x86_64
OS: Linux
low
low
Target Milestone: ---
Assignee: Aurelien Bompard
QA Contact: Fedora Extras Quality Assurance
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2008-03-25 09:20 UTC by Gian Paolo Mureddu
Modified: 2008-03-25 14:54 UTC (History)
0 users

Fixed In Version:
Clone Of:
Environment:
Last Closed: 2008-03-25 14:54:05 UTC
Type: ---
Embargoed:


Attachments (Terms of Use)
strace dump of glest 3.1.1 (302.25 KB, application/octet-stream)
2008-03-25 09:20 UTC, Gian Paolo Mureddu
no flags Details

Description Gian Paolo Mureddu 2008-03-25 09:20:47 UTC
Description of problem:
Glest 3.1.1 on x86_64 causes a segmentation fault as soon as at the beginning of
a map a "peon" unit is selected to "harvest" resources (acolyte or peon).


Version-Release number of selected component (if applicable):
3.1.1


How reproducible:
Always

Steps to Reproduce:
1. Start a new map
2. Select a unit to start gathering resources.
  
Actual results:
Game crashes with a segmentation fault.

Expected results:
The game to continue

Comment 1 Gian Paolo Mureddu 2008-03-25 09:20:48 UTC
Created attachment 298991 [details]
strace dump of glest 3.1.1

Comment 2 Aurelien Bompard 2008-03-25 14:54:05 UTC
Thanks for your report. This does not look like it's caused by the packaging,
please report it to the Glest forum directly.


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