Red Hat Bugzilla – Bug 438790
glest 3.1.1 segmentation fault.
Last modified: 2008-03-25 10:54:05 EDT
Description of problem:
Glest 3.1.1 on x86_64 causes a segmentation fault as soon as at the beginning of
a map a "peon" unit is selected to "harvest" resources (acolyte or peon).
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1. Start a new map
2. Select a unit to start gathering resources.
Game crashes with a segmentation fault.
The game to continue
Created attachment 298991 [details]
strace dump of glest 3.1.1
Thanks for your report. This does not look like it's caused by the packaging,
please report it to the Glest forum directly.